been a while, please help me RMT

I plan to take this team into full six on six battles soon, but i'm giving it some time because I don't know how things will be soon. The function of this team is simple, two dragons kill and destroy and if anything that can beat them enters, I counter with a counter of my own, while protecting the counters with my dragons. This was hopefully to be my first full gen V team to be finalized, but I just heard from gamefaqs which has become a warzone that SB blaziken has been banned therefore i'm abit skeptical of Azumarril's usage now.

The Multi-Bulk leader.

Dragonite(M)@Lum Berry
Ability: Multi-Scale
Nature: Adamant (+Atk,-SpA)
EVs: 252 hp, 40 Atk, 216 Spe
-Dragon Dance
-Dragon Claw
-Fire Punch
-Roost
Effective leader thus far in most of the three on three random matches i've been involved in, thanks to the Lum Berry if I come up against an opposing Dragonite who also has Multi-Scale and they use Thunder Wave on me, they get a nice little suprise and thanks to it's Speed it is able to outrun most of the other Dragonite sets i've encountered while still having enough bulk to where if it gets out sped it can use Dragon Dance to make up the difference. Dragon Claw after a dance or two can take down most anything that doesn't resist it, with Fire Punch being there as a nice back up to deal with any ice pokemon who come in expecting to knock it off. Roost is also there of course for healing and is nice stall tactic against pokemon who rely on nothing but brute force. Of course I won't deny that a strong defensive roarer/phazer like Hippowdon can definitely counter this thing, as can Shell Smash Cloyster who can shrug off either move even with a DD boost, boost up with SS and then use a Skill Link Icicle Spear to do it in, but it seems to be able to handle anything else. The reason why it's the lead is simple, I don't know how big Stealth rock will be this generation as it was in the last due to the fact that I feel that a lot of gen IV spreads will be using the move, but even so i'd rather it be up front so it can get the most use out of it's new ability. This and Hydragedion protect the other four, and vice versa hence how i built this team.

Your Sand Storm is My Sandstorm.

Excadrill(F)@Air Balloon
Ability: Sand Rush
Nature: Jolly(+Spe,-SpA)
Evs: 4Hp, 252 Atk, 252 Spe
-Swords Dance
-Rock Slide
-Brick Break
-Earthquake.
I know the concept of using this guy without a sandstorm leader might not sound good, but considering that alot of teams are probably going to be using Sandstorm it seems like a good idea to me as I can use thier own power against them with this set, plus even without sandstorm it has enough defense to sustain most attacks that aren't super effective against it. Rock Slide and Earthquake are there for type coverage and Stab, Brick Break I choose to run over X-Scissor because imo it seems to cover more than it's counterpart does, it can take out Hydregedions, as well as dent any steel type that happens to be using a Balloon to stay off the ground, of course the main flaws of this pokemon are of course Priority strikers like Conkerdurr and Azumarill, as well as the fact that it does need Sandstorm to be truely effective. I believe that it can be a powerful force however under the right conditions. This is probably the only pokemon who can work both solo and with the other three dragon protectors as long as he stays away from too strong ice moves, I origionally had a Golurk but it proved to be too slow and even with Iron Fist Focus Punch wasn't doing enough damage, and since I can't use it's DW ability, this thing was the safest replacement for it.

New Generation, New Lucario.

Lucario(M)@Life Orb
Ability:Inner Focus
Nature: Rash (+SpA,-SpD)
Evs: 252 SpA, 232 Spe, 20 Atk
-Vaccum Wave
-Dark Pulse
-Nasty Plot
-Close Combat
A new fourth gen transfer combination set to deal with new threats in the game (such as Cloyster.) Nasty Plot helps boost up Dark Pulse and Vaccum Wave which are the main attacking moves on this set, Vaccum Wave helps deal with other Lucarios as well as Cloysters, while Dark Pulse fights off Ghost's and can put dents into alot of other things, as for why Close Combat is there, well let's say a Blissey enters upon seeing Nasty Plot and thinks it can wall this set out, guess what happens it gets a nice CC to the face and gets knocked out as a result, of course without Hidden Power Ice Salamence can counter this set as can sturdy fighters like Conkerdurr who can counter kill with Mach Punch, as well as fast users of the move like Hitmontop, however it's main purpose like Charizard, and to a Lesser extent Azumarril is to protect the two dragons from multiple ice threats.

