Dammit, I have no good ideas this time.
Mega Hitmonchan
Typing: Fighting ----> Fighting/Steel
Abilities: Keen Eye/Iron Fist/Inner Focus ----> Bulletproof
BST: 50/105/79/35/110/76 ----> 50/126/129/45/124/81
New Moves: Meteor Mash
I tried to turn MegaChan into a bulky setup attacker. Steel typing is for the boxing helmet (and various armor pieces) in Mega forme, Meteor Mash as Steel-STAB and obligatory punching move, and Bulletproof because... I really lack ideas.
Mega Weezing
Typing: Poison ----> Poison/Flying
Abilities: Levitate ----> Magic Bounce
BST: 65/90/120/85/70/60 ----> 65/95/130/135/75/90
New Moves: Hurricane, Rapid Spin
With this, the toxic-gas-naval-mine-meteorite-thingy becomes the toxic-gas-naval-mine-planetary-system-thingy. Oh, and a bit of hot-air balloon as well. Anyways, since normal Weezing really lack offensive presence, I decided to buff its Sp.Atk massively, and threw in Hurricane for STAB. Rapid Spin helps remove entry hazards that are already there, while Magic Bounce stops those that are not yet there. Oh, and it screws over status users.
Mega Seaking
Typing: Water ----> Water/Flying
Abilities: Swift Swim/Water Veil/Lightning Rod ----> Motor Drive
BST: 80/92/65/65/80/68 ----> 80/147/75/65/85/98
New Moves: Drill Peck, Work Up
Come on, Seaking's fins are pretty much wings. Thus, Water/Flying. Motor Drive makes no sense by flavor, but Lightning Rod sucks and that immunity to 4x weakness is great. Seaking would work like a normal set-up sweeper, preferrably with the speed boost from Motor Drive.
Mega Hitmonchan
Typing: Fighting ----> Fighting/Steel
Abilities: Keen Eye/Iron Fist/Inner Focus ----> Bulletproof
BST: 50/105/79/35/110/76 ----> 50/126/129/45/124/81
New Moves: Meteor Mash
I tried to turn MegaChan into a bulky setup attacker. Steel typing is for the boxing helmet (and various armor pieces) in Mega forme, Meteor Mash as Steel-STAB and obligatory punching move, and Bulletproof because... I really lack ideas.
Mega Weezing
Typing: Poison ----> Poison/Flying
Abilities: Levitate ----> Magic Bounce
BST: 65/90/120/85/70/60 ----> 65/95/130/135/75/90
New Moves: Hurricane, Rapid Spin
With this, the toxic-gas-naval-mine-meteorite-thingy becomes the toxic-gas-naval-mine-planetary-system-thingy. Oh, and a bit of hot-air balloon as well. Anyways, since normal Weezing really lack offensive presence, I decided to buff its Sp.Atk massively, and threw in Hurricane for STAB. Rapid Spin helps remove entry hazards that are already there, while Magic Bounce stops those that are not yet there. Oh, and it screws over status users.
Mega Seaking
Typing: Water ----> Water/Flying
Abilities: Swift Swim/Water Veil/Lightning Rod ----> Motor Drive
BST: 80/92/65/65/80/68 ----> 80/147/75/65/85/98
New Moves: Drill Peck, Work Up
Come on, Seaking's fins are pretty much wings. Thus, Water/Flying. Motor Drive makes no sense by flavor, but Lightning Rod sucks and that immunity to 4x weakness is great. Seaking would work like a normal set-up sweeper, preferrably with the speed boost from Motor Drive.