UU Crobat

The Shellder Smuggler

Banned deucer.
Overview
#######

Crobat is a great Pokemon, gifted with many positive traits. For one, it is extremely fast, outspeeding most of the UU tier. Secondly, it is a great stallbreaker, with access to a very quick Taunt. Despite having rather mediocre defensive stats, Crobat was blessed an amazing defensive typing of Poison / Flying, giving it a 4x resistance to Bug-, Grass-, and Fighting- type moves, as well as an immunity to Ground-type moves. It has great support moves, such as Defog and Super Fang, as well as reliable recovery with Roost. Additionally, in combination with its great Speed, Crobat has Infiltrator as an awesome ability to make it the ideal revenge killer. However, it can't take unresisted attacks too well. It also is a bit lacking offensively, with only base 90 Attack, which is only decent at best. On top of this, it is weak to Stealth Rock.

Support
########
name: Support
move 1: Brave Bird
move 2: U-turn / Toxic / Super Fang
move 3: Defog / Taunt
move 4: Roost
ability: Infiltrator
item: Black Sludge
evs: 248 HP / 80 Atk / 4 SpD / 176 Spe
nature: Jolly

Moves
========

Brave Bird is Crobat's decently strong STAB attack on this set, allowing it to do some reasonable damage to opposing threats who don't resist it. U-turn is a ideal move for a fast Pokemon like Crobat, allowing it to quickly gain offensive momentum. However, Toxic is also a viable option to trouble walls such as Slowbro on the switch. Super Fang is also a good option as it takes away half of an opponent's health. Defog is great to get rid of entry hazards, but Crobat is weak to Stealth Rock, meaning it can't come and go as it pleases. Taunt is also good to shut down walls such as Mew and Blissey. Lastly, Roost is for reliable recovery, but be wary of Earthquake users who may take advantage of Crobat losing its Flying typing for one turn.

Set Details
========

176 Speed EVs with a Jolly nature allow Crobat to outspeed Alakazam, a relevant threat in UU. 248 HP EVs are to take hits better and allow Crobat to take slightly less damage when switching into Stealth Rock. The Attack EVs are mostly for damage, but they can be moved over into Defense to take hits better. An alternative spread of 248 HP / 52 Atk / 4 SpD / 200 Spe with a Jolly Nature allows Crobat to outspeed Jolly Noivern. Another alternative spread of 120 HP / 248 Atk / 4 SpD / 136 Speed with a Jolly nature can be used for more power. 4 SpD is used to give Porygon-Z the an Attack boost because of Download. Infiltrator is the preferred ability to beat Substitute users, making Crobat a better stallbreaker, rather than using Inner Focus to counter Fake Out Mienshao. Lastly, Black Sludge provides passive recovery and discourages the use of Trick as well.

Usage Tips
========

This set is mostly an anti-hazard set, which depends on what moves have been chosen. If Defog has been used, it needs to be used to clean out entry hazards and is most appropriately used when the opposing entry hazard setter has fainted. If Taunt is being used, it can stop entry hazard setters from setting up at all. Roost is best used when Earthquake users aren't in play so Crobat can use it freely. Brave Bird is not exactly a spammable move against defensive teams as it does nothing but whittle away Crobat's HP, and it should best be used against offensive ones. Finally, this set checks Fighting-types much better than most Defoggers such as Mega Aerodactyl, but Crobat should still watch out for Stone Edge.

Team Options
========

Swampert makes for a great partner; it takes on Electric-types for Crobat, and Crobat can get rid of Grass-types for Swampert, forming a good defensive core. Swampert also can get Stealth Rock set up. Hazard-weak Pokemon, such as Victini and Mega Houndoom, also love the Defog support. Crobat works well with Rotom-H as it loves entry hazards being removed as well as its can take Electric- and Ice-type moves for Crobat.

Choice Band
########
name: Choice Band
move 1: Brave Bird
move 2: U-turn
move 3: Cross Poison
move 4: Defog / Sleep Talk
ability: Infiltrator
item: Choice Band
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Choice Band STAB Brave Bird hits very hard, making it the preferred move to use. U-turn is to gain momentum and do some decent damage to threats such as Slowbro. Cross Poison is the secondary STAB move that Crobat can use, doing a lot of damage with Choice Band. Defog is a viable option as Crobat is rather limited with its options, and it can provide the utility of getting rid of entry hazards. Sleep Talk lets Crobat work as a sleep absorber, and Super Fang is a viable option for the last slot to take half of the opponents health away. Lastly, Quick Attack is a form of priority, but it isn't very good to be locked into.

