Battle Subway Challenge: Gerard

VSWill.png

Shouldn't Burn have some effect on that second Earthquake?

Vogue: Brine (Stunkfish) ~ Water Gun (Stunkfish) ~ Brine (Stunkfish)

Lamarche: Flamethrower (Stunkfish) ~ Fire Blast (Stunkfish) ~ Flamethrower (Stunkfish)
 
Spr_DP_Jogger.png

"...how? HOW?"

Jogger John forfeited!

==

Battle 4
RNG Adjust: 1%
Spr_BW_Emmet.png

Subway Boss Emmet would like to fight!
"It's you again?! Nice to see that you got kicked off after beating me. I won't lose again!"
558.png

Crustle (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Rock
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Shell Armor:
(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Weak Armor (DW):
(Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Ability:
Sturdy

Item:
Rocky Helmet

Stats:
HP: 100
Atk+: 4
Def: 5
SpA-: 2
SpD: 3
Spe: 45
SC: 3
WC: 5
BST: 19

Attacks:
Fury Cutter
Shell Smash
Rock Blast
Withdraw
Sand-Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
Slash
X-Scissor
Flail
Rock Wrecker

Block
Counter
Curse
Endure
Iron Defense
Night Slash
Sand Tomb
Spikes

Block
Bug Bite
Iron Defense
Knock Off
Sleep Talk
Snore
Stealth Rock

Hone Claws
Toxic
Hidden Power Ice 7
Hyper Beam
Protect
Frustration
SolarBeam
Earthquake
Return
Dig
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Shadow Claw
Giga Impact
Stone Edge
Swords Dance
Struggle Bug
Bulldoze
Poison Jab
Swagger
Substitute
Rock Smash
Cut
Strength
601.png

Klinklang (—)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Steel
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Plus:
(Trait) This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Minus:
(Trait) This Pokemon possesses a negative electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Clear Body (DW):
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Levitate:
(Additional Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


Ability:
Clear Body

Item:
King's Rock

Stats:
HP: 90
Atk: 4
Def: 4
SpA+: 4
SpD: 3
Spe-: 78
SC: 1
WC: 4
BST: 19

Attacks:
ViceGrip
Charge
ThunderShock
Gear Grind
Bind
Charge Beam
Autotomize
Mirror Shot
Screech
Discharge
Metal Sound
Shift Gear
Lock-On
Zap Cannon
Hyper Beam

Bind
Gravity
Iron Defense
Magic Coat
Magnet Rise
Recycle
Signal Beam
Sleep Talk
Snore
Uproar

Toxic
Hidden Power Fire 7
Protect
Frustration
Thunderbolt
Thunder
Return
Double Team
Sandstorm
Facade
Rest
Round
Giga Impact
Rock Polish
Volt Switch
Thunder Wave
Swagger
Substitute
Flash Cannon
Trick Room
Rock Smash
632.png

Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Truant (DW Locked):
(Trait) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.

Ability:
Hustle

Item:
Occa Berry

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109
SC: 1
WC: 3
BST: 18

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Bug Bite
Crunch
Iron Head
Dig
Entrainment
X-Scissor
Iron Defense
Guillotine
Metal Sound

Baton Pass
Faint Attack
Endure
Rock Slide
Screech
Thunder Fang

Bug Bite
Endeavor
Iron Defense
Iron Head
Sleep Talk
Snore
Superpower

Hone Claws
Toxic
Hidden Power Fire 7
Protect
Frustration
Return
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Energy Ball
Shadow Claw
Retaliate
Giga Impact
Rock Polish
Stone Edge
Thunder Wave
Struggle Bug
Rock Slide
Swagger
Substitute
Flash Cannon
Rock Smash
Cut
Strength
596.png

Galvantula (F)

Nature: Mild
+1 SpA, -1 Def

Type: Bug / Electric
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
CompoundEyes:
(Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Unnerve:
(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Swarm (DW):
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Ability:
CompoundEyes

Item:
Zoom Lens

Stats:
HP: 100
Atk: 3
Def-: 1
SpA+: 5
SpD: 2
Spe: 108
SC: 2
WC: 2
BST: 16

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Slash
Electro Ball
Signal Beam
Agility
Sucker Punch
Discharge
Bug Buzz

Cross Poison
Disable
Faint Attack
Pin Missile
Poison Sting
Pursuit
Rock Climb

Bounce
Bug Bite
Electroweb
Gastro Acid
Giga Drain
Magnet Rise
Signal Beam
Sleep Talk
Snore

Toxic
Hidden Power Ice 7
Hyper Beam
Light Screen
Protect
Rain Dance
Frustration
Thunderbolt
Thunder
Return
Double Team
Facade
Rest
Attract
Thief
Round
Energy Ball
Charge Beam
Giga Impact
Flash
Volt Switch
Struggle Bug
X-Scissor
Poison Jab
Swagger
Substitute
Wild Charge
Cut
TURN ORDER
Gerard sends out two Pokemon.
Subway Boss Emmet sends out two Pokemon and orders.
Gerard orders.
 
Spr_BW_Emmet.png

"Pests! Die!"
601.png
596.png

"Klinklang, Galvantula, take care of these puny Pokemon!"

Klinklang: Discharge [SYNC] - Discharge [SYNC] - Discharge [SYNC]
IF (Vogue uses Damaging Evasive Action) AND (Vogue is NOT Paralyzed) THEN (Use Thunderbolt (Lamarche) instead)
[ONCE] IF (Vogue AND Lamarche use Protective / Evasive Action) THEN (Use Charge instead)

Galvantula: Discharge [SYNC] - Discharge [SYNC] - Discharge [SYNC]
IF (Vogue uses Damaging Evasive Action) AND (Vogue is NOT Paralyzed) THEN (Use Thunderbolt (Lamarche) instead)
[ONCE] IF (Vogue AND Lamarche use Protective / Evasive Action) THEN (Use Light Screen instead)
 
VSWill.png

Shouldn't Burn have some effect on that second Earthquake?

