Trapping to victory:a smogon doubles rmt
Introduction
Yo guys this is my first rmt so be gentle.After seeing tony win the seattle regional with a perish trap team i wanted to try perish trap out.After many tries with pokemon like raichu,jumpluff,accelgor,etc.I found out hawlucha who had a very nice moveset so i decided to give him a try.So here is the team:
The Team:
Pwnemon (Gengar-Mega) (M) @ Gengarite
Ability: Shadow Tag
Shiny: Yes
EVs: 252 Def / 32 Spd / 224 HP
Timid Nature
- Shadow Ball
- Disable
- Perish Song
- Protect
The obvious mega of choice for a perish trap team,Gengar has gotten a huge amount of usage lately mainly because it can check physical attackers like kangaskhan which is huge because he is such a common pokemon and you can set up a perish trap no problem in his face.The moveset is pretty standard for a perish trap gengar,perish song for obvious reasons,Disable lets me make encore + disable tricks which really help get off a perish trap safely and even when i don't use it to perish trap disable can help me disable a move my partner or gegnar doesn't want to take.The EV's are the rather uncommon part,because i wasn't going to attack much investing in special attack didn't seem worth it,the EV's actually let gengar survive an adamant earthquake from landorus-T,the leftovers EV's were put in speed so i could outspeed max speed garchomp and below.
Shaian pls (Hawlucha) (F) @ Sitrus Berry
Ability: Limber
EVs: 208 Spd / 252 HP / 48 SDef
Jolly Nature
- Sky Drop
- Encore
- Taunt
- Feather Dance
Hawlucha is the weirdest pokemon in the team but also the most important pokemon even if it's not being used to perish trap it still helps a lot with a fast encore/taunt to prevent pokemon from using non offensive moves.Sky drop isn't used as much as the rest of the moves but it's rather helpful when i need to disable a threat so my partner can KO a pokemon,encore is really important because it helps a lot in getting a perish trap off and also because players have a tendency to protect a lot and think there are no punishes so it helps me get a free turn.Taunt is here for pokemon like amoonguss who can be rather annoying.Last move i wasn't so sure what i should use i was debating between Feather dance,quick guard and protect in the end i chose feather dance and it has been clutch in some matches letting my partner live a hit.The EV's are max bulk and the speed lets me outspeed max speed base 112's,the leftovers EV's were put in special defense.I run sitrus berry over sash because a lot of the times hawlucha can take a hit so i didn't find focus sash necessary.
Rotom-Clutch (Rotom-Heat) @ Safety Goggles
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 48 Def / 184 SAtk / 4 Spd / 20 SDef
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect
Rotom-H is my favorite fire type and in my opinion the best fire type in the metagame,Rotom-H serves a key role in my team to keep aegislash,bisharp and amoonguss is check which can all be pretty annoying the first 2 can screw up perish trap.The moveset is pretty standard because in my opinion it's his best moves.Overheat and thunderbolt hit ok with the special attack EV's.Will-o-wisp is important to burn physical attackers and protect because rotom-H is double targeted a lot.The EV's lets it live a life orb draco meteor from timid latios.48 defense EV's don't hit a specific benchmark but they just add physical bulk.The special attack EV's let it hit hard tho it misses the OHKO on amoonguss.Safety googles is something important because not only does it help me switch in vs amoonguss and breloom it also helps me a lot in the sun matchup because rotom-H is my main way of dealing with sun because it resist heat wave from charizard and giga drain from venusaur,venusaur usually tries to put rotom-H to sleep so the safety googles help a lot there.
Pimp (Ferrothorn) (F) @ Lum Berry
Ability: Iron Barbs
EVs: 252 HP / 204 Atk / 52 SDef
Brave Nature
IVs: 0 Spd
- Power Whip
- Gyro Ball
- Leech Seed
- Protect
Ferrothorn is mainly a pokemon that can switch in on hits and deal decent damage.The moves are pretty straight forward power whip and gyro ball for stab hits.Leech seed let me heal back hp and it also works really well with gengar because they can't switch out while their hp is chip'd away.Protect is protect good move on ferrothorn.The EV's are from Ray Rizzo's virginia regional ferrothorn which in my opinion is the best spread out there.The attack EV's let me OHKO rotom-W which is a rather annoying pokemon for this team.The leftover EV's are put in to maximize hp and give him a bit of bulk on the special side.Brave nature and 0 spd IV's to maximize gyro balls damage.Lum berry is there to avoid will-o-wisp.
fish (Gyarados) (F) @ Wacan Berry
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Waterfall
- Ice Fang
- Dragon Dance
- Protect
Gyarados is the only water type i really like with perish trap which is why i added him to the team.Intimidate is always an awesome ability.The moves are pretty straight forward.Waterfall for stab and ice fang to hit landorus-T and garchomp.When given the opportunity to set up a Dragon dance gyarados will be able to make huge holes in a team.Protect is to avoid damage like always.The EV's are straight forward max attack and max speed.I went with adamant because i wanted the extra power and i didn't need the extra speed.Wacan berry because being able to take a thunderbolt and then KO an opponent is always clutch.(something that was helpful in my seasonals match with aurarayquaza).
