Ubers Dialga

QC Checks 3/3 (Fireburn, shrang, PROBLEMS)
GP Checks 2/2 (Winry, P Squared)


Overview
########

Dialga's typing, bulk, and power allow it to remain a threat in ORAS Ubers; it is also capable of setting and keeping up Stealth Rock with ease due to its expansive movepool, which allows Dialga to deal with the common Defog and Magic Bounce users in the tier. The newcomer Primal Groudon does hurt Dialga's viability, however, as it can also fulfill the same role of a Stealth Rock setter and, because it comes with more perks, outclass Dialga in some areas. Dialga's Ground-type weakness hurts its viability even more in a metagame dominated by Primal Groudon, and Dialga's lack of reliable recovery means it can be very susceptible to being worn down.

Support
########
name: Support
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Fire Blast / Flash Cannon
move 4: Toxic / Roar
ability: Pressure
item: Shuca Berry / Leftovers
evs: 244 HP / 252 SpD / 12 Spe
nature: Calm

Moves
========

Stealth Rock is a key niche that Dialga can provide to a team and is what this set is built around. Draco Meteor provides a great STAB attack for Dialga, OHKOing nearly everything weak to it with the exception of Latias and Giratina while also dealing great damage to neutral targets, making it very difficult to switch into when taking Dialga's possible coverage into consideration. Fire Blast hits the majority of Pokemon that resist Dragon in the tier for great damage, OHKOing Pokemon such as Mega Scizor, Ferrothorn, and Genesect. Flash Cannon is an alternative coverage move that can be used to take out Mega Diancie, Rock Arceus, and Tyranitar if needed. Toxic can pressure bulky Defog Arceus formes and prevent them from removing Stealth Rock while also catching Dialga switch-ins such as Ho-Oh and Lugia. Roar can also be used in place of Toxic to phaze potential setup sweepers that may try to set up on Dialga after it has used Draco Meteor, and Roar can help to prevent it from being trapped by Shadow Tag users. Rest could also be used in the last slot, as a common way of beating Dialga is through residual damage and Rest can stop that from becoming an issue.

Set Details
========

244 HP EVs and maximum Special Defense with a Calm nature allow Dialga to take on the numerous special attackers of the tier, such as Mewtwo, Kyogre, and Palkia. The 12 Speed EVs are used to let Dialga outspeed maximum Speed Diancie before it Mega Evolves. Shuca Berry allows Dialga to become a great check to Mega Salamence, and it can prevent Primal Groudon from easily taking advantage of Dialga's Ground weakness. Leftovers can also be used if the passive recovery is necessary. A physically defensive spread could also be used instead to check Pokemon such as Rayquaza, Zekrom, and Mega Salamence better.

Usage Tips
========

Dialga's typing alone can provide plenty of opportunities to switch in and set up Stealth Rock multiple times in a match. However, Dialga's lack of recovery without Leftovers means that some caution should be used when switching in repeatedly. Toxic possible Defog users such as bulky Arceus and attack with Draco Meteor to pressure them while constantly setting up Stealth Rock to keep it on the field. Be wary of possible setup sweepers after using Draco Meteor; if they can deal with being poisoned, you might find yourself in trouble. This isn't an issue if you are running Roar, however.

Team Options
========

This Dialga is based around supporting its teammates, and therefore it doesn't require much support of its own. Pokemon that appreciate Stealth Rock being on the field to aid in sweeping, such as Geomancy Xerneas and Extremekiller Arceus, make for great partners. Pokemon that have good defensive synergy with Dialga, such as Ho-Oh, Giratina-O, Latios, Latias, and Lugia, also pair well with this set; Latios, Latias, and Giratina-O in particular make for great teammates due to their Ground immunity. Note that if you are using Fire Blast over Flash Cannon, Mega Diancie can completely shut this set down, so be sure to have an answer to it, with possibilities being Ground Arceus or Primal Kyogre. Dialga generally finds its way onto teams that need a Stealth Rock setter that isn't Primal Groudon.

