Prince Of Orphans [OU RMT] - Final Gen 4 Team


~~Team Prince Of Orphans~~


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Hi everyone. This is the first time i post RMT and also my last team of gen 4, it has been a long journey since i got r*ped by SD Garchomp and CS Heracross. I got an C- on English, so my English is pretty bad, please forgive me if i made any bad grammar mistake. Anyway, i read an article about a match analysis, i found out that AgiLuke is super strong and I decided to use it and copy the Heatran Lead ( sorry Scofield :P ). Basically, this team is base around Lucario, every member of this team support Lucario.





Building Process

  • Well, obviously i needed Lucario first.
  • I didn't want to support Lucario by Spikes, that would be so simple and i hated stall. So i needed a pokemon that could punch multiple holes through the opponent team, i tried MixNite, they both have good synergy.
  • Now i wanted a good lead. I don't know why people like Machamp so much at that time, he just a hax pokemon like Jirachi making people frustrated. Anyway, Life Orb Heatran could OHKO Machamp so i chose him.
  • I realized that i didn't have a revenge killer. I chose Scizor over Flygon because Scizor can lure Heatran, Magnezone in for Lucario to destroy them. And its also lures Fire Attack, which Heatran loves to eat.
  • Infernape OHKOs every single member of my team, he was a huge threat. So i chose Rotom-W because he could also check Nape and cripple another Physical Wall with WoW and check Gyarados, too.
  • Now i needed a second setup sweeper in case Lucario died. Gyarados is a bulky pokemon that can fulfill this job for me.
  • Gyarados turned out that he wasn't have enough power to KO some important things. Dragonite, too, so many things were able to out speed MixNite. So i changed their jobs for each other and change Gyarados to Kingdra, and DD Nite and Specs King did a fantastic jobs.



In Depth
***Daddy***

Heatran (F) @ Life Orb

Ability: Flash Fire
EVs: 32 HP/224 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Stealth Rock
- Explosion
- Overheat
- Hidden Power [Grass]

This is the reason why Heatran is the new king, he's just too STRONG. Overheat takes down anything and even does a huge damage to pokemon resist its, such as Gyarados, but the most important thing here is to OHKO the "mighty Machamp". Stealth Rock is must, HP Grass for bulky Water like Swampert who usually switch in, its also 2HKO Azelf so i don't have to use Overheat. I don't need max speed because i will always switch when I'm facing another Heatran. Explosion for everything that Heatran can't do anything to like Dragonite, Blissey, Kingdra,... and it usually KOs them




***Water***

Rotom-w @ Choice Scarf

Ability: Levitate
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Hydro Pump
- Will-O-Wisp
- Thunderbolt
- Trick

First, even though this guy has no invested in SpD or Def, this guy still provides a solid wall for me. +1 Waterfall Gya can't KO Rotom-w and Rotom-w easily KOs back with T-Bolt. He provides Fighting, Normal and Earthquake immunities for me, which helps a lot. This guy can also KO bulky water type not name Swampert with ease. Trick is there mainly for Blissey or Baton Pass team. This is a great revenge killer. Will-O-Wisp will cripple Physical Sweeper and also deals a good amount of damage. Hydro Pump and Thunderbolt have good coverage. This guy is the clue of this team, without him, i don't think i could get this far.




***Cheater***

Kingdra (M) @ Choice Specs

Ability: Swift Swim
EVs: 4 HP /252 SpA/252 Spd
Modest nature (+SAtk, -Atk)
- Surf
- Dragon Pulse
- Hydro Pump
- Draco Meteor

This guy even stronger than a beast. He just likes Lucario, checks his own threats. This guy main job is to weaken things into KO range for Lucario or even KO, such as Celebi, Bronzong, Skarmory, Jirachi, Metagross,.... He also beats Flygon, who likely switches in Kingdra. I usually Hydro Pump or Draco Meteor to things that Surf and Dragon Pulse can't KO. At late game, I spam Surf or Dragon Pulse, its still deals a huge damage to everything.Modest over Timid for some important KO, and even some Special Wall still taken a huge damage. He usually comes in Early or Mid Game, fires of DM or HP. The main thing about this guy is the surprise factor, no one expects SpecsKingdra.