Set Details
========

Max Attack investment with a neutral nature in combination with the Choice Band lets Crobat hit very hard with Brave Bird. 252 Speed EVs with a Jolly nature max out Crobat's Speed, but Adamant is an option if you don't mind being outsped by positively natured base 115s. Lastly, Infiltrator is great on a Choice Band user to get rid of Substitute users.

Usage Tips
========

Brave Bird usually will dent most things by a lot if they don't resist it, making it the ideal move to be locked into. U-turn creates offensive momentum and is best used on the switch against an Electric-, Steel-, or Rock-types. Defog is best used early game as this Crobat variant will be seen switching in and out a lot. Cross Poison also can hit Electric-types hard on the switch. This set is best used against offensive teams with many Fighting-types as Crobat can make big dents in them.

Team Options
========

Dugtrio can take on STAB Rock-, Electric-, and Steel-types well as it traps the users and obliterates them with STAB Earthquake. Machamp is also a good partner as it can use Earthquake on Electric-types and can use DynamicPunch to hurt Rock- and Steel-types. Swampert and Cloyster appreciate Crobat taking Grass-type moves for them, and Pokemon such as Double Dance Porygon-Z and Curselax enjoy the removal of Fighting-types as well. Lastly, Crobat also works well with Rotom-H as it loves entry hazards being removed and it can take Electric- and Ice-type moves for Crobat.

Other Options
########

Crobat certainly does not have a wide movepool, though it does have access to Hypnosis, and it can find its place on the support set very easily as it is the quickest Hypnosis in the whole UU metagame. Crobat can also use a Nasty Plot set with Sludge Bomb, Dark Pulse, and Giga Drain to induce the surprise factor, but base 70 Special Attack is mediocre at best. Lastly, Whirlwind and Haze can be used to mess with setup sweepers, but Taunt does this job much better.

Checks & Counters
########

**Electric-types**: Electric-types such as Ampharos and Raikou can take any attack that Crobat can possibly offer and OHKO back with Thunderbolt.

**Mega Aerodactyl**: Mega Aerodactyl has a quicker Taunt, can set up Stealth Rock, and OHKO Crobat with Stone Edge.

**Steel-types**: Steel-types such as Aggron and Forretress hard-wall the Choice Band set, and can set up Stealth Rock as Crobat switches out.

**Revenge Killers**: Revenge killers such as Victini manage to outspeed and can usually OHKO Crobat.
 
Last edited:
Some of the writing needs some work but that's for GP to worry about :]
-248 HP on the support set is to minimise SR damage taken from the switch in as well as to take hits better so Crobat can switch in 5 times as opposed to 4.
-Add Heat Wave in OO to Nasty Plot set, also mention Quick Attack as an Other Option since on the CB set it can come in clutch at times although being locked into QA isn't a very good idea
-Mention that Crobat is a wonderful mon to use on offensive teams seeing as Fighting is such a common type that having a good switch in to that can be pivotal in building successful HO. It has the ability to revenge Infernape, weakened Goodra
-Taunt is to shut down stuff like Mew, Blissey, Florges those types of things. I'd hardly want to keep my Crobat in on a Suicune to taunt at the risk of a Scald burn so basically it is used on mons that it can wear down and stop recovering or stop them wish supporting/aromatherapy etc
-Team options for stallbreaker would be adding mons that enjoy 1) Hazards being removed 2) A solid check to Grass-,Bug- and Fighting-Types 3) Walls being worn down without being able to recover, so set up sweepers enjoy Crobat's ability to break walls (not necessarily in 1 or 2 hits but being able to wear them down while stopping them recovering/statusing Crobat)
-Again in Team options mention mons that can enjoy Crobat's ability to take out Fighting-,Bug- and Grass-Types so Dark-Types like Krook, Absol, Houndoom. Set up mons like Curselax, Shell Smash Cloyster, Nasty Plot Infernape (although not weak, can be revenge killed by stuff like Heracross) and Double Dance PZ

Write all this in and it's QC 3/3 If I did then scratch that and just add all that stuff in and someone else can basically just QC check on my behalf lol
 