Offensive
########
name: Offensive
move 1: Draco Meteor
move 2: Fire Blast
move 3: Flash Cannon
move 4: Stealth Rock / Thunder
ability: Pressure
item: Shuca Berry / Life Orb
evs: 244 HP / 252 SpA / 12 Spe
nature: Modest

Moves
========

Draco Meteor from this Dialga variant will severely dent just about anything that doesn't resist it and makes it a terror to switch into. Having both Fire Blast and Flash Cannon means that Dialga now has excellent coverage across the entire tier, and with the Special Attack investment, the attacks will OHKO just about anything weak to them. Stealth Rock can still be set up reliably and works great on offensive teams that would otherwise not have a user of the move. Thunder is an alternative move that allows Dialga to hit Ho-Oh, Lugia, Primal Kyogre, and Water Arceus super effectively and works great if a Stealth Rock user is already on the team. Stone Edge is an option if using Life Orb, letting Dialga net a surprise OHKO on unsuspecting Ho-Oh.

Set Details
========

The HP EVs give Dialga maximum bulk, while maximum Special Attack and a Modest nature give Dialga excellent power behind its attacks. 12 Speed EVs allow Dialga to outspeed Diancie before Mega Evolution. Shuca Berry is preferred to give Dialga the extra niche of being an offensive check to Mega Salamence and also lets it survive an attack from Primal Groudon in a pinch. Adamant Orb is an alternative item that adds great power to Dialga's STAB attacks and can also bluff a different item. Life Orb gives Dialga maximum wallbreaking power on all of its moves, notably letting Dialga OHKO Primal Groudon with Draco Meteor after Stealth Rock damage. Shuca Berry is generally preferred over either Orb for the utility it brings.

Usage Tips
========

Use Dialga's great typing to find opportunities to switch in and set up Stealth Rock while using the tremendous power behind its attacks to ward off Defog or Magic Bounce users. This set does not have as much bulk as the support set and lacks recovery, so take care to avoid unnecessary damage. Keeping this Dialga variant healthy is key for offensive teams to be able to stop Mega Salamence. Flash Cannon can catch unsuspecting Fairy-types and easily take them out. It should be noted that if Dialga cannot force its way past Defog users with recovery, it is unable to stop Defog and may kill momentum after using Draco Meteor.

Team Options
========

This Dialga set best fits on offensive teams that require a Stealth Rock setter that can also check Mega Diancie and Mega Salamence due to the Shuca Berry. Teams that are using Pokemon that can clash with Primal Groudon, such as Ground Arceus, can use Dialga as an alternative Stealth Rock user. Checks to Primal Groudon make for great teammates, as Primal Groudon and Mega Salamence are commonly seen together, and Dialga cannot deal with both. Examples include Giratina-O, Latias, and Latios. The aforementioned Pokemon also help with Dialga's Fighting-type weakness, as they can switch into Mega Blaziken, Mega Lucario, and Mega Mewtwo X. Strong physical wallbreakers such as Primal Groudon and Mega Salamence can break past the specially bulky Pokemon that Dialga cannot do very well against, namely Ho-Oh. Mega Gengar can also potentially trap and remove possible Dialga checks.

Choice Scarf
########
name: Choice Scarf
move 1: Draco Meteor / Dragon Pulse
move 2: Fire Blast
move 3: Flash Cannon
move 4: Thunder / Sleep Talk
ability: Pressure
item: Choice Scarf
evs: 4 HP / 252 SpA / 252 Spe
nature: Modest

Moves
========

Draco Meteor provides the best STAB option for this set due to its power. Dragon Pulse is a more consistent alternative that doesn't have any drawbacks, but it is notably weaker. Fire Blast and Flash Cannon provide excellent coverage and widen the list of Pokemon that Dialga can potentially revenge kill. Thunder hits Primal Kyogre, Lugia, Ho-Oh, and Water Arceus, which could easily take the other attacks on this set. Sleep Talk gives Dialga added utility by letting it become a sleep absorber that can potentially surprise Darkrai, but this can be very risky. Outrage can be used to hit Latios and Latias much harder and potentially revenge kill Calm Mind variants; use a Rash nature if running Outrage.