Vogue: [Illuminate] Reflect Type (Galvantula) ~ Hidden Power (Galvantula) ~ Power Gem (Galvantula)

Lamarche: [Illuminate] Thunder Wave (Klinklang) ~ Eruption ~ Heat Wave
* If You're paralysed A1 then use Eruption A1 instead & replace all remaining actions with Heat Wave

* If Galvantula faints then use replace all remaining actions with Flamethrower (Klinklang)
 
cap3_mollux.png
Bag_Charcoal_Sprite.png
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Lamarche (M) | Vogue (—)
HP: 100 | 90
EN: 100 | 100
SPE: 76 (—) | 133 (+20)
RNK: 1/4/5/4/3/3 | 2/3/4/3/2/4
ABL: Illuminate | Illuminate
STA: N/A | N/A
OTR: N/A | N/A
601.png
Bag_King%27s_Rock_Sprite.png
596.png
Bag_Zoom_Lens_Sprite.png

Klinklang (—) | Galvantula (M)
HP: 90 | 100
EN: 100 | 100
SPE: 78 (-10) | 108
RNK: 4/4/4/3/1/4 | 3/1/5/2/2/2
ABL: Clear Body, Plus, Minus, Levitate | Compoundeyes
STA: N/A | N/A
OTR: N/A | N/A

==

Vogue's Illuminate activated!
Klinklang's Clear Body prevents stat loss!
Galvantula's accuracy fell!
-5 EN

Lamarche's Illuminate activated!
Klinklang's Clear Body prevents stat loss!
Galvantula's accuracy fell!
-5 EN

==

Vogue used Reflect Type on Galvantula!
Vogue's typing changed!
-5 EN

Galvantula used Discharge!
Klinklang avoided the attack!
RNG Roll (To-Hit V) (<=9900 Yes) 2948 (Yes)
RNG Roll (To-Hit L) (<=7900 Yes) 4693 (Yes)
RNG Roll (To-Crit V) (<=1350 Yes) 8648 (No)
RNG Roll (To-Crit L) (<=725 Yes) 4221 (No)
RNG Roll (To-PRZ V) (<=1600 Yes) 107 (Yes)
RNG Roll (To-PRZ L) (<=3100 Yes) 5311 (No)
(6 + 3 + 1.5) * 1 = 10.5 DMG (L)
(6 + 3 + 3) * 2/3 = 8 DMG (V)
-5 EN

Vogue was paralyzed! It may be unable to move!

Klinklang used Discharge!
Galvantula avoided the attack!
RNG Roll (To-Crit V, L) (<=725 Yes) 4843, 984 (No)
RNG Roll (To-PRZ L) (<=3100 Yes) 1900 (Yes)
(6 + 2 + 2) * 1 = 10 DMG (L)
(6 + 2 + 2 + 1.5) * 2/3 = 6.33 DMG (V)
-6 EN

Lamarche was paralyzed! It may be unable to move!

RNG Roll (Full PRZ) (<=2100 Yes) 3991 (Yes)
Lamarche used Eruption!
RNG Roll (To-Crit K, G) (<=525 Yes) 2114, 9392 (No)
(10.06875 + 3 + 3) * 1.5 + 4 = 28.10 DMG (K)
(10.06875 + 3 + 4.5) * 1.5 + 4 = 30.35 DMG (G)
-9 EN

==

Galvantula used Discharge!
Klinklang avoided the attack!
RNG Roll (To-Hit V, L) (<=7900 Yes) 5838, 7838 (Yes)
RNG Roll (To-Crit V, L) (<=725 Yes) 9810, 5700 (No)
(6 + 3 + 1.5) * 1 = 10.5 DMG (L)
(6 + 3 + 3) * 2/3 = 8 DMG (V)
-9 EN

Klinklang used Discharge!
Galvantula avoided the attack!
RNG Roll (To-Crit V, L) (<=725 Yes) 5624, 2285 (No)
(6 + 2 + 2) * 1 = 10 DMG (L)
(6 + 2 + 2 + 1.5) * 2/3 = 6.33 DMG (V)
-10 EN

RNG Roll (Full PRZ) (<=2100 Yes) 7794 (No)
Vogue used Hidden Power on Galvantula!
RNG Roll (To-Crit) (<=525 Yes) 6243 (No)
(7 + 3 + 2) * 1.5 = 18 DMG (G)
-5 EN

RNG Roll (Full PRZ) (<=2100 Yes) 638 (Yes)
Lamarche is paralyzed! It can't move!

==

Galvantula used Discharge!
Klinklang avoided the attack!
RNG Roll (To-Hit V, L) (<=7900 Yes) 7094, 3652 (Yes)
RNG Roll (To-Crit V, L) (<=725 Yes) 1714, 7946 (No)
RNG Roll (To-PRZ L) (<=3100 Yes) 1986 (Yes)
(6 + 3 + 1.5) * 1 = 10.5 DMG (L)
(6 + 3 + 3) * 2/3 = 8 DMG (V)
-13 EN

Lamarche's paralysis was refreshed! It may be unable to move!

Klinklang used Discharge!
Galvantula avoided the attack!
RNG Roll (To-Crit V, L) (<=725 Yes) 7280, 2175 (No)
(6 + 2 + 2) * 1 = 10 DMG (L)
(6 + 2 + 2 + 1.5) * 2/3 = 6.33 DMG (V)
-14 EN

RNG Roll (Full PRZ) (<=2100 Yes) 3982 (No)
Vogue used Power Gem on Galvantula!
RNG Roll (To-Crit) (<=525 Yes) 6243 (No)
(7 + 3 + 2) * 1.5 = 18 DMG (G)
-5 EN

RNG Roll (Full PRZ) (<=2100 Yes) 997 (Yes)
Lamarche is paralyzed! It can't move!

==
cap3_mollux.png
Bag_Charcoal_Sprite.png
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Lamarche (M) | Vogue (—)
HP: 38 | 47
EN: 86 | 80
SPE: 76 [19] (—) | 133 [33] (+20)
RNK: 1/4/5/4/3/3 | 2/3/4/3/2/4
ABL: Illuminate | Illuminate
STA: PRZ [10] | PRZ [15]
OTR: N/A | Reflect Type [Galvantula] (3a)
601.png
Bag_King%27s_Rock_Sprite.png
596.png
Bag_Zoom_Lens_Sprite.png

Klinklang (—) | Galvantula (M)
HP: 62 | 34
EN: 70 | 73
SPE: 78 (-10) | 108
RNK: 4/4/4/3/1/4 | 3/1/5/2/2/2
ABL: Clear Body, Plus, Minus, Levitate | Compoundeyes
STA: N/A | -2 Acc (3a)
OTR: N/A | N/A
 
VSWill.png

Switching Out Lamarche for Fantine
Sadly we have to go back, don't worry my dear, as this is only a temporary set back!


cap3_mollux.png
orange_arrow.gif
....
frontnormal-mkitsunoh.png
 
VSWill.png

Now I kinda wish I had used Bide A1...
Oddly enough, the reason I didn't was because I was afraid Starmie would have been parahaxed, Ironic right?


