Lucario @ Life Orb
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Earthquake
He’s one of my favorite pokemon. I’ve always wanted to build a team with him, and finally found some nice team members. It’s a standard physical set. Nature and EVs for max attack. Swords Dance when I can, and his attack power becomes lethal. Close Combat hits most pokemon hard. Extreme Speed is to take out Talonflame, or anyone that is faster than Lucario. Earthquake is here for coverage. I would consider using Crunch, as with Stab is gives me more base power, and also a way to deal with Gengar. Plus the possible defense lower to the opponent would be helpful.
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Thunder Wave
- Hidden Power [Ice]
Now, I read Lucario appreciates a wall breaker. I figured Thundurus could be one with its massive special attacking power. I’ve even swept a few teams. I like to spread Thunder Wave with +1 priority to pokemon Lucario can’t outspeed. This helps me not have to resort to extreme speed to go first. Thunderbolt for STAB and massive attacking power. HP Ice has allowed me to get through Garchomp and other Dragons. Nasty plot is helpful when I find myself with a great chance to set up. After a nasty plot, I’ve done serious damage to some of the better special defensive orientated pokemon. EVs are for maximum damage output.
Latias (M) @ Leftovers
Ability: Levitate
EVs: 4 Def / 252 HP/ 252 Spe
Timid Nature
At one time I used Latios as a defogger, and another offensive pokemon. I found myself never having too much opportunity to use his offensive capabilities. So I switched to Latias with a more defensive set. EVs are so I can have a better chance to get off a defog, and HP is so I can let off bigger wishes. Draco Meteor for STAB, Psychock helps with Venusaur. Wish to help deal with Life Orb damage and switching into pokemon. Defog takes care of hazards when they get out of hand.
- Draco Meteor
- Psyshock
- Wish
- Defog
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Toxic
- Lava Plume
- Protect
- Stealth Rock
I always, always find myself coming back to Heatran. It’s such a great pokemon and forms part of a F/W/G core with Venusaur. Standard set, and is my pokemon who I used to absorb most special attacks. He takes fire attacks for Lucario too. Stealth Rock will help weaken opponent’s coming in for Lucario to finish later. Toxic is to help damage pokemon, and I think it works great with Protect. Lava Plume for STAB and the burn chance. I go back and forth so much with Heatran. I use to have Will O Wisp/Flame Thrower/Roar/Stealth Rock, which is a set I’m interested in. This one had Air Balloon. Roar was surprisingly helpful with Stealth Rock to keep the opponent off balance. I’m surprised I’ve never tried it before. EVS and nature for maximum special defense.
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Ice Beam
- Toxic
- Recover
Part 2 of my F/W/G core, and I’m just such a fan of unaware. He’s also my Physical pokemon. A lot of pokemon can only hope to 3HKO Quagsire. I love switching in a pokemon setting up. Before they realize what’s happening, their toxic’d and Quagsire is at 100%. EVs and nature are for bulk. Toxic is to help with slowly bringing opponent’s down to wear Lucario can sweep through. Scald for burns. Again, I find more use with Ice Beam for Brelooms or Grass Pokemon that switch in. Recover for longevity.
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Sludge Bomb
- Giga Drain
- Synthesis
- Leech Seed
Standard Venusaur. Evs for bulk, part 3 of the F/W/G core. I wish I could have Knock Off, but Leech proves to be pretty useful for me. What more can I say that hasn’t been said?
I find myself having some issues with Greninja and Gengar.
I also find myself having trouble getting Lucario into a match. He has a nice set of resistances but I just don’t know when to send him in.
I like Azumarill to help with fighting attacks, and for more offense, but would lose a physical defense pokemon. Unless I made Venusaur physical tank.
I like Slowbro, he can be a physical tank, regenerator is one of my favorite abilities. He brings a lot of weaknesses though. Another bug weakness, a 2nd ghost weakness which already have no answer for, and another dark weakness.
Mandibuzz would be nice for Psychic/ground immunity, Dark resistance, Physical defense, Knock Off, Defog, (which may allow me to go back to Latios) toxic, foul play, plenty of options, but breaks up my F/W/G core. Also brings a 3rd ice weakness to my party.
