First time on using the forums, so this will be fun ^_^
Venusaur @ Venusaurite
Ability: Chlorophyll (Thick Fat)
IVs: 252 HP / 4 SpAtk/ 252 SpDef
Nature: Calm
- Synthesis
- Giga Drain
- Leech Seed
- Sleep Powder
I want to use this as my special wall, not really sure if that would be an ok set for that. Its main job is to deal will special attackers as most of the rest of my team cant handle very much special attacking. Finally, I felt this mega would be the best fit for the team with well rounded stats.
Jolteon@Choice Specs
- Thunderbolt
- Volt Switch
- Shadowball
- HP Ice
This guy packs a serious punch and love him as the special attacker. I use him as a electric absorber, as well as a check to charizard Y (although I sometimes get the guess wrong) and talonflame. I then use shadowball as coverage and up ice on ground types that try to switch in on it.
Volcarona @ life orb
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spd
Modest
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Hidden Power Rock
I use this as my other special attacker, but life orb lets it switch between attacks. Quiver dance is a given, and I find many opportunities to set up. SR kill me though.
Dragonite@ Weakness Policy
Ability: multiscale
EVs: 252 Atk, 252 Spd, 4 HP
Natue: Adamant
-Agility
-Dragon Claw
-Fire Punch
-Earthquake
This guy wreaks havoc almost every game. Many people don't expect the weakness policy, so they will go for ice shard (just an example, and I'll use agility to be twice as fast plus double boosted stats. Dragon Claw since I don't want to be stuck in outrage since the set requires him below full, fire punch to deal with skarm, and Earthquake for coverage and a strong move.
Azumarill Choice Band
Ability:Huge Power
EVs: 252 Atk,252 HP, 4 Spd
Nature: Adamant
- aqua jet
- waterfall
- play rough
- superpower
This is my other physical attacker, albeit a bit different. Aqua jet hits extremely hard with this set, especially as priority, and play rough and waterfall crush many pokemon. Superpower is used for ferrothorn.
Gliscor@ toxic orb
Ability:poison heal
EVs: 252 Def, 252 HP, 4 Atk
Nature: Impish
- Toxic
- Roost
- Protect
- Ice Fang
This seems the one out of place to me. Very gimmicky, sometimes he works well against physical attackers, at other times, I have trouble switching him into anything. Ice gang was run just to hit something with.
My main concerns are SR and how to deal with it- really hurts Volcarona and Dragonite. Appreciate the help =]
Venusaur @ Venusaurite
Ability: Chlorophyll (Thick Fat)
IVs: 252 HP / 4 SpAtk/ 252 SpDef
Nature: Calm
- Synthesis
- Giga Drain
- Leech Seed
- Sleep Powder
I want to use this as my special wall, not really sure if that would be an ok set for that. Its main job is to deal will special attackers as most of the rest of my team cant handle very much special attacking. Finally, I felt this mega would be the best fit for the team with well rounded stats.
Jolteon@Choice Specs
- Thunderbolt
- Volt Switch
- Shadowball
- HP Ice
This guy packs a serious punch and love him as the special attacker. I use him as a electric absorber, as well as a check to charizard Y (although I sometimes get the guess wrong) and talonflame. I then use shadowball as coverage and up ice on ground types that try to switch in on it.
Volcarona @ life orb
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spd
Modest
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Hidden Power Rock
I use this as my other special attacker, but life orb lets it switch between attacks. Quiver dance is a given, and I find many opportunities to set up. SR kill me though.
Dragonite@ Weakness Policy
Ability: multiscale
EVs: 252 Atk, 252 Spd, 4 HP
Natue: Adamant
-Agility
-Dragon Claw
-Fire Punch
-Earthquake
This guy wreaks havoc almost every game. Many people don't expect the weakness policy, so they will go for ice shard (just an example, and I'll use agility to be twice as fast plus double boosted stats. Dragon Claw since I don't want to be stuck in outrage since the set requires him below full, fire punch to deal with skarm, and Earthquake for coverage and a strong move.
Azumarill Choice Band
Ability:Huge Power
EVs: 252 Atk,252 HP, 4 Spd
Nature: Adamant
- aqua jet
- waterfall
- play rough
- superpower
This is my other physical attacker, albeit a bit different. Aqua jet hits extremely hard with this set, especially as priority, and play rough and waterfall crush many pokemon. Superpower is used for ferrothorn.
Gliscor@ toxic orb
Ability:poison heal
EVs: 252 Def, 252 HP, 4 Atk
Nature: Impish
- Toxic
- Roost
- Protect
- Ice Fang
This seems the one out of place to me. Very gimmicky, sometimes he works well against physical attackers, at other times, I have trouble switching him into anything. Ice gang was run just to hit something with.
My main concerns are SR and how to deal with it- really hurts Volcarona and Dragonite. Appreciate the help =]