Set Details
========

Maximum Special Attack and Speed EVs with a Modest nature give Dialga the tools to be an effective Choice Scarf user, hitting as hard as possible while being able to outspeed most of the tier barring the offensive Deoxys formes and Speed tying with other base 90 Speed Choice Scarf users such as Zekrom. A Timid nature can be used to allow Dialga to outspeed Deoxys-A and other potential Choice Scarf users such as Xerneas, but its attacks become noticeably weaker.

Usage Tips
========

Choice Scarf Dialga should mainly be used for revenge killing, and it has a cool ability to take down a weakened Extremekiller Arceus in a pinch thanks to Dialga's typing. This set will more than likely catch the enemy off-guard and can get some surprise KOs that may not have been possible without the Choice Scarf. This Dialga set can be fairly easily played around once the Choice Scarf is revealed, but it has the coverage to hit predicted switch-ins for solid damage.

Team Options
========

Pokemon with Ground-type immunities, such as Latias, Latios, and Giratina-O, make for great partners to this set, as revenge killing a threat with Draco Meteor may end up with Primal Groudon coming in for an easy setup. Strong physical attackers such as Primal Groudon, Ho-Oh, and Mega Salamence can help to break past the special walls that Dialga cannot easily bypass. Entry hazard support can be useful to punish the switches that this Dialga set will force and also keeps Ho-Oh at bay. Switch-ins to Xerneas and Fairy Arceus are much appreciated, with examples being Primal Groudon and Ho-Oh, as Dialga will be forced out after using Draco Meteor. Ho-Oh switch-ins such as Rock Arceus and bulky Salamence can also help Dialga, as Ho-Oh can handle Dialga's attacks relatively easy with the exception of Thunder.

Other Options
########

Dialga has a bunch of possible other options, but they tend to run into more issues than the standard sets. Choice Specs Dialga is a possible set due to its insane power but runs into problems due to its average Speed tier and, once the set is revealed, can be played around. Thunder Wave is an alternative status move that can mess with numerous Dialga switch-ins, but it generally doesn't help Dialga's role as a Stealth Rock setter very much. Earth Power is an alternative coverage option for offensive sets that can 2HKO any Primal Groudon after Stealth Rock and also 2HKO the rare Poison Arceus, but it doesn't do anything notable outside of that. Bulk Up with physical moves such as Iron Head and Outrage is a niche set that finds itself having trouble with Will-O-Wisp Arceus formes, Primal Groudon, and Ho-Oh, all of which are commonly seen in the metagame. Trick Room Dialga can work very well on dedicated teams due to having a great typing and coverage along with a somewhat low Speed tier.

Checks & Counters
########

**Ground Arceus**: While most Arceus formes can switch into or deal with Dialga, Ground Arceus is the best at it, being able to switch into any move and deal serious damage back. Dialga can Toxic on the switch or possibly take a hit with Shuca Berry to try taking out a weakened Ground Arceus.

**Primal Groudon**: The specially defensive variant can switch into support Dialga with relative ease and force it out or set Stealth Rock of its own. Life Orb Dialga can 2HKO with Draco Meteor on the switch, and regular Dialga sets carry Shuca Berry, so the matchup isn't exactly straightforward. Groudon's lack of recovery can also work in Dialga's favor.

**Ho-Oh**: Thanks to Regenerator, Ho-Oh can switch into most of Dialga's attacks, force it out, and recover off the damage just by switching. Offensive Dialga sets can carry Thunder, which will 2HKO Ho-Oh, but it can be hard to hit Ho-Oh with the move.

**Primal Kyogre**: Due to Primal Kyogre's new base 160 Special Defense, nearly all variants can deal with Dialga. Specially defensive Primal Kyogre can switch into Dialga with impunity and proceed to wear it down with Scald. Calm Mind variants can also switch in and boost in front of Dialga. Offensive variants of Dialga with Thunder can 2HKO Calm Mind Primal Kyogre variants but still can't 2HKO specially defensive variants without a Life Orb.

**Bulky Arceus Formes**: Nearly all Arceus formes can switch into Dialga at least once, and those that don't care about Toxic are even better answers. Dialga can attempt to pressure with Draco Meteor or Toxic, but if Arceus has Calm Mind + Refresh, Dialga is helpless without Roar.

