I have been testing this team out and I think it is going well but if anyone has any advice it would be so helpful
Aegislash @ Life Orb
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sacred Sword
- Shadow Sneak
- King's Shield
He works great Aegislash is great noting else is needed, I hope.
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Spore
- Baton Pass
- Shell Smash
- Destiny Bond
Clear here he comes in sets ups up with Spore Shell Smash maybe a second than Baton Pass in my plays Kangaskahn-Mega comes in and fakes out killing Smeargle.
Mawile-Mega @ Mawilite
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Play Rough
- Iron Head
- Swords Dance
- Thunder Fang
I really like her the reason she is running Thunder Fang and not Thunder Punch because it is from a past gen so showdown said she can not run Thunder Punch.
Garchomp @ Muscle Band
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Outrage
- Swords Dance
I am not sure about the Muscle Band but besides that Garchomp is incredible.
Greninja @ Expert Belt
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dark Pulse
- Hydro Pump
- Ice Beam
- Extrasensory
Again I like but he is really frail and I am not sure about Extrasensory compared to U-Turn but I want to try to keep him in so why would I use U-Turn.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
I like Talonflame but I need a way to counter water so if anyone has any ideas I would love advice in this area.
Aegislash @ Life Orb
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sacred Sword
- Shadow Sneak
- King's Shield
He works great Aegislash is great noting else is needed, I hope.
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Spore
- Baton Pass
- Shell Smash
- Destiny Bond
Clear here he comes in sets ups up with Spore Shell Smash maybe a second than Baton Pass in my plays Kangaskahn-Mega comes in and fakes out killing Smeargle.
Mawile-Mega @ Mawilite
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Play Rough
- Iron Head
- Swords Dance
- Thunder Fang
I really like her the reason she is running Thunder Fang and not Thunder Punch because it is from a past gen so showdown said she can not run Thunder Punch.
Garchomp @ Muscle Band
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Outrage
- Swords Dance
I am not sure about the Muscle Band but besides that Garchomp is incredible.
Greninja @ Expert Belt
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dark Pulse
- Hydro Pump
- Ice Beam
- Extrasensory
Again I like but he is really frail and I am not sure about Extrasensory compared to U-Turn but I want to try to keep him in so why would I use U-Turn.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
I like Talonflame but I need a way to counter water so if anyone has any ideas I would love advice in this area.
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