on typh im thinking ban typh has always been an amazing mon that has become only better with the recent tier shifts (particularly gatr leaving) and its dream world ability of flash fire being released. typhlosion is now its own check, and has a quite a bit more switch-in opportunities than before. its speed tier is great, but leaves a lot to be desired due to it naturally being outsped by things like tauros and archeops. if typh's only set were its choiced sets, however the will-o-wisp+eq set with charcoal has definitely pushed it over the edge so that it can cripple physical attackers like hariyama, get residual damage on walls like mantine, while removing ninetales from the already small list of safe switch ins. yes, typh does need hazard control to do its best, but it still performs amazingly without it and is the tier's premier wallbreaker. imo typh is a great mon that just got set over the edge with flash fire, and i'll be voting ban.
however, i've used mega camerupt quite extensively on the ladder and i just really dont think its worth of ban. hits really hard, but any well built team can easily handle it due to its exploitable water and ground weaknesses and garbage speed. i really cant emphasize enough how hard this thing hits honestly, it has amazing coverage, a great ability, and decent bulk, but this is all held back to any water type can check it. honestly, if your team is weak to camerupt you can just slap a mantine or prinplup (imo run 16 speed evs on prinp to outpace 252 cam after its mega evolved, and on mantine to outspeed it before it mega evolved) on your team and youre golden. it really doesnt have any counters (except the god vibrava), but this doesnt equate to broken. its low speed isnt helped by the fact that its so easily pressured by the aforementioned water types and susceptible to all entry hazards. i think it has a decent impact on the meta, making water types more common, keeping other things like klinklang and samurott from overrunning the tier. so yeah, no ban on mega camerupt.
however, i've used mega camerupt quite extensively on the ladder and i just really dont think its worth of ban. hits really hard, but any well built team can easily handle it due to its exploitable water and ground weaknesses and garbage speed. i really cant emphasize enough how hard this thing hits honestly, it has amazing coverage, a great ability, and decent bulk, but this is all held back to any water type can check it. honestly, if your team is weak to camerupt you can just slap a mantine or prinplup (imo run 16 speed evs on prinp to outpace 252 cam after its mega evolved, and on mantine to outspeed it before it mega evolved) on your team and youre golden. it really doesnt have any counters (except the god vibrava), but this doesnt equate to broken. its low speed isnt helped by the fact that its so easily pressured by the aforementioned water types and susceptible to all entry hazards. i think it has a decent impact on the meta, making water types more common, keeping other things like klinklang and samurott from overrunning the tier. so yeah, no ban on mega camerupt.