- Draco Meteor vs Wish Blissey = 32.8% - 38.7%
- Draco Meteor vs Standard Dusknoir = 79.6% - 93.9%(chance to OHKO with SR)
- Draco Meteor vs Defensive Rotom = 94.1% - 110.9% (OHKO with SR)
- Draco Meteor vs CurseLax = 41.7% - 49.1%
- Draco Meteor vs Defensive Starmie = 118% - 138.6% (OHKO)
- Draco Meteor vs LeadPert = 77.8% - 91.5%
- Draco Meteor vs Standard Lead Machamp = 89.2% - 105.5% (good chance to OHKO with SR)
- Draco Meteor vs SubPunch Breloom = 173.9% - 204.5% (overkill, Dragon pulse will also ensure OHKO)
- Draco Meteor vs Subsplit Gengar = 147.1% - 173.6% (overkill, Dragon pulse will ensure OHKO after SR)
- Draco Meteor vs Lead Roserade = 111.1% - 130.9% (OHKO)
- Draco Meteor vs Offensive Zapdos = 103.1% - 121.5% (OHKO)
- Draco Meteor vs Wish Vaporeon = 70.5% - 83.3%
- Draco Meteor vs Curse Umbreon = 53.3% - 62.7%
- Draco Meteor vs NP Togekiss = 72.2% - 85% (very Likely OHKO after SR)
- Draco Meteor vs Standard Shaymin = 88.3% - 104.1% (OHKO after SR)
- Draco Meteor vs Bulky Gyarados = 81.9% - 96.5% (OHKO after SR)
- Draco Meteor vs Electvire = 119.6% - 140.5% (OHKO)
- Hydo Pump vs CB T-Tar = 91.3% - 107.6% (OHKO with SR)
- Hydo Pump vs Standard Skarmory = 104.2% - 123.1% (OHKO)
- Hydo Pump vs Standard Fortress = 110.5% - 130.5% (OHKO)
- Hydo Pump vs CB Scizor = 91.3% - 107.6% (OHKO with SR)
- Hydo Pump vs Scarf Magnezone = 112.1% - 132.4% (OHKO)
- Hydo Pump vs SD Lucario = 123.8% - 146.3% (OHKO, surf also OHKOes, after SR)
- Hydo Pump vs Scarf Jirachi = 76% - 89.7%
- Hydo Pump vs Physical wall Hippowdon = 144.8% - 170.5% (OHKO, surf also OHKoes)
- Hydo Pump vs Scarf Heatran = 169% - 199.4% (Overkill, surf also OHKOes)
- Hydo Pump vs Special Defensive Heatran = 93.3% - 110.4% (OHKO after SR)
- Hydo Pump vs Scarf Flygon = 103.7% - 121.9% (OHKO, Draco meteor or Dragon pulse murders it)





***Simple***

Scizor (M) @ Choice Band

Ability: Technician
EVs: 240 HP/252 Atk/16 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
- Pursuit

The simple standard CB Scizor, there isn't much to say here. He is able to check a lot of threats and lures out many things. Like Heatran, who can be a set up fodder for Dragonite. He is my main weapon for those trolly Bulky Water. U-Turn will deal a huge damage, usually from 40-60%, and put them into KO range. Sometimes, when i face Celebi or Gengar, instead of U-Turn or Pursuit, I choose Superpower, and the result amazing, Heatran and Magnezone got eliminated. He is my Ghost and Psychic killer. Finally, he is the best revenge killer in my opinion, far better than Flygon.




***Imitation***

Dragonite (M) @ Lum Berry

Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Outrage
- Earthquake

Here comes the saver. He had saved me many times, and usually guarantees at least 1 kill. It is also my safe switch in Breloom, as Lum Berry will cure the sleep and I usually get 1 free DD. This guy is a perfect copy for Salamence, but bulkier. I'm considering that he should be the new MvP because Dragonite already sweeps a lot of team, i don't even use Lucario. Anyway, Lum Berry is there to cure status and gives me another DD. Outrage for everything but Steel Pokemon, OHKO mostly everything after 2DD. Fire Punch and Earthquake to hit every Steel Type Super Effective damage. My opponents struggle against the first DD and usually lose 1 pokemon. After 2 DD, nothing can stop him now and they usually type gg.




