Holy geez, I'm sorry for how late these updates are. I was back last week but my youtube kept cancelling my uploads at 96% for whatever strange reasons.
Anyway, moving on from pointless apologies to more relevant apologies:
So I have good news, bad news, and ... something neutral news?
The good news is that today features a triple update, INCLUDING the battle for the 4th Gym! Super condensed and less-time-wastier than usual videos!
The bad news is the audio on episodes 24 and 25 are shot to hell (episode 26 is fine). I've tried my damned hardest to get them to sound well... but truthfully, they sound like shit. There was some kind of awful high pitched whistling in the original audio file with huge rumbly static, and while I have minimized both, it did not come without the cost of completely butchering up the audio file.
The somewhat neutral update is that I've taken the effort to manually type subtitles for our audio transcript, so if you can't stand the awful audio, I'd suggest lowering the volume and turning those on. You can enable them via the 'CC' button on the youtube player, and selecting language: English.
Onto the actual episodes, then:
Beastmaster Challenge #24 - Technology is Hard!
Turn on subtitles by clicking the 'CC' button on the youtube player. Trust me, you're going to need them.
I know I usually use this space to discuss backstagey kind of things, but I kinda dedicated a filler episode to that already. We've acquired pretty much the lineup we wanted, and Zangoose is a really, really awesome Pokemon. Desperately needed a boosting move to even the odds, and Swords Dance delivers exquisitely. It's a shame there's not enough battles in this one to showcase that, but you should probably blame GameFreak on that one for not including a mandatory showdown at Meteor Falls with Team Magma.
There IS a particular moment in the video where I apologize for 'sounding tired' because I'm worried that might detract from the viewing experience. I literally laughed out loud at how trivial that sounds now. Especially considering I forgot to turn on the in-game audio when I rendered the final video.
Believe me, I am really, really sorry for shitty audio quality though. I know this video reflects poorly on us, but I tried super hard to fix it. Like, 18 hours of constant audio editing hard. I've already placed an order for a new microphone, which should improve our audio drastically and get rid of these problems once and for all. Look out for that featuring in a few episodes!
Beastmaster Challenge #25 - Thwarting the Evil of Real Estate Agents!
Note: The audio on this episode fixes to normal at the timestamp 12:31
Mt. Chimney, HO. Maxie was a daunting opponent coming up. Our team of widdle unevolved Pokes were not ready for the triple combination of Mightyena, Golbat, and Camerupt. With Pathos on the helm, things were a little more co-piloty than usual. Transcribing the audio has made me aware just how bad I am when it comes to micromanaging. I'm thinking I need to fix that habit, ASAP.
Aside from that, I think it's a fairly standard run of Mt.Chimney. We even capture a few Pokes on the way to Lavaridge!
Beastmaster Challenge #26 - Battle for the 4th Badge - Fanning the Flames of Flannery!
The audio in this episode is NORMAL.
I seriously hate the unavoidable trainers in this gym. I hate them almost as much the stupid teleportation puzzle. But nothing compares to the fiery hate of a thousand suns I feel for Flannery's stupid Torkoal and it's stupid Body Slamming and paralysis spreading on everything. I still have nightmares about Jirachi on PokemonShowdown, and I did NOT need this stupid thing to remind me of it.
There's actually fewer restarts than usual on this one. Part of it has to do with there being fewer attempts than usual, the other part actually has a technical reason behind it. I'll explain in the description for Episode 27 when I've updated here, but suffice to say it is a silly one. Don't worry, there's only 2 more tries that got trimmed out (not on purpose).
The strategy for Flannery was actually clear cut. I had a stroke of genius when I noticed Harden on Solrock, and since it didn't OHKO with Overheat, Torkoal became a lot less difficult than it could have been. Granted, we did luck out a bit with Spoink's confusion HAX on the end of the video, but that situation would have never arose if I had bought enough Super Potions to heal up Solrock with anyhow.
That said, the 4th badge marks our halfway point into this challenge.
And Dad?
You're next.
Flannery... easy... I will enjoy the minutes when you restart in front of her ;)
perfect Lv. 17 Zangoose(31IV each stat) against all 0IV Lv. 28 Torkoal
+4 Strength does a maximum of 48HP damage (it has at least 77HP)
while Overheat does a minimum of 82HP damage on the first hit
those level gaps are not easily overcome, I fear that Norman will be able to OHKO everything on your team.
Afterwards it will be much more plain sailing ;)
Tentacools up to Lv 35, Pelippers and Marills are easily accessible.
SafariPokemon like Girafarig, Xatu and Golduck should make the psychic gym manageable.
And for the Elite Four you have a lot of nice VictoryRoad encounters to rely on.
Do you allow RareCandies and EvolutionStones?
HAH! It took... fewer restarts than usual :P.
Don't forget it was never a one Pokemon affair, there's still a good 5 others to complement the Zangoose. The Solrock in particular worked like a champ!
As for Norman... I have a plan. A very cheesy plan. But that's for another time. I should have it recorded and uploaded soon enough this week.
Future gyms, not so much. Winona, I'm thinking magnemite from New Mauville. Don't even know about the psychics and Wallace yet (level 42+ is scary). E4 is a mountain of issues but everything is FUTURE PROBLEMS FOR LATER.
Pathos and I are on an agreement for Evolution Stones currently. The discussion for Rarecandies is a little less... agreeable. Along with the discussion on Groudon. Future problems, right? :)