I haven't played OU in a while and I'm pretty rusty. This is a team I threw together and I would appreciate it if you could help me out a little bit. Any input is appreciated.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
I chose Excadrill because I needed a good spinner. When Pinsir goes mega, then rocks really cripple him. This is the first time I've used him with a scarf, and he can do a lot more with a scarf, because he outspeeds more pokemon. I've found that without a scarf, he dies too quickly, but maybe that's because I never used him correctly.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Knock Off
- Taunt
- Roost
- Toxic
Gliscor is one of my favorite pokes (although some hate him with a burning passion). I love his sub toxic set, but this time, I decided to try something new. Knock off and taunt can take care of eviolite holders such as chansey, and this set is much more suited for a physical wall, which is what he is meant to be.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Protect
- Wish
- Heal Bell
- Hyper Voice
She is one if my favorite special walls, and hyper voice can pack a punch when used against the right pokemon. She is meant to support her team with wish and heal bell as well.
Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Quick Attack
- Return
- Earthquake
I've never had a team with this guy on it until I decided to give him a try. I like him a lot, but he needs excadrill's rapid spin to function. He also needs to force a switch to get a swords dance up, and sometimes this is hard to do, which is why I'm questioning whether this is a good set for this team. What do you guys think?
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Pain Split
- Will-O-Wisp
- Hydro Pump
- Volt Switch
Rotom works pretty well with heatran (I.e., they resist each other's weaknesses), and I chose him because I like him. but I'm not sure I'm getting the ev spread right. What do you guys think?
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Fire Blast
- Flash Cannon
- Earth Power
- Hidden Power [Ice]
Heatran is a great pokemon, and this scarf set works pretty well, although flash cannon leaves much to be desired as a special steel-type attack. Fire blast is the obvious STAB move and earth power is a great coverage move. Hidden power ice is also a decent coverage move, but also leaves much to be desired in terms of base power. What changes could I make to this set?
Please let me know if there are any flaws in my logic. Once again, any help is appreciated.
Thanks in advance.
P.S. Sorry there are no sprites. It would've made it prettier. I'll add them on my next RMT.
This is also my first RMT. If there are any conventions or rules I'm not following, then please let me know.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
I chose Excadrill because I needed a good spinner. When Pinsir goes mega, then rocks really cripple him. This is the first time I've used him with a scarf, and he can do a lot more with a scarf, because he outspeeds more pokemon. I've found that without a scarf, he dies too quickly, but maybe that's because I never used him correctly.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Knock Off
- Taunt
- Roost
- Toxic
Gliscor is one of my favorite pokes (although some hate him with a burning passion). I love his sub toxic set, but this time, I decided to try something new. Knock off and taunt can take care of eviolite holders such as chansey, and this set is much more suited for a physical wall, which is what he is meant to be.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Protect
- Wish
- Heal Bell
- Hyper Voice
She is one if my favorite special walls, and hyper voice can pack a punch when used against the right pokemon. She is meant to support her team with wish and heal bell as well.
Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Quick Attack
- Return
- Earthquake
I've never had a team with this guy on it until I decided to give him a try. I like him a lot, but he needs excadrill's rapid spin to function. He also needs to force a switch to get a swords dance up, and sometimes this is hard to do, which is why I'm questioning whether this is a good set for this team. What do you guys think?
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Pain Split
- Will-O-Wisp
- Hydro Pump
- Volt Switch
Rotom works pretty well with heatran (I.e., they resist each other's weaknesses), and I chose him because I like him. but I'm not sure I'm getting the ev spread right. What do you guys think?
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Fire Blast
- Flash Cannon
- Earth Power
- Hidden Power [Ice]
Heatran is a great pokemon, and this scarf set works pretty well, although flash cannon leaves much to be desired as a special steel-type attack. Fire blast is the obvious STAB move and earth power is a great coverage move. Hidden power ice is also a decent coverage move, but also leaves much to be desired in terms of base power. What changes could I make to this set?
Please let me know if there are any flaws in my logic. Once again, any help is appreciated.
Thanks in advance.
P.S. Sorry there are no sprites. It would've made it prettier. I'll add them on my next RMT.
This is also my first RMT. If there are any conventions or rules I'm not following, then please let me know.
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