I was actually thinking of beginning a discussion on Rampardos, although my only experience of actually using it comes from my way way amateur days (of course, most people who use it are wowed by base 165 attack, and then realize how quicky it dies if it doesn't OHKO). I lost every match (iirc it never swept any team), and continued to lose until I dumped it for Marowak. But I agree that as a sweeper, it is quite underwhelming (and that Hitmontop is the best counter to it in the world). And its best STAB is a recoil move that kills it quickly, and with the same accuracy as Stone Edge. And yeah, I mentioned it died easily. I nixed the idea due to the fact that people would dislike the Scarfer set and Mold Breaker EQ and also that I was too lazy to do calcs, which pretty much passes as the only "proof" of things here.I've actually been using Rampardos in a Mono-Rock UU Team lately, and I can tell you that it is not BL. Not by far.
And I don't see why this matters. Why do you have to have a 100% counter to Aerodactyl? There are plenty of pokemon that can switch into Aerodactyl and threaten it, just like any other sweeper. In fact, Hitmontop can switch into a CB Earthquake, taking a maximum of 32%, from Adamant CB Aerodactyl. No, you don't have any recovery, but when Aerodactyl is taking 25% from Stealth Rock, and another 29%-35% from Bullet Punch, while doing very minimal to Hitmontop, it's a pretty damn good way to stop Aerodactyl.What I meant was "If you keep your damn Swellow counter alive", not "If you predict its moves". There are Pokemon that can come in on absolutely everything Swellow has for 20% damage max, while the same cannot be said for Aerodactyl.
Indeed, but I prefer the accuracy of Rock Slide to Stone Edge. I equip mine with a Wide Lens as well and run Head Smash/EQ/Rock Slide/Swords Dance. That base HP is more for taking a single, weak-powered hit so that it has the least chance of getting an attack off than actually being bulky. Its defenses, especially its special defense, are so poor that you're going to OHKO it with any kind of decently powered attack. And there are only a limited number of BP'ers available, they're quite predictable. Throw a Thunder Wave or Will-o-Wisp its way and it'll be completely useless as it is OHKO'ed by everything (well, maybe not Luvdisc) and doesn't outspeed anything except slow tanks like Aggron.On Rampardos, be aware that it doesn't have to use Head Smash, it can use Stone Edge very effectively. Other than the obligatory Scarfer and Band sets it can also use Swords Dance, but the Rock Polish set would be the most common I believe. That attack score is just way too high and it has ways to fix that speed stat pretty quickly. Its defenses are low, but base 97 hp isn't too bad.
You spelt it out for me. As you said, most people think that because its base attack is 165 that there's no little you can do to stop it. In fact, what you can't do to stop it is a shorter list than what you can do to stop it. Mine has never swept any team either, and indeed Hitmontop is the best counter in the world. But anything with a super-effective move that outspeeds it, or have a super-effective priority attack with some decent power behind it (you don't need much at all) will OHKO it. Take Sharpedo with Aqua Jet and LO for example. First you'll use Aqua Jet and if that Rampardos wants to have any chance at sweeping the team, it needs to use Swords Dance once. So you use Aqua Jet again. KO'ed, and it hasn't gotten an attack off. Or as I just said, you can simply OHKO it with anything that can take a hit and hit back. CB Kabutops is the most notable counter I know of. Aqua Jet gets STAB and super-effective damage. Rampardos is not hard to counter.I was actually thinking of beginning a discussion on Rampardos, although my only experience of actually using it comes from my way way amateur days (of course, most people who use it are wowed by base 165 attack, and then realize how quicky it dies if it doesn't OHKO). I lost every match (iirc it never swept any team), and continued to lose until I dumped it for Marowak. But I agree that as a sweeper, it is quite underwhelming (and that Hitmontop is the best counter to it in the world). And its best STAB is a recoil move that kills it quickly, and with the same accuracy as Stone Edge. And yeah, I mentioned it died easily. I nixed the idea due to the fact that people would dislike the Scarfer set and Mold Breaker EQ and also that I was too lazy to do calcs, which pretty much passes as the only "proof" of things here.
