The team at a glance:
In-depth look:
Forretress Red Card
Ability: Sturdy
Evs: 252 Def / 252 SpD / 4 SpA
Bold Nature
- Stealth Rock
- Spikes
- Rapid Spin
- Volt Switch
Good old lead Forretress. Thanks to his ability, he is guaranteed to set up at least Stealth Rock, but he usually stays more than that. Red Card is awesome, messes up the opponent's strategy and catches set up leads off-guard, letting me set up as much layers as I want and than sit and wait for them to attack me. I can almost hear their frustration through the screen.
Rapid spin is for rapid spinning, and Volt Switch is used to safely bring Zygarde in if Forretress is still alive.
Zygarde @Yache Berry
Ability: Aura Break (Might as well write "none")
Evs: 252 Def / 248 SpD / 8 Atk
Impish Nature
- Glare
- Dragon Tail
- Earthquake
- Camouflage
My para-shuffler. Not Dragonite, but does a great job: he has anything but recovery. Ground types are immune to T-Wave? No Problem! Glare can hit them all. Electric types are immune to Glare as well? No Problem! They can't touch it anyway. 4x Ice weaknesses? Well, a bit of a problem, but Camouflage usually does the job, making it neutral to Ice moves and only weak to Fighting.
Of course, he has its problems. Fairy type are an obvious switch-in and I don't have much to do with it, and the lack of recovery hurts as hell. So what can I do? You guessed it. Jirachi.
Jirachi King's Rock
Ability: Serene Grace
Evs: 252 HP / 252 Def / 4 Atk
Careful Nature
- Thunder Wave
- Iron Head
- Wish
- U-Turn
The best partner for Zygarde is could have think about it. Deals with Fairy types easily, and heals Zygarde easily with the Wish + U-Turn combo. He can also Paralyze, finishing Zygarde's job when necessary, and, of course, the always welcomed ability to paraflinch. Usually, when both Jirachi and Zygarde have fainted, most of the opponent team is paralyzed.
Going to try Body Slam instead of Thunder Wave. What do you think is the better option?
Heracross @Heracronite
Ability: Skill Link
Evs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Pin Missle
- Rock Blast
- Bullet Seed
My main Sweeper. Monstrous 515 Attack, 4 moves with at least 120 base power each and AMAZING coverage. Everything a sweeper needs but speed. Truly appreciate the Paralyze's speed reduction. Almost nothing can pass through it.
Chandelure @Choice Scarf
Ability: Flash Fire
Evs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Fire Blast
- Shadow Ball
- Psychic
- Trick
My special sweeper, mostly here for coverage. Amazing Choice Scarf user with its 427 SpA, and can trick it away if the the para-shuffle worked well enough and speed is not a problem. Great stab coverage, and Psychic to deal with Fighting types. Great Pokemon overall.
Tyranitar black Glasses
Ability: Sand Stream
Evs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stone Edge
- Crunch
- Earthquake
- Pursuit
Another monster that love the paralyze support. At first I put it in to deal with Talonaflame, but it became much more than that. Great bulky sweeper, awesome addition to the Heracross/Chandelure duo. Mainly there to counter my team's counters, closing open edges.
Thanks a lot for reading! I'm actually pretty new for all the team building, and I'd love to hear you criticism and suggestions.
Sorry for any English mistakes, it's not my native language.
Chen :)
In-depth look:
Forretress Red Card
Ability: Sturdy
Evs: 252 Def / 252 SpD / 4 SpA
Bold Nature
- Stealth Rock
- Spikes
- Rapid Spin
- Volt Switch
Good old lead Forretress. Thanks to his ability, he is guaranteed to set up at least Stealth Rock, but he usually stays more than that. Red Card is awesome, messes up the opponent's strategy and catches set up leads off-guard, letting me set up as much layers as I want and than sit and wait for them to attack me. I can almost hear their frustration through the screen.
Rapid spin is for rapid spinning, and Volt Switch is used to safely bring Zygarde in if Forretress is still alive.
Zygarde @Yache Berry
Ability: Aura Break (Might as well write "none")
Evs: 252 Def / 248 SpD / 8 Atk
Impish Nature
- Glare
- Dragon Tail
- Earthquake
- Camouflage
My para-shuffler. Not Dragonite, but does a great job: he has anything but recovery. Ground types are immune to T-Wave? No Problem! Glare can hit them all. Electric types are immune to Glare as well? No Problem! They can't touch it anyway. 4x Ice weaknesses? Well, a bit of a problem, but Camouflage usually does the job, making it neutral to Ice moves and only weak to Fighting.
Of course, he has its problems. Fairy type are an obvious switch-in and I don't have much to do with it, and the lack of recovery hurts as hell. So what can I do? You guessed it. Jirachi.
Jirachi King's Rock
Ability: Serene Grace
Evs: 252 HP / 252 Def / 4 Atk
Careful Nature
- Thunder Wave
- Iron Head
- Wish
- U-Turn
The best partner for Zygarde is could have think about it. Deals with Fairy types easily, and heals Zygarde easily with the Wish + U-Turn combo. He can also Paralyze, finishing Zygarde's job when necessary, and, of course, the always welcomed ability to paraflinch. Usually, when both Jirachi and Zygarde have fainted, most of the opponent team is paralyzed.
Going to try Body Slam instead of Thunder Wave. What do you think is the better option?
Heracross @Heracronite
Ability: Skill Link
Evs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Pin Missle
- Rock Blast
- Bullet Seed
My main Sweeper. Monstrous 515 Attack, 4 moves with at least 120 base power each and AMAZING coverage. Everything a sweeper needs but speed. Truly appreciate the Paralyze's speed reduction. Almost nothing can pass through it.
Chandelure @Choice Scarf
Ability: Flash Fire
Evs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Fire Blast
- Shadow Ball
- Psychic
- Trick
My special sweeper, mostly here for coverage. Amazing Choice Scarf user with its 427 SpA, and can trick it away if the the para-shuffle worked well enough and speed is not a problem. Great stab coverage, and Psychic to deal with Fighting types. Great Pokemon overall.
Tyranitar black Glasses
Ability: Sand Stream
Evs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stone Edge
- Crunch
- Earthquake
- Pursuit
Another monster that love the paralyze support. At first I put it in to deal with Talonaflame, but it became much more than that. Great bulky sweeper, awesome addition to the Heracross/Chandelure duo. Mainly there to counter my team's counters, closing open edges.
Thanks a lot for reading! I'm actually pretty new for all the team building, and I'd love to hear you criticism and suggestions.
Sorry for any English mistakes, it's not my native language.
Chen :)