Vogue: Hidden Power (Galvantula) ~ Power Gem (Galvantula) ~ Hidden Power (Galvantula)
* If Your Attack is disabled then use Signal Beam (Galvantula)
* If Galvantula is in the middle of a Damaging Evasive move then use Thunder (Klinklang) and push actions

* If Galvantula faints then replace all remaining actions alternating between Thunderbolt & Thunder (Klinklang)

Fantine: Rock Slide ~ ShadowStrike (Galvantula) ~ Rock Slide
* If Klinklang & Galvantula use Discharge then use Disable [Discharge] (Kinklang) and push actions

* If Galvantula uses (Succesfully) a Protective move (on itself) then use Low Kick (Klinklang) and push actions
* If Galvantula faints then replace all remaining actions wirh Low Kick (Klinklang)
 
Spr_BW_Emmet.png

"Alright, let's rock the train!"

Klinklang: Hidden Power (Vogue) - Shift Gear - Hidden Power (Vogue)
IF (You flinch A1) THEN (Use Hidden Power (Vogue) A2 instead)

Galvantula: Double Team [4] - Electroball (Vogue) - Volt Switch (Fantine)

==
Dw9OT.png
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Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Fantine (F) | Vogue (—)
HP: 100 | 47
EN: 100 | 80
SPE: 127 (+19) | 133 [33] (+20)
RNK: 4/3/1/3/3/4 | 2/3/4/3/2/4
ABL: Limber | Illuminate
STA: N/A | PRZ [15]
OTR: N/A | Reflect Type [Galvantula] (3a)
cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
HP: 38 | EN: 86
Speed: 76 [19] (—)
1/4/5/4/3/3
Illuminate
PRZ [10]

601.png
Bag_King%27s_Rock_Sprite.png
596.png
Bag_Zoom_Lens_Sprite.png

Klinklang (—) | Galvantula (M)
HP: 62 | 34
EN: 70 | 73
SPE: 78 (-10) | 108
RNK: 4/4/4/3/1/4 | 3/1/5/2/2/2
ABL: Clear Body, Plus, Minus, Levitate | Compoundeyes
STA: N/A | -2 Acc (3a)
OTR: N/A | N/A

==

Fantine used Rock Slide!
RNG Roll (To-Crit K, G) (<=525 Yes) 5345, 5722 (No)
RNG Roll (To-Flinch K, G) (<=3000 Yes) 6402, 9560 (No)
(6) * 2/3 = 4 DMG (K)
(6 + 4.5) * 1.5 = 15.75 DMG (G)
-6 EN

Galvantula used Double Team!
4 Clones were created!
-16 EN

Klinklang used Hidden Power on Vogue!
RNG Roll (To-Crit) (<=725 Yes) 1959 (No)
(7 + 2 + 2 + 1.5) * 1.5 = 18.75 DMG
-5 EN

RNG Roll (Full PRZ) (<=1500 Yes) 9488 (No)
Vogue used Hidden Power on Galvantula!
RNG Roll (Clones) (<=1900 Yes) 4596 (No)
A clone dissipated!
-5 EN

==

Fantine used ShadowStrike on Galvantula!
RNG Roll (Clones) (<=2400 Yes) 8024 (No)
A clone dissipated!
-5 EN

Galvantula used Electroball on Vogue!
RNG Roll (To-Hit) (<=7800 Yes) 5737 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 3200 (No)
(15 + 3 + 3) * 2/3 = 14 DMG
-9 EN

Klinklang used Shift Gear!
Klinklang's Speed sharply rose!
Klinklang's Attack rose!
-6 EN

RNG Roll (Full PRZ) (<=1600 Yes) 2307 (No)
Vogue used Power Gem on Galvantula!
RNG Roll (Clones) (<=3233 Yes) 4288 (No)
A clone dissipated!
-5 EN

==

Klinklang used Hidden Power on Vogue!
RNG Roll (To-Crit) (<=725 Yes) 8903 (No)
(7 + 2 + 2 + 1.5) * 1.5 = 18.75 DMG
-5 EN

Vogue fainted!

Fantine used Rock Slide!
RNG Roll (To-Crit K, G) (<=525 Yes) 5075, 7876 (No)
RNG Roll (To-Flinch G) (<=2900 Yes) 6259 (No)
(6) * 2/3 = 4 DMG (K)
(6 + 4.5) * 1.5 = 15.75 DMG (G)
Galvantula's clones dissipated!
-6 EN

Galvantula used Volt Switch on Fantine!
RNG Roll (To-Hit) (<=8800 Yes) 5218 (Yes)
RNG Roll (To-Crit) (<=1350 Yes) 8235 (No)
(7 + 3 + 3) * 1 = 13 DMG
-4 EN

Galvantula returned to Subway Boss Ingo!

==
Dw9OT.png
brightpowder.png
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Fantine (F) | Vogue (—)
HP: 87 | -5
EN: 83 | 70
SPE: 127 (+19) | 133 [33] (+20)
RNK: 4/3/1/3/3/4 | 2/3/4/3/2/4
ABL: Limber | Illuminate
STA: N/A | PRZ [10]
OTR: N/A | N/A
cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
HP: 38 | EN: 86
Speed: 76 [19] (—)
1/4/5/4/3/3
Illuminate
PRZ [10]
601.png
Bag_King%27s_Rock_Sprite.png
596.png
Bag_Zoom_Lens_Sprite.png

Klinklang (—) | Galvantula (M)
HP: 50 | 2
EN: 54 | 44
SPE: 78 (-10) | 108
RNK: 4/4/4/3/1/4 | 3/1/5/2/2/2
ABL: Clear Body, Plus, Minus, Levitate | Compoundeyes
STA: N/A | N/A
OTR: Shift Gear (4a) | N/A

==
Spr_BW_Emmet.png

"Good job, Galvantula!"