I didn't make it too clear, but 80% accuracy for its STABs is pretty bad, and if it misses, it dies (I meant both Stone Edge and Head Smash). People tend to overestimate its defenses (I made that mistake many, many times) and think it can take a hit. In critical moments, it can't and it won't. For those reasons, I think anything but the Scarfer will be mauled, perhaps the Rock Polish set would work if you have good prediction and/or have killed the opponent's bulky waters/grasses. The amount of support it requires also isn't too appealing, far more so than some other UU sweepers, and if it does die, you will see those teams built around it will be a lot less functional.On Rampardos, be aware that it doesn't have to use Head Smash, it can use Stone Edge very effectively. Other than the obligatory Scarfer and Band sets it can also use Swords Dance, but the Rock Polish set would be the most common I believe. That attack score is just way too high and it has ways to fix that speed stat pretty quickly. Its defenses are low, but base 97 hp isn't too bad.
Let's not delve into priority moves to beat it (mostly due to everyone ragging on Aero), although they definitely do the trick. If I weren't so lazy, though, I could pick apart even more ways to beat it (I would certainly support anyone who does, though). As I'm thinking right now, I have a hunch that most of UU's top 75% can deal with it adequately. It will probably be unable to switch in to even begin sweeping.You spelt it out for me. As you said, most people think that because its base attack is 165 that there's no little you can do to stop it. In fact, what you can't do to stop it is a shorter list than what you can do to stop it. Mine has never swept any team either, and indeed Hitmontop is the best counter in the world. But anything with a super-effective move that outspeeds it, or have a super-effective priority attack with some decent power behind it (you don't need much at all) will OHKO it. Take Sharpedo with Aqua Jet and LO for example. First you'll use Aqua Jet and if that Rampardos wants to have any chance at sweeping the team, it needs to use Swords Dance once. So you use Aqua Jet again. KO'ed, and it hasn't gotten an attack off. Or as I just said, you can simply OHKO it with anything that can take a hit and hit back. CB Kabutops is the most notable counter I know of. Aqua Jet gets STAB and super-effective damage. Rampardos is not hard to counter.
All right I give you that, neither Parasect nor Quagsire are commonly seen. But as you said, just look at for example Gastrodon. And well, CB Trick Room... now that's just literally asking for Aggron, Steelix or anything else like that to come in and EQ the crap out of you. 108 Speed is as low as Rampardos will get, and you can prepare for this. Gastrodon with a -Speed nature will be slower than Rampardos even if Gastrodon has 31 Speed EVs. It gets STAB on types that are both super-effective, and can recover off the damage Rampardos does.EDIT;; @Salem: I also agree with most of your points, except for the second because neither Parasect nor Quagsire are common (while I cited a Gastrodon example).
And you might think CB Trick Room is worse? No. Just no. In fact, out of its entire (short) run, it at most had 2-3 kills in all of my matches.
In fact, in the RMT forum, there was a Trick Room team for OU posted with Rampardos, and I tried to convince the person not to run it. I don't think my warning was heeded, but...they'll learn it from experience.
I take this opportunity to state my opinion that I find ridiculous that you're considering Marowak and Regigigas for UU, yet Rampardos may seem to be an issue. Unbelievable.
I forgot to specify that this was in BL, where nearly all my examples come from. There, Regirock/steel walled it to kingdom come and Cursed on the switch, Torterra and Shaymin lol'd at it all day, and all kinds of things that I forgot since this was awhile ago. Oh yeah, and I remember one more: Gastrodon.All right I give you that, neither Parasect nor Quagsire are commonly seen. But as you said, just look at for example Gastrodon. And well, CB Trick Room... now that's just literally asking for Aggron, Steelix or anything else like that to come in and EQ the crap out of you. 108 Speed is as low as Rampardos will get, and you can prepare for this. Gastrodon with a -Speed nature will be slower than Rampardos even if Gastrodon has 31 Speed EVs. It gets STAB on types that are both super-effective, and can recover off the damage Rampardos does.
Oh the horror... well, I guess he'll have to learn why you said that the hard way. And they're actually considering Marowak and Regigigas for UU but Rampardos would be a problem? laughable, outrageous, absolutely void of sense doesn't even begin to describe that.
I'm also swapping out Rock Slide for Zen Headbutt so I don't get completely walled by Poliwrath and similar...
I find it laughable, outrageous and absolutely void of sense that you ignored the level of opposition they faced in regards to if they should be included in UU. If Groudon was brought up for consideration for UU and there was an extremely high level of opposition to it you would then use that to strengthen your argument even though it wasn't well received?Oh the horror... well, I guess he'll have to learn why you said that the hard way. And they're actually considering Marowak and Regigigas for UU but Rampardos would be a problem? laughable, outrageous, absolutely void of sense doesn't even begin to describe that.
