Battle Subway Challenge: Cube

Challenge #1

Mode: Singles
Thread: Doesn't exist.
Current Streak: None

Abilities:
Gastly: Levitate
Revenankh: Shed Skin
Nohface: Levitate

Items:
Gastly: Exp. Share
Revenankh: Amulet Coin
Nohface: Exp. Share


Gastly [Scaawy] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities: Levitate
Levitate: (Innate) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 80
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 4/9
MC: 0

Attacks [28/73]
Astonish
Attract
Bide
Captivate
Clear Smog
Confuse Ray
Curse
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Foul Play
Frustration
Giga Drain
Grudge
Haze
Hex
Hidden Power
Hypnosis
Ice Punch
Icy Wind
Knock Off
Lick
Mean Look
Mega Drain
Mimic
Natural Gift
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Rest
Return
Round
Scary Face
Secret power
Selfdestruct
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Smog
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon



Revenankh [Wevvy] (M)
Nature: Lonely (+1 Atk, -Def)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities: Shed Skin, Air Lock, Infiltrator (DW)
Shed Skin: (Innate) - This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) - This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator - Locked: (Innate) - Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
DC: 0/5

Attacks
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch

Counter
Mach Punch
Shadow Sneak
Force Palm
Destiny Bond

Taunt
Earthquake
Torment
Brick Break
Substitute



Nohface [Kitty] (F)
Nature: Adamant (+Atk, -SpA)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities: Levitate, Levitate (DW)
Levitate: (Innate) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Levitate - Locked: (Innate) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks
Odor Sleuth
Scratch
Iron Defense
Lick
Metal Burst
Faint Attack
Shadow Sneak
Curse

Meteor Mash
Yawn
Foul Play
Psycho Shift
Hex

Torment
Substitute
Will-O-Wisp
Dig
Taunt
Battle 1:
RNG Adjust: 0%


Parasol Lady Rihanna would like to battle!
"You can stand under my umbrella."

RNG Roll for Pokemon: 17/50 (Palpitoad)
RNG Roll for Ability: 2/3 (Hydration)


Palpitoad (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Swift Swim:
(Passive) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Hydration:
(Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Water Absorb (DW):
(Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Item:
Rindo Berry

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 4
SpD: 2
Spe: 69
SC: 1
WC: 2
BST: 16

Attacks:
Bubble
Growl
Supersonic
Round
Bubblebeam
Mud Shot
Aqua Ring
Uproar
Hydro Pump

Earth Power
Mist
Mud Bomb
Refresh
Sleep Talk

Endeavor
Icy Wind

Hail
Hidden Power Ice 7
Rain Dance
Sludge Wave
Sludge Bomb
Scald
Surf



Palpitoad (F)
HP: 100
En: 100
Ranks: 2/2/4/2
Speed: 69
SC/WC: 1/2
Ability: Hydration
Item: Rindo Berry (3|8)
Stats: N/A
Status: N/A
Other: N/A


"... ella"

Rain Dance ~ Surf ~ Hydro Pump
IF (Taunt is used a1) THEN (use Hydro Pump a1)​
 

Gastly (M)
HP: 90
En: 100
Ranks: 2/1/5/2
Speed: 80
SC/WC: 3/1
Ability: Levitate
Item: Exp. Share
Stats: N/A
Status: N/A
Other: N/A


Palpitoad (F)
HP: 100
En: 100
Ranks: 2/2/4/2
Speed: 69
SC/WC: 1/2
Ability: Hydration
Item: Rindo Berry (3|8)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Gastly used Taunt!
Other Change: Taunt (Palpitoad)
-10 energy
Palpitoad used Hydro Pump!
RNG Roll (Hit) [<=8000 Hit]: 6638/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 2274/10000 (No)
(12+3+(6-3)) = 18 damage
-7 energy

Action 2:
Gastly used Disable!
Other Change: Disable (Palpitoad)
-7 energy
Palpitoad used Surf!
RNG Roll (Crit) [<=625 Crit]: 4192/10000 (No)
(10+3+(6-3)) = 16 damage
-6 energy

Action 3:
Gastly used Telekinesis!
Other Change: Telekinesis (Palpitoad)
-7 energy
Palpitoad used Hydro Pump!
Failed



Gastly (M)
HP: 66
En: 76
Ranks: 2/1/5/2
Speed: 80
SC/WC: 3/1
Ability: Levitate
Item: Exp. Share
Stats: N/A
Status: N/A
Other: N/A


Palpitoad (F)
HP: 100
En: 87
Ranks: 2/2/4/2
Speed: 69
SC/WC: 1/2
Ability: Hydration
Item: Rindo Berry (3|8)
Stats: N/A
Status: N/A
Other: Taunt (3a), Disable (Hydro Pump, 4a), Telekinesis (5a)
 

"Don't interrupt my song like that!"