TURN ORDER
Gerard sends in a Pokemon.
Subway Boss Ingo sends in a Pokemon and issues actions.
 
Spr_BW_Emmet.png

"I don't like leaving things to chance, but it's the best strategy we've got! Crustle, go on!"

Klinklang: Hyper Beam (Lamarche) - Mirror Shot (Lamarche) - Thunder (Lamarche)
IF (Protect (Lamarche) is used successfully) THEN (Use Hidden Power (Fantine) and push actions back)
IF (You flinch) THEN (Push actions back)
IF (Lamarche faints) THEN (Replace remaining actions with Hidden Power (Fantine) - Gear Grind (Fantine))

Crustle: Stone Edge (Lamarche) - Earthquake - Rock Blast (Lamarche)
IF (Protect (Lamarche) is used successfully) THEN (Use Sand Tomb (Fantine) and push actions back)
IF (You flinch) THEN (Push actions back)
IF (Lamarche faints) THEN (Replace instances of Rock Blast (Lamarche) with Sand Tomb (Fantine))
 
VSWill.png

Well, looking at my odds, it's not called Stone Miss for no reason, so if everything goes as planned then I shoud be able to do a surprise comback, not bad for what's been going on so far

Lamarche: [Illuminate] Heal Bell ~ Heat Wave ~ Heat Wave
* If You're Fully Paralysed A1 then use OverHeat Wave [Overheat + Heat Wave combo] A2

Fantine: Pain Split (Mollux) ~ Will-o-Wisp (Crustle) ~ Fake Out (Klinklang)
* If Mollux is Fully Paralysed A1 then use Low Kick (Klinklang) A2
 
I'm not sure if Illuminate is reffed correctly here, but I'm just adhering to in-game precedent and the Shadow Tag ruling made. Also apologies for the absolutely dreadful hax.
Dw9OT.png
brightpowder.png
cap3_mollux.png
Bag_Charcoal_Sprite.png

Fantine (F) | Lamarche (M)
HP: 87 | 38
EN: 83 | 86
SPE: 127 (+19) | 76 [19] (—)
RNK: 4/3/1/3/3/4 | 1/4/5/4/3/3
ABL: Limber | Illuminate
STA: N/A | PRZ [10]
OTR: N/A | N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT
601.png
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558.png
rocky-helmet.png

Klinklang (—) | Crustle (M)
HP: 50 | 100
EN: 54 | 100
SPE: 78 (-10) | 45
RNK: 4/4/4/3/1/4 | 4/5/2/3/3/5
ABL: Clear Body, Plus, Minus, Levitate | Sturdy
STA: N/A | N/A
OTR: Shift Gear (4a) | N/A
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes

==

PKMN Trainer Gerard sent in Lamarche!
Lamarche's Illuminate activated!
Klinklang's Clear Body negates stat drops!
-5 EN

Subway Boss Ingo withdrew Galvantula and sent in Crustle!

==

Klinklang used Hyper Beam on Lamarche!
RNG Roll (To-Hit) (<=9100 Yes) 1248 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 518 (Yes)
A critical hit!
(15 + 2 + 2 + 3) * 1 = 22 DMG
-10 EN

Klinklang became sluggish!

Fantine used Pain Split on Lamarche!
Fantine lost 24.75 HP!
Lamarche restored 24.75 HP!
-22.3 EN

Crustle used Stone Edge on Lamarche!
RNG Roll (To-Hit) (<=8100 Yes) 5978 (Yes)
RNG Roll (To-Crit) (<=1350 Yes) 9396 (No)
(10 + 3) * 1.5 = 19.5 DMG
-6 EN

RNG Roll (Full PRZ) (<=1000 Yes) 2577 (No)
Lamarche used Heal Bell!
A bell chimed!
-10 EN

==

Klinklang used Mirror Shot on Lamarche!
RNG Roll (To-Hit) (<=8600 Yes) 7034 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 5451 (No)
RNG Roll (Acc Dec) (<=3100 Yes) 9503 (No)
(7 + 2 + 2) * 2/3 = 7.33 DMG
-4 EN

Fantine used Will-O-Wisp on Crustle!
RNG Roll (To-Hit) (<=9300 Yes) 9422 (No)
The attack missed!
-7 EN

Lamarche used Heat Wave!
RNG Roll (To-Hit K, C) (<=8900 Yes) 246, 9744 (Yes | No)
Crustle avoided the attack!
RNG Roll (To-Crit K) (<=525 Yes) 7375 (No)
RNG Roll (To-BRN K) (<=900 Yes) 3030 (No)
(7.5 + 3 + 3) * 1.5 + 4 = 24.25 DMG (K)
-6 EN

Crustle used Earthquake!
Klinklang avoided the attack!
RNG Roll (To-Hit F) (<=9100 Yes) 1936 (Yes)
RNG Roll (To-Crit F, L) (<=725 Yes) 114, 9507 (Yes | No)
A critical hit!
(7.5 + 3 + 1.5) * 1.5 = 18 DMG (F)
(7.5) * 2.25 = 16.875 DMG (L)
-7 EN

Lamarche fainted!

==

Fantine used Fake Out on Klinklang!
RNG Roll (To-Crit) (<=525 Yes) 4432 (No)
(4) * 2/3 = 2.67 DMG
-4 EN

Klinklang flinched!