My only question: when can said Rampardos switch in? Its defenses are so bad that Jolly Swellow 2KOs one (EDIT;; with 252 HP) with Brave Bird if SR is up (42.21% - 49.75%), so it's not 100% predicting the right move. Losing the Speed is terrible, which makes the Scarf one at least the scariest because it cannot be so easily outsped.Rampardos's attack is extremely high and it's strongest move, Head Smash should not be ignored.
A CB Adamant Head Smash does 52-61% to a Max HP and Max defense Claydol. Quagsire takes 49-58%(these may be off by a little) from it, also Max HP and defense. It's absolutely ridiculous and cannot be disregarded just because of 1/2 Recoil damage. Also can someone please name a so called fast scarfer than can switch into Rampardos with little to no risk to itself and pose an immediate threat to it? I have no idea why you would not mention such pokemon if they so easily counter Rampardos.
For the same reasons why I'm against Marowak I'm against Rampardos. Their attacking score is simply too high for the lesser defensives of those in the UU tier to handle them in my opinion.
Fine if that's your opinion, but you haven't used it in practice. He's not going to get that Head Smash off unless you happen to have a Luvdisc on your team, incase it's the Luvdisc that's going to get KO'ed. You sound exactly like someone whos just looking at statistics but has no experience, and as for the scarfer, it requires prediction. Anything that resists what it gets hit by and hits back faster is a counter. And ''just because'' of the 1/2 recoil damage? you'll take by the very least one hit before your Rampardos is boosted. Considering the aforementioned defenses, using Head Smash is very likely to KO yourself. Any flier will handle Earthquake versions and anything that resists Rock will handle the other versions, Gastrodon for example, can switch in with 0 risk to itself, as Age of Kings just showed. The threat is Rock Polish/Swords Dance BP versions (with SD on Rampardos), but this is not unique to Rampardos and indeed it will still get KO'ed by anything with a priority attack.Rampardos's attack is extremely high and it's strongest move, Head Smash should not be ignored.
A CB Adamant Head Smash does 52-61% to a Max HP and Max defense Claydol. Quagsire takes 49-58%(these may be off by a little) from it, also Max HP and defense. It's absolutely ridiculous and cannot be disregarded just because of 1/2 Recoil damage. Also can someone please name a so called fast scarfer than can switch into Rampardos with little to no risk to itself and pose an immediate threat to it? I have no idea why you would not mention such pokemon if they so easily counter Rampardos.
For the same reasons why I'm against Marowak I'm against Rampardos. Their attacking score is simply too high for the lesser defensives of those in the UU tier to handle them in my opinion.
Don't try to pull a strawman. I'd be surprised if anyone at all of those that didn't want to include it had used, heard of anyone using it or seen anyone using it in UU. I'm talking out of experience, you know, fact? I've used it a lot now and this is what I've come up with, you on the other hand have no experience with it. But let's not turn this into a pissing match, just go and try to make a team with Rampardos in it, use it in UU against any decent team and I guarantee you you're either going to be lying for the sake of upholding your argument, or you're going to be of the same opinion as me. And as Age of Kings already said, Rampardos cannot switch into anything. Reflect will also ensure that you'll survive whatever it throws at you.I find it laughable, outrageous and absolutely void of sense that you ignored the level of opposition they faced in regards to if they should be included in UU. If Groudon was brought up for consideration for UU and there was an extremely high level of opposition to it you would then use that to strengthen your argument even though it wasn't well received?
Rampardos's defenses are indeed shoddy but surely you will acknowledge how strong of an attacker it is? It is a fact that Rampardos is not impossible to get in, and once it get's in then what? You bring up subjectivity which will not be universally agreed upon when saying that the speed loss is terrible; as in some cases that the extra power will be more beneficial. The speed provided by the Scarf set is not absolutely better in all regards.My only question: when can said Rampardos switch in? Its defenses are so bad that Jolly Swellow 2KOs one (EDIT;; with 252 HP) with Brave Bird if SR is up (42.21% - 49.75%), so it's not 100% predicting the right move. Losing the Speed is terrible, which makes the Scarf one at least the scariest because it cannot be so easily outsped.