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Earthquake
He’s one of my favorite pokemon. I’ve always wanted to build a team with him, and finally found some nice team members. It’s a standard physical set. Nature and EVs for max attack. Swords Dance when I can, and his attack power becomes lethal. Close Combat hits most pokemon hard. Extreme Speed is to take out Talonflame, or anyone that is faster than Lucario. Earthquake is here for coverage. I would consider using Crunch, as with Stab is gives me more base power, and also a way to deal with Gengar. Plus the possible defense lower to the opponent would be helpful.
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Thunder Wave
- Hidden Power [Ice]
Now, I read Lucario appreciates a wall breaker. I figured Thundurus could be one with its massive special attacking power. I’ve even swept a few teams. I like to spread Thunder Wave with +1 priority to pokemon Lucario can’t outspeed. This helps me not have to resort to extreme speed to go first. Thunderbolt for STAB and massive attacking power. HP Ice has allowed me to get through Garchomp and other Dragons. Nasty plot is helpful when I find myself with a great chance to set up. After a nasty plot, I’ve done serious damage to some of the better special defensive orientated pokemon. EVs are for maximum damage output.
Latias (M) @ Leftovers
Ability: Levitate
EVs: 4 Def / 252 HP/ 252 Spe
Timid Nature
At one time I used Latios as a defogger, and another offensive pokemon. I found myself never having too much opportunity to use his offensive capabilities. So I switched to Latias with a more defensive set. EVs are so I can have a better chance to get off a defog, and HP is so I can let off bigger wishes. Draco Meteor for STAB, Psychock helps with Venusaur. Wish to help deal with Life Orb damage and switching into pokemon. Defog takes care of hazards when they get out of hand.
- Draco Meteor
- Psyshock
- Wish
- Defog
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Toxic
- Lava Plume
- Protect
- Stealth Rock
I always, always find myself coming back to Heatran. It’s such a great pokemon and forms part of a F/W/G core with Venusaur. Standard set, and is my pokemon who I used to absorb most special attacks. He takes fire attacks for Lucario too. Stealth Rock will help weaken opponent’s coming in for Lucario to finish later. Toxic is to help damage pokemon, and I think it works great with Protect. Lava Plume for STAB and the burn chance. I go back and forth so much with Heatran. I use to have Will O Wisp/Flame Thrower/Roar/Stealth Rock, which is a set I’m interested in. This one had Air Balloon. Roar was surprisingly helpful with Stealth Rock to keep the opponent off balance. I’m surprised I’ve never tried it before. EVS and nature for maximum special defense.
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Ice Beam
- Toxic
- Recover
Part 2 of my F/W/G core, and I’m just such a fan of unaware. He’s also my Physical pokemon. A lot of pokemon can only hope to 3HKO Quagsire. I love switching in a pokemon setting up. Before they realize what’s happening, their toxic’d and Quagsire is at 100%. EVs and nature are for bulk. Toxic is to help with slowly bringing opponent’s down to wear Lucario can sweep through. Scald for burns. Again, I find more use with Ice Beam for Brelooms or Grass Pokemon that switch in. Recover for longevity.
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Sludge Bomb
- Giga Drain
- Synthesis
- Leech Seed
Standard Venusaur. Evs for bulk, part 3 of the F/W/G core. I wish I could have Knock Off, but Leech proves to be pretty useful for me. What more can I say that hasn’t been said?
I find myself having some issues with Greninja and Gengar.
I also find myself having trouble getting Lucario into a match. He has a nice set of resistances but I just don’t know when to send him in.
I like Azumarill to help with fighting attacks, and for more offense, but would lose a physical defense pokemon. Unless I made Venusaur physical tank.
I like Slowbro, he can be a physical tank, regenerator is one of my favorite abilities. He brings a lot of weaknesses though. Another bug weakness, a 2nd ghost weakness which already have no answer for, and another dark weakness.
Mandibuzz would be nice for Psychic/ground immunity, Dark resistance, Physical defense, Knock Off, Defog, (which may allow me to go back to Latios) toxic, foul play, plenty of options, but breaks up my F/W/G core. Also brings a 3rd ice weakness to my party.