I really like the idea behind this set, but the problem is that it's a one-use item that doesn't do its job in four of the five cases you presented unless they've taken a hefty amount of damage already, seeing that you can only use it once... unless my idea of a lure is wrong? I guess this is more of a mid- to late-game lure than an early one?
Medicham @ Maranga Berry
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Natural Gift
- Zen Headbutt
- Fake Out
- High Jump Kick
I am a big fan of lures. So, we all know and hate the fact that medicham doesnt get knock off so it makes plenty of psychic mons like cresselia, reuniclus and slowking pretty annoying to face. Well, with natural gift and a maranga berry you have at your disposal a whopping 100 base power dark attack, luring your checks and counters dramatically well. Combine the fact that psychic/fighting/dark is perfect neutral coverage and we have something pretty promising on hands. Calcs for good measure:
252+ Atk Maranga Berry Pure Power Mega Medicham Natural Gift (100 BP Dark) vs. 212 HP / 0 Def Eviolite Doublade: 138-164 (44.2 - 52.5%) -- 76.6% chance to 2HKO after Stealth Rock
252+ Atk Maranga Berry Pure Power Mega Medicham Natural Gift (100 BP Dark) vs. 252 HP / 132+ Def Cresselia: 204-240 (45.9 - 54%) -- 96.1% chance to 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Maranga Berry Pure Power Mega Medicham Natural Gift (100 BP Dark) vs. 252 HP / 252+ Def Reuniclus: 252-298 (59.4 - 70.2%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Maranga Berry Pure Power Mega Medicham Natural Gift (100 BP Dark) vs. 248 HP / 0 Def Slowking: 350-414 (89 - 105.3%) -- guaranteed OHKO after Stealth Rock
It can even take a good chunk for another check in spiritomb:
252+ Atk Maranga Berry Pure Power Mega Medicham Natural Gift (100 BP Dark) vs. 212 HP / 0 Def Spiritomb: 137-162 (46.5 - 55.1%) -- guaranteed 2HKO after Stealth Rock
And thats pretty much it.
Using Cham as a NG lure is a great idea, but now that Custap Berry is legal, using Maranga instead seems kinda odd. Ghost has the same or better effectivity against every type except Normal, which you have HJK against.Well, with natural gift and a maranga berry you have at your disposal a whopping 100 base power dark attack
Certainly more of a mid to late game lure as you stated. The calcs are there to show a good percentage where the targets can be nailed with the natural gift so you can finish them off with a combination of this + a STAB move. Lets considered cresselia for example: It does a healthy 45% minimum so cresselia should be somewhat weakened first since it is the bulkiest target. Doublade is far more easily since it lacks recovery. Yeah, I wouldnt recommend showing off this lure so early in the match yet. Though, I think the natural gift can be used more than once?? If that isnt the case, then I missed something important in the process... can still be pretty effective.I really like the idea behind this set, but the problem is that it's a one-use item that doesn't do its job in four of the five cases you presented unless they've taken a hefty amount of damage already, seeing that you can only use it once... unless my idea of a lure is wrong? I guess this is more of a mid- to late-game lure than an early one?
Oh wow, I sincerely forgot about the custap berry was available... oh well, now I know it is a NG Ghost.Using Cham as a NG lure is a great idea, but now that Custap Berry is legal, using Maranga instead seems kinda odd. Ghost has the same or better effectivity against every type except Normal, which you have HJK against.
also where's the bullet punch on subsalac