**Special Walls**: Lugia, Blissey, and Heatran can take Dialga's attacks really well, and Lugia and Blissey also have reliable recovery to help with this. None of these Pokemon can actually take down Dialga very easily, however; they have to chip away slowly.

**Fighting-types**: While they don't have the easiest time switching in, Mega Mewtwo X, Mega Blaziken, and Mega Lucario all outspeed Dialga and OHKO with their STAB moves. Fighting Arceus also outspeeds Dialga and will 2HKO with ease.
 
Last edited:
Still fixing things up, but i believe some discussion on this mon is necessary first. Since Primal Groudon outclasses the listed set, should we use an offensive SR set with life orb instead? QC input is greatly appreciated.
 

PISTOLERO

I come to bury Caesar, not to praise him.
I think that offensive Adamant Orb with Stealth Rock is better in ORAS as like you said specially defensive sets are outclassed by Primal Groudon. Offensive sets can blast Primal Groudon with Draco Meteor, and if you want to use Rock Polish Primal Groudon or something but don't want to use defensive Dialga it's probably your best bet. Specially Defensive goes alongside offensive Primal Groudon too I'd imagine, but it mandates that you use something like Giratina-Origin + another Ground resist / immunity, but Lati@s fits that rather nicely too and lets you triple up on Kyogre checks for what it's worth. I also think you should seriously consider Flash Cannon on Specially Defensive as it lets Dialga OHKO Diancie easily on the switchin or before it Mega Evolves. 12 EVs are required for Dialga to outspeed 252+ Diancie, so I'd say it's worth the investment to just put that on there anyway as you'd tend to speedcreep Dialga anyway~

nice to see you're back by the way Nayrz
 
Last edited:

Fireburn

BARN ALL
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
I would try an offensive set with Shuca Berry:

Offensive
########
name: Offensive
move 1: Stealth Rock
move 2: Draco Meteor
move 3: Flash Cannon
move 4: Fire Blast
ability: Pressure
item: Shuca Berry
evs: 244 HP / 252 SAtk / 12 Spe
nature: Modest

Adjust bulk/speed EVs as needed, 12 is minimum needed to outrun 252+ Diancie pre Mega. Shuca Berry lets Dialga act as a great offensive check to Mega Salamence and Mega Diancie since it easily takes +1 Earthquake/Earth Power with the berry. Also it can do this:

252+ Atk Primal Groudon Precipice Blades vs. 244 HP / 0 Def Shuca Berry Dialga: 237-279 (58.9 - 69.4%)

Pretty cool imo.
 

PISTOLERO

I come to bury Caesar, not to praise him.
It's not so much that Diancie walls you, it's that it can switch in on you with (relative) impunity and prevent you from getting Stealth Rock up, whereas with Flash Cannon you just blast it apart then set your Stealth Rock up at your leisure. You could also consider enough Speed to outspeed defensive Xerneas although who knows whether that set is still viable.
 
It's not so much that Diancie walls you, it's that it can switch in on you with (relative) impunity and prevent you from getting Stealth Rock up, whereas with Flash Cannon you just blast it apart then set your Stealth Rock up at your leisure. You could also consider enough Speed to outspeed defensive Xerneas although who knows whether that set is still viable.
Without Flash Cannon your best attack against it is Fire Blast which does a miserable <20% from the sp def set and it stops you getting SR so yea it walls you :(
 

PISTOLERO

I come to bury Caesar, not to praise him.
What I meant was with Flash Cannon you can blow Diancie apart and accomplish your goal of setting up Stealth Rock, against something like specially defensive Kyogre Dialga gets walled but it can still achieve its most important job of setting up Stealth Rock. I get what you mean though~
 

Thugly Duckling

I play TCG now
I don't understand Shuca Berry on the Offensive SR set at all. Why use an item that lets you tank PDon's Ground STAB when you can use Life Orb which allows Dialga to OHKO Offensive PDon with Draco Meteor? Taking out PDon out from the match entirely is much more useful IMO. I use this set:

Offensive Stealth Rock
########
Name: Offensive Stealth Rock
Move 1: Stealth Rock
Move 2: Draco Meteor
Move 3: Fire Blast
Move 4: Flash Cannon / Roar
Ability: Pressure
Item: Life Orb
EVs: 252 SAtk / 4 Def / 252 Spe
Nature: Modest
IVs: 0 Atk

Punches holes Turn 1 and sets rocks. What more can you ask of from an SR setter these days. Roar is to stop set-up after you nuke, Flash Cannon is obviously just for Diancie.
 