Crustle used Sand Tomb on Fantine!
RNG Roll (To-Hit) (<=8600 Yes) 6053 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 3969 (No)
(4 + 1.5) * 1.5 = 8.25 DMG
Fantine was trapped in the vortex!
-4 EN

Fantine was hurt by Sand Tomb!
2 DMG

==
Dw9OT.png
brightpowder.png
cap3_mollux.png
Bag_Charcoal_Sprite.png

Fantine (F) | Lamarche (M)
HP: 34 | -3
EN: 50 | 70
SPE: 127 (+19) | 76 (—)
RNK: 4/3/1/3/3/4 | 1/4/5/4/3/3
ABL: Limber | Illuminate
STA: N/A | N/A
OTR: Sand Tomb (3a) | N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT
601.png
Bag_King%27s_Rock_Sprite.png
558.png
rocky-helmet.png

Klinklang (—) | Crustle (M)
HP: 23 | 100
EN: 40 | 83
SPE: 78 (-10) | 45
RNK: 4/4/4/3/1/4 | 4/5/2/3/3/5
ABL: Clear Body, Plus, Minus, Levitate | Sturdy
STA: N/A | N/A
OTR: Shift Gear (1a) | N/A
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes

==
Spr_BW_Emmet.png

"...on the other hand, maybe we should keep leaving things to chance!"
 
VSWill.png

I still think Illuminate should have had an effect on Crustle, but since I want this to be over then let's go

Christine: Heat Wave ~ Hydro Pump (Crustle) ~ Hydro Pump (Crustle)
* If Klinklang uses a Protective move A1 then switch A1 & A2

Fantine: Low Kick (Klinklang) ~ Meteor Mash (Crustle) ~ Iron Head (Crustle)
* If Klinklang uses Double Team then use Snatch (Klinklang) and push actions
* If Klinklang uses a Protective move A1 then switch A1 & A2
 
Spr_BW_Emmet.png

"Gears aren't crushed so easily! These are stainless steel!"

Klinklang: Protect (Crustle) - Hidden Power (Fantine) - Flash Cannon (Christine)
Crustle: Shell Smash - Protect (Klinklang) - Dig (Fantine)

==

You should totally make your Dragonite sprite 96x96!
Dw9OT.png
brightpowder.png
149.png
Bag_Zoom_Lens_Sprite.png

Fantine (F) | Christine (F)
HP: 34 | 100
EN: 50 | 100
SPE: 127 (+19) | 69 (-10)
RNK: 4/3/1/3/3/4 | 5/3/5/4/4/6
ABL: Limber | Multiscale
STA: N/A | N/A
OTR: Sand Tomb (3a) | N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT

cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
KNOCKED OUT
601.png
Bag_King%27s_Rock_Sprite.png
558.png
rocky-helmet.png

Klinklang (—) | Crustle (M)
HP: 23 | 100
EN: 40 | 83
SPE: 78 (-10) | 45
RNK: 4/4/4/3/1/4 | 4/5/2/3/3/5
ABL: Clear Body, Plus, Minus, Levitate | Sturdy
STA: N/A | N/A
OTR: Shift Gear (1a) | N/A
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes
==

Klinklang used Protect on Crustle!
-7 EN

Fantine used Meteor Mash on Crustle!
RNG Roll (To-Crit) (<=525 Yes) 3706 (No)
RNG Roll (Atk Inc) (<=1900 Yes) 5725 (No)
(10 + 3 - 1.5 - 1) * 1.5 = 15.75 ~ 0 DMG
Klinklang lost 6.3 EN!
-6 EN

Christine used Hydro Pump on Crustle!
RNG Roll (To-Hit) (<=7900 Yes) 2784 (Yes)
RNG Roll (To-Crit) (<=525 Yes) 4019 (No)
(12 + 3 - 1) * 1.5 = 21 ~ 0 DMG
Klinklang lost 8.4 EN!
-8 EN

Crustle used Shell Smash!
Crustle's Attack sharply rose!
Crustle's Special Attack sharply rose!
Crustle's Speed sharply rose!
Crustle's Defense fell!
Crustle's Special Defense fell!
-20 EN

Fantine was hurt by Sand Tomb!
2 DMG

==

Crustle used Protect on Klinklang!
-7 EN

Fantine used Low Kick on Klinklang!
RNG Roll (To-Crit) (<=525 Yes) 2526 (No)
(8) * 1.5 = 12 ~ 0 DMG
Crustle lost 4.8 EN!
-6 EN

Klinklang used Hidden Power on Fantine!
RNG Roll (To-Hit) (<=9100 Yes) 1759 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 4049 (No)
(7 + 2 + 2 + 1.5) * 1.5 = 18.75 DMG
-5 EN

Christine used Heat Wave!
RNG Roll (To-Crit K, C) (<=1150 Yes) 5808, 247 (No | Yes)
RNG Roll (To-BRN C) (<=900 Yes) 3904 (No)
(7.5 + 3) * 1.5 = 15.75 ~ 0 DMG (K)
Crustle lost 6.3 EN!
A critical hit!
(7.5 + 3 + 3 - 1) * 1 + 1.75 = 14.25 DMG (C)
-7 EN

Fantine was hurt by Sand Tomb!
2 DMG

==

Crustle dug a hole!
-10 EN

Fantine used Iron Head on Crustle!
The attack missed!
-5 EN

Klinklang used Flash Cannon on Christine!
RNG Roll (To-Crit) (<=725 Yes) 414 (Yes)
RNG Roll (SpD Dec) (<=1100 Yes) 6521 (No)
A critical hit!
(8 + 3 + 2 + 2 + 3) * 1 * 0.5 = 9 DMG
-5 EN

Christine used Hydro Pump on Crustle!
The attack missed!
-8 EN

Crustle used Dig on Fantine!
RNG Roll (To-Hit) (<=9100 Yes) 2675 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 5087 (No)
(8 + 1.5) * 1.5 + 3.5 = 17.75 DMG

Fantine fainted!

==
Dw9OT.png
brightpowder.png
149.png
Bag_Zoom_Lens_Sprite.png

Fantine (F) | Christine (F)
HP: -7 | 91
EN: 33 | 77
SPE: 127 (+19) | 69 (-10)
RNK: 4/3/1/3/3/4 | 5/3/5/4/4/6
ABL: Limber | Multiscale
STA: N/A | N/A
OTR: N/A | N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT

cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
KNOCKED OUT
601.png
Bag_King%27s_Rock_Sprite.png
558.png
rocky-helmet.png

Klinklang (—) | Crustle (M)
HP: 23 | 86
EN: 8 | 35
SPE: 78 (-10) | 45
RNK: 4/4/4/3/1/4 | 4/5/2/3/3/5
ABL: Clear Body, Plus, Minus, Levitate | Sturdy
STA: N/A | N/A
OTR: N/A | Shell Smash
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes
==
Spr_BW_Emmet.png

"CHAAAARGE!"

