Battle Pike [Bronze Rank] - DarkSlay

Challenge #1


"Hello.... Welcome to the Battle Pike.... Shall we test your luck here...?"

[box]Scrafty: Shed Skin
Revenanh: Shed Skin
Absol: Super Luck

Scrafty [Shawty] (F)
Nature: Adamant (Adds a Rank to Attack. Subtracts a Rank from Special Attack.)

Type: Dark / Fighting
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6 / 6
MC: 0
DC: 5 / 5

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.
Intimidate (UNLOCKED): (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Attacks:
Leer (*)
Low Kick (*)
Sand Attack (*)
Faint Attack (*)
Headbutt (*)
Swagger (*)
Brick Break (*)
Payback (*)
Hi-Jump Kick
Crunch
Head Smash
Focus Punch

Drain Punch (*)
Ice Punch (*)
Zen Headbutt (*)
Counter
ThunderPunch
Dragon Dance

Bulk Up (*)
Taunt (*)
Dragon Tail (*)
Rock Slide
Dragon Tail
Torment
Substitute
Dig
Protect
Roar

Revenankh [Ankhles] (F)
Nature: Relaxed (Adds a Rank to Defense. Subtracts 15% from Speed.)

Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 56 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 0 / 0 (Does not evolve)
MC: 0
DC: 5 / 5

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Mummy (UNLOCKED): (Innate) This Pokemon's skin has a lasting curse on it. When struck by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Attacks:
Wrap (*)
Bide (*)
Sand Tomb (*)
Wring Out (*)
Rock Tomb (*)
Arm Thrust (*)
Mean Look (*)
Glare (*)
Shadow Punch (*)
Hammer Arm
Power Whip
Revenge
Moonlight

Shadow Sneak (*)
Counter (*)
Drain Punch (*)
Mach Punch
Destiny Bond
Pain Split

Ice Punch
Knock Off

Rock Slide (*)
Bulk Up (*)
Taunt (*)
Protect
Substitute
Focus Punch
Torment
Earthquake
Double Team
Safeguard

Absol [Midnight] (M)
Nature: Mild (Adds a Rank to Special Attack. Subtracts a Rank from Defense.)

Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 0 / 0
MC: 0
DC: 5 / 5

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Justified (UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Attacks:
Scratch (*)
Feint (*)
Leer (*)
Taunt (*)
Quick Attack (*)
Razor Wind (*)
Bite (*)
Pursuit (*)
Swords Dance (*)
Night Slash
Perish Song
Double Team
Sucker Punch
Detect
Psycho Cut

Zen Headbutt (*)
Megahorn (*)
Magic Coat (*)

Counter
Bounce

Fire Blast (*)
Stone Edge (*)
Thunderbolt (*)
Ice Beam
Thunder Wave
Snarl
Claw Sharpen
Torment
[/box]


"Let us get started then.... Here are the first doors...."

[RNG: 37] Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)
[RNG: 46] Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Poison, Dragon, and Normal instead of its usual affinities to these types.
[RNG: 20] Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)


"Hmm.... I'm wondering which path you'll take...."

---

HP: 100 | En: 100 | Speed: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A
HP: 100 | En: 100 | Speed: 56 | Ability: Shed Skin | Ranks: 4/4/3/4 | Other: N/A
HP: 100 | En: 100 | Speed: 75 | Ability: Super Luck | Ranks: 5/1/4/2 | Other: N/A

Items:
None

DarkSlay chooses a door.
 
Door 1:


"I think that's a good choice...."

[RNG: 37] Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)

RNG Roll [<=7000 Boon]: 656/10000 (Boon)

DarkSlay acquires a Micle Berry.



"You're off to a good start.... The next doors are here...."

[RNG: 11] Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)
[RNG: 36] Starf Berry / Glalie (Moody @ Starf Berry, Quiet ♂ 100/3/3/4/3/69 -10% Eva)
[RNG: 6] Focus Band / A move of the referee's choice on your Active mon is Encored.


"These doors are interesting...."

