ORAS UU my first rmt! i need rate

so this is my first rmt, tell me if anything goes wrong.

Power-Z (Porygon-Z) @ Choice Scarf
Ability: Adaptability
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Tri Attack
- Trick
- Dark Pulse
- Ice Beam
what i decided to build my team around. ev's are simple (at least i think that's normal ev spread) and when you see the rest of the team you can see why it's choice scarfed, adaptability is simple, tri attack is normal STAB on porygon-z, hits really hard, if you don't resist it and your name is not blissey, you'll be hurting a lot from this, trick for crippling walls like blissey, dark pulse for coverage and ghost types, ice beam for coverage and the fact that zygarde pretty much beats my team. next up is...

Lukario (Lucario) @ Life Orb
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Swords Dance
- Extreme Speed
- Ice Punch/ Earthquake
Lucario!, life orb like most lucarios run (i think), justified as ability for getting +1 attack when hit by dark type moves (which it resists so it can tank them too), normal ev spread/nature i think, Close combat for stab which hurts blissey that beats blissey because i need to beat it, sd for boosting up to +2 attack and make all moves stronger, espeed for strong priority and ice punch/eq for coverage. hits gligar but considering changing it to eq.this helps out with beating blisseys/is a strong fighting type which i feel the need of for my team. i prefer eq btw. next up is...
donphan-1.gif

Dolphin (Donphan) @ Leftovers
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rapid Spin
- Stealth Rock
- Knock Off
- Earthquake
Donphan! needed stealth rock and spin for my team, so i decided to use donphan. defensive ev spread, impish because no special attacks and wanted more defense, rapid spin because i don't want hazards and hazard control, stealth rock because entry hazards and hazard control, knock off for knocking off items, eq for stab. next up is...
vaporeon.gif

Vapor (Vaporeon) @ Leftovers
Ability: Water Absorb
Shiny: Yes
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
- Wish
- Protect
- Scald
- Baton Pass/ Heal Bell/ Ice beam
Vaporeon! i picked vaporeon because i wanted a wishpasser, and baton pass to get opportunities to get into lucario/porygon-z/something else that can deal with the mon coming out, standard ev's and nature (at least i think so), water absorb is standard ability, wish because wish pass, protect to get wishes in if i need them, scald for damage/burn chance, baton pass i just explained. ice beam is pretty much useless now that zyggy is banned. heal bell is just more team support. next up is...
beedrill-mega-1.gif

Stingmon (Beedrill) @ Beedrillite
Ability: Swarm
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Protect
- U-turn
- Poison Jab
- Drill Run/Knock off
Mega beedrill! i picked this because i needed another phsyical attacker, and chose mega beedrill. standard ev spread/nature i think, protect is run on most mega beedrills because they need the speed boost, u-turn for a stab as well as momentum which i'll click if anything comes in that can beat it, poison jab for secondary stab and power, drill run for a coverage move that hits fire types (which i never really use against them, i just u-turn out). knock off is useful in being able to knock off pokemon's items. i prefer knock off, but it's really your choice. final pokemon is...
dragalge.gif

Dragalgalgle (Dragalge) @ Draco Plate
Ability: Adaptability
Shiny: Yes
EVs: 138 HP / 252 SpA / 118 Spe
Modest Nature
- Draco Meteor
- Sludge Wave
- Focus Blast
- Hydro Pump/Toxic Spikes/Thunderbolt
Dragalge! i needed another special attacker so i picked dragalge. adaptability is normal ability, ev spread max special attack to hurt things as much as possible, speed lets it creep something that i forget, hp for maximum bulk after speed/special attack investment, modest nature for powah, draco meteor for main stab, sludge wave for another stab, focus blast for coverage, hydro pump for coverage as well. thunderbolt hits water types, tspikes is another entry hazard. draco plate for maximum draco meteor power without being locked in if a fairy comes in.
Power-Z (Porygon-Z) @ Choice Scarf
Ability: Adaptability
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Tri Attack
- Trick
- Dark Pulse
- Ice Beam

