Why are people using Adaptability Bisharp, when Tough Claws gives the same boost to its STAB moves (if running purely physical without Fling) while also boosting non-STAB contact moves?
If you play stall you should have noticed that a stall team can't really deal with protean spam. So I'm suprised you sayed that.I did play all the time before Protean was banned....and ironically it seemed to be a bit more stable than it is for me now. Mainly because Protean could easily beat sweepers like Bisharp into submission. Now however, Bisharp is almost uncouterable for stall. While it is easy to stop with offense, offense is actually declining in popularity as new toys like the three new weathers are starting to shape a defensive metagame. But hey, at least Crocune could be stopped with my stall teams pretty easily. Bisharp, shoot, that is a whole different ballgame. Stall really doesn't have anything to stop Bisharp with at all, while Bisharp is easy to use against stall; it is effectively just point and click. Once you take out crucial pokemon that stop Bisharp, which is pretty easy, you might as well just give up. At least Crocune can be stopped fairly easily, with Unaware abuse and such. Bisharp is not that same style. You HAVE to run a pokemon completely dedicated to stopping it, and you still aren't guaranteed to win. But as I said, this is mainly for stall. Also while Will-o-wisp id good at taking down Bisharp, it is not reliable. They can easily have Heal Bell or Aromatherapy for all you know. The simple fact is that Bisharp puts so many teambuilding restrictions on stall. Not to mention there are already threats that stall has to be able to stop other than Bisharp. If that doesn't prove that it is centralizing, I don't know what can.
Yeah, so true. It is just that, oh i don't know, it is tricky stopping Bisharp with stall. And to be honest, I have played a bit too much BH, so yeah, I haven't played enough AAA, meaning that i have yet to test potential counters. So yeah, I started a conversation that ends up biting me in the butt.If you play stall you should have noticed that a stall team can't really deal with protean spam. So I'm suprised you sayed that.
And yeah, since the ban of keldeo bisharp has gotten a lot harder to deal with. Cobalion was an option and I tried a regen set but it's just a terribad pokemon. Intimidate hippodown is okay at dealing with bisharp and deals with most phisical attacks in general (again, keldeo ban makes it struggle against entei) Restalk mega gyarados would be efficient, I have yet to test it. Chesnaugh is a great phisical wall and deals with bisharp easily (beware of psycho cut tho) Mega aggron resist iron head and doesn't have an item to get knocked off. Doublade can switch on iron head, tank a knock off and ohko back. Intimidate zapdos (one of the best stallpokemon in the meta) can deal with bisharp... There are ways, really. Just look for them. All the pokemon i mentioned are really viable in the meta. A mega ampharos could be interesting too, so many options...
I actually tend to use pokemon such as magnet pull infernape and magnet pull charizard x on, in order to trap bisharp so it cant pursuit stuff.If you play stall you should have noticed that a stall team can't really deal with protean spam. So I'm suprised you sayed that.
And yeah, since the ban of keldeo bisharp has gotten a lot harder to deal with. Cobalion was an option and I tried a regen set but it's just a terribad pokemon. Intimidate hippodown is okay at dealing with bisharp and deals with most phisical attacks in general (again, keldeo ban makes it struggle against entei) Restalk mega gyarados would be efficient, I have yet to test it. Chesnaugh is a great phisical wall and deals with bisharp easily (beware of psycho cut tho) Mega aggron resist iron head and doesn't have an item to get knocked off. Doublade can switch on iron head, tank a knock off and ohko back. Intimidate zapdos (one of the best stallpokemon in the meta) can deal with bisharp... There are ways, really. Just look for them. All the pokemon i mentioned are really viable in the meta. A mega ampharos could be interesting too, so many options...
Ya magnet pull infernape is quite good, just that we were discussing stall and stuff, I wanted to show that bisharp can be walled.I actually tend to use pokemon such as magnet pull infernape and magnet pull charizard x on, in order to trap bisharp so it cant pursuit stuff.