***Prince of Orphans***

Lucario (M) @ Life Orb

Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Agility
- Ice Punch
- Crunch
- Close Combat

After my team has weakened the opponent's team, here he comes, the MvP. This is what my team is about. He usually comes in pokemon that can't do anything to him, setup, eliminate his checks switch in, and proceeds a sweep. After 1 Agility, he out speeds everything, even Scarf Gengar. Close Combat, with 110 Base Atk + 120 Bast Power + STAB + Life Orb + Adamant, eliminates everything that don't resist its. Ice Punch and Crunch provide a perfect coverage, hit things resist Close Combat with x2 damage. This guy doesn't need Spike support because usually Dragonite and Kingdra has already put some of Lucario's checks into KO range. The EVs is standard, Max Speed, Max Atk and Adamant Nature to hit a strong as he can.



Problem & Threat:
First, please don't suggest Bulky Pokemon, I'm just not good at it and I want to play for fun, not stalling around and making people frustrating till they quit. Plus, no Breloom, please :D.

I need help how to counter these pokemons :)

  • Vaporeon : It just own my team, phazing around and hitting hard with STAB.

  • Flygon : With Fire Blast/ Outrage/ Earthquake, it can OHKO 5 pokemons of my team. Luckily most of them is Scarf so Dragonite can switch on EQ or Fire Blast and Heatran or Scizor on Outrage, but it still a huge threat during late game.

  • Swampert : Same as Vaporeon but with incredible strong Earthquake and Stealth Rock.

  • Infernape
    : Its ridiculous coverage always costs me 1-2 pokemon, and some times priority moves make Kingdra get KOed.

  • Suicune
    : Nightmare when Rotom-W's gone. Usually i type gg when it has 2 CM >.<. Even with Rotom-W, T-Bolt can't OHKO with 1 CM and BP from Scizor just too weak to KO its.

  • Kingdra : With 1 DD, Kingdra will take down a few members of this team. I just hope WoW from Rotom won't miss.
  • Chuck Norris : Lol! I cannot eat soup with fork or count to infinity - twice like him, type GG.

Final Look

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Hey I got your message, cool team. Things that stand out to me are the lack of a revenge killer and threats associated with a lack of bulky water. Kingdra is fantastic and everything, but he's also rather frail with a life orb and things like CM Suicune, LO Starmie, and Infernape will often be able to muscle through him and then, your team. I also notice that virtually the whole team would really benefit from some spikes support, especially Lucario, and that that would be a real cool change to make.

Okay, firstly, specs Rotom-w is fantastic and everything, but he's also pretty frail and the whole "punching holes in the opponent's team" niche is already fulfilled by other 'mons. I would recommend changing him to the following set-

@ Choice Scarf
252 HP / 252 Spe / 4 SpDef
Timid
-Thunderbolt
-Hydro Pump
-Trick
-Will-o-wisp

First, the HP EVs perform an important task- they give you the bulk to withstand repeated onslaughts from Starmie's LO Hydro Pumps, Gyarados' Waterfalls and Metagross Ice Punches, to name examples. This allows you to more reliably check these Pokemon. The lack of Shadow Ball may surprise you, but Thunderbolt and Hydro Pump gives you all the coverage you really need- try to think of a threat you can revenge with Shadow Ball but not with the aforementioned moves. Will-o-wisp can now be used to neuter a wide variety of physical sweepers, including the infamous AgilityGross and SOME Kingdra (ChestoRest can withstand it- watch out to see if the Kingdra has Leftovers or LO recovery/recoil), as well as other Pokemon in a pinch, such as DD Tar, DD Dragonite or SD Lucario. This helps many of your problems by giving you a last-ditch answer to Infernape, Starmie and Suicune w/ hydro pump, thunderbolt and trick, respectively.

The next change isn't really necessary, but I think it would help a lot. Your team is basically composed of spikes users, without the spikes. I think Rotom has enough threats covered such that you don't need Scizor revenging things with bullet punch. I think a Special Defensive Skarmory in his slot would do famously. He stops many of the same threats that Scizor did like Tyranitar, Shaymin etc. Agility Luke needs spikes to get some KOs and since your other 'mons are geared toward punching some nasty holes in the opposition and causing switches, spikes will be so very useful. You even already have a spin blocker!

That's all the advice I have, awesome team. I hope this helps!
 