Lukario (Lucario) @ Life Orb
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Swords Dance
- Extreme Speed
- Ice Punch/ Earthquake

Dolphin (Donphan) @ Leftovers
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rapid Spin
- Stealth Rock
- Knock Off
- Earthquake

Vapor (Vaporeon) @ Leftovers
Ability: Water Absorb
Shiny: Yes
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
- Wish
- Protect
- Scald
- Baton Pass/ Heal Bell/ Ice Beam

Stingmon (Beedrill) @ Beedrillite
Ability: Swarm
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Protect
- U-turn
- Poison Jab
- Knock off/Drill run

Dragalgalgle (Dragalge) @ Draco Plate
Ability: Adaptability
Shiny: Yes
EVs: 138 HP / 252 SpA / 118 Spe
Modest Nature
- Draco Meteor
- Sludge Wave
- Focus Blast
- Hydro Pump/Toxic Spikes/Thunderbolt

EDIT: Now has threat list
 

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Good team skarm, but what do you have to deal with nidoking? if it gets a free switch on the dragalge sludge waving thats a mon down since with that spread your vaporeon cant take more than 1 attack from the king
252+ SpA Life Orb Sheer Force Nidoking Thunderbolt vs. 192 HP / 56 SpD Vaporeon: 268-317 (59.6 - 70.6%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Life Orb Sheer Force Nidoking Earth Power vs. 192 HP / 56 SpD Vaporeon: 200-238 (44.5 - 53%) -- guaranteed 3HKO after Leftovers recovery
easily kills.
Also suggest making a threat list on this team
 
i haven't made a threat list because i'm not bored enough to do it, and also the vap spread is 252 hp/56 spdef. i can beat nidoking if it's not scarfed if i get a bit of prior damage on it with beedrill, also changing ice punch to eq on lucario would make it easier to kill nidoking, if i get it in on a sludge wave. but still, i have to play carefully when there's a nidoking or a zygarde (yes zygarde pretty much 6-0's my team)
EDIT: i now have a threat list
 
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Zygarde: this thing pretty much 6-0's my team if it gets a sub up if it's subcoil, or if it gets 2 ddances up. otherwise porygon-z can kill it with ice beam. EDIT: NOW BANNED
Nidos: if they run thunderbolt they can take out vaporeon and sweep my team, so i have to be very careful around this.
Megzam: if modest megabee beats it, scarf pz can dark pulse it, vaporeon can get a scald burn (if it's not running eball). EDIT: NOW BANNED
Machamp. bandchamp does a lot of work against this team. if i can't stop it it sorta 6-0's me
all i can think of for now, if anyone can help me with this that would be great
 
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Twix

jicama
is a Contributor Alumnus
From a stand point of someone who watches UU from the side, I can see Machamp or another bulky fighting type, as well as alakazam-mega causing huge damage to your team. Mainly alakazam, who out speeds everything on your team but the scarf porygon-Z.
 
yeah, both are problems. but alakazam if modest (which some still run) get outsped and killed by beedrill. machamp... dragalge can sorta handle it if it doesn't get ice punched. mega beedrill can take a close combat and proceed to force a switch. vaporeon idk how well it takes it. yes it is a problem, idk how i've gotten so lucky to not run into one. i've never seen how it does, if someone can link me a match that would be great. i can't add it to threat list if i haven't even seen one yet
 
Hey Skarm, really good looking team, you do look like you have a Mega Zam weakness as Ben pointed out, but I'm not too sure how to alleviate that weakness without changing the general make up of your team.