To be fair Bisharp is far more threatening to stall than Mew, but I agree. There will always be things that wreck stall in all tiers (Landorus in OU, Nidoking/Diggers in UU, etc). Stall will just have to adapt to it (Get it? Adaptability? :S) by using stuff like Cobalion, Mega Gyara, or just unaware Hippo. Bisharp is not unstoppable, you just have to prepare for it.Bisharp is great having two immunities and five(I think) resists. With 65/100/70 defenses it is a bit frail, especially since no one ever invests into Bisharp's defenses.
The fire and ground weakness hurts Sharp pretty bad being two very common offensive types. Fighting types have lowered in popularity but Conk still destroys 99% of all Bisharps. If you think Bisharp should go solely based on the fact that it screws stall then that is unfair. No play style should be favored or thought of as superior in an evolving meta. There are lots of other anti stall pokes but nobody is claiming that Mew should go.
Unaware suicune, skarmory or others are some other good unaware users that stop bisharp.To be fair Bisharp is far more threatening to stall than Mew, but I agree. There will always be things that wreck stall in all tiers (Landorus in OU, Nidoking/Diggers in UU, etc). Stall will just have to adapt to it (Get it? Adaptability? :S) by using stuff like Cobalion, Mega Gyara, or just unaware Hippo. Bisharp is not unstoppable, you just have to prepare for it.
Yeah, physically bulky Unaware walls not weak to Dark and Steel are good answers in general. The reason why I only mentioned Hippowdown is because it is the most bulky one (I think?), and it can't be trapped by Magnet Pull.Unaware suicune, skarmory or others are some other good unaware users that stop bisharp.
stallbreaker infernape babyIt is unfortunate for stalls sake that most things which resist Sharp's dual STAB combo are also frail.
I don't expect anyone to run Houndoom, Greninja, or Sharpedo just to attempt to counter Sharp but with some defensive and hit point investment it may be feasible?
Thoses are some quite extreme examples. A lot of fighting types pokemon could be really good for stall, just that most fighting types lack recovery, but in AAA we have regen and ph for that.It is unfortunate for stalls sake that most things which resist Sharp's dual STAB combo are also frail.
I don't expect anyone to run Houndoom, Greninja, or Sharpedo just to attempt to counter Sharp but with some defensive and hit point investment it may be feasible?
salamence will be banned in aaa. it better be...Thoses are some quite extreme examples. A lot of fighting types pokemon could be really good for stall, just that most fighting types lack recovery, but in AAA we have regen and ph for that.
Poliwrath resists both stabs from bisharp, has good stats (similar defenses to keldeo) and has circle throw, emboar also resists both of bisharp's stabs and has okay stats but quite good mixed attacking stats to annoy opposing stall teams (it also learns scald, sucker punch, roar and taunt), cobalion also resists both of bisharp's stabs, good phisical bulk, fast taunt and volt switch. Throh has impressive stats and circle throw. Scrafty has good defenses, drain punch + low hp stat and priority. Pangoro has parting shot and a good hp stat but will have to wait oras for some good moves. Conkeldurr has good defense drain punch and mach punch. The already mentioned chesnaugh has very good defense and has leech seed + synthesis so you could even have unaware or intimidate.
I also feel like people are overlooking the defensive capabilities of bisharp. Bisharp counters most offensive bisharp and low kick easily ohkoes, and it also deals with lati@s pretty nicely, I had flash fire assault vest bisharp for a while and it was inpressively good.
Mew isn't really good at breaking stall in AAA because most stallers have mb, ph or prankster.
Aside all that, will any of the new megas be good in AAA ? Maybe salamence will not be banned in AAA (as i guess it will be in OU) so that seems cool. Or a drizzle swampert and mega for the swift swim...
Or any goood user of delta strem ?
I doubt that Mence will not be banned, but who knows? There's a lot more stuff to keep it under control in AAA, like Refrigerate Extremespeed and Mamo's Adaptability Ice Shard.Aside all that, will any of the new megas be good in AAA ? Maybe salamence will not be banned in AAA (as i guess it will be in OU) so that seems cool. Or a drizzle swampert and mega for the swift swim...