Earth Power ~ Earth Power ~ Earth Power+Earth Power

-----------


Gastly (M)
HP: 66
En: 76
Ranks: 2/1/5/2
Speed: 80
SC/WC: 3/1
Ability: Levitate
Item: Exp. Share
Stats: N/A
Status: N/A
Other: N/A


Palpitoad (F)
HP: 100
En: 87
Ranks: 2/2/4/2
Speed: 69
SC/WC: 1/2
Ability: Hydration
Item: Rindo Berry (3|8)
Stats: N/A
Status: N/A
Other: Taunt (3a), Disable (Hydro Pump, 4a), Telekinesis (5a)


Action 1:
Gastly used Hypnosis!
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 2 (Deep)
Status Change: Deep SLP (Palpitoad)
-7 energy
Palpitoad is fast asleep!

Action 2:
Gastly used Nightmare!
Other Change: Nightmare (Palpitoad)
-7 energy
Palpitoad is fast asleep!
Post-action:
-4 HP due to Nightmare (Palpitoad)
-2 energy due to Nightmare (Palpitoad)

Action 3:
Gastly used Dream Eater!
RNG Roll (Crit) [<=625 Crit]: 2345/10000 (No)
(10+(7.5-3)) = 14.5 damage
+7.25 HP (Gastly)
-12 energy
Palpitoad used Earth Power+Earth Power!
RNG Roll (Crit) [<=625 Crit]: 3413/10000 (No)
(20.25-3+3+(6-3))*1.5 = 34.875 damage
RNG Roll (Effect) [<=2000 Effect]: 5341/10000 (No)
-30.5 energy



Gastly (M)
HP: 38
En: 50
Ranks: 2/1/5/2
Speed: 80
SC/WC: 3/1
Ability: Levitate
Item: Exp. Share
Stats: N/A
Status: N/A
Other: N/A


Palpitoad (F)
HP: 81
En: 54
Ranks: 2/2/4/2
Speed: 69
SC/WC: 1/2
Ability: Hydration
Item: Rindo Berry (3|8)
Stats: N/A
Status: N/A
Other: Disable (Hydro Pump, 1a), Telekinesis (2a), Cooldown (1a)

-----------


"Uggh, I forgot where I was..."

Cooldown (Mud Bomb) ~ Mud Shot ~ Mud Bomb
IF (asleep) AND (you are not under the effects of Taunt) THEN (use Sleep Talk (Rain Dance|Refresh|Earth Power|Mud Bomb))​
 

Gastly (M)
HP: 38
En: 50
Ranks: 2/1/5/2
Speed: 80
SC/WC: 3/1
Ability: Levitate
Item: Exp. Share
Stats: N/A
Status: N/A
Other: N/A


Palpitoad (F)
HP: 81
En: 54
Ranks: 2/2/4/2
Speed: 69
SC/WC: 1/2
Ability: Hydration
Item: Rindo Berry (3|8)
Stats: N/A
Status: N/A
Other: Disable (Hydro Pump, 1a), Telekinesis (2a), Cooldown (1a)


Action 1:
Gastly chilled!
+12 energy

Action 2:
Gastly used Psychic!
RNG Roll (Crit) [<=625 Crit]: 8651/10000 (No)
(8+(7.5-3)) = 12.5 damage
RNG Roll (Effect) [<=1000 Effect]: 1075/10000 (No)
-6 energy
Palpitoad used Mud Shot!
RNG Roll (Hit) [<=9500 Hit]: 6532/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1158/10000 (No)
(6+3+(6-3))*1.5 = 18 damage
Stat Change: -1 Spe (Gastly)
-3 energy

Action 3:
Palpitoad used Mud Bomb!
RNG Roll (Hit) [<=8500 Hit]: 4529/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 759/10000 (No)
(7+3+(6-3))*1.5 = 19.5 damage
Gastly fainted!
-4 energy



Gastly (M)
HP: KO
En: KO
Ranks: 2/1/5/2
Speed: 80 (45)
SC/WC: 3/1
Ability: Levitate
Item: Exp. Share
Stats: -1 Spe
Status: N/A
Other: N/A


Palpitoad (F)
HP: 68
En: 47
Ranks: 2/2/4/2
Speed: 69
SC/WC: 1/2
Ability: Hydration
Item: Rindo Berry (3|8)
Stats: N/A
Status: N/A
Other: N/A

-----------


"Don't ever interrupt me again!"

Rewards:
Cube: 0 CC
- Gastly: 1 EC / 2 MC
Elevator Music: 4 UC

You may rechallenge in exactly one week.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top