---

HP: 100 | En: 100 | Speed: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A
HP: 100 | En: 100 | Speed: 56 | Ability: Shed Skin | Ranks: 4/4/3/4 | Other: N/A
HP: 100 | En: 100 | Speed: 75 | Ability: Super Luck | Ranks: 5/1/4/2 | Other: N/A

Items:
1x Micle Berry

DarkSlay chooses a door.
(You may also manage your items at this step)
 
Door 2:


"I would pick that door as well...."

[RNG: 6] Focus Band / A move of the referee's choice on your Active mon is Encored.

RNG Roll [<=7000 Boon]: 183/10000 (Boon)

DarkSlay acquires a Focus Band.



"You seem to possess a lot of luck...."

[RNG: 29] Babiri Berry / Ditto (Imposter @ Metal Powder, Quirky 90/2/2/2/2/48)
[RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)
[RNG: 4] Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ♀ 90/1/3/7/3/80)


"These doors are all deadly...."

---

HP: 100 | En: 100 | Speed: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A
HP: 100 | En: 100 | Speed: 56 | Ability: Shed Skin | Ranks: 4/4/3/4 | Other: N/A
HP: 100 | En: 100 | Speed: 75 | Ability: Super Luck | Ranks: 5/1/4/2 | Other: N/A

Items:
1x Micle Berry
1x Focus Band

DarkSlay chooses a door.
(You may also manage your items at this step)
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Shit.

All three are terrible. I guess I'll choose Ankhles' door.
 
Door 3:


"I don't know if that would have been my choice...."

[RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)

RNG Roll [<=7000 Boon]: 6548/10000 (Boon)



"Lucky you...."

[RNG: 22] Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)
[RNG: 24] Red Card / Active mon is afflicted with a major status effect of the ref's choosing.
[RNG: 16] King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.


"Hmmm.... Which door shall you pick...?"

---

HP: 100 | En: 100 | Speed: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A
HP: 100 | En: 100 | Speed: 56 | Ability: Shed Skin | Ranks: 4/4/3/4 | Other: N/A
HP: 100 | En: 100 | Speed: 75 | Ability: Super Luck | Ranks: 5/1/4/2 | Other: N/A

Items:
1x Micle Berry
1x Focus Band

DarkSlay chooses a door.
(You may also manage your items at this step)
 
Door 4:


"Will your luck hold...?"

[RNG: 16] King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.

RNG Roll [<=7000 Boon]: 5471/10000 (Boon)

DarkSlay acquires a King's Rock.



"You might just make it through to the Pike Queen unscathed...."

[RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)
[RNG: 44] Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)
[RNG: 19] Toxic Orb / Mon of ref's choice is afflicted with Toxic.


"Not such great doors...."

---

HP: 100 | En: 100 | Speed: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A
HP: 100 | En: 100 | Speed: 56 | Ability: Shed Skin | Ranks: 4/4/3/4 | Other: N/A
HP: 100 | En: 100 | Speed: 75 | Ability: Super Luck | Ranks: 5/1/4/2 | Other: N/A

Items:
1x Micle Berry
1x Focus Band
1x King's Rock

DarkSlay chooses a door.
(You may also manage your items at this step)
 
Door 5:


"You're almost there...."

[RNG: 19] Toxic Orb / Mon of ref's choice is afflicted with Toxic.

RNG Roll [<=7000 Boon]: 1601/10000 (Boon)

DarkSlay acquires a Toxic Orb.



"Lucky.... Here are the last set of doors...."

[RNG: 36] Starf Berry / Glalie (Moody @ Starf Berry, Quiet ♂ 100/3/3/4/3/69 -10% Eva)
[RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)
[RNG: 12] Quick Claw / Your active mon is Paralyzed.


"I see...."

---

HP: 100 | En: 100 | Speed: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A
HP: 100 | En: 100 | Speed: 56 | Ability: Shed Skin | Ranks: 4/4/3/4 | Other: N/A
HP: 100 | En: 100 | Speed: 75 | Ability: Super Luck | Ranks: 5/1/4/2 | Other: N/A

Items:
1x Micle Berry
1x Focus Band
1x King's Rock
1x Toxic Orb

DarkSlay chooses a door.
(You may also manage your items at this step)
 
Door 6:


"This is it...."