The Shellder Smuggler

Banned deucer.
Some of the writing needs some work but that's for GP to worry about :]
-248 HP on the support set is to minimise SR damage taken from the switch in as well as to take hits better so Crobat can switch in 5 times as opposed to 4.
-Add Heat Wave in OO to Nasty Plot set
-Mention that Crobat is a wonderful mon to use on offensive teams seeing as Fighting is such a common type that having a good switch in to that can be pivotal in building successful HO. It has the ability to revenge Infernape, weakened Goodra
-Taunt is to shut down stuff like Mew, Blissey, Florges those types of things. I'd hardly want to keep my Crobat in on a Suicune to taunt at the risk of a Scald burn so basically it is used on mons that it can wear down and stop recovering or stop them wish supporting/aromatherapy etc
-Team options for stallbreaker would be adding mons that enjoy 1) Hazards being removed 2) A solid check to Grass-,Bug- and Fighting-Types 3) Walls being worn down without being able to recover, so set up sweepers enjoy Crobat's ability to break walls (not necessarily in 1 or 2 hits but being able to wear them down while stopping them recovering/statusing Crobat)
-Again in Team options mention mons that can enjoy Crobat's ability to take out Fighting-,Bug- and Grass-Types so Dark-Types like Krook, Absol, Houndoom. Set up mons like Curselax, Shell Smash Cloyster, Nasty Plot Infernape (although not weak, can be revenge killed by stuff like Heracross) and Double Dance PZ

Write all this in and it's QC 3/3
Before I do this, I thought you gave a QC check on the last thread?

Edit: I'll still add this in, but I'll wait for another QC member to stamp
 
Last edited:

horyzhnz

[10:02:17 AM] flcl: its hory xD
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
The Shellder Smuggler
add or change
remove
comments

#######

Crobat is a great Pokemon
,(AC) It is gifted with many things positive traits. For one, it is super extremely fast, with a base 130 Speed stat, outspeeding most of the UU tier. Secondly, it is a great stallbreaker, with access to a very quick Taunt. Despite having rather mediocre defensive stats, Crobat is given an amazing defensive typing of Poison / Flying, giving it a 4x resistance to Bug-, Grass-, and Fighting- type moves, as well as an immunity to Ground-type moves. It is given has great support moves such as Defog and Super Fang, as well as reliable recovery with Roost. And,(RC) Additionally,(AC) in combination with its great Speed, Crobat has Infiltrator as an awesome ability to make it the ideal revenge killer. However, not all is well. For With its defenses in general, it can't take unresisted attacks too well. It also is a bit lacking offensively, with only base 90 Attack, which is only good at best. On top of this, it is weak to Stealth Rock weak. However, Crobat's good points outweigh its bad points by a lot, making it a good Pokemon on most teams.

Support
########
name: Support
move 1: Brave Bird
move 2:
U-turn / Toxic / Super Fang
move 3: Defog / Taunt
move 4: Roost
ability: Infiltrator
item: Black Sludge
evs: 248 HP / 80 Atk / 4 SpD / 176 Spe
nature: Jolly

Moves
========

Brave Bird is Crobat's decently strong STAB
attack on this set, allowing it for to do some reasonable damage to opposing threats who don't resist it. U-turn is a move ideal move for a fast Pokemon such as like Crobat, allowing it to quickly gain quick offensive momentum. However, Toxic is also a viable option to trouble walls such as Slowbro on the switch such as Slowbro. Super Fang also is also a good for the moveslot option as it takes away half of a wall's an opponent's health. Defog is great to get rid of entry hazards and not being blocked by Rapid Spin, but Crobat is Stealth Rock weak, making it somewhat of a problem. Taunt is also good to shut down walls such as Mew and Blissey. Lastly, Roost is for reliable recovery, but be wary of Earthquake users who may take advantage of Crobat being only a mono Poison-type for one turn.

Set Details
========

176 Speed EVs with a Jolly nature allow Crobat to outspeed Alakazam, a relevant threat in UU. 248 HP EVs are to take hits much better, and allow Crobat to
take slightly less damage when switching into Stealth Rock 5 times. The Attack EVs are mostly for damage, but can be moved over into defense to take hits better. An alternative spread of 248 HP / 52 Atk / 4 SpD / 200 Spe with a Jolly Nature allows Crobat to outspeed Jolly natured Noivern. Another alternative spread of 120 HP / 248 Atk / 4 SpD / 136 Speed with a Jolly nature can be used to gain for more power. 4 SpD is used to give Porygon-Z the wrong Download boost. Infiltrator is the preferred ability to beat Substitute users, making Crobat a better stallbreaker, rather than using Inner Focus to counter Fake Out Mienshao. Lastly, Black Sludge is good provides passive recovery that and hurts discourages the use of Trick users as well.

