hey guys i thought of a cool way to spice things up, during the building phase we will now allow any and all participants to send in teams using any nomination that received votes! this way i can also see which teams are actually good and recruit more people
so in while waiting for teams to come out yall can post your own teams with dhelmise horoark or runerigus! cheers
Have a team for Hidin's Idea
(click sprites for the team)
Dhelmise
This team is built around Dhelmise, a great check to some of the top meta threats like Ogerpon-W, Urshifu, as well as checking defensive mons like Ferrothorn and Toxapex. Tera poison is ran to not get poisoned from miscellaneous stuff. While being a ghost type, Dhelmise acts as an excellent spin-blocker by defensively checking Great Tusk and Iron Treads, the meta's best spinners, which is why this team's archetype is hazard stack.
Due its ghost typing, its also immune to fighting type attack which threaten Heatran and H-Samurott.
Heatran
Heatran is a great partner for Dhelmise, checking any Ice, Flying and Fire type mons threatening Dhelmise. Heatran is the Stealth Rock setter of the team while also helping M-Scizor with its fire weakness due to its ability, Flash Fire. I've ran taunt over toxic to stallbreak by staying in and trapping mons like Toxapex, Chansey etc. and heavily dent them, if not killing them with Magma Storm + Earth Power. Heatran also acts as a great psychic sponge allowing it to easily take hits from mons like Tapu Lele and setup rocks or trap and kil Tapu Lele.
H-Samurott
H-Samurott is a great mon for the team due do it setting up Spikes with Sharpness boosted, STAB Ceaseless Edge. It acts as a great speed control mon with providing good damage out with Razor Shell and Ceaseless Edge, removing annoying items like Lefties, Damp Rock, Heavy-Duty-Boots from mons like Landorus-T, Pelliper, Toxapex etc. using Knock Off and Flip Turn for keeping momentum. I've ran tera poison on it for surviving fairy, fighting and grass type attacks and picking up KO's on
chipped mons like Tapu Lele, Iron Valiant and Charizard-Y.
Landorus-T
Now, we needed a Electric and Ground immunity. Gliscor and Landorus-T are the only mons that not only, have an Electric and Ground immunity but support a team with hazard removal in form of Defog. I personally went for Landorus_t because this team needed a Physically defensive wall.
It runs Earthquake as a STAB damaging move capable of denting mons like Heatran, M-Diance, Iron Crown, etc, U-turn for keeping momentum, Defog for hazard removal and Toxic for spreading a deadly status to the opponent.. I've ran tera water and Landorus-T for helping it with Urshifu-R and Ogerpon-W while pivoting out with U-turn to bring a better check.
M-Scizor
M-Scizor is a great teammate as it adds another psychic sponge to the team as well as being a great wincon with Swords Dance and techician boosted Bullet Punches and Knock Off. Bullet Punch is ran for a strong STAB priority that deals a good amount of damage even if resisted. Knock Off helps with removing crucial items like Lefties and Rocky Helmets from the likes of Heatran, Corviknight, Alomomola, etc, Roost is ran for longevity.. As said earlier, Heatran help with Scizor's fire weakness via Flash Fire.
Tapu Lele
Choice Specs Tapu Lele is a great wallbreaker with absurd raw power, being capable of breaking through Slowking-G with Psychics and Croviknight, Heatran Focus Blasts. Most people expect a Choice Scarfed Tapu Lele whenever they see one, but choice specs is a really nice surprise factor. The hazard + Knock Off Pressure chips down a lot of mons ultimately being led to their doom to Choice Specs Tapu Lele or M-Scizor. Moonblast and Psychic are powerful STAB moves ran on Tapu Lele that deal an absurd amount of damage to a majority of the meta. Psyshock is being run to obliterate those bulky Spdef mons on the weak Pdef Side. Focus Blast provides coverage against steel types like Heatran and Corviknight. Tera psychic is being run to avoid being OHKO'ed by a Heavy Slam from a Choice Band Zamazenta, OHKOing it in returnand having boosted psychic moves. Tapu lele also stops any priority moves that threaten any chipped teammate due to psychic terrain.
So yeah, that's the end of the team description.
This team was a nice yet painful experience to build.
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If Hidin ignores this post, I'm gonna cry)