You have a solid team here, especially with the addition of Scarf Rotom to check some of your threats. Rotom-w manages to outspeed and eliminate both +1 DD Gyarados and Infernape, so it really functions quite well as a revenge killer. Since you've pointed out that you have some problems with bulky Water-types (I agree), the easiest and fastest way to improve your team in this regard would be to replace your current Kingdra with the ChestoRest set. Specs Kingdra is great, but ChestoRest is capable of setting up on practically every bulky Water, as well as LO Starmie. I would encourage you to at least give this change a try; Kingdra could also work effectively as a sweeping partner to Dragonite, since the two both lure out and weaken opposing Steels for each other. Here is the ChestoRest set:

[box]

Kingdra @ Chesto Berry
Ability: Swift Swim
EVs: 144 HP / 160 Atk / 42 SpD / 164 Spe
Adamant nature (+Atk, -SpA)
- Dragon Dance
- Waterfall
- Outrage
- Rest
[/box]
Kingdra has an incredible typing that allows it to occupy a very specific niche in the OU metgame. The ChestoRest set is not 2HKO'd by either +1 Offensive Suicune or LO Starmie, allowing it to safely set up on both threats. Vaporeon can do hardly anything in retaliation, unless it happens to be running Roar. Due to the use of Rest, Kingdra doesn't carry much about weak attacks or status ailments. Simply try to accumulate as many stat boosts with Dragon Dance as possible, then use Rest to recover health. At this point, you should be quite capable of sweeping through a good portion of the opposing team. Waterfall + Outrage provide excellent STAB attacks, so very little is safe from this set. Overall, I feel that ChestoRest Kingdra would further bolster the effectiveness of your team by alleviating your problems with bulky Waters.

Good luck!
 
Thanks for the advice.

I'm testing the new Rotom-W and ChestoKing. They are great!

As I said, Scizor is my main weapon against bulky water type and its also lure out his threats for Dragonite to setup. Without Choice Specs Rotom-W, my team struggles against Water Type and without Scizor, i'm screwed.
 
This is a very solid team, of course, especially after the improvements suggested above. There are couple of problem; for instance, a Kingdra with just 1 DD will essentially go straight through your team, and a well played Zapdos can laugh at you all day pretty much. Of course if Rotom-A dies your threat list gets a LOT larger, so remember to play him conservatively while you're unsure about whether the opponent has a Pursuit user.

One thing I find problematic is that, while you have three Choice users, your team isn't very well equipped to deal with a number of threats. A lot of things can do a fair bit of damage to you, one particular thing I noticed is that the standard Agility Lucario (!) will OHKO basically everything just by itself. Things like SubGengar also get opportunities to set up a Substitute and you will be forced to sac a pokemon to get it out, I think.

Unfortunately, I can't think of anything you can do to fix these problems without substantially changing the team, and it is obviously pretty good as is (plus I'm tired and have a Literature exam tomorrow)

Well done :)
 
I used to have a team with 6 Choice users, basically i like predict ;D.

Sub Gengar isn't a huge threat at all, if its behind subs, i will use Rotom or Nite to bait Shadow Ball, from there i switch Scizor in. And i just love Game Freak that they didn't give Gengar Aura Sphere or else....

Well, Kingdra would be a huge threat if its has 1 DD. But they don't usually stop at only 1 DD, so I can trick CS to its or i could WoW. If Rotom downed, i force its to use outrage and then explosion on heatran.

I have changed Specs Rotom so Scarf Rotom, thanks a lot Smith :D. And about Kingdra, it isn't really fit with my team. I've got a big weakness to Flygon and I already have 2 setup sweepers, i want Kingdra to be like Latias. I'm sorry i couldn't change its.
 