Usage Tips
========

This set is mostly an anti-hazard set, which depends on what moves have been chosen. If Defog has been used,
defog it needs to be used to clean out entry hazards, and is most appropriately used when the opposing entry hazard setter is has fainted. If Taunt is being used, it can stop entry hazard setters from setting up at all. Roost is best used when Earthquake users aren't in play, to stop Crobat from fainting. Brave Bird is not exactly a spammable move against defensive teams as it does nothing but whither whittle away Crobat's HP, and should best be used against offense. Finally, this set checks Fighting-types much better than most Defoggers such as Mega Aerodactyl, but should make Crobat on the alarm should still watch out for Stone Edge.

Team Options
========

Swampert makes for a great partner with Crobat, as it takes on Electric-types for Crobat, and Crobat can get rid of Grass-types for Swampert,
making them forming a good defensive core. Swampert also can get Stealth Rock up. Hazard-weak Pokemon such as Victini and Mega Houndoom also love the Defog support. Crobat works well with Rotom-H as it loves entry hazards being removed as well as it being able its can to take Electric- and Ice-type moves for Crobat.

Choice Band
########
name: Choice Band
move 1: Brave Bird
move 2:
U-turn
move 3: Cross Poison
move 4: Defog / Sleep Talk
ability: Infiltrator
item: Choice Band
evs: 252 Atk / 4
SDef SpD / 252 Spe
nature: Jolly

Moves
========

Choice Band STAB Brave Bird hits very hard, making it the
primary STAB preferred move to use. U-turn is to gain momentum and do some decent damage to threats such as Slowbro. Cross Poison is the secondary STAB move that Crobat can use, doing a lot of damage in combination with Choice Band. Defog is a viable option as Crobat is rather limited with its options, and can provide the utility of getting rid of entry hazards. Sleep Talk makes lets Crobat work as a sleep absorber. Super Fang is a viable option for the last slot to take chunks half of the opponents health away. Lastly, Quick Attack is a form of priority, but isn't very good to being locked into.

Set Details
========

Max Attack investment with a neutral nature in combination with the Choice Band lets Crobat hit very hard with Brave Bird. 252 Speed EVs with a Jolly nature max out Crobat's Speed, but Adamant is an option if you don't mind being outsped by beneficially natured base 115s. Lastly, Infiltrator is great on a
Choice Band user to get rid of Substitute users.
Usage Tips
========

Brave Bird usually will dent most things by a lot if they don't resist it, making it the ideal
"spammable" move to be locked into. U-turn is the creates offensive momentum setter, and is best used on the switch against an Electric-, Steel-, or Rock-type to come in. Defog is best used early game as this Crobat variant will be seen switching in and out a lot. Cross Poison also can hit Electric-types hard on the switch. This set is best used against offensive teams as Fighting is a very common type and it allows Crobat to cause make really big dents in them.

Team Options
========

Dugtrio can take on
Rock-, Electric-, and Steel-types well as it traps them and messes them up obliterates them (idk word choice; messes them up sounds kinda childish, but your call) with STAB Earthquake. Machamp is also a good partner as it can use Earthquake on Electric-types and can use DynamicPunch to hurt Rock- and Steel-types. Swampert and Cloyster enjoys appreciate Crobat taking Grass-type moves for them it as well as Cloyster not having to worry Grass types either. Pokemon such as Double Dance Porygon-Z and Curselax enjoy the removal of Fighting-types as well. Lastly, Crobat also works well with Rotom-H as it loves entry hazards being removed as well as it being able to and it can take Electric- and Ice-type moves for Crobat.

Other Options
########

Crobat certainly does not have a wide movepool. Crobat does have access to Hypnosis, and it can find its place on the support set very easily as it is good
utility to induce sleep on an opponent, as well as being and it is the quickest Hypnosis in the whole UU metagame. Crobat can also use a Nasty Plot set of with Sludge Bomb, Dark Pulse, and Giga Drain to induce the surprise factor, but base 70 Special Attack is mediocre at best. Lastly, Whirlwind and Haze can be used to mess with setup sweepers, but Taunt does the job much better.

Checks & Counters
########

**Electric-types** Electric-types such as Ampharos and Raikou can take any
attack that Crobat can possibly offer, and OHKO with Thunderbolt.

