Looks like two fresh trainer's eyes met!

Pre-Round stats:

Gordon @ Exp. Share
HP: 86
EN: 45
3/3/2/3/4/ -10% Eva
Bind (2a)

GoldiRocks @ Amulet Coin
HP: 36
EN: 27
2/7/1/3/70
-3 Def

Action 1
Earthquake -> Gordon (7 EN)
RNG roll (to crit) 1825 = no crit
(10+3+(2-3)1.5) = 11.5 DMG

Gordon chilled! (+12 EN)

Bind -> Gordon (2 DMG)

Action 2
GoldiRocks used Sandstorm! (9 EN)

Gordon used Rest! (15 EN)

Rest -> Gordon (+12 HP)
Bind/Sandstorm -> Gordon (4 DMG)
Gordon was freed from Bind!

Action 3
Bind -> Gordon (4 EN)
RNG roll (to hit) 6225 = hit
RNG roll (to crit) 5967 = no crit
(3+(2-3)1.5) = 1.5 DMG
Gordon was trapped!

Gordon used Sleep Talk! (2 EN)
RNG roll (for move) 1/4 = Earthquake
Earthquake -> GoldiRocks (7 EN)
RNG roll (to crit) 1213 = no crit
(10-1-1+(3-6)1.5)(1.5)+6 = 11.25 DMG

Rest -> Gordon (+12 HP)
Bind/Sandstorm -> Gordon (4 DMG)


And it looks like this is the beginning of the end for GoldiRocks! With only 2 Chills left and only needing to take about 3 more hits before going down, it looks like Gordon will finally be able to rid the battlefield of this rocky menace! However, while Gordon's HP is currently very stable, his EN is quickly being depleted, and it may not have enough EN to take on Growlithe, but it didn't seem that GoldiRocks had enough EN to take on Gordon when he first come in either! This match is far from over folks! I wonder how much bonus UC I'm going to be getting out of this....

Post-Round stats:

Gordon @ Exp. Share
HP: 87
EN: 33
3/3/2/3/4/ -10% Eva
Rest (1a)

GoldiRocks @ Amulet Coin
HP: 25
EN: 7
2/7/1/3/70
-2 Def

Sandstorm (3 rounds)

Kiesman orders
MastaNVX23 orders
 
Pre-Round stats:

Gordon @ Exp. Share
HP: 87
EN: 33
3/3/2/3/4/ -10% Eva
Bind (3a)
Rest (1a)

GoldiRocks @ Amulet Coin
HP: 25
EN: 7
2/7/1/3/70
-2 Def

Sandstorm (3 rounds)

Action 1
GoldiRocks chill! (+12 EN)

Gordun used Sleep Talk! (6 EN)
RNG roll (for move) 2/4 = Curse
Gordon used Curse! (6 EN)

Bind/Sand -> Gordon (4 DMG)
Rest -> Gordon (+12 HP)

Action 2
Gordon woke up!
Gordon chilled! (+12 EN)

Super Earthquake -> Gordon (30.5 EN)
RNG roll (to crit) 5315 = no crit
(22.5+3+(2-3)1.5)-2 = 22 DMG
GoldiRocks fainted!

Gordon was freed from Bind!
Sandstorm -> Gordon (2 DMG)


As GoldiRocks chills in preparation for one last big attack, Gordon snores away but begins to start another Curse, unwittingly prepping himself as well! As Gordon sits and Chills, GoldiRocks gathers up all the energy at her disposal and unleashes an absolutely MASSIVE Earthquake onto the field, striking Gordon for significant damage! However, it seems that GoldiRocks is finally down for the count, as it's completely and utterly exhausted from all that fighting! With Masta's last Pokemon having just a bit over half health and a little bit under half energy remaining, the power difference between Growlithe and Munchlax is a little bit evened out! Time for the true battle to begin!

Post-Round stats:

Gordon @ Exp. Share
HP: 71
EN: 39
3/3/2/3/4/ -10% Eva
+1 Atk
+1 Def
-1 Speed

GoldiRocks @ Amulet Coin
HP: KO
EN: -12
2/7/1/3/70
-2 Def

Sandstorm (2 rounds)

Kiesman equips Charles
MastaNVX23 orders
Kiesman orders
 
"Good job GoldiRocks. Take a good rest, you really showed them a good fight! Go, Charles!"

