Hey there guys I just wanted to get some advice on my RU team, it feels pretty solid in the ladder so far but there are some holes in the team that need to be filled so some help would be much appreciated.
Cinccino @ King's Rock
Ability: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bullet Seed
- Rock Blast
- Tail Slap
- U-turn
Cincinno offers many things that other RU sweepers lack, Skill Link for a start ( which I believe only Ambipom gets along with Cin), which in turn gives him great use of the King's Rock giving him a roughly a 40% chance to flinch which is pretty decent. I'd imagine he could quite well with either of the choice items and become a pretty good revenge killer, or add on a Life Orb for an extra bit of damage but I feel the utility that King's Rock provides is great for Cinccino.
Moltres @ Assault Vest
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Flamethrower
- Air Slash
- Hidden Power [Ice]
- Extrasensory
With the Assault Vest Moltres is able to take a decent amount of damage, able to withstand t-bolts from a variety of Pokemon in RU or below. He works wonder's against Amoonguss and Tangrowth who I see regularly in RU and is one of the few pokes I have able to take them on. He is my only special sweeper on the team but he does quite a good job of it.
Braviary @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Brave Bird
- Slash/Crush Claw/Return
- Steel Wing/Superpower
- Roost
I'm still experimenting with Braviary at the moment, as I'm never quite sure what will activate Sheer Force or not. I had Crush Claw on him for a while but I think Slash works with Sheer Force and I prefer moves with 100% accuracy as I'll know that when I need it to hit it will. I've seen Return on a few sets but again I'm not sure if it works with Sheer Force. Steel Wing Beats out Rock types and also doesn't drop stats like Superpower and also ignores Life Orb. Roost on there for obvious sustain reasons.
Gallade @ Leftovers
Ability: Steadfast
EVs: 72 HP / 252 Atk / 184 SpD
Adamant Nature
- Bulk Up
- Drain Punch
- Psycho Cut
- Substitute/Will o Wisp
I had Bulk Up Gallade for the majority of the time I was in BW RU and it did me wonders, pretty much just copied him over to XY and he's still doing pretty well. With one or two Bulk Ups he becomes pretty beefy and can take a few hits, especially with Lefties and Drain Punch he becomes very difficult to kill. I prefer Sub (and use it about 99% of the time) as the 4th move but Will o has helped win one or 2 games and helps break the tankier Pokemon that he doesn't have the coverage to beat.
Floatzel @ Life Orb
Ability: Water Veil
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Aqua Jet
- Waterfall
- Crunch
- Ice Punch
Arguably I could have just picked Sharpedo but I prefer the instant power and speed of Floatzel. The moveset gives him a really good overall coverage of RU and certainly has enough punch to be very threatening. Whilst matchups like Slowking, Doublade and Amoonguss/Tangrowth can be very hit or miss he has carried my team single handedly at times
Armaldo @ Leftovers
Ability: Battle Armor
EVs: 252 HP / 4 Atk / 124 Def / 128 SpD
Impish Nature
- Rapid Spin
- Stealth Rock
- Stone Edge
- X-Scissor
I pretty much just wanted a Rock Setter and Spinner when I picked up Armaldo. I prefer him over Claydol as he doesn't get wrecked by Grass Types as much and can hit back with the STAB X Scissor. It's probably better overall for my team if I choose Claydol as it gives me an extra form of Special Attack but I've liked what Armaldo has brought to the team.
Overall weaknesses with the team.
Obviously the lack of Sp attackers can often lead the team to being completely walled out by physically bulky pokemon. Even with Moltres and Braviary I still have trouble with Tangrowth and Amoonguss if rocks are on the field then I have to either send Moltres out till he dies as unless I clear the rocks he dies in two SR hits, or Brave Bird with Braviary and have him easy pickings for a revenge killer or Priority user .
I do have some trouble with Alomomola but that's probably to do with me not knowing how to beat it that well. Slowking gives my team some problems but Floatzel and Cinccino is often able to deal with it.