**
Mega Aerodactyl** Mega Aerodactyl has a quicker Taunt, can set up Stealth Rock, and OHKO Crobat with Stone Edge.

**Steel-types** Steel-types such as Registeel and Forretress
hard-wall the Choice Band set, and can set up Stealth Rock as Crobat switches out.**
**Revenge Killers* Revenge killers such as Mienshao manage to outspeed and can usually OHKO Crobat. isn't this primarily just scarf users?

GP 1/2
 
Last edited:

Minus

get a dog little longy, get a dog
is a Forum Moderator Alumnusis a Contributor Alumnus
Overview
#######

Crobat is a great Pokemon, gifted with many positive traits. For one, it is extremely fast, with a base 130 Speed stat, outspeeding most of the UU tier. Secondly, it is a great stallbreaker, with access to a very quick Taunt. Despite having rather mediocre defensive stats, Crobat is givenwas blessed an amazing defensive typing of Poison / Flying, giving it a 4x resistance to Bug-, Grass-, and Fighting- type moves, as well as an immunity to Ground-type moves. It has great support moves, such as Defog and Super Fang, as well as reliable recovery with Roost. Additionally, in combination with its great Speed, Crobat has Infiltrator as an awesome ability to make it the ideal revenge killer. However, not all is well. With its defenses in general, it can't take unresisted attacks too well. It also is a bit lacking offensively, with only base 90 Attack, which is only goodecent at best. On top of this, it is weak to Stealth Rock. However, Crobat's good points outweigh its bad points by a lot, making it a good Pokemon on most teams.

Support
########
name: Support
move 1: Brave Bird
move 2: U-turn / Toxic / Super Fang
move 3: Defog / Taunt
move 4: Roost
ability: Infiltrator
item: Black Sludge
evs: 248 HP / 80 Atk / 4 SpD / 176 Spe
nature: Jolly

Moves
========

Brave Bird is Crobat's decently strong STAB attack on this set, allowing it to do some reasonable damage to opposing threats who don't resist it. U-turn is a ideal move for a fast Pokemon like Crobat, allowing it to quickly gain offensive momentum. However, Toxic is also a viable option to trouble walls such as Slowbro on the switch. Super Fang is also a good option as it takes away half of an opponent's health. Defog is great to get rid of entry hazards, but Crobat is weak to Stealth Rock weak, makeaning it scan't comewhat of and go as it problemases. Taunt is also good to shut down walls such as Mew and Blissey. Lastly, Roost is for reliable recovery, but be wary of Earthquake users who may take advantage of Crobat belosing a mono Poison-its Flying typeing for one turn.

Set Details
========

176 Speed EVs with a Jolly nature allow Crobat to outspeed Alakazam, a relevant threat in UU. 248 HP EVs are to take hits much better, and allow Crobat to take slightly less damage when switching into Stealth Rock. The Attack EVs are mostly for damage, but they can be moved over into dDefense to take hits better. An alternative spread of 248 HP / 52 Atk / 4 SpD / 200 Spe with a Jolly Nature allows Crobat to outspeed Jolly Noivern. Another alternative spread of 120 HP / 248 Atk / 4 SpD / 136 Speed with a Jolly nature can be used for more power. 4 SpD is used to give Porygon-Z the wrongan Attack boost because of Download boost. Infiltrator is the preferred ability to beat Substitute users, making Crobat a better stallbreaker, rather than using Inner Focus to counter Fake Out Mienshao. Lastly, Black Sludge provides passive recovery and discourages the use of Trick as well.

Usage Tips
========

This set is mostly an anti-hazard set, which depends on what moves have been chosen. If Defog has been used, it needs to be used to clean out entry hazards, and is most appropriately used when the opposing entry hazard setter has fainted. If Taunt is being used, it can stop entry hazard setters from setting up at all. Roost is best used when Earthquake users aren't in play, to stop Crobat from faintingcan use it freely. Brave Bird is not exactly a spammable move against defensive teams as it does nothing but whittle away Crobat's HP, and it should best be used against offensive ones. Finally, this set checks Fighting-types much better than most Defoggers such as Mega Aerodactyl, but Crobat should still watch out for Stone Edge.

Team Options
========

Swampert makes for a great partner with Crobat, as; it takes on Electric-types for Crobat, and Crobat can get rid of Grass-types for Swampert, forming a good defensive core. Swampert also can get Stealth Rock set up. Hazard-weak Pokemon, such as Victini and Mega Houndoom, also love the Defog support. Crobat works well with Rotom-H as it loves entry hazards being removed as well as its can take Electric- and Ice-type moves for Crobat.