Fireburn

BARN ALL
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
I don't understand Shuca Berry on the Offensive SR set at all. Why use an item that lets you tank PDon's Ground STAB when you can use Life Orb which allows Dialga to OHKO Offensive PDon with Draco Meteor? Taking out PDon out from the match entirely is much more useful IMO.


Also Shuca can be situationally used to stop RP Primal Groudon sweeps if needed.
 

Thugly Duckling

I play TCG now
A picture is worth a thousand words... but I just don't get it lol. Are you meaning to say Shuca Dialga checks DD mence? On a lead set Dialga shouldn't be doing that anyway; it nukes, sets up rocks, and dies/switches. I understand Salamence is a huge threat, but running resist berries to do so has always been sub-optimal since 1) Leftovers can increase the longevity of your mon, and 2) Life Orb increases damage output. If a team is really relying on Shuca Dialga as the sole check to DD Mence, something is seriously wrong with that team.
 

Fireburn

BARN ALL
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Are you meaning to say Shuca Dialga checks DD mence?
Yes, because it does:

+1 252+ Atk Salamence Earthquake vs. 244 HP / 0 Def Shuca Berry Dialga: 166-196 (41.2 - 48.7%)

You can even switch into a Double-Edge before the DD:

252+ Atk Aerilate Salamence Double-Edge vs. 244 HP / 0 Def Dialga: 129-153 (32 - 38%)

Heck, you can survive +2 Earthquake from Arceus-Ground after SR with Shuca Berry:

+2 252 Atk Earth Plate Arceus-Ground Earthquake vs. 244 HP / 0 Def Shuca Berry Dialga: 316-373 (78.6 - 92.7%)

Dialga is one of the few Pokemon that is capable of checking Mega Salamence reliably on offensive teams which is quite a valuable niche for it. Your argument boils down to "This Pokemon is perfectly capable of checking Mega Salamence without sacrificing much but shouldn't" which is kind of silly. Obviously Life Orb (Adamant Orb is better though imo) is still a good item, but running a Shuca Berry is not suboptimal because it gives Dialga markedly extra utility against some big offensive threats that happen to be quite popular.
 
Alright i think this is ready for the QC stage. I'm aware team options needs some extra additions and i'll add them in once i think of decent examples :]
(still looking for info on whether to keep sp def set or n oO)
 

Thugly Duckling

I play TCG now
Yes, because it does:

+1 252+ Atk Salamence Earthquake vs. 244 HP / 0 Def Shuca Berry Dialga: 166-196 (41.2 - 48.7%)

You can even switch into a Double-Edge before the DD:

252+ Atk Aerilate Salamence Double-Edge vs. 244 HP / 0 Def Dialga: 129-153 (32 - 38%)

Heck, you can survive +2 Earthquake from Arceus-Ground after SR with Shuca Berry:

+2 252 Atk Earth Plate Arceus-Ground Earthquake vs. 244 HP / 0 Def Shuca Berry Dialga: 316-373 (78.6 - 92.7%)

Dialga is one of the few Pokemon that is capable of checking Mega Salamence reliably on offensive teams which is quite a valuable niche for it. Your argument boils down to "This Pokemon is perfectly capable of checking Mega Salamence without sacrificing much but shouldn't" which is kind of silly. Obviously Life Orb (Adamant Orb is better though imo) is still a good item, but running a Shuca Berry is not suboptimal because it gives Dialga markedly extra utility against some big offensive threats that happen to be quite popular.
Holy crap that's bulky. I'll never use Shuca myself since I prefer using counter-teaming bs like HP Ice Don or Ice Beam Ekiller; but Mence does seems to wreck offense and you're right, the small niche of Shuca Dialga checking it is nice. It'll miss the damage output on some things, but since the focus of the Shuca set is checking Mence I think all other threats become quite irrelevant.
 

