Doubles before Nap Time! Matezoide vs LupusAter

<Axew> (Yumi) (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Dragon:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

About: Despite being the strongest Axew out of her brothers, Yumi was always threated differently due to being a girl. While she was forced to learn how to take care of babies and get vegetables, her brothers were taught how to hunt by her father. Unable to take this for any longer, Yumi ran away. Learning how to fend off and hunt by herself, the Axew finally felt happy. One day, however, she was ambushed by Chuck, who was having fun assassinating other wild pokemon to test his new power after training with Itsumo. Yumi fought fiercely, but she was no match for the fallen Bannete. Thankfully, Chuck noticed Matezoide and some of his pokemon approaching and quickly escaped. Yumi was nursed back to health having little memory of her assaliant and happily agreed to join her saviors.

Abilities:
Rivalry (Passive):
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Mold Breaker (DW UNLOCKED, Passive):

Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Abilities bypassed by Mold Breaker:
Code:
Battle Armor
Big Pecks (immunity to defense drops from moves like Screech and Rock Smash)
Clear Body
Contrary (reversal of stat changes caused by the Mold Breaker Pokemon)
Damp
Dry Skin (immunity to Water-type moves and extra damage from Fire-type moves)
Filter
Flash Fire
Flower Gift (BAP reduction to attacks from the Mold Breaker Pokemon)
Friend Guard
Heatproof (resistance to Fire-type moves)
Heavy Metal (weight increase when calculating effects of the Mold Breaker Pokemon's moves)
Hyper Cutter
Inner Focus (immunity to flinch)
Insomnia (immunity to sleep; the sleep will be cured next action)
Keen Eye (immunity to accuracy drops from moves like Sand-Attack and Mud-Slap)
Leaf Guard
Levitate
Light Metal (weight decrease when calculating effects of the Mold Breaker Pokemon's moves)
Lightningrod (attacks still get redirected but do damage instead of boosting special attack)
Limber (the paralysis will be cured next action)
Magic Bounce
Magma Armor
Marvel Scale (BAP reduction to attacks from the Mold Breaker Pokemon)
Motor Drive
Mountaineer (immunity to damaging Rock-type moves)
Multiscale
Oblivious (the infatuation will be cured next action)
Sand Veil
Sap Sipper
Shell Armor
Shield Dust
Simple (doubling of stat changes caused by the Mold Breaker Pokemon)
Snow Cloak
Solid Rock
Soundproof
Sticky Hold
Storm Drain (attacks still get redirected but do damage instead of boosting special attack)
Sturdy
Suction Cups
Tangled Feet (evasion boost)
Telepathy
Thick Fat
Unaware (stat changes are not ignored when calculating effects of the Mold Breaker Pokemon's moves)
Vital Spirit (immunity to sleep and evasion boost; the sleep will be cured next action)
Volt Absorb
Water Absorb
Water Veil (the burn will be cured next action)
White Smoke (immunity to stat drops)
Wonder Guard
Wonder Skin
Unnerve (DW LOCKED, Passive): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.


Stats

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 2/9
MC: 0
DC: 2/5

Attacks:
Scratch (*)
Leer (*)
Assurance (*)
Dragon Rage (*)
Dual Chop (*)
Scary Face (*)
Slash (*)
False Swipe (*)
Dragon Claw
Outrage
Guillotine

Aerial Ace
Aqua Tail
Dig (*)
Double-Team (*)
Payback (*)
Rock-Tomb (*)
Superpower
X-Scissor (*)

Endure (*)
Night Slash (*)
Counter (*)
Focus Energy (*)
Reversal (*)



<Heatmor> [Illyana] (F)
Nature: Quiet (-10% Evasion)

Type:Fire

Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.


About: An orphan Heatmor, Illyana was raised by Durants. Although she cared for her foster family (Basicaly the entire colony) and knew she was seen as an equal by the rest of them, it was impossible for Illyana to not feel different. One day, when she witnessed a gang of Heatmor attacking and eating Durants, she was shocked. Sure, she knew Heatmor eat Durants, but watching her friends getting melted and eaten deeply affected her.
Feeling an immesurable rage, Illyana attacked and drove away the Heatmor gang, however, knowing she , too, is a Heatmor, and believing her instincts for Durant meat would overwhelm her, Illyana decided to leave the colony, knowing they would be safer without her. She was caught by Matezoide soon after.


