Jukain
!_!
Some more detail on a couple of the noms I mentioned in my last post:
Tyranitar should rise to A Rank because the Choice Scarf set is really effective in this metagame. The Latis are still as common as ever and Scarftar is the single best way to eliminate them from the match, which in turn provides excellent support for hazard-based balanced cores featuring Pokemon like Spikes Ferrothorn, Chesnaught, and TSpikes Tentacruel. Furthermore, it's an excellent answer to Talonflame and has solid matchups against many common Pokemon, including its ability to check Bisharp with Scarf Superpower, check Manectric/Raikou by tanking their hits well and Pursuiting on the Volt Switch, checkmating Gengar which is a major threat to balance, revenge killing slightly weakened Mega Metagross, sort of checking Thundurus, checking +1 Zard X at full health, checking Mega Charizard Y, revenge killing Diggersby with Superpower, potentially providing sand support for Excadrill, and being able to pick off a ton of weakened common Pokemon eg ~50/60% Landorus-I, ~50% Mega Gallade, ~65% Mega Diancie depending on the spread, and ~50% Keldeo. It's just a high utility set that works well on a lot of teams and gives Tyranitar a lot of use in the current metagame. On top of this, it has an effective Smooth Rock set that can lure certain foes with Ice Beam/Fire Blast including beating the most common hazard removers, provides Stealth Rock support, counters a decent handful of common threats (Talonflame, Latis, and Mega Charizard X being the main ones), soft checks even more Pokemon, and is the primary reason that Sand Rush Excadrill can be effective in the metagame.
Latias should always remain one rank behind Latios IMO and that's because it's much more exploitable than Latios. The extra bulk it has isn't all that relevant for the most part, especially considering the loss in power, and its main niche is Healing Wish, which is effective with offensive partners and is enough to give Latias a pretty solid niche over Latios, but it also means that Latias is much more strapped for moveslots and less versatile than Latios. Latios can run all kinds of sets and variants like Roost + 3 attacks with a variety of coverage options available for the third attack, Roost + Defog for a consistent Defogger and Keldeo check, and Choice Scarf to cripple defensive Pokemon with Trick and revenge kill faster foes like Mega Lopunny especially. More gimmicky, but still effective options like CM and Heal Block can even prove useful for certain teams to enhance Latios's breaking capabilities against more defensively oriented and balanced builds. Latios simply poses a much more multidimensional threat than Latias and this is enough to push it down to A Rank, especially seeing as Latias is typically even more easily taken advantage of by Pokemon like Clefable, Mega Metagross, and Heatran than Latios is.
Mega Latias really isn't a very good Pokemon in this metagame because it's easily checked and requires extensive support. I've heard a lot of comments from players that I respect who think the SubCM Mega Latias set that was originally hyped is actually pretty bad, and I share much of these sentiments. The main problem with this set is that it's easily stopped by any Dark-type, including Scarf Tyranitar, SD Bisharp, Mega Sableye, and Mega Gyarados. It's not like these are niche Pokemon either; they are top-tier threats and fairly difficult to exploit. Other Pokemon that can cause problems for Mega Latias include but are not limited to SD Mega Scizor, DD Mega Altaria, Mega Metagross (assuming you don't get 0 Attack boosts ever), Azumarill, Unaware CM Clefable (this is actually good in the current metagame due to Mega Sableye, the surge in CM Mega Slowbro, DD Mega Altaria, and SD Mega Gallade), and Toxic Klefki. It's also rather slow to set up so many offensive teams can just throw immediate pressure on it. If it opts to run a secondary attack in order to alleviate its issues with initial power and hitting certain Pokemon -- Dragon Pulse being the primary candidate -- then it loses the protection of Substitute and becomes more exploitable in regards to residual like status and Leech Seed. With that said, I think B+ or maybe A- is the best place for Mega Latias.
Leaving some of the nominations/arguments I have yet to expand on here. Will probably cover these later today and then talk about a couple cool Pokemon that may or not be deserving for D Rank.