CB Aqua Terror

Azumarril(F)@Choice Band
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
Evs: 252 Hp, 252 Atk, 4 Def
-Aqua Jet
-Superpower/Brick Break
-BullDoze
-Waterfall/Return
A pure striker with max power, Aqua Jet is for quick STAB killing, taking on pokemon like Excadrill and Speed Boost Blaziken(well until I found out it had been banned...), Superpower is a strong move that can hammer just about anything but quickly merits a switch out, but while weaker Brick Break can help shatter any barriers and screens the apposing team might be using, Bulldoze is a great new addition to Azumarill's move pool as it allows the pokemon to catch electrical pokemon on the switch and knock them out as well as being usefull against strong defensive steel pokemon like Superpower/Brick Break. The final move slot always gives me trouble, Return is more powerful with a max friendship, but Waterfall is a second strong STAB attack so I dunno. This pokemon's biggest flaw is that is slow and therefore unless it's using Aqua jet against it's attackers will more than likely pay if a grass or electric pokemon comes in on it, It has the HP to take at least a few hits which is good as well so as long as it stays away from it's weaknesses it can do some severe good, it can still help Lucario and Charizard with thier dragon protection duties, but again with one of the primary targets i built this thing for banned i'm not so sure anymore.

Revenge killer of evil.

Hydragedion(M)@Choice Scarf
Ability:Levitate
Nature:Timid (+Spe,-Atk)
Ev's 252 spe, 252 Spa, 4 hp
-Draco Meteor/Dragon Pulse
-Fire Blast
-Focus Blast
-U-Turn
This thing is also a monster, Draco Meteor destroys just about anything without high SpD investment, but Dragon Pulse is more reliable as it doesn't have a cost tag of lowering the pokemon's SpA and force it to be recalled, Fire Blast and Focus Blast are both strong moves and cover alot of elements, U-turn may not have much atk investment but going by Smogon's logic it appears to be a good thing as the move is purely used for scouting anything that could threaten it and retreat, this pokemon however does have a few problems. One is the fact that none of it's moves bar Dragon Pulse and U-turn are completely accurate and could miss letting the opponent counter strike and KO. Another factor is the Choice Scarf, it is able to kill many pokemon but if something outspeeds it by use of agility or shell smash it will become dead to that pokemon as well. Overall it's pretty solid but not without flaws, it can cover itself if it comes in at the right time, but for the most part Lucario, Charizard and Azumarril handle it if things get too tough, and like Dragonite it can cover their butts in return as that is how i built this team to be.

And last but not least.
The Oddball Specialist.

Charizard(M)@LIfe Orb/Expert Belt/Power Herb
Ability:Blaze
Nature:Timid (+Spe,-Atk)
Evs:252 Spe, 252 SpA, 4 Hp
-Dragon Pulse
-Air Slash
-Fire Blast
-Hidden Power Grass/Solarbeam
The only solid special attacker on my team, and decent enough at that with a life orb or expert belt, the power herb is only there in case I decide to give it Solarbeam as unlike with Excadrill, Sunny day teams are more of a rarity to see than sandbased ones. Either way HP Grass does put a nice dent into most water pokemon, including Swampert. Fire Blast is the best fire attack for this guy as the others are too weak or have a drawback factor, Air Slash is also there for STAB usage as well as a good move to potentially flinch anyone who's slower, and Dragon Pulse helps take out opposing Dragon's, of course the problem with this pokemon is obvious, one is the fear of Stealth Rock which can chop off half of it's health, and the other is the fact that since it's most fragile member of the team it can't take as many hits as the others can one at most and basically can only hope to counter kill slower threats. This thing helps protect my dragons with Azumarril and Lucario.

Well I know this isn't my best RMT request, but it's been quite a while since i've done one. I will accept and take any critisim because I want an honest opinion, even if it's bad i will accept and adapt.

Edit: i'm willing to swap out Azumarril and Charizard if need be, which can help in the analyses of the team.
 
i've been to Marriland with no response and Gamefaqs is a total warzone right now...i'm getting scared that no one will rate these pokemon...
 

Lemonade

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One 2x weak and 4x poke to SR probably wants rapid spin support. It would work decently well on Exadrill for Brick Break, probably.
 
I won't bump this again, but please help me out here...

about to literally cry, heck even saying the team sucks would be a good thing right now...
 

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