One thing I'm curious about is what Hydro Pump hits on Dragalge since a Draco Plate boosted Draco does more than a super effective anyways. If it's not hitting anything that draco can't, I think that Tspikes Dragalge would be a really neat option for you to wittle down opposing teams. And Dragalge forces so many switches that you can find a lot of opportunities to set up the tspikes. Something else you should consider is Knock off > Drill Run on Beedrill. Knock off still hits things like Chandelure and also cripples mons like gligar by getting rid of their items. You said that you don't really go for Drill Run usually anyways so I'd test this option out a bit and see how it works for you.

hope I helped :)
 
i never thought of changing drill run to knock off* on beedrill :) will consider. also i basically only use focus blast/draco/sludge on dragalge, so that's probably a good idea as well. i've also considered to change it to thunderbolt so i have something to hit water types.
EDIT: Changed drill run to knock off on beedrill, all for now.
 
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  1. CHANGE LOG: Drill run --> knock off on beedrill Hydro pump ---> tspikes on dragalge Ice Punch ---> Eq on lucario
 
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Hi Yellow Skarmory !
It seems like it is a very solid team you've here !
I guess i've found some weaknesses .

You've got no real switch-in on big birds .
If they got a free turn to come on the field , they can do a lot of work on your team.
Crobat@Taunt/Roost/Acrobatics/U-turn can weakened your Donphan , and if Donphan is down , he can destroy your team if he don't get burn by Vapoeron .
If Honchkrow get a kill , he can be very annoyin too .

+1 252+ Atk Life Orb Honchkrow Sucker Punch vs. 0 HP / 4 Def Porygon-Z: 363-426 (116.7 - 136.9%) -- guaranteed OHKO
+1 252+ Atk Life Orb Honchkrow Brave Bird vs. 200 HP / 200 Def Vaporeon: 465-550 (103.1 - 121.9%) -- guaranteed OHKO
252+ Atk Life Orb Honchkrow Brave Bird vs. 200 HP / 200 Def Vaporeon: 312-368 (69.1 - 81.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

You'll have to play carefully with your Donphan.

Machamp can be a threat to your team too . The AssaultVest version can do a decent amont of damage to your team.
You've no safe switch in for the band Machamp ( but who does ?) .

252+ Atk Choice Band Machamp Close Combat vs. 200 HP / 200 Def Vaporeon: 370-436 (82 - 96.6%) -- 62.5% chance to OHKO after Stealth Rock
252+ Atk Choice Band Machamp Close Combat vs. 252 HP / 252 Def Donphan: 225-265 (58.5 - 69%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Choice Band Machamp Close Combat vs. 138 HP / 0 Def Dragalge: 176-207 (57.7 - 67.8%) -- guaranteed 2HKO after Stealth Rock


I think you should add them to your threat list .
I would run IceBeam over BatonPass on your team to pressure Zygarde , and DrillRun on Beedrill to pressure Nidos.
Anyway great work mate !
 
some of those calcs are wrong with vaporeon, it's 252 hp 56 defense. baton pass has been useful sometimes, but i'll take that into account. i never really used drill run so i wont switch back to it. machamp is very threatening to my team. i should really put it on threat list, i've never really had a crobat problem. haven't faced honchkrow. can't put those on threat list unless i get some replays. thanks for feedback!
if someone can help me test it still would be gr8
EDIT: if you wanna test say it here, or contact me on showdown/smogon, i'll pretty much always be on.
 
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Things i need help with testing: (if in caps towards the way it looks)
ice beam or baton pass or heal bell on vaporeon
TOXIC SPIKES or THUNderbolt or Hydro Pump on dragalge
knock off or Ice shard on donphan
 
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baton pass isn't a waste, because it helps with getting free oppurtunities. (wow i suck at spelling). i have considered changing it though, but i still need someone to test
 
Change Vaporeon to a special defensive variant, you need to reliably take hits from powerful users such as Hydregion, Alakazam etc I'd also use Roar instead of Baton Pass but thats based on how you play.....
 
roar doesn't really do anything with this team besides phaze and it's not too good if i don't have rocks up. i'm running standard vaporeon spread, and it's good.
 

