Good morning Smogon. First post, and so forth.
I haven't really battled people since the grand old days, when I was eleven, and Red and Blue took over the lives of all of my friends. Of course, in those days getting a Dragonite with Hyper Beam was the shizzle, backed up by an Alakazam or three. I managed to get all 151 back then, before some bastard swapped my cartridge for theirs. They had eleven caught, and one badge. But, you don't care :)
I want in. The more Warstories I read, the better Pokemon seems to get, from a competitive standpoint. I went onto Shoddy last night, put together a team by grabbing things more-or-less at random and doing what Smogon told me to. I made several dumb-ass mistakes (switching things in, expecting them to outspeed the opponent, just to watch them die). I still came out with about a 50% win rate, from 20-odd battles. I then demolished a friend of mine several times, but that doesn't count. He's crap.
Lead:
Tin Chicken - Skarmory
Impish, Sturdy
Leftovers
252 HP, 252 DEF, 4 ATT
- Stealth Rock
- Spikes
- Drill Peck
- Whirlwind
When I first started reading this place a couple of years ago these things were everywhere. Don't hear about them much anymore, for some reason, and I don't know why. In almost every match, it would get the rocks up and usually a layer of spikes to boot. However, an opposing lead of one of the three elfs (I can never remember which one is which), or a Jirachi, is a bad thing. Also serves as a fix for most sorts of dancing dragon with whirlwind, provided they aren't packing flamethrower.
Tiny Ninja - Weavile
Jolly, Pressure
Choice Band
252 ATT, 252 SPE, 4 HP
- Night Slash
- Brick Break
- Ice Punch
- Pursuit
My favourite Pokemon, and the only one that will never be replaced by me. Cause I love it. Fast as buggery and hitting like a truck full of fat people, Weavile can revenge kill plenty, Brick Break takes out a large amount of Blissey (If not a OHKO, must check that) and also breaks Tyrannitar. Great for getting rid of ghosts with Night Slash too. Pursuit doesn't get as much use as I thought it would - no one seems to expect the thing to kill them, and they don't switch out. Hilariously fragile, and if I can't think of a use for him he usually Night Slashes someone for massive damage and gets beaten down horribly.
TwoSpoons - Alakazam
Modest, Synchronize
Choice Scarf
252 SpA, 252 SPE, 4 SpD
- Energy Ball
- Focus Blast
- Hidden Power (electric)
- Psychic
I couldn't not have one, with the amount of ass the thing kicked back in my day. He is, unfortunately for him, not the Lord of Everything like he used to be. Still pretty awesome though. Moves were chosen for a good amount of type coverage, although Energy Ball and HP Electric might be overkill. HP Electric is the only thing I have to deal with a Gyarados, however. I also have a strong hatred of Focus Blast - 70% my ass.
FunkyTown - Gyarados
Jolly, Intimidate
Life Orb
252 ATT, 252 SPE, 4 HP
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall
I have not had a match yet where this guy hasn't killed *someone*. The amount of times I got to Dance away in front of a Stealth Rocking Swampert was hilarious. He isn't there to kill anyone in particular - get a Dance off with a switch in to a Surf or an Earthquake and watch him murder something. I think Life Orb has killed him more often than the enemy.
Tinkerbell - Blissey
Calm, Natural Cure
Leftovers
252 DEF, 80 SpA, 172 SpD
- Wish
- Protect
- Flamethrower
- Toxic
Walls. Walls hard with Protect. While poisoning you. Flamethrower kills the steels who are immune to Toxic, and Wish provides some healing. With some crafty work I can get a second sweep out of Gyarados (okay, it only worked once). However, a counter-wall by someone who knows Substitute wins, and makes me look pretty silly.
MadeOfExplodium - Heatran
Rash, Flash Fire
Choice Scarf
4 HP, 252 SpA, 252 SPE
- Fire Blast
- Earth Power
- Explosion
- Hidden Power (Water)
I don't like this guy, however I can't think of something to replace it. No particular reason for me to hate it either, except I don't know how to use it properly. Went Kaboom on a couple of nasties to great effect last night, but for the most part it died on me over and over. Fire Blast gives some STAB, Explosion is always useful for nasty things, and HP (Water) gives me a kill on the predicted switch-in to the opponents Heatran. Having the Choice Scarf on him, however, makes him hard to use twice, and he can't even explode in the face of a counter.
Weaknesses I already know:
- Scizor eats me alive. Twice. I am far too weak to fighting moves. Only Gyarados has a good chance of killing him, and I'm fairly certain he needs a Dance under his belt to do it.
- An opposing Gyarados, for that matter. Alakazam can kill it, but if Alakazam is already dead I'mroyally screwed.
- Baton Pass teams. Only fought one, and it did horrible things to me. Things that should be illegal.
Now, I am horrible at this. I know that. So be gentle, please.
