Supersharpedo
Banned deucer.
Hi guys I'm new here, and was wondering if you could help me critique my team. It will legitimately be created ingame, thus event pokemon are pretty much out of the question. I've tested it on showdown and it has done fairly well:
Mega beedrill @beedrillite (adaptability)
Adamant nature
252 attack
252 speed
4 spDef
-u-turn
Knock off
Poison jab
Protect
Beedrill is my mega pokemon, and a very powerful glass cannon if used correctly. It's my main physical prowess, and hits much of the OU metagame hard. Protect is usually a must, and dual stab is helped from adaptability. I chose to run knock off, so I can use this as a wall breaker as well.
Ferrothorn Rocky helmet (iron barbs)
Relaxed nature
252 defense
248 hp
8 attack
IV: 0 speed
Gyro ball
Leech seed
Stealth rock
Thunder wave
Ferrothorn is my defensive wall, and does a good enough job at it, while it also shares a weakness w beedrill, that will be addressed. Thunderwave is there to paralyze sweepers That try to set up on him. Leech seed is for recovery and Gyro ball is just for some offense of move. He is also my stealth rock user because he's bulky enough to take one hit and be able to set it up.
Vaporeon Leftovers (water absorb)
Calm nature
252 spDF
252 hp
4 spA
Scald
Toxic
Protect
Wish
Vaporeon is my special wall and pairs well with ferrothorn. It resists fire, which ferrothorn is weak to, and ferrothorn resists vaporeons weaknesses. It's main job it to poison and stall out an opponent. It can also be used to burn things or wish pass to my other team members. While vaporeon isn't OU, it does a great job in the tear, however not surprising.
Sabeleye Leftovers (prankster)
Careful nature
128 spDF
128 defense
252 HP
4 attack
Recover
Will o wisp
Knock off
Rain dance
So this guy is here to burn things, meaning I hAve burn paralysis and toxic all on one team. He has knock off for wall breakers, and recover for reliable recovery. Now the question mark. Rain dance is there because it can be easily be set up by prankster, boost scald damage, lessen fire type damage to ferrothorn and beedrill, and allow my tornadus (coming up) to use hurricane reliably.
Tornadus Life Orb (prankster)
Modest nature
252 spA
252 speed
4 spDF
Hurricane
Heat wave
Grass knot
Tailwind
So like stated above, hurricane is used as STAB and has 100% accuracy in rain. Heat wave is for steel types that would wall tornadus. Grass knot is for bulky heavy waters, like slowbro. Now, tailwind is there because it benefits from prankster, and speeds up my team (mainly for beedrill sweeping capabilities). I run modest for the extra power, because I have tailwind to boost my speed.
Garchomp Choice Band (rough skin)
Jolly nature
252 attack
252 speed
4 spDF
Earthquake
Outrage
Stone edge
Poison jab
I'm running band Garchomp for pure power on this team. I run jolly because the band boosts his attack high enough, as well to out speed other adamant banded chomps. The moves are obvious, except for poison jab, which is purely for fairies, which I can predict to come in to avoid outrage. It does about 3/4 (iirc) to standard OU calm mind clefable.
Please rate my team and feel free to suggest changes, sets wise or new team members! Thank you!
Mega beedrill @beedrillite (adaptability)
Adamant nature
252 attack
252 speed
4 spDef
-u-turn
Knock off
Poison jab
Protect
Beedrill is my mega pokemon, and a very powerful glass cannon if used correctly. It's my main physical prowess, and hits much of the OU metagame hard. Protect is usually a must, and dual stab is helped from adaptability. I chose to run knock off, so I can use this as a wall breaker as well.
Ferrothorn Rocky helmet (iron barbs)
Relaxed nature
252 defense
248 hp
8 attack
IV: 0 speed
Gyro ball
Leech seed
Stealth rock
Thunder wave
Ferrothorn is my defensive wall, and does a good enough job at it, while it also shares a weakness w beedrill, that will be addressed. Thunderwave is there to paralyze sweepers That try to set up on him. Leech seed is for recovery and Gyro ball is just for some offense of move. He is also my stealth rock user because he's bulky enough to take one hit and be able to set it up.
Vaporeon Leftovers (water absorb)
Calm nature
252 spDF
252 hp
4 spA
Scald
Toxic
Protect
Wish
Vaporeon is my special wall and pairs well with ferrothorn. It resists fire, which ferrothorn is weak to, and ferrothorn resists vaporeons weaknesses. It's main job it to poison and stall out an opponent. It can also be used to burn things or wish pass to my other team members. While vaporeon isn't OU, it does a great job in the tear, however not surprising.
Sabeleye Leftovers (prankster)
Careful nature
128 spDF
128 defense
252 HP
4 attack
Recover
Will o wisp
Knock off
Rain dance
So this guy is here to burn things, meaning I hAve burn paralysis and toxic all on one team. He has knock off for wall breakers, and recover for reliable recovery. Now the question mark. Rain dance is there because it can be easily be set up by prankster, boost scald damage, lessen fire type damage to ferrothorn and beedrill, and allow my tornadus (coming up) to use hurricane reliably.
Tornadus Life Orb (prankster)
Modest nature
252 spA
252 speed
4 spDF
Hurricane
Heat wave
Grass knot
Tailwind
So like stated above, hurricane is used as STAB and has 100% accuracy in rain. Heat wave is for steel types that would wall tornadus. Grass knot is for bulky heavy waters, like slowbro. Now, tailwind is there because it benefits from prankster, and speeds up my team (mainly for beedrill sweeping capabilities). I run modest for the extra power, because I have tailwind to boost my speed.
Garchomp Choice Band (rough skin)
Jolly nature
252 attack
252 speed
4 spDF
Earthquake
Outrage
Stone edge
Poison jab
I'm running band Garchomp for pure power on this team. I run jolly because the band boosts his attack high enough, as well to out speed other adamant banded chomps. The moves are obvious, except for poison jab, which is purely for fairies, which I can predict to come in to avoid outrage. It does about 3/4 (iirc) to standard OU calm mind clefable.
Please rate my team and feel free to suggest changes, sets wise or new team members! Thank you!
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