Pinoy pimp :o (Bisharp) (M) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Protect
Bisharp is my last team member.He helps gyarados avoid intimidate when he has set up a dragon dance.Bisharp is mainly here as a ghost killer because ghost types can ruin my perish trap especially aegislash who can be a real pain if not taken care of.The moves are fairly standard knock off and iron head are hard hitting stabs.Sucker punch for priority and protect to avoid damage.The Ev's are also standard max attack and max speed.I chose life orb because i really like the extra damage and i didn't think using sash was worth it to be honest.
Common Leads
Introduction
Yo guys this is my first rmt so be gentle.After seeing tony win the seattle regional with a perish trap team i wanted to try perish trap out.After many tries with pokemon like raichu,jumpluff,accelgor,etc.I found out hawlucha who had a very nice moveset so i decided to give him a try.So here is the team:
The Team:
Pwnemon (Gengar-Mega) (M) @ Gengarite
Ability: Shadow Tag
Shiny: Yes
EVs: 252 Def / 32 Spd / 224 HP
Timid Nature
- Shadow Ball
- Disable
- Perish Song
- Protect
The obvious mega of choice for a perish trap team,Gengar has gotten a huge amount of usage lately mainly because it can check physical attackers like kangaskhan which is huge because he is such a common pokemon and you can set up a perish trap no problem in his face.The moveset is pretty standard for a perish trap gengar,perish song for obvious reasons,Disable lets me make encore + disable tricks which really help get off a perish trap safely and even when i don't use it to perish trap disable can help me disable a move my partner or gegnar doesn't want to take.The EV's are the rather uncommon part,because i wasn't going to attack much investing in special attack didn't seem worth it,the EV's actually let gengar survive an adamant earthquake from landorus-T,the leftovers EV's were put in speed so i could outspeed max speed garchomp and below.
Shaian pls (Hawlucha) (F) @ Sitrus Berry
Ability: Limber
EVs: 208 Spd / 252 HP / 48 SDef
Jolly Nature
- Sky Drop
- Encore
- Taunt
- Feather Dance
Hawlucha is the weirdest pokemon in the team but also the most important pokemon even if it's not being used to perish trap it still helps a lot with a fast encore/taunt to prevent pokemon from using non offensive moves.Sky drop isn't used as much as the rest of the moves but it's rather helpful when i need to disable a threat so my partner can KO a pokemon,encore is really important because it helps a lot in getting a perish trap off and also because players have a tendency to protect a lot and think there are no punishes so it helps me get a free turn.Taunt is here for pokemon like amoonguss who can be rather annoying.Last move i wasn't so sure what i should use i was debating between Feather dance,quick guard and protect in the end i chose feather dance and it has been clutch in some matches letting my partner live a hit.The EV's are max bulk and the speed lets me outspeed max speed base 112's,the leftovers EV's were put in special defense.I run sitrus berry over sash because a lot of the times hawlucha can take a hit so i didn't find focus sash necessary.
Rotom-Clutch (Rotom-Heat) @ Safety Goggles
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 48 Def / 184 SAtk / 4 Spd / 20 SDef
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect
Rotom-H is my favorite fire type and in my opinion the best fire type in the metagame,Rotom-H serves a key role in my team to keep aegislash,bisharp and amoonguss is check which can all be pretty annoying the first 2 can screw up perish trap.The moveset is pretty standard because in my opinion it's his best moves.Overheat and thunderbolt hit ok with the special attack EV's.Will-o-wisp is important to burn physical attackers and protect because rotom-H is double targeted a lot.The EV's lets it live a life orb draco meteor from timid latios.48 defense EV's don't hit a specific benchmark but they just add physical bulk.The special attack EV's let it hit hard tho it misses the OHKO on amoonguss.Safety googles is something important because not only does it help me switch in vs amoonguss and breloom it also helps me a lot in the sun matchup because rotom-H is my main way of dealing with sun because it resist heat wave from charizard and giga drain from venusaur,venusaur usually tries to put rotom-H to sleep so the safety googles help a lot there.
Pimp (Ferrothorn) (F) @ Lum Berry
Ability: Iron Barbs
EVs: 252 HP / 204 Atk / 52 SDef
Brave Nature
IVs: 0 Spd
- Power Whip
- Gyro Ball
- Leech Seed
- Protect
Ferrothorn is mainly a pokemon that can switch in on hits and deal decent damage.The moves are pretty straight forward power whip and gyro ball for stab hits.Leech seed let me heal back hp and it also works really well with gengar because they can't switch out while their hp is chip'd away.Protect is protect good move on ferrothorn.The EV's are from Ray Rizzo's virginia regional ferrothorn which in my opinion is the best spread out there.The attack EV's let me OHKO rotom-W which is a rather annoying pokemon for this team.The leftover EV's are put in to maximize hp and give him a bit of bulk on the special side.Brave nature and 0 spd IV's to maximize gyro balls damage.Lum berry is there to avoid will-o-wisp.
fish (Gyarados) (F) @ Wacan Berry
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Waterfall
- Ice Fang
- Dragon Dance
- Protect
Gyarados is the only water type i really like with perish trap which is why i added him to the team.Intimidate is always an awesome ability.The moves are pretty straight forward.Waterfall for stab and ice fang to hit landorus-T and garchomp.When given the opportunity to set up a Dragon dance gyarados will be able to make huge holes in a team.Protect is to avoid damage like always.The EV's are straight forward max attack and max speed.I went with adamant because i wanted the extra power and i didn't need the extra speed.Wacan berry because being able to take a thunderbolt and then KO an opponent is always clutch.(something that was helpful in my seasonals match with aurarayquaza).
