Staraptor
Base stats: 85 HP / 120 Atk / 70 Def / 50 SAtk / 60 SDef / 100 Spd
Typing: Normal/Flying
Somehow the second relevant route 1 bird in this format, Staraptor is one of the game’s better designed competitive Pokémon. While certainly not a Pokémon anyone would accuse of being overpowered — perhaps it is a touch underpowered — it has exactly the tools it needs to in order to fit a small niche it performs better than any other Pokémon and nothing more. Staraptor gets to be competitively relevant almost exclusively because of Final Gambit and its Speed and HP stats, which allow it to assassinate targets with lower or equal max HP to it as long as it doesn’t take damage first by attacking into a Protect or being hit by a priority move. Staraptor has some other useful moves like Brave Bird, Close Combat, and U-turn, which do decent chunks of damage even from an uninvested base 120 Attack. Intimidate also helps Staraptor provide some utility in games it can’t get the Final Gambit off, though it is certainly a weaker option than other Intimidate Pokémon when Final Gambit is taken out of the equation.
Staraptor is an extremely high risk, high reward Pokémon. If it takes a Pokémon out that is more valuable than it is with Final Gambit, it can be game winning. Even just trading 1-for-1 with a Pokémon of equal value can be a big deal for teams that can exploit playing 3v3 instead of 4v4. However, even a slight misplay with Staraptor can prevent it from taking a KO as it goes down, which can easily be game losing. Priority, Protect, and Ghost-types switching in are Staraptor’s bane, but it can make huge plays when it predicts correctly for such a humble-looking Pokémon.
Key Moves: Brave Bird, Close Combat, U-turn, Final Gambit, Double Edge
Typical Builds: The stats are infected with some garbage, so I’m going to be blunt with this one: you shouldn’t care that only 65% of Staraptor used Choice Scarf and only 43.3% of Staraptor used Final Gambit. The viable competitive Staraptor set has Choice Scarf, Final Gambit, 252 HP, and then the player has some decisions to make regarding whether they value a little more power when Staraptor isn’t Final Gambiting or more Speed to creep against other Choice Scarf users like Salamence. U-turn is pretty important and Brave Bird is Staraptor’s offensive fallback without Final Gambit, but the other attacks are a bit of a toss-up in the final slot since they don’t tend to get used very much.