I haven't really battled people since the grand old days, when I was eleven, and Red and Blue took over the lives of all of my friends. Of course, in those days getting a Dragonite with Hyper Beam was the shizzle, backed up by an Alakazam or three. I managed to get all 151 back then, before some bastard swapped my cartridge for theirs. They had eleven caught, and one badge. But, you don't care :)
I want in. The more Warstories I read, the better Pokemon seems to get, from a competitive standpoint. I went onto Shoddy last night, put together a team by grabbing things more-or-less at random and doing what Smogon told me to. I made several dumb-ass mistakes (switching things in, expecting them to outspeed the opponent, just to watch them die). I still came out with about a 50% win rate, from 20-odd battles. I then demolished a friend of mine several times, but that doesn't count. He's crap.
Lead:
Tin Chicken - Skarmory
Impish, Sturdy
Leftovers
252 HP, 252 DEF, 4 ATT
- Stealth Rock
- Spikes
- Drill Peck
- Whirlwind
When I first started reading this place a couple of years ago these things were everywhere. Don't hear about them much anymore, for some reason, and I don't know why. In almost every match, it would get the rocks up and usually a layer of spikes to boot. However, an opposing lead of one of the three elfs (I can never remember which one is which), or a Jirachi, is a bad thing. Also serves as a fix for most sorts of dancing dragon with whirlwind, provided they aren't packing flamethrower.
Tiny Ninja - Weavile
Jolly, Pressure
Choice Band
252 ATT, 252 SPE, 4 HP
- Night Slash
- Brick Break
- Ice Punch
- Pursuit
My favourite Pokemon, and the only one that will never be replaced by me. Cause I love it. Fast as buggery and hitting like a truck full of fat people, Weavile can revenge kill plenty, Brick Break takes out a large amount of Blissey (If not a OHKO, must check that) and also breaks Tyrannitar. Great for getting rid of ghosts with Night Slash too. Pursuit doesn't get as much use as I thought it would - no one seems to expect the thing to kill them, and they don't switch out. Hilariously fragile, and if I can't think of a use for him he usually Night Slashes someone for massive damage and gets beaten down horribly.
TwoSpoons - Alakazam
Modest, Synchronize
Choice Scarf
252 SpA, 252 SPE, 4 SpD
- Energy Ball
- Focus Blast
- Hidden Power (electric)
- Psychic
I couldn't not have one, with the amount of ass the thing kicked back in my day. He is, unfortunately for him, not the Lord of Everything like he used to be. Still pretty awesome though. Moves were chosen for a good amount of type coverage, although Energy Ball and HP Electric might be overkill. HP Electric is the only thing I have to deal with a Gyarados, however. I also have a strong hatred of Focus Blast - 70% my ass.
FunkyTown - Gyarados
Jolly, Intimidate
Life Orb
252 ATT, 252 SPE, 4 HP
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall
I have not had a match yet where this guy hasn't killed *someone*. The amount of times I got to Dance away in front of a Stealth Rocking Swampert was hilarious. He isn't there to kill anyone in particular - get a Dance off with a switch in to a Surf or an Earthquake and watch him murder something. I think Life Orb has killed him more often than the enemy.
Tinkerbell - Blissey
Calm, Natural Cure
Leftovers
252 DEF, 80 SpA, 172 SpD
- Wish
- Protect
- Flamethrower
- Toxic
Walls. Walls hard with Protect. While poisoning you. Flamethrower kills the steels who are immune to Toxic, and Wish provides some healing. With some crafty work I can get a second sweep out of Gyarados (okay, it only worked once). However, a counter-wall by someone who knows Substitute wins, and makes me look pretty silly.
MadeOfExplodium - Heatran
Rash, Flash Fire
Choice Scarf
4 HP, 252 SpA, 252 SPE
- Fire Blast
- Earth Power
- Explosion
- Hidden Power (Water)
I don't like this guy, however I can't think of something to replace it. No particular reason for me to hate it either, except I don't know how to use it properly. Went Kaboom on a couple of nasties to great effect last night, but for the most part it died on me over and over. Fire Blast gives some STAB, Explosion is always useful for nasty things, and HP (Water) gives me a kill on the predicted switch-in to the opponents Heatran. Having the Choice Scarf on him, however, makes him hard to use twice, and he can't even explode in the face of a counter.
Weaknesses I already know:
- Scizor eats me alive. Twice. I am far too weak to fighting moves. Only Gyarados has a good chance of killing him, and I'm fairly certain he needs a Dance under his belt to do it.
- An opposing Gyarados, for that matter. Alakazam can kill it, but if Alakazam is already dead I'mroyally screwed.
- Baton Pass teams. Only fought one, and it did horrible things to me. Things that should be illegal.
Now, I am horrible at this. I know that. So be gentle, please.