Nice team, and great presentation.
Looking at your team, having 3 choice users is not good, even if you can predict well. To fix this, I'd like you to alter your Kingdra set. Here are two sets I'd like you to try:
Code:
[IMG]http://www.smogon.com/download/sprites/dp/230.png[/IMG]
Kingdra @ Life Orb
Adamant/Jolly
Swift Swim
252 Atk/252 Spe/4 SpD
-Substitute
-Dragon Dance
-Outrage
-Waterfall
This set would basically allow for another set up sweeper, and since you say Kingdra is one of your main problems because at +1 it can take out most of your team, but that is a problem with most teams. A lot of teams have problems with Kingdra, and this would help to do some massive damage to other teams. Also, if your Kingdra gets in first, the opponents won't stand a chance.
Code:
[IMG]http://www.smogon.com/download/sprites/dp/230.png[/IMG]
Kingdra @ Damp Rock/Life Orb
Modest
Swift Swim
252 SpA/196 Spe/56 SpD
-Rain Dance
-Surf/Hydro Pump
-Draco Meteor/Dragon Pulse
-Signal Beam
I stole this set from Eggbert, in his "Unleashing Kyogre in OU" RMT. I tried it myself and works great. Once Rain Dance is up, Kingdra basically outruns everything and this moveset helps for some great type coverage.
Eggbert said:
I can’t really describe how devastating it is. It’s usually over in a few turns. Hydro pump is needed for the force to beat metagross, rotom, and jirachi. 3 types resist water: grass, water, and dragon. All OU dragons lose to this except enemy kingdra who speed tie (hopefully lure and beaten). Grass types are beamed to death. Waters are the trickiest. Starmie and swampert are KOd. Gyarados usually tries to sweep early in the match, and 2 SRs + DP KO it. Rest talk sets are 3HKOd and can’t hurt me. Vaporeon is hopefully nonexistant. Suicune can’t KO me and is lured or 2HKOd. HP electric isn’t too useful, and signal beam helps me beat celebi and starmie. Life orb is needed to sweep. Damp rock doesn’t work. I don’t need anymore time; I either sweep or fall, and boosted water attacks hurt my team. The ultimate sweeper. One turn of setup, two uncommon easy to lure counters, little prediction/guessing to sweep. Suffer its wrath.
The set directly above is the one I prefer, after using it on a decent number of my teams. This Kingdra fixes your Kingdra problem, Infernape, and according to Eggbert -- Suicune and Swampert.
 
Well,i guess i have to change Kingdra anyway, hah :(

I will try the Rain Kingdra one, thanks anyway, i really appreciate your help =D

btw, new banner, yay :D

 

aVocado

@ Everstone
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You say Flygon is a threat.

Why don't you change Fire Punch on Dragonite to ExtremeSpeed ? It can pick weakened Flygon after a Dragon Dance who outspeeds you even at +1 Spe assuming it's scarfed.

Although you will be walled by Skarmory; it's better to keep Heatran on the field as much as possible and not make it a death fodder early in the game so it can switch-in on Skarmory.

And I'm also concerned about your Lucario, Agility Lucario doesn't seem to do anything good to this team, especially that you don't have Spikes which is necessary for Agility Lucario to sweep the opponent's team late-game, maybe you want to switch it to Swords Dance Lucario ? [If you're worried about Gengar revenge-killing your SD Luke, you have Scizor to counter with Bullet Punch/trap with Pursuit.]

Also the sprites for the Pokemon in the OP [the black ones] are awesome.

I'll also suggest using Life Orb on Dragonite, but Lum Berry can get you an extra Dragon Dance if you predict a status move sometimes.
 
Nice work going on here. Just to point out, don't discount a SubGengar. Scizor is your only way to get rid of it and just to point out, SubSplit's Focus Blast is doing 60% - 70%, and since you suggested you'd bait Shadow Ball and then switch Scizor into that to get it in safely, Shadow Ball does 30% - 35.5%, which means that considering Stealth Rock, the possibility of Focus Blast missing or Shadow Ball's spdef drop, unless Focus Blast does miss there's no way Scizor is going to survive (considering further SR damage even if min damage rolls), while Gengar has only lost the HP required to make the Sub + LO.

I'd say that seems like a pretty big problem.

Also something I wanted to point out earlier but didn't is as Arikado says, Spikes are just so incredibly useful to Agili Lucario. Unfortunately, the best Spikers, Roserade in particular since this is offensive, don't fit well.
 
Nice work going on here. Just to point out, don't discount a SubGengar. Scizor is your only way to get rid of it and just to point out, SubSplit's Focus Blast is doing 60% - 70%, and since you suggested you'd bait Shadow Ball and then switch Scizor into that to get it in safely, Shadow Ball does 30% - 35.5%, which means that considering Stealth Rock, the possibility of Focus Blast missing or Shadow Ball's spdef drop, unless Focus Blast does miss there's no way Scizor is going to survive (considering further SR damage even if min damage rolls), while Gengar has only lost the HP required to make the Sub + LO.

I'd say that seems like a pretty big problem.

Also something I wanted to point out earlier but didn't is as Arikado says, Spikes are just so incredibly useful to Agili Lucario. Unfortunately, the best Spikers, Roserade in particular since this is offensive, don't fit well.
Well, I already know this. But usually when I switch Rotom in, they just Shadow Ball or switch for being scared of Scarf Rotom, they rarely Substitute. Still, if i met a player like that, Bullet Punch will break their Subs and I bring Dragonite in ( i bet that it doesn't have HP Ice lol )



You say Flygon is a threat.