Klinklang: Gear Grind (Christine) - Gear Grind (Christine) - Gear Grind (Christine)
IF (Christine uses Protective / Evasive Action) THEN (chill instead)
IF (Christine uses Reflect) THEN (Change all actions afterwards to Flash Cannon (Christine))

Crustle: Rock Blast (Christine) - chill - Rock Blast (Christine)
IF (Christine uses Protective / Evasive Action) THEN (Use chill - Rock Blast (Christine) - Rock Blast (Christine) from the usage)
IF (Christine has DT clones when you act) THEN (Use Rock Slide and push actions back)
 
VSWill.png

I'm not even mad, I just want this to be over, I still want some KOes though

Christine: Agility ~ Fly (Crustle) ~ Fly (Crustle)
 
149.png
Bag_Zoom_Lens_Sprite.png

Christine (F)
HP: 91
EN: 77
SPE: 69 (-10)
RNK: 5/3/5/4/4/6
ABL: Multiscale
STA: N/A
OTR: N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT

cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
KNOCKED OUT
Dw9OT.png
brightpowder.png

KNOCKED OUT
601.png
Bag_King%27s_Rock_Sprite.png
558.png
rocky-helmet.png

Klinklang (—) | Crustle (M)
HP: 23 | 86
EN: 8 | 35
SPE: 78 (-10) | 45
RNK: 4/4/4/3/1/4 | 4/5/2/3/3/5
ABL: Clear Body, Plus, Minus, Levitate | Sturdy
STA: N/A | N/A
OTR: N/A | Shell Smash
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes

==

Crustle used Rock Blast on Christine!
RNG Roll (To-Hit) (<=9100 Yes) 271 (Yes)
RNG Roll (Hits) (1-3233:3; 3234-6566:4; 6567-9999:5) 877 (3)
RNG Roll (To-Crit) (<=725 Yes) 3988, 8560, 7169 (No)
((3 * 3) + 3 + 1.5) * 1.5 + 3.5 = 23.75 DMG
-6 EN

Klinklang used Gear Grind on Christine!
RNG Roll (To-Hit) (<=8600 Yes) 8588 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 5336, 5456 (No)
RNG Roll (To-Flinch) (<=1100 Yes) 3016, 5921 (No)
((5 * 2) + 3 + 1.5) * 1 = 14.5 DMG
-7 EN

Christine used Agility!
Christine's Speed sharply rose!
-7 EN

==

Christine flew up high!

Crustle chilled!
+12 EN

Klinklang used Gear Grind!
The attack missed!
-11 EN

Klinklang fainted!

Christine used Fly on Crustle!
RNG Roll (To-Crit) (<=1150 Yes) 5351 (No)
(9 + 3) * 1 + 1.75 = 13.75 DMG
-10 EN

Christine was hurt by Crustle's Rocky Helmet!
13.75 * 0.25 = 3.4375 ~ 4 DMG

==

Christine flew up high!

Crustle used Rock Blast!
The attack missed!
-6 EN

Christine used Fly on Crustle!
RNG Roll (To-Crit) (<=1150 Yes) 5351 (No)
(9 + 3) * 1 + 1.75 = 13.75 DMG
-10 EN

Christine was hurt by Crustle's Rocky Helmet!
13.75 * 0.25 = 3.4375 ~ 4 DMG

==
149.png
Bag_Zoom_Lens_Sprite.png

Christine (F)
HP: 53
EN: 46
SPE: 69 (-10)
RNK: 5/3/5/4/4/6
ABL: Multiscale
STA: +1 Spe
OTR: N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT

cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
KNOCKED OUT
Dw9OT.png
brightpowder.png

KNOCKED OUT
601.png
Bag_King%27s_Rock_Sprite.png
558.png
rocky-helmet.png

Klinklang (—) | Crustle (M)
HP: 23 | 58
EN: -10 | 35
SPE: 78 (-10) | 45
RNK: 4/4/4/3/1/4 | 4/5/2/3/3/5
ABL: Clear Body, Plus, Minus, Levitate | Sturdy
STA: N/A | N/A
OTR: N/A | Shell Smash
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes
==
Spr_BW_Emmet.png

"There's nowhere for you to hide! Durant, kick this challenger off the train!"
 
Spr_BW_Emmet.png

"You shall not pass!"

Durant: Rock Slide - Rock Slide - Rock Slide
Crustle: Rock Slide - Rock Blast - Rock Blast

==
149.png
Bag_Zoom_Lens_Sprite.png

Christine (F)
HP: 53
EN: 46
SPE: 69 (-10)
RNK: 5/3/5/4/4/6
ABL: Multiscale
STA: +1 Spe
OTR: N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT

cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
KNOCKED OUT
Dw9OT.png
brightpowder.png

KNOCKED OUT
632.png
[
occa-berry.png
3]
558.png
rocky-helmet.png

Durant (M) | Crustle (M)
HP: 90 | 58
EN: 100 | 35
SPE: 109 | 45
RNK: 5/4/1/2/1/3 | 4/5/2/3/3/5
ABL: Hustle (D) | Sturdy
STA: N/A | N/A
OTR: N/A | Shell Smash
601.png
Bag_King%27s_Rock_Sprite.png

Klinklang (—)
KNOCKED OUT
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes
==

Crustle used Rock Slide!
RNG Roll (To-Hit) (<=9100 Yes) 2777 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 5334 (No)
RNG Roll (To-Flinch) (<=3100 Yes) 5351 (No)
(8 + 3 + 1.5) * 1.5 + 3.5 = 19.25 DMG
-5 EN

Christine used Heat Wave!
RNG Roll (To-Hit D) (<=8900 Yes) 9873 (No)
RNG Roll (To-Crit C) (<=1150 Yes) 9777 (No)
RNG Roll (To-BRN C) (<=900 Yes) 5276 (No)
Durant avoided the attack!
(7.5 + 3 - 1) * 1 + 1.75 = 11.25 DMG (C)
-7 EN

Durant used Rock Slide!
RNG Roll (To-Hit) (<=9100 Yes) 8035 (Yes)
RNG Roll (To-Crit) (<=725 Yes) 1801 (No)
(8 + 1.5) * 1.5 = 14.25 DMG
-6 EN

==

Crustle used Rock Blast on Christine!
RNG Roll (To-Hit) (<=9100 Yes) 7700 (Yes)
RNG Roll (Hits) (1-3233:3; 3234-6566:4; 6567-9999:5) 6118 (4)
RNG Roll (To-Crit) (<=725 Yes) 7273, 3781, 8062, 9833 (No)
((3 * 4) + 3 + 1.5) * 1.5 + 3.5 = 28.25 DMG
-6 EN

Christine fainted!