PROBLEMS

AHEAD OF HIS TIME
Physically Defensive set with Shuca or Lefties with rest slashed would be a nice addition as I'm not sure how much use specd has right now personally. Also def worth mentioning choice scarf has a nice place in ORAS right now
 
Added scarf to OO but i can make it a full set if qc wants, made a physically defensive set but im not entirely sure what it does (i made a rough guess) since i've never personally used it, any help with that would be great
 
Ya choice scarf is good, I'd add a set for it. I agree that phys with shuca might be worth it, idk though I don't use this mon because it's bad so don't forget to emphazise how bad this mon is.

I'll comment more when I have thought more about this.
 
Alright i did some finishing touches and fleshed out some areas, rewrote checks and counters section and implemented a choice scarf set.
 

Inspirited

There is usually higher ground.
is a Contributor Alumnus
  • Teams that can't effectively fit a SR Primal Groudon have Dialga as an option.
There is only one kind of build I can think of where this is truly the case, and that is SD Don and DD Don partially centered teams. Ho-Oh, Ghostceus, Lati, Fairy builds also have some room not to run Stealth Rock Primal Groudon or a Primal Groudon at all, but instead, regular Groudon can usually supplement these builds better than Dialga, in my experience with them, since it has sun for Ho-Oh, is a very solid secondary normal check, and checks quite a few dangerous variants of set up Primal Groudon as well as checking any support Primal Groudon Ho-Oh doesn't wall (I have yet to see one run both Stone Edge and Lava Plume on the same set). I guess what I am trying to say is that I personally like Dialga as my bulky pivot and Stealth Rock setter on builds that have Primal Groudon performing a wall-breaking or sweeping role rather than just any team without a Stealth Rock Primal Groudon. I am not QC at all of course, so this suggestion could be void depending on what they think, but a little rewording of this statement would put me more at ease at least. :]
_________________________

In the Team Options of the Choice Scarf set, I would mention that you want solid switch-ins to Fairies (namely Xerneas) due to bring locked into Draco Meteor, Ho-Oh and set up Primal Groudon for when you lock into Flash Cannon or Fire Blast / when they come in and Dialga is at -2 having RKed something, and Calm Mind Eon Twins if you have room on the team. Support Primal Groudon with Stone Edge covers the former two pretty well actually.

As far as the moves go, I would suggest Sleep Talk slashed on Thunder if not the main slash in slot four. Scarf Dialga is a neat sleep absorber when compressed to be one, and can rock Darkrai's world with any move chosen. Where it is put is up to the QC of course, but I am almost positive they will agree it should be somewhere at least.

I should probably try falling asleep now... #5:00AM
 
My idea when i wrote that was "teams that cant effectively fit a sr don because they may have an offensive one that is needed for a different role have dialga as an option" but i see what you mean and i'll edit it in.
slashed sleep talk on the scarf set but i feel thunder is a nice option for revenge killing more mons, for example ho-oh and yveltal are ohko'd by modest thunder after sr damage, lugia is 2hkod as well. if darkrai switches out of the sleep talk for whatever reason you might find yourself in a very bad situation if your luck isnt the greatest, something thats very risky in a metagame with primal groudon and friends running around.
added your mentioned team options as well :]
 

Fireburn

BARN ALL
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
I would probably name the defensive set "Support" and just mention the PDef EV spread rather than making it its own set.

QC 1/3
 

shrang

General Kenobi
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
I know Shuca's preferred, but give Adamant and Life Orb a mention in the Offensive set, and explain why you'd use Shuca Berry over them. Also mention Outrage in the Scarf set with a Rash nature to take out unsuspecting Lati@s (especially CM variants).

Otherwise, consider this qc approved 2/3
 
You could mention Earth Power, at least in "Other Options", that 2HKO PDon (even the Support set) and that win 1v1 against it thanks to Shuca Berry.

252+ SpA Dialga Earth Power vs. 248 HP / 204 SpD Primal Groudon: 214-252 (53.1 - 62.5%) -- guaranteed 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 244 HP / 0 Def Shuca Berry Dialga: 237-279 (58.9 - 69.4%) -- guaranteed 2HKO after Stealth Rock
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top