Basically, I get three chances to set up Dragon Dance. Each can set up on something different, but I'm looking to improve the surrounding cast.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/252 Atk/176 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- U-turn
- Trick
- Stealth Rock
Jirachi is seriously amazing. Iron Head hax is awesome, Trick owns things like Bronzong and Dusknoir, Stealth Rock for on the switch. I basically never use U-Turn, so I'm thinking of putting Thunderpunch over that for Gyarados.
Empoleon (M) @ Petaya Berry
Ability: Torrent
EVs: 12 HP/12 Def/232 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Substitute
- Agility
- Surf
- Grass Knot
I wanted a special attacker, and Agility+Petaya is almost as good as dragon dancing. I definitely love the switch from Blissey to this.
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def/144 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Taunt
- Stone Edge
- Dragon Dance
DDer #1 and also the bulkiest. This is my main switchin to things that I know want to stat up, like Empoleon. Switching in on the Sub and Taunting before the Agility is priceless (assuming they have Ice Beam and not HP: Electric).
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/24 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Fire Blast
- Earthquake
- Outrage
DDer #2 and the hardest hitting. Sala has swept more than a few teams, but he's also the most likely to get OHKOed. Too many times, I've DDed up and KOed one poke and then had a Mamoswine or Donphan switch in to Ice Shard me. But the payoff is worth it and I'll take my risks.
Kingdra (M) @ Leftovers
Ability: Swift Swim
EVs: 24 HP/252 Atk/232 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Substitute
DDer #3 and the one with (almost) no weaknesses. Kingdra actually seems to have the most success, maybe because the main switchins seem to be Blissey or Skarmory, neither of which can do too much to a sub or like boosted Waterfalls too much. Lack of a 4x weakness helps a lot. Leftovers for a little bulkiness and Swift Swim to help counteract rain teams.
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 172 HP/84 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Substitute
- Thunderbolt
- Hidden Power [Grass]
- Magnet Rise
So I have two pokes with 4x weakness, one to electric, one to ice. No other poke on the team resists either of those, so why not add something that resists both? Also does a nice job with Scizor, Skarmory, and even Metagross that is CBed into a steel move. I also lol at people that switch in Rhyperior or Swampert.
Overall, my main problems are with other stat-uppers (Opposing DDMences suck), and random fast sweepers, like Jolteon and Gengar. And while Azelf hits a lot of leads hard, it loses one on one to a lot of them. Ghosts in general are rough, because I have no Ghost or Dark moves on the team. Also, a SRer and a spinner would help because extra damage is nice and my two main DDers are SR weak.
Any advice? :)
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/252 Atk/176 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- U-turn
- Trick
- Stealth Rock
Jirachi is seriously amazing. Iron Head hax is awesome, Trick owns things like Bronzong and Dusknoir, Stealth Rock for on the switch. I basically never use U-Turn, so I'm thinking of putting Thunderpunch over that for Gyarados.
Empoleon (M) @ Petaya Berry
Ability: Torrent
EVs: 12 HP/12 Def/232 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Substitute
- Agility
- Surf
- Grass Knot
I wanted a special attacker, and Agility+Petaya is almost as good as dragon dancing. I definitely love the switch from Blissey to this.
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def/144 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Taunt
- Stone Edge
- Dragon Dance
DDer #1 and also the bulkiest. This is my main switchin to things that I know want to stat up, like Empoleon. Switching in on the Sub and Taunting before the Agility is priceless (assuming they have Ice Beam and not HP: Electric).
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/24 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Fire Blast
- Earthquake
- Outrage
DDer #2 and the hardest hitting. Sala has swept more than a few teams, but he's also the most likely to get OHKOed. Too many times, I've DDed up and KOed one poke and then had a Mamoswine or Donphan switch in to Ice Shard me. But the payoff is worth it and I'll take my risks.
Kingdra (M) @ Leftovers
Ability: Swift Swim
EVs: 24 HP/252 Atk/232 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Substitute
DDer #3 and the one with (almost) no weaknesses. Kingdra actually seems to have the most success, maybe because the main switchins seem to be Blissey or Skarmory, neither of which can do too much to a sub or like boosted Waterfalls too much. Lack of a 4x weakness helps a lot. Leftovers for a little bulkiness and Swift Swim to help counteract rain teams.
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 172 HP/84 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Substitute
- Thunderbolt
- Hidden Power [Grass]
- Magnet Rise
So I have two pokes with 4x weakness, one to electric, one to ice. No other poke on the team resists either of those, so why not add something that resists both? Also does a nice job with Scizor, Skarmory, and even Metagross that is CBed into a steel move. I also lol at people that switch in Rhyperior or Swampert.
Overall, my main problems are with other stat-uppers (Opposing DDMences suck), and random fast sweepers, like Jolteon and Gengar. And while Azelf hits a lot of leads hard, it loses one on one to a lot of them. Ghosts in general are rough, because I have no Ghost or Dark moves on the team. Also, a SRer and a spinner would help because extra damage is nice and my two main DDers are SR weak.
Any advice? :)