[RNG: 12] Quick Claw / Your active mon is Paralyzed.

RNG Roll [<=7000 Boon]: 1601/10000 (Boon)

DarkSlay acquires a Quick Claw.



"You possess exceptional luck.... I shall go get Lucy for you...."

---

HP: 100 | En: 100 | Speed: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A
HP: 100 | En: 100 | Speed: 56 | Ability: Shed Skin | Ranks: 4/4/3/4 | Other: N/A
HP: 100 | En: 100 | Speed: 75 | Ability: Super Luck | Ranks: 5/1/4/2 | Other: N/A

Items:
1x Micle Berry
1x Focus Band
1x King's Rock
1x Toxic Orb
1x Quick Claw

You should equip your Pokemon with items.
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Hooray! What luck!

Focus Band on Ankhles, Quick Claw on Shawty, and King's Rock on Absol.
 
Final Door:


"Interesting... you made it here unscathed... I'm no pushover though..."


Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison

Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 4
Weight Class: 3
BRT: 18

Attacks:

Wrap
Lick
Bite
Poison Tail
Screech
Glare
Crunch
Poison Fang
Swagger
Haze
Night Slash
Poison Jab
Venoshock
Wring Out
Coil

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo
Wring Out

Aqua Tail
Double-Edge
Endure
Fury Cutter
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snore
Substitute
Sucker Punch
Swift

Toxic
Hidden Power [Ice, 7]
Sunny Day
Taunt
Protect
Rain Dance
Giga Drain
Frustration
Earthquake
Return
Dig
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Facade
Secret Power
Rest
Attract
Thief
Snatch
Round
Payback
Captivate
Dark Pulse
Retaliate
Bulldoze
X-Scissor
Dragon Tail
Natural Gift
Rock Smash
Strength

Dragonair ♀ - Rage
Nature: Bold (Def: +1, Atk: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Item: Life Orb

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Hyper Beam
Leer
Outrage
Safeguard
Slam
Thunder Wave
Twister
Wrap

Aqua Jet
DragonBreath
Dragon Pulse
ExtremeSpeed
Haze
Iron Tail
Light Screen
Mist
Supersonic
Water Pulse

Body Slam
Double-Edge
Draco Meteor
Endure
Headbutt
Icy Wind
Mimic
Sleep Talk
Snore
Substitute
Swagger
Swift
Twister

Attract
Bide
Blizzard
BubbleBeam
Captivate
Curse
Detect
Double Team
Facade
Fire Blast
Flamethrower
Frustration
Hail
Hidden Power [Grass, 7]
Horn Drill
Hyper Beam
Ice Beam
Incinerate
Iron Tail
Natural Gift
Protect
Rage
Rain Dance
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shock Wave
Skull Bash
Sunny Day
Surf
Swagger
Swift
Take Down
Thunder
Thunderbolt
Toxic
Waterfall
Water Gun
Whirlpool
Zap Cannon

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Endeavor
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rage
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Body Slam
Counter
Double-Edge
Dream Eater
Endure
Headbutt
Last Resort
Mimic
Mud-Slap
Pain Split
Psych Up
Rock Slide
Role Play
Spite
Substitute
Swagger
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Dream Eater
Earthquake
Facade
Fire Blast
Flamethrower
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Iron Tail
Mud-Slap
Natural Gift
Nightmare
Poison Jab
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Secret Power
Shadow Ball
Shock Wave
SolarBeam
Stealth Rock
Strength
Sunny Day
Swagger
Thief
Thunder
Thunderbolt
Toxic
Water Pulse
Wild Charge
Zap Cannon



"I see there's no need to wish you good luck... Pain, we'll start with you..."
 
Sorry bro, gonna have to call DQ on this.

[16:02:10] <%elevator_music> engi how do i do prizes for dq'd pikes x.x
[16:03:58] <%Engaway> uh
[16:04:05] <%Engaway> I just slash them in half and round down

Rewards:
DarkSlay: 3 CC
Elevator Music: 5 UC
 

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