==
149.png
Bag_Zoom_Lens_Sprite.png

Christine (F)
HP: -9
EN: 39
SPE: 69 (-10)
RNK: 5/3/5/4/4/6
ABL: Multiscale
STA: +1 Spe
OTR: N/A
Spr_5b_121.png
Bag_Expert_Belt_Sprite.png

Vogue (—)
KNOCKED OUT

cap3_mollux.png
Bag_Charcoal_Sprite.png

Lamarche (M)
KNOCKED OUT
Dw9OT.png
brightpowder.png

KNOCKED OUT
632.png
[
occa-berry.png
3]
558.png
rocky-helmet.png

Durant (M) | Crustle (M)
HP: 90 | 47
EN: 94 | 25
SPE: 109 | 45
RNK: 5/4/1/2/1/3 | 4/5/2/3/3/5
ABL: Hustle (D) | Sturdy
STA: N/A | N/A
OTR: N/A | Shell Smash
601.png
Bag_King%27s_Rock_Sprite.png

Klinklang (—)
KNOCKED OUT
596.png
Bag_Zoom_Lens_Sprite.png

Galvantula (M)
HP: 2 | EN: 44
Speed: 108 (—)
3/1/5/2/2/2
Compoundeyes
==
Spr_BW_Emmet.png

"Great job, team! You too, challenger—I look forward to seeing you back on the tracks!"

Final Streak: 3
Continuable: No

Gerard: 6 CC
- Vogue: 12 MC, 3 KO
- Lamarche: 12 MC, 3 KO
- Fantine: 3 MC, 1 KO
- Christine: 3 MC

Engineer: 26 UC

Cheers!
 
Challenge #5

Mode: Singles
Thread: Here
Current Streak: 0


Pokemon:
Gavroche (Reuniclus) @ Magic Guard w/Expert Belt
Fantine (Kitsunoh) @ Limber w/Life Orb
Kirot (Metagross) @ Light Metal w/Focus Sash


Gavroche (Reuniclus) {}

579.png
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Psychic

  • Psychic: Psychic STAB; Less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Abilities:
  • Magic Guard: (Innate)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
  • Overcoat: (Innate)
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
  • Regenerator: (Innate)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 110
Atk: 4 (+)
Def: 3
SpA: 5
SpD: 3
Spe: 26 (-)
SC: 2
WC: 2
BST: 20



EC: 9 / 9
MC: 1
DC: 5 / 5


Attacks: 62 / 75

Acid Armor
Astonish
Attract
Calm Mind
Charm
Confuse Ray
Dizzy Punch
Double Team
Drain Punch
Endeavor
Energy Ball
Explosion
Facade
Fire Punch
Flash Cannon
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Gyro Ball
Heal Block
Helping Hand
Hidden Power Fire (7)
Hyper Beam
Ice Punch
Imprison
Knock Off
Light Screen
Magic Coat
Night Shade
Pain Split
Protect
Psychic
Psyshock
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Smash
Rollout
Round
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snatch
Substitute
Superpower
Swagger
Thunder
ThunderPunch
Thunder Wave
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt

Fantine (Kitsunoh) {}

frontnormal-mkitsunoh.png
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)
Type: Ghost / Steel

  • Ghost: Ghost STAB; Brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
  • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
  • Frisk: (Innate)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
  • Limber: (Innate)
This Pokemon’s body is well trained and immune to paralysis.
  • Cursed Body: (Innate)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:

HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 127 (-)
SC: 3
WC: 4
BST: 19



EC: 6 / 6
MC: 2
DC: 5 / 5


Attacks: 55

Aerial Ace
Copycat
Curse
Dig
Double Team
Earthquake
Endeavor
Endure
Faint Attack
Fake Out
Façade
Foul Play
Giga Impact
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Knock Off
Lick
Low Kick
Magic Coat
Memento
Metal Claw
Metal Sound
Meteor Mash
Odor Sleuth
Pain Split
Perish Song
Protect
Psycho Shift
Rain Dance
Revenge
Roar
Rock Slide
Safeguard
Scratch
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Super Fang
Superpower
Tail Whip
Taunt
ThunderPunch
Torment
Toxic
Trick
U-Turn
Will-o-Wisp
Yawn

Kirot (Metagross) {0}

Spr_5b_376_s.png
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel / Psychic

  • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
  • Psyquic: Psychic STAB; Less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Abilities:
  • Clear Metal: (Innate)
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
  • Light Metal: (Innate)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)


Stats:

HP: 100
Atk: 5
Def: 5
SpA: 2 (-)
SpD: 4 (+)
Spe: 70
SC: 4
WC: 9 [7]
BST: 22



EC: 9 / 9
MC: 1
DC: 5 / 5


Attacks: 67

Aerial Ace
Agility
Block
Body Slam
Brick Break
Bulldoze
Bullet Punch
Confusion
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power Fire 7
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Mimic
Miracle Eye
Mud Slap
Protect
Psych Up
Psychic
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Selfdestruct
Shadow Ball
Signal Beam
Sleep Talk
Sludge Bomb
Stealth Rock
Substitute
Swagger
Take Down
Telekinesis
ThunderPunch
Toxic
Trick
Zen Headbutt


Battle 1:
RNG Adjust: 0%

Spr_BW_Nurse.png

Nurse Carol would like to battle!
"Ready for your checkup?"