You said in your first sentence that Rampardos is not going to get an attack off? Really? I just showed the amount of damage that Rampardos can do with Head Smash, you can't deny the significance of that damage. Claydol has the potential to resist Rampardos's attacks and perhaps 2HKO with Earth Power but that said Claydol also can have more than half of it's HP stripped off making it a counter to Rampardos no more. Flying type pokemon are extremely risky (note I did not say impossible) due to Rampardos as it's primary STAB is rock.Fine if that's your opinion, but you haven't used it in practice. He's not going to get that Head Smash off unless you happen to have a Luvdisc on your team, incase it's the Luvdisc that's going to get KO'ed. You sound exactly like someone whos just looking at statistics but has no experience, and as for the scarfer, it requires prediction. Anything that resists what it gets hit by and hits back faster is a counter. And ''just because'' of the 1/2 recoil damage? you'll take by the very least one hit before your Rampardos is boosted. Considering the aforementioned defenses, using Head Smash is very likely to KO yourself. Any flier will handle Earthquake versions and anything that resists Rock will handle the other versions, Gastrodon for example, can switch in with 0 risk to itself, as Age of Kings just showed. The threat is Rock Polish/Swords Dance BP versions (with SD on Rampardos), but this is not unique to Rampardos and indeed it will still get KO'ed by anything with a priority attack.
Ok, but keep in mind that what I bolded in my paragraph was with regards to fast scarfers switching into Rampardos with little to no risk to themselves. Xatu faces an extreme risk when switching into Rampardos. Please don't state something like "Head Smash and Rock Slide are not good opening moves" because your claiming an absolute which is not true in all situations, it's very subjective. You can't assured of anything because it's not always going to be true.Countering Rampardos is really not as hard as it seems, and it's easy to faint before it actually gets a single attack off. As for a fast scarfer, you can use any flier. Xatu (who also has a useful 4x Fighting resistance and can Roost off the damage while OHKO'ing with Psychic) for example. Head Smash and Rock Slide are not reliable opening attacks, and Poliwrath can take either of them and OHKO back with Waterfall or Hypnosis the switch in. But I still think Xatu would make the best counter. It has a very respectable 317 Sp. Atk if you're using a +Nature. STAB Psychic with approximately 465 Speed and 317 Sp. Atk is not something to laugh at, especially not if a single Nasty Plot has been BP'ed, in which case I can use the same argument against you. How is this balanced? the answer is, it's hard to pull off, it doesn't work practically, it only looks good on paper. Just like Rampardos. I assure you that once the surprise factor of Rampardos runs out, and people start knowing when Rampardos will get switched in and what attacks it'll use, it won't be used much at all even in UU.
Hmm, I see that you were offended? I thought by bringing up an extreme I'd open your eyes. It just seemed like you disregarded all those who put up opposition regarding the mentioned pokemon. I could of used a more mild example like the pokemon Espeon which I brought up for testing some time ago. That had a strong opposition against it and I soon changed my mind regarding it after seeing some more opinions. I apologize if you were offended, that was not my intent. You bring up a great notion of "testing" it however I don't appreciate my integrity being questioned as I mentioned with my Espeon example I didn't lie to myself after other voiced their opinion on the subject.Don't try to pull a strawman. I'd be surprised if anyone at all of those that didn't want to include it had used, heard of anyone using it or seen anyone using it in UU. I'm talking out of experience, you know, fact? I've used it a lot now and this is what I've come up with, you on the other hand have no experience with it. But let's not turn this into a pissing match, just go and try to make a team with Rampardos in it, use it in UU against any decent team and I guarantee you you're either going to be lying for the sake of upholding your argument, or you're going to be of the same opinion as me.
Gastrodon got 2KO'ed? I thought the statistics showed otherwise... and no, you can't run a Rampardos ''easily'' no matter what you do. Sorry, but assuming that Rampardos starts the battle with a SD and Rock Polish is not feasible.The issue is that nothing can reslly shift into Rampardos easily. Those calcs showed that even with prediction it can 2HKO just about everything, and Rampardos can easily run sets that do not involve Choice items.
Xatu is a horrible Rampardos counter by the way. A counter has to be able to switch in to the Pokemon its meant to counter, and Xatu is obviously OHKO'd by any rock move it would switch into. Poliwrath is a better idea, though it will take about 80% from a Swords Danced Life Orb Earthquake. This is with max offense on Rampardos and max defense on Poliwrath, who will be unable to OHKO back with Waterfall.
Also, anyone who Rampardos has used it in a non-UU environment, which is where it's under consideration. It's also foolish to assume that no one else has ever used Rampardos before( I've used all the currrent BL's at one time or another for the record.)
You know... if you let an Altaria get a couple of DDs, odds are you won't stop it unless you have something carrying Ice Shard. That doesn't make it overpowered, does it? Surely that only means you were outplayed by allowing it to?Poliwrath is a better idea, though it will take about 80% from a Swords Danced Life Orb Earthquake. This is with max offense on Rampardos and max defense on Poliwrath, who will be unable to OHKO back with Waterfall.