So any advice or change I should make for my team.
Thanks in advnace
Cinccino @ King's Rock
Ability: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bullet Seed
- Rock Blast
- Tail Slap
- U-turn
Cincinno offers many things that other RU sweepers lack, Skill Link for a start ( which I believe only Ambipom gets along with Cin), which in turn gives him great use of the King's Rock giving him a roughly a 40% chance to flinch which is pretty decent. I'd imagine he could quite well with either of the choice items and become a pretty good revenge killer, or add on a Life Orb for an extra bit of damage but I feel the utility that King's Rock provides is great for Cinccino.
Moltres @ Assault Vest
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Flamethrower
- Air Slash
- Hidden Power [Ice]
- Extrasensory
With the Assault Vest Moltres is able to take a decent amount of damage, able to withstand t-bolts from a variety of Pokemon in RU or below. He works wonder's against Amoonguss and Tangrowth who I see regularly in RU and is one of the few pokes I have able to take them on. He is my only special sweeper on the team but he does quite a good job of it.
Braviary @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Brave Bird
- Slash/Crush Claw/Return
- Steel Wing/Superpower
- Roost
I'm still experimenting with Braviary at the moment, as I'm never quite sure what will activate Sheer Force or not. I had Crush Claw on him for a while but I think Slash works with Sheer Force and I prefer moves with 100% accuracy as I'll know that when I need it to hit it will. I've seen Return on a few sets but again I'm not sure if it works with Sheer Force. Steel Wing Beats out Rock types and also doesn't drop stats like Superpower and also ignores Life Orb. Roost on there for obvious sustain reasons.
Gallade @ Leftovers
Ability: Steadfast
EVs: 72 HP / 252 Atk / 184 SpD
Adamant Nature
- Bulk Up
- Drain Punch
- Psycho Cut
- Substitute/Will o Wisp
I had Bulk Up Gallade for the majority of the time I was in BW RU and it did me wonders, pretty much just copied him over to XY and he's still doing pretty well. With one or two Bulk Ups he becomes pretty beefy and can take a few hits, especially with Lefties and Drain Punch he becomes very difficult to kill. I prefer Sub (and use it about 99% of the time) as the 4th move but Will o has helped win one or 2 games and helps break the tankier Pokemon that he doesn't have the coverage to beat.
Floatzel @ Life Orb
Ability: Water Veil
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Aqua Jet
- Waterfall
- Crunch
- Ice Punch
Arguably I could have just picked Sharpedo but I prefer the instant power and speed of Floatzel. The moveset gives him a really good overall coverage of RU and certainly has enough punch to be very threatening. Whilst matchups like Slowking, Doublade and Amoonguss/Tangrowth can be very hit or miss he has carried my team single handedly at times
Armaldo @ Leftovers
Ability: Battle Armor
EVs: 252 HP / 4 Atk / 124 Def / 128 SpD
Impish Nature
- Rapid Spin
- Stealth Rock
- Stone Edge
- X-Scissor
I pretty much just wanted a Rock Setter and Spinner when I picked up Armaldo. I prefer him over Claydol as he doesn't get wrecked by Grass Types as much and can hit back with the STAB X Scissor. It's probably better overall for my team if I choose Claydol as it gives me an extra form of Special Attack but I've liked what Armaldo has brought to the team.
Overall weaknesses with the team.
Obviously the lack of Sp attackers can often lead the team to being completely walled out by physically bulky pokemon. Even with Moltres and Braviary I still have trouble with Tangrowth and Amoonguss if rocks are on the field then I have to either send Moltres out till he dies as unless I clear the rocks he dies in two SR hits, or Brave Bird with Braviary and have him easy pickings for a revenge killer or Priority user .
I do have some trouble with Alomomola but that's probably to do with me not knowing how to beat it that well. Slowking gives my team some problems but Floatzel and Cinccino is often able to deal with it.
So any advice or change I should make for my team.
Thanks in advnace