Pinoy pimp :o (Bisharp) (M) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Protect
Bisharp is my last team member.He helps gyarados avoid intimidate when he has set up a dragon dance.Bisharp is mainly here as a ghost killer because ghost types can ruin my perish trap especially aegislash who can be a real pain if not taken care of.The moves are fairly standard knock off and iron head are hard hitting stabs.Sucker punch for priority and protect to avoid damage.The Ev's are also standard max attack and max speed.I chose life orb because i really like the extra damage and i didn't think using sash was worth it to be honest.
Common Leads
My main lead and the one capable of doing the most damage.If i see from team preview my opponent can't handle perish trap well i will lead this two to get two quick kills which usually set up a win for me.While this two aren't an offensive core they do more work than one because if get the perish trap off not only do i get 2 kills my opponent is quicky behind from the first few turns(plus they usually get mad after i perish trap them :]).The main goal of this lead is to set off a perish trap.
When i can't perish trap right off the bat i like to lead with these 2 because they can beat pokemon that give my first lead trouble for example ghost types,Landorus-T(annoys my first core to an extent),etc.They also pack a lot of offensive power,bisharp helps gyarados because it can deal with pokemon with intimidate which gyarados doesn't like and gyarados helps bisharp deal with pokemon like rotom-H or heatran.The main goal of this lead is to put a lot of offensive pressure on my opponent to get them in a bad position with protect so i can set up a perish trap.
This lead is mainly when i see a lot of physical attackers on my opponents team,i can trap them with gengar and then burn them with rotom-H.I also usually lead this core vs sun teams because i can trap my opponents sun lead and then use Rotom-H's overheat to KO venusaur or Thunderbolt to KO charizard.Also rotom-H can take care of bisharp and aegislash for gengar.
The team in action:
VS electrolyte: http://replay.pokemonshowdown.com/smogondoublescurrent-123410616The team in action:
VS Not canadian: http://replay.pokemonshowdown.com/smogondoublescurrent-126466433
VS memoric: http://replay.pokemonshowdown.com/smogondoublescurrent-126645674
Shoutouts
Shoutouts to Nollan for doing me a favor and making me EV's for gengar,Rotom-H and hawlucha.Shoutouts to Pinoy Pwnage for helping me test a lot.Shoutouts to Electrolyte , Memoric and Not Canadian for helping me test also.Pwnemon (Gengar-Mega) (M) @ Gengarite
Ability: Shadow Tag
Shiny: Yes
EVs: 252 Def / 32 Spd / 224 HP
Timid Nature
- Shadow Ball
- Disable
- Perish Song
- Protect
Shaian pls (Hawlucha) (F) @ Sitrus Berry
Ability: Limber
EVs: 208 Spd / 252 HP / 48 SDef
Jolly Nature
- Sky Drop
- Encore
- Taunt
- Feather Dance
Rotom-Clutch (Rotom-Heat) @ Safety Goggles
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 48 Def / 184 SAtk / 4 Spd / 20 SDef
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect
Pimp (Ferrothorn) (F) @ Lum Berry
Ability: Iron Barbs
EVs: 252 HP / 204 Atk / 52 SDef
Brave Nature
IVs: 0 Spd
- Power Whip
- Gyro Ball
- Leech Seed
- Protect
fish (Gyarados) (F) @ Wacan Berry
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Waterfall
- Ice Fang
- Dragon Dance
- Protect
Pinoy pimp :o (Bisharp) (M) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Protect
Ability: Shadow Tag
Shiny: Yes
EVs: 252 Def / 32 Spd / 224 HP
Timid Nature
- Shadow Ball
- Disable
- Perish Song
- Protect
Shaian pls (Hawlucha) (F) @ Sitrus Berry
Ability: Limber
EVs: 208 Spd / 252 HP / 48 SDef
Jolly Nature
- Sky Drop
- Encore
- Taunt
- Feather Dance
Rotom-Clutch (Rotom-Heat) @ Safety Goggles
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 48 Def / 184 SAtk / 4 Spd / 20 SDef
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect
Pimp (Ferrothorn) (F) @ Lum Berry
Ability: Iron Barbs
EVs: 252 HP / 204 Atk / 52 SDef
Brave Nature
IVs: 0 Spd
- Power Whip
- Gyro Ball
- Leech Seed
- Protect
fish (Gyarados) (F) @ Wacan Berry
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Waterfall
- Ice Fang
- Dragon Dance
- Protect
Pinoy pimp :o (Bisharp) (M) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Protect