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Well I did it, the team went through some changes but it got the job done. I my be laddering more today but I wanted to guarantee a spot. So now I guess I'll break down my team, which was Aromatisse, Cobalion, Amoonguss, Krookodile, Ampharos, Slowbro.
Aromatisse: After using it for around 50 games, Aromatisse has almost no place in the UU meta game. It is near completely outclassed by Florges who just does its job better. Both function as special walls who help with stuff like Hydreigon. Florges takes special hits better, doesn't have
god awful speed, and its moonblast hits harder. The two things Aromatisse has going for it are that it can't be taunted which is great, and it takes physical hits
better, but neither will be likely to stay in if your full team is alive. So Aromatisse is by no means bad, its decent, but outclassed by Florges hence its lower usage.
EDIT: I'm a derp, physically defensive Aromatisse is great.
Chanel (Aromatisse) @ Leftovers
Ability: Aroma Veil
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
IVs: 0 Atk
- Moonblast
- Wish
- Aromatherapy
- Protect
Cobalion: I honestly have no idea how he's RU. He checks so many threats with a powerful STAB combo, access to support moves like thunder wave, stealth rocks, and volt switch for momentum, along with a fantastic 108 speed.
Non scarfed threats like Hydreigon and Krookodile are handily beat with a Close Combat to the face. Iron head keeps fairies away. He has great stats except a terrible special defense. Luckily Volt Switch gets him out of those situations. Justified also makes it the best offensive switch in to Umbreon, Foul Play does jack to it. Overall an awesome mon I'm glad I chose. Brobalions unite!
Brobalion (Cobalion) @ Leftovers
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Close Combat
- Iron Head
- Volt Switch
- Stealth Rock
Amoonguss: Another amazing wall, he forms what used to be a more common core of Amoongbro, where two bulky pokes with Regenerator last entire matches with full health. This core brings rage to many eyes, because you will need some serious wallbreaking to get rid of it. I did a little bit of an unorthodox set for Amoonguss, but I thought it was great. I used Max HP and SpA, and Assault Vest to mitigate the lost SpD evs. Then you have a hard hitting tank with Regenerator, tools to stop every grass type in the tier 1v1, and hitting harder on switches. You do lose Spore, but this team isn't status or hazard reliant. Awesome poke, has suprising offensive power. And almost forgot, Clear Smog rocks against stuff like CM Suicune and Raikou
1-UP (Amoonguss) @ Assault Vest
Ability: Regenerator
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 0 Atk / 30 SAtk / 30 Spd
- Sludge Bomb
- Hidden Power Fire
- Giga Drain
- Clear Smog
Now the other 3 pokes are much more well known but I'll give each a couple of sentences.
Krookodile: Awesome scarfer, can clean late game with strong STABs and Moxie. I don't need a scarfer faster than Darm, Victimi, or Mienshao since my team has the bulk to deal with them. Also good for electric immunity so people are wary of spamming Volt Switch.
Ampharos: It was my first time using Mega Ampharos, and I enjoyed it very much. It has great special bulk and power, along with great coverage in Thunderbolt, Dragon Pulse, and Focus Blast, and Volt Switch for momentum. If my wall is impaired or at low health, Ampharos when at full health can take most non-super effective hits and KO the pokemon.
Slowbro: The best physical wall in the tier imo, it has the tools to deal with physical walls wort nightmares such as band Victini and the like. Great typing for taking physical hits, and again Rehnerator is one of the best abilities in the game for a defensive pokemon.
Well there you go! Now this team is by no means perfect. One big weakness is Spike-stacking. While not very common, I don't have any hazard removal, so this becomes problematic. Froslass and Chesnaught were the Spikes users I saw, and both were hard to deal with. Another weakness is the lack of a fast scarfer. While I am incredibly happy with Krookodile, but I lose Slowbro, Victimi and Darm and most fire types plow through my team. A faster scarfer could scare the fire types away, but Flygon doesn't clean nearly as well as Krook does. Good luck to everyone!!!
EDIT: Hit 1600, that's as far as I care to take it. A fun ride, props to whoever created Dark Horse.