Minus

get a dog little longy, get a dog
is a Forum Moderator Alumnusis a Contributor Alumnus
Nice team Yellow Skarmory, but there are some things that I think need to be changed. First, Choice Specs should be used over Draco Plate on Dragalge since you're going for a full attacking set and it allows you to net some crucial KOs (ie 2HKOing Physically Defensive Crocune among others). Also, Draco Plate fails to OHKO Mega-Aerodactyl and Zygarde while Choice Specs does to name a few. I would also suggest for you to replace Lucario with Jirachi since lucario sticks out like a sore thumb and lacks synergy with the rest of your team, while Jirachi provides more utility in Stealth Rock and creates a nice defensive backbone with Vaporeon that Mega-Beedrill can rely on to take hits. In order to optimize this core, you should switch over to Specially Defensive Vaporeon as somalia pointed out. While Baton Pass is alright, Heal Bell is a better option for that moveslot as burns will shut down most of your team. Your team also lacks priority when dealing with other Mega-Beedrills/Mega-Pidgeot/Revenge Killers which can overpower your team with proper support, so I suggest running Ice Shard over Stealth Rock on Donphan to mitigate that problem (You can also run Assault Vest on it now, though personally I would keep using Leftovers).


Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Stealth Rock
- Iron Head
- Zen Headbutt
- Fire Punch / Drain Punch

Hope I helped!
 
i hate rachi, so i will not use it, unless it isn't flinchrachi. also if i didn't use lucario, i would have sort of a blissey weakness. i'll try out specially defensive vaporeon, as well as heal bell/ice beam vaporeons. used to be choice specs, changed it a bit ago, and now running tspikes. if i ever feel like switching i'll go back to choice specs. as well as being able to hit fairies even if i used draco. i feel like entry hazards are important to every team, but knock off really doesn't do much i might change that to ice shard. thanks! also the point of donphan was for stealth rocks and rapid spin
EDIT: What is specially defensive vaporeon spread?
 
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Unsee

so smart me, enjoy book so much
is an Artist
Hey, Yellow Skarmory! Your team looks great! I love that you have utilized Mega Beedrill, as it is my favorite mega. The only aspect of the team I am unsure about is your team's Psychic weakness. In the rare case that you encounter a bulky Azelf and don't faint it with a U-turn, you should have a Dark-type such as Absol or Hydreigon to absorb the hit. Another great check would be Jirachi instead of Lucario, just as Minus said.

It's a great team, though. If it's great the way it is, keep up the good work! :D
 
thanks :), no one runs bulky azelf besides low ladder noobs unless anti-meta (and i don't really ladder that much any longer, not actually playing as much). also i'm pretty sure bulky azelf doesn't live (have to do the cALCs)
 

Unsee

so smart me, enjoy book so much
is an Artist
252 Atk Beedrill-Mega U-turn vs. 252 HP / 252 Def Azelf: 254-300 (71.7 - 84.7%) -- guaranteed 2HKO after hail damage

o3o

I mainly wanted to just say hi anyway XD
 

Unsee

so smart me, enjoy book so much
is an Artist
Ooh whoops that was a mistake... Since the calc has no Mega Beedrill, I modified Abomasnow to become it, because it was the default. I did everything except change the ability to Adaptability, so it stayed as Snow Warning... With the change, it's a 75% chance to KO. So... Disregard what I just said. XD

EDIT: With Stealth Rocks from Donphan, it's a guaranteed OHKO :3
 
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pancake

movement and location
is a Contributor Alumnus
Hey yellow skarmory!! I know you :P

Nice team you got here! There are only a few suggestions that I would make.

First of all, as useful as Toxic Spikes are on Dragalge, I'd suggest running Dragon Pulse as your last move. It still hits very hard with the Draco plate, and it helps clean up teams that sludge wave can't hit and Draco Meteor will lower your Special Attack.

Also, as cool as Baton Pass is on Vaporeon, I'd suggest running heal bell instead. This is mostly because Will'o wisp users such as sableye and Scald burns really annoy your team. This is an easy way to get rid of them!

Otherwise, great team! See you hanging around! :)
 

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