Mega Lopunny -> A+
Mega Slowbro -> A+
Mega Gardevoir -> A
Clefable -> A+
Mega Heracross -> B+/B
Crawdaunt -> B-/C+
Tyranitar should rise to A Rank because the Choice Scarf set is really effective in this metagame. The Latis are still as common as ever and Scarftar is the single best way to eliminate them from the match, which in turn provides excellent support for hazard-based balanced cores featuring Pokemon like Spikes Ferrothorn, Chesnaught, and TSpikes Tentacruel. Furthermore, it's an excellent answer to Talonflame and has solid matchups against many common Pokemon, including its ability to check Bisharp with Scarf Superpower, check Manectric/Raikou by tanking their hits well and Pursuiting on the Volt Switch, checkmating Gengar which is a major threat to balance, revenge killing slightly weakened Mega Metagross, sort of checking Thundurus, checking +1 Zard X at full health, checking Mega Charizard Y, revenge killing Diggersby with Superpower, potentially providing sand support for Excadrill, and being able to pick off a ton of weakened common Pokemon eg ~50/60% Landorus-I, ~50% Mega Gallade, ~65% Mega Diancie depending on the spread, and ~50% Keldeo. It's just a high utility set that works well on a lot of teams and gives Tyranitar a lot of use in the current metagame. On top of this, it has an effective Smooth Rock set that can lure certain foes with Ice Beam/Fire Blast including beating the most common hazard removers, provides Stealth Rock support, counters a decent handful of common threats (Talonflame, Latis, and Mega Charizard X being the main ones), soft checks even more Pokemon, and is the primary reason that Sand Rush Excadrill can be effective in the metagame.
Latias should always remain one rank behind Latios IMO and that's because it's much more exploitable than Latios. The extra bulk it has isn't all that relevant for the most part, especially considering the loss in power, and its main niche is Healing Wish, which is effective with offensive partners and is enough to give Latias a pretty solid niche over Latios, but it also means that Latias is much more strapped for moveslots and less versatile than Latios. Latios can run all kinds of sets and variants like Roost + 3 attacks with a variety of coverage options available for the third attack, Roost + Defog for a consistent Defogger and Keldeo check, and Choice Scarf to cripple defensive Pokemon with Trick and revenge kill faster foes like Mega Lopunny especially. More gimmicky, but still effective options like CM and Heal Block can even prove useful for certain teams to enhance Latios's breaking capabilities against more defensively oriented and balanced builds. Latios simply poses a much more multidimensional threat than Latias and this is enough to push it down to A Rank, especially seeing as Latias is typically even more easily taken advantage of by Pokemon like Clefable, Mega Metagross, and Heatran than Latios is.
Mega Latias really isn't a very good Pokemon in this metagame because it's easily checked and requires extensive support. I've heard a lot of comments from players that I respect who think the SubCM Mega Latias set that was originally hyped is actually pretty bad, and I share much of these sentiments. The main problem with this set is that it's easily stopped by any Dark-type, including Scarf Tyranitar, SD Bisharp, Mega Sableye, and Mega Gyarados. It's not like these are niche Pokemon either; they are top-tier threats and fairly difficult to exploit. Other Pokemon that can cause problems for Mega Latias include but are not limited to SD Mega Scizor, DD Mega Altaria, Mega Metagross (assuming you don't get 0 Attack boosts ever), Azumarill, Unaware CM Clefable (this is actually good in the current metagame due to Mega Sableye, the surge in CM Mega Slowbro, DD Mega Altaria, and SD Mega Gallade), and Toxic Klefki. It's also rather slow to set up so many offensive teams can just throw immediate pressure on it. If it opts to run a secondary attack in order to alleviate its issues with initial power and hitting certain Pokemon -- Dragon Pulse being the primary candidate -- then it loses the protection of Substitute and becomes more exploitable in regards to residual like status and Leech Seed. With that said, I think B+ or maybe A- is the best place for Mega Latias.
Leaving some of the nominations/arguments I have yet to expand on here. Will probably cover these later today and then talk about a couple cool Pokemon that may or not be deserving for D Rank.
Mega Lopunny -> A+
Mega Slowbro -> A+
Mega Gardevoir -> A
Clefable -> A+
Mega Heracross -> B+/B
Crawdaunt -> B-/C+