Mega Cryogonal
Typing: Ice ----> Ice/Steel
Abilities: Levitate ----> Reflection (When the user is hit with a Special move, the opponent will receive 50% of the damage dealt.)
BST: 70/50/30/95/135/105 ----> 70/50/60/125/155/125
New Moves: Dazzling Gleam, Thunderbolt
Or rather, 50% of the damage dealt if Mega Cryogonal has unlimited health.
The new ability of Cryogonal will make people think twice before sending Mega Charizard Y/Gengar/any special attackers to finish it off, because more often than not they will be crippled in return. For example, Mega Charizard Y's Fire Blast, since it does this:
252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 252+ SpD Cryogonal in Sun: 660-780 (191.8 - 226.7%) -- guaranteed OHKO
It gets completely demolished as well in return, as the ability also makes it take half of the brunt aka 330-390 damage, which is guaranteed to kill it unless it invested fully in HP. Landorus's Focus Blast takes away over half of itself's health, same with Thundurus, Gengar and Mega Alakazam, while Greninja, Latios and Mega Gardevoir gets walled and slowly have their HP whittled down. Mega Cryogonal also possesses Recover, which gives it even longer time before fainting. You can also try an offensive Mega Cryogonal, with its added coverage in Dazzling Gleam and Thunderbolt, as well as its boosted Sp.Atk and Speed. Unfortunately, its Def is still pretty bad, and with the myriad of weaknesses from the Ice/Steel typing including a 4x Fire and Fighting weakness which are basically everywhere, so physical attackers can still faint it easily.
Mega Accelgor
Typing: Bug ----> Bug/Dark
Abilities: Hydration/Sticky Hold/Unburden ----> First Strike (Move power increased by 30% if wielder moves first)
BST: 80/70/40/100/60/145 ----> 80/115/40/120/70/170
New Moves: Dark Pulse, X-Scissor, Drain Punch
Just try and tell me Accelgor doesn't look like a Dark type. As its base offensive stats aren't exactly that high, I have to give it a custom ability that boosts its offensive presence. First Strike is the opposite of Analytic; As long as you're faster, you hit harder, which with Mega Accelgor's 170 Speed isn't that hard of a thing. Bug/Dark has a surprisingly decent coverage, only getting walled by Fairy- and Fighting-types, which can be covered by other coverage moves. Mega Accelgor can hit from both physical and special side, having the stats and moves to do so, but its Def is still pathetically weak, not much better with Sp.Def, and its power can be lacking sometimes.
Mega Mienshao
Typing: Fighting ----> Fighting/Flying
Abilities: Inner Focus/Regenerator/Reckless ----> Cloud Step (Immune to and boost Speed by 1 stage when hit by Flying-type moves.)
BST: 65/125/60/95/60/105 ----> 65/145/70/115/85/130
New Moves: Power Whip, Air Slash
Basing this on the Qinggong technique in Chinese martial arts, Mega Mienshao is now part Flying-type, and its ability gives it an edge against all the Flying-types in the OU metagame. Talonflame and Mega Pinsir can no longer just go and smack it with a priority Brave Bird or Aerilate Quick Attack, while they are wrecked by Stone Edge in return. 130 Speed is already quite good in OU, but the +1 in Speed would let it outspeed even more opponents. Unfortunately, it doesn't really have any STAB Flying moves other than Air Slash and Bounce(lol), but it gained Power Whip as well for extra coverage. At least it has more Flying STAB than Gyarados. Still, while there is a boost in its defenses, Mega Mienshao is still frail by OU standard, and it now has a weakness to Ice Shard, another priority move, as well.
Typing: Ice ----> Ice/Steel
Abilities: Levitate ----> Reflection (When the user is hit with a Special move, the opponent will receive 50% of the damage dealt.)
BST: 70/50/30/95/135/105 ----> 70/50/60/125/155/125
New Moves: Dazzling Gleam, Thunderbolt
Or rather, 50% of the damage dealt if Mega Cryogonal has unlimited health.
The new ability of Cryogonal will make people think twice before sending Mega Charizard Y/Gengar/any special attackers to finish it off, because more often than not they will be crippled in return. For example, Mega Charizard Y's Fire Blast, since it does this:
252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 252+ SpD Cryogonal in Sun: 660-780 (191.8 - 226.7%) -- guaranteed OHKO
It gets completely demolished as well in return, as the ability also makes it take half of the brunt aka 330-390 damage, which is guaranteed to kill it unless it invested fully in HP. Landorus's Focus Blast takes away over half of itself's health, same with Thundurus, Gengar and Mega Alakazam, while Greninja, Latios and Mega Gardevoir gets walled and slowly have their HP whittled down. Mega Cryogonal also possesses Recover, which gives it even longer time before fainting. You can also try an offensive Mega Cryogonal, with its added coverage in Dazzling Gleam and Thunderbolt, as well as its boosted Sp.Atk and Speed. Unfortunately, its Def is still pretty bad, and with the myriad of weaknesses from the Ice/Steel typing including a 4x Fire and Fighting weakness which are basically everywhere, so physical attackers can still faint it easily.
Mega Accelgor
Typing: Bug ----> Bug/Dark
Abilities: Hydration/Sticky Hold/Unburden ----> First Strike (Move power increased by 30% if wielder moves first)
BST: 80/70/40/100/60/145 ----> 80/115/40/120/70/170
New Moves: Dark Pulse, X-Scissor, Drain Punch
Just try and tell me Accelgor doesn't look like a Dark type. As its base offensive stats aren't exactly that high, I have to give it a custom ability that boosts its offensive presence. First Strike is the opposite of Analytic; As long as you're faster, you hit harder, which with Mega Accelgor's 170 Speed isn't that hard of a thing. Bug/Dark has a surprisingly decent coverage, only getting walled by Fairy- and Fighting-types, which can be covered by other coverage moves. Mega Accelgor can hit from both physical and special side, having the stats and moves to do so, but its Def is still pathetically weak, not much better with Sp.Def, and its power can be lacking sometimes.
Mega Mienshao
Typing: Fighting ----> Fighting/Flying
Abilities: Inner Focus/Regenerator/Reckless ----> Cloud Step (Immune to and boost Speed by 1 stage when hit by Flying-type moves.)
BST: 65/125/60/95/60/105 ----> 65/145/70/115/85/130
New Moves: Power Whip, Air Slash
Basing this on the Qinggong technique in Chinese martial arts, Mega Mienshao is now part Flying-type, and its ability gives it an edge against all the Flying-types in the OU metagame. Talonflame and Mega Pinsir can no longer just go and smack it with a priority Brave Bird or Aerilate Quick Attack, while they are wrecked by Stone Edge in return. 130 Speed is already quite good in OU, but the +1 in Speed would let it outspeed even more opponents. Unfortunately, it doesn't really have any STAB Flying moves other than Air Slash and Bounce(lol), but it gained Power Whip as well for extra coverage. At least it has more Flying STAB than Gyarados. Still, while there is a boost in its defenses, Mega Mienshao is still frail by OU standard, and it now has a weakness to Ice Shard, another priority move, as well.