Choice Band
########
name: Choice Band
move 1: Brave Bird
move 2: U-turn
move 3: Cross Poison
move 4: Defog / Sleep Talk
ability: Infiltrator
item: Choice Band
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Choice Band STAB Brave Bird hits very hard, making it the preferred move to use. U-turn is to gain momentum and do some decent damage to threats such as Slowbro. Cross Poison is the secondary STAB move that Crobat can use, doing a lot of damage with Choice Band. Defog is a viable option as Crobat is rather limited with its options, and it can provide the utility of getting rid of entry hazards. Sleep Talk lets Crobat work as a sleep absorber., and Super Fang is a viable option for the last slot to take half of the opponents health away. Lastly, Quick Attack is a form of priority, but it isn't very good to be locked into.

Set Details
========

Max Attack investment with a neutral nature in combination with the Choice Band lets Crobat hit very hard with Brave Bird. 252 Speed EVs with a Jolly nature max out Crobat's Speed, but Adamant is an option if you don't mind being outsped by beneficialpositively natured base 115s. Lastly, Infiltrator is great on a Choice Band user to get rid of Substitute users.

Usage Tips
========

Brave Bird usually will dent most things by a lot if they don't resist it, making it the ideal move to be locked into. U-turn creates offensive momentum, and is best used on the switch against an Electric-, Steel-, or Rock-types. Defog is best used early game as this Crobat variant will be seen switching in and out a lot. Cross Poison also can hit Electric-types hard on the switch. This set is best used against offensive teams aswith many Fighting is a very common -types and it allows Crobat tocan make really big dents in them.

Team Options
========

Dugtrio can take on STAB Rock-, Electric-, and Steel-types well as it traps them users and obliterates them with STAB Earthquake. Machamp is also a good partner as it can use Earthquake on Electric-types and can use DynamicPunch to hurt Rock- and Steel-types. Swampert and Cloyster appreciate Crobat taking Grass-type moves for them., and Pokemon such as Double Dance Porygon-Z and Curselax enjoy the removal of Fighting-types as well. Lastly, Crobat also works well with Rotom-H as it loves entry hazards being removed and it can take Electric- and Ice-type moves for Crobat.

Other Options
########

Crobat certainly does not have a wide movepool. Croba, though it does have access to Hypnosis, and it can find its place on the support set very easily as it is good to induce sleep on an opponent, and it is the quickest Hypnosis in the whole UU metagame. Crobat can also use a Nasty Plot set of with Sludge Bomb, Dark Pulse, and Giga Drain to induce the surprise factor, but base 70 Special Attack is mediocre at best. Lastly, Whirlwind and Haze can be used to mess with setup sweepers, but Taunt does theis job much better.

Checks & Counters
########

**Electric-types**: Electric-types such as Ampharos and Raikou can take any attack that Crobat can possibly offer, and OHKO back with Thunderbolt.

**Mega Aerodactyl**: Mega Aerodactyl has a quicker Taunt, can set up Stealth Rock, and OHKO Crobat with Stone Edge.

**Steel-types**: Steel-types such as Registeel and Forretress hard-wall the Choice Band set, and can set up Stealth Rock as Crobat switches out.

**Revenge Killers**: Revenge killers such as Mienshao manage to outspeed and can usually OHKO Crobat.

GP 2/2.

There are colons after the asterisks in C&C; you made this mistake last time too, so watch out.
 
Kinda late but registeel is completely irrelevant in this tier, i'd rather mention aggron or metagross in its place, also mienshao as a revenge killer is lol worthy, it cant even ohko a 0/0 crobat, in fact most scarfers cant reliable revenge kill crobat at all so if you want to mention revenge killers you should look at things that can take a hit and ko back like nidoqueen.
 
It cant ko crobat with stone edge while brave bird will obviously ohko back, this ''revenge killers'' section doesnt even make sense since you already covered everything that revenge kills it earlier: electric types (with scarf) and aerodactyl. Yeah crobat really is that fast and poison flying really is that good defensively.
 

The Shellder Smuggler

Banned deucer.
It cant ko crobat with stone edge while brave bird will obviously ohko back, this ''revenge killers'' section doesnt even make sense since you already covered everything that revenge kills it earlier: electric types (with scarf) and aerodactyl. Yeah crobat really is that fast and poison flying really is that good defensively.
So are you saying just cut it out? I'm not following here, sorry :p
 

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