Delta Stream Thundurus(T) and Tornadus(T) have zero weaknesses. They might be a little to frail to really take advantage of that though. I don't think that Delta Stream will be a common ability in AAA, because most pokemon that would potentially enjoy the ability have better abilities to use.(Intimidate/Magic Bounce for Zapdos, Flash Fire/Gale Wings for Skarmory, Thick Fat/Poison Heal for Lando-T, etc.)Or any goood user of delta strem ?
No need to use Drizzle Swampert when you can use Primordial Sea Swampert. Both are single-use weather-setting regardless, only thing is Primordial Sea is permanent as long as (Mega) Swampert remains on the field, and gives a rather unhelpful Fire immunity (although it does stop Prankster Will-O-Wisp which is fantastic).Thoses are some quite extreme examples. A lot of fighting types pokemon could be really good for stall, just that most fighting types lack recovery, but in AAA we have regen and ph for that.
Poliwrath resists both stabs from bisharp, has good stats (similar defenses to keldeo) and has circle throw, emboar also resists both of bisharp's stabs and has okay stats but quite good mixed attacking stats to annoy opposing stall teams (it also learns scald, sucker punch, roar and taunt), cobalion also resists both of bisharp's stabs, good phisical bulk, fast taunt and volt switch. Throh has impressive stats and circle throw. Scrafty has good defenses, drain punch + low hp stat and priority. Pangoro has parting shot and a good hp stat but will have to wait oras for some good moves. Conkeldurr has good defense drain punch and mach punch. The already mentioned chesnaugh has very good defense and has leech seed + synthesis so you could even have unaware or intimidate.
I also feel like people are overlooking the defensive capabilities of bisharp. Bisharp counters most offensive bisharp and low kick easily ohkoes, and it also deals with lati@s pretty nicely, I had flash fire assault vest bisharp for a while and it was inpressively good.
Mew isn't really good at breaking stall in AAA because most stallers have mb, ph or prankster.
Aside all that, will any of the new megas be good in AAA ? Maybe salamence will not be banned in AAA (as i guess it will be in OU) so that seems cool. Or a drizzle swampert and mega for the swift swim...
Or any goood user of delta strem ?
No need to use Drizzle Swampert when you can use Primordial Sea Swampert. Both are single-use weather-setting regardless, only thing is Primordial Sea is permanent as long as (Mega) Swampert remains on the field, and gives a rather unhelpful Fire immunity (although it does stop Prankster Will-O-Wisp which is fantastic).
Desolate Land Mega Evolving Camerupt seems freaking amazing. Perma-Sun + Sheer Force-boosted moves coupled with a Water immunity.
Also, Victini may occasionally want to use Air Lock or Cloud Nine over Mold Breaker, as Primordial Sea (negates V-create) and Delta Stream (removes Flying weakness to Bolt Strike) ignore Mold Breaker.
Not to mention that there is always a possibility of coming back in a few turns later and still having weather active. I think this would make drizzle/drought better than primordial sea/desolate sun, even if it stayed in effect when the pokemon loses that ability.That's not how Primordial Sea or Desolate Land work. The effects end as soon as there are no Pokemon on the field with those abilities. That means as soon as you mega into Swift Swim, you lose the heavy rain.
Really? Last time I tried that it was tied to the Pokémon who set the weather, not to the presence of the ability itself. I would know, I've been running a Desolate Land Mega Evolving Houndoom in AAA.That's not how Primordial Sea or Desolate Land work. The effects end as soon as there are no Pokemon on the field with those abilities. That means as soon as you mega into Swift Swim, you lose the heavy rain.
Unfortunately, your own ability means that other Flying types will be able to come in on your attacks without much consequence - it inhibits sweeping really. Thundurus and Thundurus-I are better off with abilities such as Sheer Force and Refregerate to make them offensively stronger, if you want to use something with Delta Stream Zapdos is by far the best choice.Thundurus-I/T looks also great in this Meta. Thanks to Delta Stream, it can set-up easily and sweep with nearly perfekt coverage+speed.
Thundurs-I/T @ Life Orb
Ability: Delta Stream
EVs: 252 SpA/ 252 spe/ 4 HP
Timid Nature
- Thunderbolt
- Nasty Plot
- Focus Blast
- Hidden Power Ice