Charles @ Exp Share
 
Chill > Earthquake > Chill
If Growlithe uses Close Combat, then use Counter instead.
If Munchlax is burned at the beginning of A2, use Rest instead, and replace all following actions with Sleep Talk (Earthquake, Body Slam, Counter, Zen Headbutt)
 
Since Masta did not specify priority on his subs, his first one (the CC sub) will be the one that activates A2. Also, Close Combat x3 would've ENKO'd Gordon, but whatever.

Pre-Round stats:

Gordon @ Exp. Share
HP: 71
EN: 39
3/3/2/3/4/ -10% Eva
+1 Atk
+1 Def
-1 Speed

Charles @ Exp Share
HP: 90
EN: 100
3/1/3/2/69/ +11% Acc

Sandstorm (2 rounds)

Intimidate -> Gordon

Action 1
Will-o-Wisp -> Gordon (6 EN)
Gordon was burned!

Gordon chilled! (+12 EN)

Burn -> Gordon (2 DMG)
Sandstorm -> Both (2 DMG)

Action 2
Close Combat -> Gordon (8 EN)
RNG roll (to crit) 8075 = no crit
(12+(3-3)1.5)(1.5)-2 = 16 DMG
-1 Def, -1 SpD

Counter -> Charles (14 EN)
(16 x 1.5) = 24 DMG

Burn -> Gordon (2 DMG)
Sandstorm -> Both (2 DMG)

Action 3
Close Combat -> Gordon (12 EN)
RNG roll (to crit) 9480 = no crit
(12+(3-3)1.5)(1.5)-2 = 16 DMG
-1 Def, -1 SpD

Counter -> Charles (18 EN)
(16 x 1.5) = 24 DMG

Burn -> Gordon (2 DMG)
Sandstorm -> Both (2 DMG)


And it looks like we're really nearing the end here! Taking advantage of Gordon's need to Chill, Charles quickly blows a Will-o-Wisp over the Munchlax's way, severely crippling him with both a significant attack drop and a source of residual damage at once! Although honestly not the strategy I'd go for (I'd rather deplete the opponent's EN at this point rather than trying to score a good ol' damage KO), it will probably pay off just the same!

Going on the real offensive, Charles goes full-out and lashes out at Gordon with a vicious Close Combat, not exactly doing a large amount of damage due to Gordon's natural bulk and his defense boost from last round, but a significant amount none the less! In fact, it's probably better for Charles that it did a lower amount of damage as Gordon swings the attack right around with a Counter, knocking Charles back quite a bit!

However, this doesn't deter Charles in the slightest as the same action repeats itself- a Close Combat met with a stronger Counter! However, despite the higher damage output from Gordon this round, it looks like its alllll over one way or another! Masta might be able to force a tie with a powerful combo, especially since he's ordering second, but anything that's powerful enough to knock Charles out at this range is definitely going to knock Gordon out too from exhaustion, and when you add that to the fact that Charles and Kiesman have a speed advantage and an easy 2HKO available, it's a make-or-break play for both players! Both of them better make sure they don't mess this up!

Post-Round stats:

Gordon @ Exp. Share
HP: 29
EN: 19
3/3/2/3/4/ -10% Eva
Burn
-1 Atk

Charles @ Exp Share
HP: 36
EN: 74
3/1/3/2/69/ +11% Acc
-2 Def
-2 SpD

Sandstorm (1 round)

Kiesman orders
MastaNVX23 orders
 
"We've got him on the roles Charles! Let's heat this place up!"

