I love this team; very cool stuff. I haven't used a team like this; Snorlax is a surprising choice, but I can see how it would do its job well.After my previous record of 106, I'm aiming for a new record in Super Singles. I'm at Battle 48 right now and things are going fairly smoothly, but I'd like advice on the team and even a possible replacement.
Ombre Noire (Gengar) (F) @ Gengarite
Timid / Levitate -> Shadow Tag
IVs: 31/xx/31/31/31/31
EVs: 252 HP / 4 SpAtk / 252 Spe
- Perish Song
- Protect
- Disable
- Shadow Ball
The Black Shadow. It's basically a PerishTrap Gengar, and the strategy is the same as one would in normal battles: generally she uses Perish Song while Mega Evolving first. The AI usually attacks next turn which is when she Protects into Disable. If the opponent might have a dangerous move, she might Protect and Disable first to stay safe. Shadow Ball is for Ghosts immune to Shadow Tag. Overall she does her job pretty well.
Ours Dormant (Snorlax) (M) @ Choice Band
Adamant / Thick Fat
IVs: 31/31/31/xx/31/31
EVs: 252 HP / 252 Atk / 4 SpDef
- Self-Destruct
- Earthquake
- Crunch
- Superpower
The Sleeping Bear. When I finally bred this guy with the right IVs, Nature, and Ability, you can imagine I was overjoyed. He often switches in when Ombre Noire switches out, because he has great Special bulk, the opponent will often have their strongest move disabled, and I won't be switching into a Fighting-type move. Once the opponent faints, I select the appropriate move for dealing with the next Pokemon, and he often uses Self-Destruct to KO, leaving the last Pokemon to Perish. If the opponent is a Fighting-type then I switch to Ombre Noire again. Choice Band Self-Destruct on this thing hurts, by the way.
Ame de Neige (Froslass) (F) @ Focus Sash
Timid / Cursed Body
IVs: 31/xx/31/31/31/31
EVs: 4 HP / 252 SpAtk / 252 Spe
- Ice Beam
- Taunt
- Destiny Bond
- Thunder Wave
The Snow Spirit. On the final turn of the first Perish Song, if the opponent proves to be a strong physical attacker or has OHKO moves, I switch to her, leaving the next opponent ready for a Destiny Bond. Ice Beam just to deal with occasional Pokemon who are weak to it. I rarely find myself selecting Thunder Wave; usually it's Taunt (if she has full health) and Destiny Bond. Both her and Ours Dormant generally sacrifice themselves to kill opponent #2 and leave the last Pokemon to Perish. However, I'm not satisfied with her performance as much, especially as priority renders Destiny Bond useless and if she is the last Pokemon, she can't easily kill the opponent like Ours Dormant. I'm definitely open to suggestions for replacing her.
So, what do you think? Please leave suggestions and comments!
Regarding Froslass, there's not very much that can do the "fast Destiny Bond" in any way that's all that different. The main option that came to mind for me was Speed Boost Sharpedo. It also learns Taunt and can use Protect to become faster than almost everything. It hits a little harder than Froslass, but its main STABs (Crunch and Waterfall) have fewer BP. It is just as awful against priority, but with its horrendously poor defenses, you can probably just choose Destiny Bond as soon as you send it out if the opponent has a priority move. One nice advantage is that Sharpedo resists Fire and Ice, meaning your opponent is unlikely to use a Fire- or Ice-type move against it. That reduces the risk of dying the burn damage (and thus failing to trigger D-Bond) or freezing.The lack of a Poison resistance means it can die to Sludge Bomb poison, though.
You could choose a third Pokemon that doesn't use the Destiny Bond strategy, opting to try to actually win one-on-one. Good options there include Dragonite, Suicune, Gliscor, and Chansey. Each of them leaves you vulnerable to some threats and not others, though. The advantage of running Chansey is that you can comfortably switch into any physical attack (because the opponent won't use a Fighting-type move) and can dismantle all sorts of opponents. You face a decent risk against triple-Fighting teams, though. But, come to think of it, I'm not sure how many Fighting-types actually have two moves that can hit Gengar. Losing the EQ immunity certainly hurts it in that regard.
Good luck!