Abilities:
Gluttony (Passive):
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Flash Fire (Passive): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

White Smoke (DW LOCKED, Passive):pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC:0
DC: 1/5

Attacks:

Incinerate (*)
Lick (*)
Oder Sleuth (*)
Bind (*)
Fire Spin (*)
Fury Swipes (*)
Slash
Flamethrower
Inferno

Solarbeam (*)
Dig (*)
Fire Blast (*)
Focus Blast (*)
Taunt (*)

Sucker Punch (*)
Night Slash (*)
Heat Wave (*)
Body Slam (*)
Faint Attack (*)


Brattler, Yggdrasil, (M)
Nature: Brave (+Atk, -Spe)
Type: Grass/Dark
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities
Harvest: (Passive) At the end of each round, this Pokémon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it. The Berry is consumed at the end of the battle.
Infiltrator (DW LOCKED): (Passive) Through a combination of speed and cunning, this Pokémon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 3
Spe: 26 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:
Vine Whip
Pursuit
Wrap
Grass Knot
Sucker Punch

Glare
Night Slash
Poison Powder
Haze
Aromatherapy

Protect
Substitute
Payback
Dragon Tail
Wild Charge



Tyranitar Thrym (M)
Nature:Naughty (Adds * to Attack; Subtracts * From Special Defense)
Type:
Rock:Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Glyph of Crunch: Raises the base power of Crunch by 1

Stats:
HP: 110
Atk: Rank 6 +
Def: Rank 4
SpA: Rank 3
SpD: Rank 3 -
Spe: 61

EC 9/9
MC 0
DC 5/5

Abilities:
Sand Stream (Innate):When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. The flying gravel and rocks of Sandstorm will do two (2) damage per action to Pokemon that do not have hard bodies (Rock, Ground, and Steel-types) or the Sand Veil, Sand Strength, or Sand Throw Abilities.
Unnerve (DW Locked): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.


Attacks:
Thunder Fang
Fire Fang
Ice Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Crunch
Dark Pulse
Giga Impact

Dragon Dance
Ancient Power
Iron Head
Aqua Tail
Assurance

Snarl
Stone Edge
Earthquake
Thunderbolt
Hone Claws
Ice Beam
Flamethrower
Aerial Ace
Dynamicpunch
Dragon Tail
Dig
Superpower
Fire Punch
Ice Punch
Thunder Punch
Stealth Rock
Low Kick
Protect
Substitute
Payback
Brick Break
Counter
Endure
Double Team

43 moves
2v2 Babysitter doubles (1 LC 1 FE)
ASB arena
2 Day DQ
All Abilities
Training Items
2 subs
2/5 Recoveries/Chills
 


Ugh....




Something wrong?





It is just Rivalry activating.....no big deal, really, but still annoying.




Dont worry, i got your back.





Thank you, Illyana. Now, lets kick their ass!




They will both have Exp.Shares



Axew: Focus Energy -> Superpower (Tyranitar) -> Superpower (Tyranitar)

If Counter A2 or A3, use X-Scissor (Brattler) that action


Heatmor: Flamethrower (Brattler) -> Focus Blast (Tyranitar) -> Flamethrower (Brattler)

If Tyranitar is underground when you would use Focus Blast, use Fire Blast (Brattler) that action
If Glare AND you are not taunted, use Taunt (Brattler) that action
 
...
What's the matter, kid? Nervous?
A little... It is my first battle.
Relax, with me you're in good hands. Now IT'S CLOBBERIN' TIME! C'mon, show a little enthusiasm!

Yggdrasil gets an Exp. Share.
Yggdrasil, Dragon Tail Axew- Payback Axew- Payback Axew
Thrym, Ice Punch Axew- Protect- Ice Punch Axew
 
It's always nice to see the bigger Pokemon helping their weaker friends train up a bit. But it's not too fun when they're doing it in the middle of a freak sandstorm...

Tyranitar starts off by smacking Axew in the face with a nippy Ice Punch. Axew decides to flex its muscles a bit, getting pumped for the fight. Heatmor lets out a devastating Flamethrower, leaving Brattler with a burn. Brattler does a little spin and whacks Axew with its tail, causing it to lose its focus.

Tyranitar protects, expecting an onslaught of attacks. It was right, considering it would have taken a Superpower and a Focus Blast to the face. Brattler doesn't like Axew hitting its friend, and makes sure to get payback.

Tyranitar hits Axew with another Ice Punch, not enough to knock it out, but it's still a bracing attack. Axew uses Superpower, hitting Tyranitar hard, but not as hard as she could have. Heatmor shoots off another Flamethrower, nailing Brattler pretty hard. Brattler gets more Payback, leaving Axew grasping at straws so it won't faint.

Sand Stream activated
A sandstorm brewed
-10 EN

Tyranitar > Ice Punch > Axew
1318 (No Crit)
6936 (No FRZ)
(8 + 5.5) * 1.5 = 20.25 DMG
-6 EN
Axew > Focus Energy
Axew is pumped (6a)
-12 EN
Heatmor > Flamethrower > Brattler
8328 (No Crit)
883 (BRN)
(10 + 3 + 3) * 1.5 = 24 DMG
-6 EN
Brattler > Dragon Tail > Axew
3647 (Hit)
1104 (No Crit)
(6 + 3 - 3) * 1.5 = 9 DMG
Axew is no longer pumped
-5 EN

-2 HP Axew (Sandstorm)
-2 HP Heatmor (Sandstorm)
-2 HP Brattler (Sandstorm)
-2 HP Brattler (BRN)