Morning Sun ~ Overheat ~ Morning Sun

If Protect A2, Morning Sun A2 and Overheat A3
If Earthquake in a combo, use Close Combat + Close Combat
 
For future reference, if you're in a winning position, stalling isn't your best move >.>

Pre-Round stats:

Gordon @ Exp. Share
HP: 29
EN: 19
3/3/2/3/4/ -10% Eva
Burn
-1 Atk

Charles @ Exp Share
HP: 36
EN: 74
3/1/3/2/69/ +11% Acc
-2 Def
-2 SpD

Sandstorm (1 round)

Action 1
Charles used Morning Sun! (15 EN)
+25 HP

Gordon chilled! (+12 EN)

Burn -> Gordon (2 DMG)
Sandstorm -> Both (2 DMG)

Action 2
Overheat -> Gordon (9 EN)
RNG roll (to crit) 74 = crit
(13+3+3+(3-3)1.5)(.67) = 12.73 DMG
-2 SpA

Super Body Slam -> Charles (29.3275 EN)
RNG roll (to crit) 1695 = no crit
RNG roll (to para) 7379 = no para
(20.25-3+3+(3-1)1.5)+2 = 25.25 DMG

Burn -> Gordon (2 DMG)
Sandstorm -> Both (2 DMG)

Action 3
Charles used Morning Sun! (15 EN)
+25 HP

Gordon must cool down!

Burn -> Gordon (2 DMG)
Sandstorm -> Both (2 DMG)

The sandstorm faded!


Well, uhh... when I said it was all over last round, I guess I lied. Kiesman, instead of attacking and taking the victory with ease by just subbing for Earthquake combos and Counter, opts to refill his HP with Morning Sun. I suppose this technically isn't a bad move, but given the fact that Masta could've just used Rest (which he didn't either) makes this move just plain confusing. Anyways, Kiesman then makes a silly blunder by using Overheat, a Fire-type move, on a mon with Thick Fat! Even with a critical hit, Gordon is still able to keep on tricking and delivers a Body Slam combo, which well, just nullified Charles' Morning Sun at the expense of almost all of Gordon's energy (not that I said most, not all). The anticipation for Charles to deal the final blow to a defenseless Gordon mounts aaaaannnd.... he doesn't, just heals up again.

Oh well, guess this is just gonna end next round. How anticlimactic....

Post-Round stats:

Gordon @ Exp. Share
HP: 4
EN: 2
3/3/2/3/4/ -10% Eva
Burn
-1 Atk

Charles @ Exp Share
HP: 54
EN: 35
3/1/3/2/69/ +11% Acc
-2 SpA
-1 Def
-1 SpD

MastaNVX23 orders
Kiesman orders
 
"Uh... He's glowing. Glowing is bad. How about you go underground for a few moments."

Dig ~ Victory Howl ~ Victory Howl
 
Pre-Round stats:

Gordon @ Exp. Share
HP: 4
EN: 2
3/3/2/3/4/ -10% Eva
Burn
-1 Atk

Charles @ Exp Share
HP: 54
EN: 35
3/1/3/2/69/ +11% Acc
-2 SpA
-1 Def
-1 SpD

Action 1
Charles dug underground! (10 EN)

Struggle -> Charles (5 EN)
Gordon fainted!

Dig -> Gordon
No target


As Charles makes a quick evasive maneuver to avoid Gordon's frightening glow, Gordon remembers something- he can't learn Explosion! Gordon simply Struggles and falls to the ground, and when Charles emerges, Gordon's already back in his Poke Ball! What an... interesting ending to a very intense game!

Post-Round stats:

Gordon @ Exp. Share
HP: KO
EN: -3
3/3/2/3/4/ -10% Eva

Charles @ Exp Share
HP: 54
EN: 25
3/1/3/2/69/ +11% Acc
-2 SpA
-1 Def
-1 SpD

MastaNVX23 gets 2 CC
Gordon the Munchlax gets 1 EC, 3 MC, 1 AC, and 1 KOC
Darko the Noibat gets 1 EC, 2 MC, 1 AC, and 1 extra EC/AC

Kiesman gets 3 CC
GoldiRocks the Onix gets 1 EC, 2 MC, 1 AC, and 1 KOC
Charles the Growlithe gets 1 EC, 3 MC, 1 AC, and 1 KOC

Since this lasted 12 rounds, I get 12-(3*(2/1)) = 6 bonus UC, giving me 12 UC total

Good game, folks!
 
THIS ISN'T OVER YET KIESMAN! WE ARE NOW ETERNAL RIVALS! SMOKEBOMB!

*Throws smokebomb into the ground but starts coughing, smoke clears*

...Well okay bye.

*walks away*
 
*Scratches his chin while Charles tilts his head in curiosity.*

Err... Yeah okay. Good fight, bro. We'll definitely have another one.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top