This is a team built around Tyranitar, my favorite pokemon. Please give suggestions to improve this team as much as possible.
Chaos (Tyranitar)
Item: Choice Band
Ability: Sand Stream
Nature: Adamant
Evs: 252Atk/252Hp/6 Spdf
-Crunch
-Earthquake
-Stone Edge
-Pursuit
Role: Tyranitar is a bulky powerful attacker. With the evs he hits extremely hard with the ability to survive many special attacks comfortably. The adamant nature is for even more attack power. Crunch is his main STAB. Stone Edge is good for flying pokemon such as the dangerous Thundrus, dragonite, and salamence. Earthquake is good for steel pokemon and gives him a fighting chance against Scizor. Pursuit is good for trapping foes and has STAB.
Landorous
Item:Choice Scarf
Ability:Sand Force
Nature:Naive
Evs:252Atk/252Speed/6Hp
-Earthquake
-Stone Edge
-HP Ice
-U Turn
Role: Landorous is my physical sweeper. With a choice scarf, Landorous is extremely fast. With Tyranitar's sandstorm out sand force will boost his attack. The Ev's give him maximum power and speed. Earthquake is his main stab which with sand force has extreme power. Stone Edge is for flying and dragon pokemon. HP ice is for gliscor, dragonite, or salamence. U turn is for scouting and for added coverage.
Ferrothorn (tank)
Ability:iron Barbs
Nature:Sassy
Item:Leftovers
EVs:252 Hp / 252 Spdf / 4 def
-Gyro Ball
-Power Whip
-Leech Seed
-stealth rock
Role: He is a mixed wall. He can take special hits more comfortably but could still take some physical hits. His main goal is to set up stealth rock. Gyro Ball is his main STAB that deals massive damage because of how slow Ferrothorn is. He is even slower because of his nature Sassy. Power Whip is for pokemon that resist Gyro Ball like bulky water pokemon. Leech Seed is for recovery.
Reniculus
move 1: Recover
move 2: Psychic
move 3: Calm Mind
move 4: Focus Blast
nature: Quiet
ability: Magic Guard
item: Life Orb
evs: 172 HP / 32 Def / 252 SpA / 52 SpD
ivs: 0 Spd
-Psychic
-Calm Mind
-focus blast
-recover
Role: With the Evs he is bulky enough to live through many attacks but still be a deadly special attacker. Life orb deals no damage because of his ability and neither does sandstorm. Psychic is his main STAB move. Calm Mind is for if he gets an opportunity to set up. Focus blast helps with steel, rock, and dark pokemon. Recover increases his lifetime by a lot. He has pretty good synergy with Tyranitar because of his fighting weakness.
Gengar
Item:Choice Specs
Ability:Levitate
Nature:Timid
Evs:252Spa/252Speed/6Hp
-Shadow Ball
-Focus Blast
-Trick
-Thunderbolt
Role: He is a special sweeper, Spin Blocker, Wall Breaker, and a good switch in on ground, normal, or fighting moves. With Timid nature he reaches extreme speeds. Choice Specs is for more power. Shadow ball is his main STAB. Focus Blast is for dark and steel pokemon. Thunderbolt is good for flying and water pokemon. Trick is to stop walls in their track by giving them choice specs so they can only use one move. He can also stop some setup sweepers with trick.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 Def / 216 SDef / 36 Spd
Careful Nature (+SDef, -SAtk)
- Wish
- Body Slam
- Iron Head
- Protect
Role:He is an awesome Speciall wall. With the nature and the Evs he can survive a lot of special attatcks. Wish is for his healing and for the rest of my team. Body slam with serene Grace has a great chance of paralyzing. Iron Head is his STAB move that has a good chance of flinching. Protect is for an extra turn of leftovers or to heal him with wish. His main goal is to paralyze as much of my opponents team as he possibly can along with annoying them with flinch and healing my team.
Chaos (Tyranitar)
Item: Choice Band
Ability: Sand Stream
Nature: Adamant
Evs: 252Atk/252Hp/6 Spdf
-Crunch
-Earthquake
-Stone Edge
-Pursuit
Role: Tyranitar is a bulky powerful attacker. With the evs he hits extremely hard with the ability to survive many special attacks comfortably. The adamant nature is for even more attack power. Crunch is his main STAB. Stone Edge is good for flying pokemon such as the dangerous Thundrus, dragonite, and salamence. Earthquake is good for steel pokemon and gives him a fighting chance against Scizor. Pursuit is good for trapping foes and has STAB.
Landorous
Item:Choice Scarf
Ability:Sand Force
Nature:Naive
Evs:252Atk/252Speed/6Hp
-Earthquake
-Stone Edge
-HP Ice
-U Turn
Role: Landorous is my physical sweeper. With a choice scarf, Landorous is extremely fast. With Tyranitar's sandstorm out sand force will boost his attack. The Ev's give him maximum power and speed. Earthquake is his main stab which with sand force has extreme power. Stone Edge is for flying and dragon pokemon. HP ice is for gliscor, dragonite, or salamence. U turn is for scouting and for added coverage.
Ferrothorn (tank)
Ability:iron Barbs
Nature:Sassy
Item:Leftovers
EVs:252 Hp / 252 Spdf / 4 def
-Gyro Ball
-Power Whip
-Leech Seed
-stealth rock
Role: He is a mixed wall. He can take special hits more comfortably but could still take some physical hits. His main goal is to set up stealth rock. Gyro Ball is his main STAB that deals massive damage because of how slow Ferrothorn is. He is even slower because of his nature Sassy. Power Whip is for pokemon that resist Gyro Ball like bulky water pokemon. Leech Seed is for recovery.
Reniculus
move 1: Recover
move 2: Psychic
move 3: Calm Mind
move 4: Focus Blast
nature: Quiet
ability: Magic Guard
item: Life Orb
evs: 172 HP / 32 Def / 252 SpA / 52 SpD
ivs: 0 Spd
-Psychic
-Calm Mind
-focus blast
-recover
Role: With the Evs he is bulky enough to live through many attacks but still be a deadly special attacker. Life orb deals no damage because of his ability and neither does sandstorm. Psychic is his main STAB move. Calm Mind is for if he gets an opportunity to set up. Focus blast helps with steel, rock, and dark pokemon. Recover increases his lifetime by a lot. He has pretty good synergy with Tyranitar because of his fighting weakness.
Gengar
Item:Choice Specs
Ability:Levitate
Nature:Timid
Evs:252Spa/252Speed/6Hp
-Shadow Ball
-Focus Blast
-Trick
-Thunderbolt
Role: He is a special sweeper, Spin Blocker, Wall Breaker, and a good switch in on ground, normal, or fighting moves. With Timid nature he reaches extreme speeds. Choice Specs is for more power. Shadow ball is his main STAB. Focus Blast is for dark and steel pokemon. Thunderbolt is good for flying and water pokemon. Trick is to stop walls in their track by giving them choice specs so they can only use one move. He can also stop some setup sweepers with trick.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 Def / 216 SDef / 36 Spd
Careful Nature (+SDef, -SAtk)
- Wish
- Body Slam
- Iron Head
- Protect
Role:He is an awesome Speciall wall. With the nature and the Evs he can survive a lot of special attatcks. Wish is for his healing and for the rest of my team. Body slam with serene Grace has a great chance of paralyzing. Iron Head is his STAB move that has a good chance of flinching. Protect is for an extra turn of leftovers or to heal him with wish. His main goal is to paralyze as much of my opponents team as he possibly can along with annoying them with flinch and healing my team.