Uhhhhhh, I don't really like Fire Emblem because the ones that i played were all to easy.
That's interesting - I do think that they're pretty easy on normal mode, for the most part, but a lot of people actually find them too
hard to be playable (which is rather sad, as it's tied for my favorite video game series ever along with Pokémon). I'm also curious about which ones you played, by the way. :)
If I remember what it was called I will edit that in here.
EDIT: I think it was one of the Suikoden games.
Suikoden Tactics, most likely. I haven't played it myself, but since it ties in to the most hated game in the series (Suikoden IV), Tactics probably wasn't very popular. Still, I've heard it's pretty good.
I'm going to be unoriginal and say that
Fire Emblem is my favorite SRPG, or indeed, the only SRPG that I've ever really liked. A lot of other games in the genre are bogged down by an unnecessarily large amount of statistics and grinding, and I can't stand generic units either. FE is pretty much the opposite of that - simplistic, and relies more on strategizing than anything else. I absolutely love the fact that IS give all characters their own unique personalities and backstories, too (well - not in all of the games, I suppose, but in most of them). Out of the ones I've played (4, 6-10) 9/10 are my favorites, but that's mostly personal preference, I think.
Oddly enough, I've never been able to get into Advance Wars, despite it being made by the same developer as FE. Then again, it's technically not an SRPG.
As for other SRPGS I've played:
Shining Force: I only played this game once, when I was very young, but I have some fond memories of it. It definitely has some similarities to FE, I think - no generic units, fairly simple and easy to understand, etc. Looks like most of the games in the series weren't translated into english, which is a shame.
FFTA: ugh. I couldn't play through this; I just didn't enjoy it at all. Pretty much exemplifies everything I dislike about SRPGs, really. I suppose it can be interesting to watch experienced players
break the game, but playing it normally? Nah. Tons of stats and a generally confusing system makes it hard to play, at least for me. In addition to that, it's painfully slow (both the menus and the animations) and the story makes no sense.
Valkyrie Profile: CotP: most people haven't heard of this one, but it's actually a fairly interesting game. Basically, the game is turn-based for the most part, but the combat is in real time - ie whenever you attack an enemy, you go to a battle screen where you have to enter commands to make your characters perform the actual attacks, Valkyrie Profile-style. The plot is a bit too bleak for my tastes (I tend to enjoy more lighthearted stories), and there's not very much of it, but it's certainly better than nothing. As an added bonus, all characters are unique - yay!