RNG Roll for Pokemon: 36/50 (Frillish)

592.png

Frillish (F)

Nature: Bold
+1 Def, -1 Atk

Type: Water / Ghost
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Water Absorb:
(Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Cursed Body:
(Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Damp (DW):
(Passive) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Ability:
Cursed Body

Item:
Mental Herb

Stats:
HP: 90
Atk-: 1
Def+: 3
SpA: 3
SpD: 3
Spe: 40
SC: 2
WC: 3
BST: 14

Attacks:
Bubble
Water Sport
Absorb
Night Shade
BubbleBeam
Recover
Water Pulse
Hex
Wring Out

Acid Armor
Confuse Ray
Constrict
Mist
Pain Split

Bind
Magic Coat

Toxic
Taunt
Protect
Safeguard
Double Team
Rest
Scald
Will-O-Wisp
Flash
Trick Room
Dive


592.png

Frillish (F)
HP: 90
En: 100
Ranks: 1/3/3/3
Speed: 40
SC/WC: 2/3
Ability: Cursed Body
Item: Mental Herbs (3 uses)
Stats: N/A
Status: N/A
Other: N/A

Spr_BW_Nurse.png

"Let's get started then; just relax."

Wring Out ~ Scald ~ Scald
 
VSWill.png

Alright seems like we're up for some start
Let's hope we don't get unlucky here


Gavroche: Shadow Ball ~ ThunderPunch ~ Shadow Ball
 
579.png

Reuniclus (M)
HP: 110
En: 100
Ranks: 4/3/5/3
Speed: 26
SC/WC: 2/2
Ability: Magic Guard
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A

592.png

Frillish (F)
HP: 90
En: 100
Ranks: 1/3/3/3
Speed: 40
SC/WC: 2/3
Ability: Cursed Body
Item: Mental Herbs (3 uses)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Frillish used Wring Out!
RNG Roll (Crit) [<=625 Crit]: 2586/10000 (No)
(15+(4.5-4.5)) = 15 damage
-9 energy
Reuniclus used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 8770/10000 (No)
(8+2+(7.5-4.5))*1.5 = 19.5 damage
RNG Roll (Effect) [<=2000 Effect]: 2833/10000 (No)
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 5391/10000 (No)
-6 energy

Action 2:
Frillish used Scald!
RNG Roll (Crit) [<=625 Crit]: 7320/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 1983/10000 (Effect)
Status Change: BRN (Reuniclus)
-5 energy
Reuniclus used ThunderPunch!
RNG Roll (Crit) [<=625 Crit]: 2625/10000 (No)
(8+2-3+(6-4.5))*1.5 = 12.75 damage
RNG Roll (Effect) [<=1000 Effect]: 9236/10000 (No)
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 4914/10000 (No)
-6 energy

Action 3:
Frillish used Scald!
RNG Roll (Crit) [<=625 Crit]: 9225/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
-9 energy
Reuniclus used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 9387/10000 (No)
(8+2+(7.5-4.5))*1.5 = 19.5 damage
RNG Roll (Effect) [<=2000 Effect]: 4450/10000 (No)
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 2981/10000 (Cursed Body)
Other Change: Disabled (Reuniclus)
-6 energy


579.png

Reuniclus (M)
HP: 73
En: 82
Ranks: 4/3/5/3
Speed: 26
SC/WC: 2/2
Ability: Magic Guard
Item: Expert Belt
Stats: -10% Eva
Status: BRN
Other: Disable (Shadow Ball, 6a)

592.png

Frillish (F)
HP: 38
En: 77
Ranks: 1/3/3/3
Speed: 40
SC/WC: 2/3
Ability: Cursed Body
Item: Mental Herbs (3 uses)
Stats: N/A
Status: N/A
Other: N/A
 
VSWill.png

Great, now unto frying that

Gavroche: ThunderPunch ~ Psychic ~ ThunderPunch
* If Frillish uses an Evasive Damaging move then use Trick Room (once) and push actions
* If Frillish uses Pain Split & you're Not Taunted & your last action wasn't Protect then use Protect and push actions

 
Spr_BW_Nurse.png

"Maybe you don't need my help."

Hex ~ Hex ~ Acid Armor

-----------

579.png

Reuniclus (M)
HP: 73
En: 82
Ranks: 4/3/5/3
Speed: 26
SC/WC: 2/2
Ability: Magic Guard
Item: Expert Belt
Stats: -10% Eva
Status: BRN
Other: Disable (Shadow Ball, 6a)

592.png

Frillish (F)
HP: 38
En: 77
Ranks: 1/3/3/3
Speed: 40
SC/WC: 2/3
Ability: Cursed Body
Item: Mental Herbs (3 uses)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Frillish used Acid Armor!
Stat Change: +2 Def (Frillish)
-7 energy
Reuniclus used ThunderPunch!
Missed
-6 energy

Action 2:
Frillish used Hex!
RNG Roll (Crit) [<=625 Crit]: 3883/10000 (No)
(10+3+(4.5-4.5))*1.5 = 19.5 damage
-6 energy
Reuniclus used Psychic!
RNG Roll (Crit) [<=625 Crit]: 9500/10000 (No)
(9+3+(7.5-4.5)) = 15 damage
RNG Roll (Effect) [<=1000 Effect]: 8294/10000 (No)
-5.5 energy

Action 3:
Frillish used Hex!
RNG Roll (Crit) [<=625 Crit]: 7613/10000 (No)
(10+3+(4.5-4.5))*1.5 = 19.5 damage
-10 energy
Reuniclus used ThunderPunch!
RNG Roll (Crit) [<=625 Crit]: 9323/10000 (No)
(8+2-3+(6-4.5))*1.5-4 = 8.75 damage
RNG Roll (Effect) [<=1000 Effect]: 9409/10000 (No)
-6 energy


579.png

Reuniclus (M)
HP: 34
En: 64
Ranks: 4/3/5/3
Speed: 26
SC/WC: 2/2
Ability: Magic Guard
Item: Expert Belt
Stats: -10% Eva
Status: BRN
Other: Disable (Shadow Ball, 3a)

592.png

Frillish (F)
HP: 14
En: 54
Ranks: 1/3/3/3
Speed: 40
SC/WC: 2/3
Ability: Cursed Body
Item: Mental Herbs (3 uses)
Stats: +1 Def
Status: N/A
Other: N/A

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Spr_BW_Nurse.png

"I think you're probably going to pass your physical, but just one last thing."

Recover ~ Hex ~ Hex
IF (Snatch is used a1) THEN (use Pain Split)​
 
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