Luck O' the Irish
banned in dc
In my opinion staraptor doesn't really care about switching moves since it is going to be doing a lot of switching anyway, and it can u-turn out of checks/counters. Sure you have the predictions to worry about, but in my experience using choice scarfed staraptor, all you have to do to inflict massive damage is to choose the move that does the best against the team in general. If i had staraptor in against a mega-venusaur and the opponent also had rotom-w or thunderus-t, each who could tank a brave bird, i will be clicking double-edge and be able to finish them both off in a hit or two, since. If I see skarmory or aegislash, who can take whatever staraptor wants to do, I can u-turn into a better match up. With staraptor the opportunity cost for not being able to change moves is not as great as honchkrow, which couldn't afford to be choice-locked into sucker punch and the reward is that you become that much stronger/faster.I was replying to someone who suggested Honchkrow to be removed from the thread alltogether. It goes without explaining that Mega Pinsir, Talonflame and Staraptor all perform better than Honchkrow in certain aspects, hence why they're all ranked much higher than Honchkrow. But D rank is too low for something as threatening as Honchkrow.
I also disagree with Staraptor "outclassing" Honchkrow. The power difference with Reckless is significant, but so is Staraptors lack of good priority (Quick Attack when you're running CB is not good priority). There's also the problem of being locked in due to CB (e.g. does he go out into Heatran and do I Close Combat, or is he going to Slowbro and do I Brave Bird?) Even if you predict right, sure you get the kill (as would Honchkrow) but you're probably going to be facing an appropriate resist or something faster afterwards, while Honchkrow can switch up moves to take out said resist or knock out the faster mon with Sucker Punch. Did I mention that Moxie makes it a lot easier for Honchkrow to stay in because it becomes so insanely powerful? As a revenge killer I'd rather have Honchkrows priority, and as a wallbreaker I'd rather have the ability to switch up moves. As a sweeper I'd definitely prefer Honch's ability to switch up moves, and Moxie allows it to be an effective sweeper. Staraptor can't really sweep that well because base 100 doesn't cut it and it lacks priority if you're locked into let's say Brave Bird or Double Edge. Also Honchkrow can go mixed, which is worth noting in scenarios vs pokemon like Skarmory or Forretress.
Its speed tier is also good enough to not care about most other scarfers. Garchomp, terrakion, and keldeo (i'm starting to see this more) outspeed it anyway, and staraptor outspeeds excadrill and rotom-w. Scarfed staraptor outspeeds most offensive mons (exception to these scarfers mentioned, i'm probably missing a few, and deo-s) and has the power to destroy those and things that aren't physically bulky. Meanwhile 100 base speed for staraptor running band is enough for it to outspeed the defensive mons. I can't think of any defensive set that outspeeds banded raptor.
Staraptor isn't really intended to sweep anyway, it either wall-breaks with a cb or wrecks offensive teams/cleans up. Also, as Srn mentions above me, staraptor does exceptionally well in the double bird offensive core which is the biggest reason for more more ou usage. Honchkrow can't really say the same in that is has some partner that forms a really effective core with.