Why don't you change Fire Punch on Dragonite to ExtremeSpeed ? It can pick weakened Flygon after a Dragon Dance who outspeeds you even at +1 Spe assuming it's scarfed.

Although you will be walled by Skarmory; it's better to keep Heatran on the field as much as possible and not make it a death fodder early in the game so it can switch-in on Skarmory.


And I'm also concerned about your Lucario, Agility Lucario doesn't seem to do anything good to this team, especially that you don't have Spikes which is necessary for Agility Lucario to sweep the opponent's team late-game, maybe you want to switch it to Swords Dance Lucario ? [If you're worried about Gengar revenge-killing your SD Luke, you have Scizor to counter with Bullet Punch/trap with Pursuit.]

Also the sprites for the Pokemon in the OP [the black ones] are awesome.


I'll also suggest using Life Orb on Dragonite, but Lum Berry can get you an extra Dragon Dance if you predict a status move sometimes.
+1 ExtremeSpeed does 46.2% - 54.5% to Flygon. Flygon is hit and run pokemon, and resists to SR, it's hard to take 50% HP of Flygon. But I could switch Scizor in Outrage and BP for 2HKO while Flygon 4HKO me. It isn't a big threat, i just have to predict.

Basically, with Draco Meteor Specs Kingdra, Overheat Life Orb Heatran, and +1 Outrage Dragonite, the opponent's team will be in big pain and Agility Luke finishes them all. I don't want too many jobs in Scizor, and I will risk being KO by Focus Blast + Shadow Ball if the opponent is a smart player, just as bubbly said.

Well, if i use Life Orb i will have a big trouble with Breloom. I don't like Life Orb because i will get easily revenge by Scizor. Lum Berry usually helps me against T-Wave and WoW, i get bonus 1 DD which is much stronger than Life Orb.

==> But anyway i will still try out ExtremeSpeed on Dragonite, thanks for RMT :D
 
This reminds me A LOT of my RMT team, so I obviously like it. Because our teams are so similar, it's logical that we have the same kind of threats. Tyranitar is a huge threat to this team, DD Tyranitar, in particular. Scizor is your only check, and when he's gone, you will have a very tough time dealing with him. Because of this, I agree with Faladran in that you should use Chesto Rest Kingdra because he is considerably more bulkier than your current Specs Kingdra and has reliable recovery to use later game in Tyranitar situations.

Once again, great team, and good luck.
 
Well, Tyranitar has a hard time to set up on any pokemon of my team., Rotom can WoW, Dragonite can DD, Heatran can HP Grass or Explode. If Tyra has 1 DD and Scizor was downed, Rotom can Hydro Pump or WoW, or +1 Crunch can't OHKO Kingdra and Kingdra hits back hard with Hydro Pump :D. Thanks for the advice, I'll watch out for Tyranitar
 

Aerrow

hunter
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Hi there, this seems to be a excellent team you have here as it is implementing a great strategy around an under-appreciated, yet powerful threat - agility Lucario. Along with a great strategy, your team also seems to have a great sense of synergy among the Pokemon in it. At this point, after receiving so many great rates, I don't have much to comment but still I see a couple of Pokemon that could pose problems if the situations are right. Offensive Azelf, opposing agility Lucario and substitute Machamp all seems to be problems for this team even at this stage, as if given the opportunity to set up, these Pokemon can cause serious problems given their team provides sufficient support.


Gyarados @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk,-SpAtk)
- Dragon Dance
- Stone Edge
- Earthquake / Taunt
- Waterfall

To remedy these problems, I have a couple of suggestions in mind. First of all, I recommend finding a place for Shadow Ball somewhere on Rotom as this will help it guarantee the revenge kill on opposing Azelf (often times, a Hydro Pump miss will be very grave for your team). You may think that Rotom can easily revenge kill Machamp but since the likes of Scizor are commonly paired up with Machamp, Rotom may find itself to weak to revenge kill the time Machamp comes into the battle. Moving on: I also recommend you replace you dragon dance Dragonite with a bulky dragon dance Gyarados as this change will help your team better combat Machamp and Lucario. To be honest, this may even improve your team's overall structure as Gyarados and Lucario synergize well with each other since they can soften up each others counters. I hope this has helped and good luck!
 

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