same, but Giga Bowser works too lol.The site was just updated with Bowser's Final Smash, which transforms him into Giga Bowser. Although I usually don't mind about character's FSes, I honestly wanted Bowser to use that Clown Copter from SMW for his Final Smash.
Wavedashing might not even exist. It was reported a long time ago that the game was slower than Melee (probably to help the fact that it should include online play).The Wiimote only is looking interesting. I wonder how wavedashing and such will be handled.
Even if the game is slow, it can still have Wavedashing.Wavedashing might not even exist. It was reported a long time ago that the game was slower than Melee (probably to help the fact that it should include online play).
Wow, that sounds like such an expert opinion... How would you even know that the air dodge would be glitchy without wavedashing? Do you have exp with the game mechanics of Brawl?Wavedashing is there cuz air dodging is there, without the wavedash, the airdodge would be too glitchy, and wavedashing made the game even more popular, so they could have let that in the game.
Sorry, just to explain: Nintendo said. LolzWow, that sounds like such an expert opinion... How would you even know that the air dodge would be glitchy without wavedashing? Do you have exp with the game mechanics of Brawl?
Regardless I don't want to turn this into a wavedash debate; we'll see if it's in or not when Brawl comes out.
I don't think it really matters since it has customizable controls.I find the controls for the B button a bit weird, were will the special moves button be?
You don't need experience with the game mechanics of Brawl. You only need to understand physics. Wavedashing is the result of air dodging into the floor. An air dodge is like a rocket propelling you. When you airdodge diagonally down, it's like a rocket pushing you diagonally down. When you hit the ground, that force keeps going. The vertical force is transferred to horizontal force. You keep sliding due to that. The distance you travel depends on your characters traction and the friction of the ground. Some characters have more traction than others (compare say Peach to Luigi) while some areas have more friction than others (compare the UFO on Fourside to the buildings on Fourside).Wow, that sounds like such an expert opinion... How would you even know that the air dodge would be glitchy without wavedashing? Do you have exp with the game mechanics of Brawl?
Regardless I don't want to turn this into a wavedash debate; we'll see if it's in or not when Brawl comes out.
When was slower game play confirmed?It was reported a long time ago that the game was slower than Melee (probably to help the fact that it should include online play).
It was never confirmed, but apparently Sakurai was talking about doing something to that effect.When was slower game play confirmed?
The smash attack update made me wonder if the customizable controls referred to full customization, or simply choosing your control scheme (Wii mote, GCN controller, etc). Of course, this could just be default, but it's hard to tell at this point.I don't think it really matters since it has customizable controls.
The smash attack update made me wonder if the customizable controls referred to full customization, or simply choosing your control scheme (Wii mote, GCN controller, etc). Of course, this could just be default, but it's hard to tell at this point.
I've also noticed the significant stun on attacks. TO be honest it does have me worried to an extent, but also, my fingers worked too slowly in melee, restricting my play to slower characters such as Doc, or Ganondorf. I'm wondering if I'll be able to finally use the fast, technical characters such as Fox (If he's still top tier.) However, all I want is some love for Kirby. What? No. SSB64 wasn't enough. I'd just like him to be at least mid tier, to have something other than Kirbycides. In my opinion multiple jumps and hte ability to copy Neutral B moves are not enough to justigy makiong a character slow, weak and light.
This time, names are extremely important. That’s because we’ve included personalized button configurations.