Tyranitar > Protect
Tyranitar protected itself
-7 EN
Axew > Superpower > Tyranitar
906 (No Crit)
(12 - 2) * 2.25 = 22.5 DMG (Protected)
-8 EN
Heatmor > Focus Blast > Tyranitar
2731 (No Crit)
(12 + 3 - 2) * 2.25 = 29.25 DMG (Protected)
-8 EN
Brattler > Payback > Axew
6081 (No Crit)
(10 + 3 + 3 - 3) = 13 DMG
-6 EN
-17 EN Tyranitar (Protect)

-2 HP Axew (Sandstorm)
-2 HP Heatmor (Sandstorm)
-2 HP Brattler (Sandstorm)
-2 HP Brattler (BRN)

Tyranitar > Ice Punch > Axew
1318 (No Crit)
6936 (No FRZ)
(8 + 5.5) * 1.5 = 20.25 DMG
-6 EN
Axew > Superpower > Tyranitar
278 (Crit)
(12 - 2 + 3) * 2.25 = 29.25 DMG
-1 Atk, -1 Def Axew
-12 EN
Heatmor > Flamethrower > Brattler
5694 (No Crit)
(10 + 3 + 3) * 1.5 = 24 DMG
-6 EN
Brattler > Payback > Axew
9568 (No Crit)
(10 + 3 + 3 - 3) + 2 = 15 DMG
-10 EN
-2 HP Axew (Sandstorm)
-2 HP Heatmor (Sandstorm)
-2 HP Brattler (Sandstorm)
-2 HP Brattler (BRN)


94 HP
80 EN

6 HP
68 EN
-1 Atk, -1 Def

81 HP
54 EN

40 HP
79 EN
BRN​
 
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Great job kid! Bad timing on the burn, tho...
I am as sorry as you are... It hurts! And the sandstorm isn't helping!

Thrym, Aqua Tail Heatmor- Hone Claws- Stone Edge Heatmor

Yggdrasil, Payback Axew- Night Slash Heatmor- Payback Heatmor
IF Axew uses a Fighting-type damaging move AND the move isn't Counter, change that action with Sucker Punch.
IF Axew uses Double Team, change that action with Pursuit.
 
Sorry for the hax.



Yumi, stay behind me!



Illyana...?


Just trust me!



Illyana: Flamethrower (Brattler) -> Focus Blast (Tyranitar) -> Focus Blast (Tyranitar)


Yumi: X-Scissor (Brattler) -> Reversal (Tyranitar) -> Reversal (Tyranitar)
 
Tyranitar starts off by hitting Heatmor in the face with a wet tail. How anything's not bone dry with all this sand flying around is beyond me. Axew cuts Brattler to pieces, leaving it alive by the skin of its teeth. Heatmor finishes it off with another Flamethrower. Brattler's fainted, now it just leaves Tyranitar on Lupus' side.

Hold on a second, folks. I'm getting word here in the press box that I am an idiot. And I'm only making it worse by repeating everything that I say into the microphone. Tyranitar sharpens its claws. Axew tries to use its weakened state to its advantage, and nails Tyranitar with a powerful Reversal, taking a massive chunk out of its health. Heatmor helps out a bit by throwing in a Focus Blast, still nailing Tyranitar, but not nearly as hard.

Tyranitar rips a rock out of the ground and stabs Heatmor with it. Axew uses Reversal a second time and knocks out Tyranitar. However, the sandstorm finishes it off.

Tyranitar > Aqua Tail > Heatmor
3067 (No Crit)
(9 + 4) * 1.5 = 19.5 DMG
-7 EN
Axew > X-Scissor > Brattler
435 (Crit)
(8 + 3 + 3) * 2.25 - 2 = 29.5 DMG
-6 EN
Heatmor > Flamethrower > Brattler
4881 (No Crit)
3806 (No BRN)
(10 + 3 + 3) * 1.5 = 24 DMG
Brattler KO
-10 EN

-2 HP Heatmor
-2 HP Axew

Tyranitar > Hone Claws
+1 Atk, +1 Acc
-6 EN
Heatmor > Focus Blast > Tyranitar
3795 (Hit)
4573 (No Crit)
2170 (No -SpD)
(12 + 3 - 2) * 2.25 = 29.25 DMG
-8 EN
Axew > Reversal > Tyranitar
6242 (No Crit)
(20 - 2) * 2.25 = 40.5 DMG
-13 EN

-2 HP Axew
-2 HP Heatmor

Tyranitar > Stone Edge > Heatmor
3790 (No Crit)
(10 + 3 + 4) * 1.5 + 2 = 27.5 DMG
-6 EN
Axew > Reversal > Tyranitar
453 (Crit)
(20 - 2 + 3) * 2.25 = 47.25 DMG
Tyranitar KO
-17 EN

-2 HP Heatmor
-2 HP Axew



43 HP
62 EN

KO

KO

KO​
Rewards:
Matezoide: 1 CC
Heatmor: 3 MC, 1 DC, 1 KOC
Axew: 1 EC, 2 MC, 1 DC, 1 KOC

LupusAter: 1 CC
Brattler: 1 EC, 3 MC, 1 DC, 1 KOC
Tyranitar: 3 MC

jayjinde: 4 UC
 
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