zarator
^_^
Round 8
The team's offensive pressure is weakening, but the strength of Shaymin's assaults increses as time goes on. Nevertheless, the incoming heals allow the Cawmodore to survive the foe's elemental strikes, but now it seems the previously brainwashed Kringles needs immediate assistance, as well.
HP 100
Atk 5 (7)
Def 3
SpA 5
SpD 3
Spe 105 (-10% Eva)
SC 3 / WC 4
Abilities: Compoundeyes, Mountaineer, Technician
Glyph of Icicle Spear
Atk 5 (7)
Def 3
SpA 5
SpD 3
Spe 105 (-10% Eva)
SC 3 / WC 4
Abilities: Compoundeyes, Mountaineer, Technician
Glyph of Icicle Spear
HP 100
Atk 2
Def 3
SpA 3 (5)
SpD 4
Spe 115 (+16% Acc)
SC 2 / WC 2
Abilities: Flash Fire, Drought
Glyph of Will-O-Wisp
Atk 2
Def 3
SpA 3 (5)
SpD 4
Spe 115 (+16% Acc)
SC 2 / WC 2
Abilities: Flash Fire, Drought
Glyph of Will-O-Wisp
HP 100
Atk 1
Def 3
SpA 5
SpD 4
Spe 88 (+9% Acc)
SC 3 / WC 3
Abilities: Dry Skin, Illuminate
Glyph of Sludge Wave
Atk 1
Def 3
SpA 5
SpD 4
Spe 88 (+9% Acc)
SC 3 / WC 3
Abilities: Dry Skin, Illuminate
Glyph of Sludge Wave
HP 100
Atk 3
Def 3
SpA 4
SpD 2
Spe 141 (+23% Acc)
SC 3 / WC 3
Abilities: Torrent, Protean
Glyph of Ice Beam
Atk 3
Def 3
SpA 4
SpD 2
Spe 141 (+23% Acc)
SC 3 / WC 3
Abilities: Torrent, Protean
Glyph of Ice Beam
HP 90
Atk 1
Def 3
SpA 6
SpD 3
Spe 92
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Will-O-Wisp
Atk 1
Def 3
SpA 6
SpD 3
Spe 92
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Will-O-Wisp
HP 90
Atk 3 (12)
Def 3
SpA 3 (12)
SpD 3
Spe 87 (+9% Acc)
SC 1 / WC 2
Abilities: Vital Spirit, Hustle, Insomnia
Glyph of Heal Bell
Atk 3 (12)
Def 3
SpA 3 (12)
SpD 3
Spe 87 (+9% Acc)
SC 1 / WC 2
Abilities: Vital Spirit, Hustle, Insomnia
Glyph of Heal Bell
HP 90
Atk 4 (11)
Def 5 (3)
SpA 2
SpD 3 (1)
Spe 118
SC 3 / WC 3
Abilities: Intimidate, Volt Absorb, Big Pecks
Glyph of Drill Peck
Atk 4 (11)
Def 5 (3)
SpA 2
SpD 3 (1)
Spe 118
SC 3 / WC 3
Abilities: Intimidate, Volt Absorb, Big Pecks
Glyph of Drill Peck
HP 90
Atk 2
Def 3
SpA 7
SpD 3
Spe 150 (+26% Acc)
SC 3 / WC 3
Abilities: Levitate, Shadow Tag
Glyph of Sludge Wave
Atk 2
Def 3
SpA 7
SpD 3
Spe 150 (+26% Acc)
SC 3 / WC 3
Abilities: Levitate, Shadow Tag
Glyph of Sludge Wave
Crit (1-625): 8409/10000
Clear Smog (Shaymin): (5 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 7 [Hood of the Plaguebringer]) * 1.5 = 26 damage, 3 energy
Mat Block: 7 energy
Crit (1-1250): 9922/10000
Pluck (Syclant): (6 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 23 damage, 3 energy
Crit (1-625): 5297/10000
Burn (1-1000): 6072/10000
Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 5 [Sunfire]) * 1.5 = 29 damage, 7 energy
Crit (1-625): 165/10000
Ice Punch (Shaymin, Critical Hit): (8 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 7 [Icicle Edge] + 3 [Crit]) * 2.25 = 53 damage, 5 energy
Shadow Mend (Cawmodore): 20 HP and 2 energy, 11 energy
Chill: Restores 12 energy
Delibird is glowing!
Crit (1-625): 1277/10000
SpD drop (1-2000): 3583/10000
PSychic (Cawmodore): (9 [BP] + 15 [Stat Dif]) * 0.67 = 16 damage
Enervating Aroma (5): Cawmodore's Defense and Sp. Defense ranks are reduced by 5 for 3 actions. Stacks up to 5.
Sky Attack (Chandelure): Nullified by Greninja's Mat Block!
Delibird is no longer controlled!
Fragrance: Shaymin absorbs the remains of Alluring Aroma and increases its Special Attack rank by 1!
Fragrance: Shaymin absorbs the remains of Soothing Aroma and increases its Special Attack rank by 1!
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Crit (1-625): 1198/10000
Poison (1-1000): 7567/10000
Sludge Wave (Shaymin): ((10+1) [BP] + 3 [STAB] + 2.5 [Stat Dif] + 7 [Hood of the Plaguebringer]) * 1.5 = 35 damage, 6 energy
Crit (1-625): 1212/10000
Icy Wind (Shaymin): ((6+3) [BP] + 3 [STAB] - 1.5 [Stat Dif] + 8 [Scythe of Northern Storms]) * 2.25 = 42 damage, 3 energy
Crit (1-1250): 1081/10000
Drill Peck (Shaymin, Critical Hit): ((8+2) [BP] + 3 [STAB] + 6.5 [Stat Dif] + 3 [Crit]) * 1.5 = 34 damage, 5 energy
Chill: Restores 12 energy
Number of hits: (1-3334, 3335-6667, 6668-10000): 2623/10000
Crit 1 (1-1250): 1708/10000
Crit 2 (1-1250): 9599/10000
Crit 3 (1-1250): 2339/10000
Icicle Spear (Shaymin): (4*3 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 7 [Icicle Edge] + 1.5 [Threshold]) * 2.25 = 59 damage, 6 energy
Chill: Restores 12 energy
Heal Pulse (Cawmodore): 20 HP restored, 12 energy
Crit (1-625): 7491/10000
Ice Punch (Shaymin): (8 [BP] + 3 [STAB] + 7.5 [Stat Dif] + 3 [Hustle]) * 2.25 = 48 damage, 5 energy
Crit (1-625): 8827/10000
Stats boost (1-2000): 2544/10000
Ominous Wind (Cawmodore): 6 [BP] + 17 [Stat Dif] = 23 damage
Enervating Aroma (5): Cawmodore's Defense and Sp. Defense ranks are reduced by 5 for 3 actions. Stacks up to 5.
Withering Miasma (8): Everyone's maximum energy is reduced by 48
Target: 6/7
Vexating Aroma (Delibird): The affected Pokemon takes 20 damage and will lose a cumulative 10 damage per action. Vexating Aroma is cancelled if the affected Pokemon has 90% HP or more at the end of an action (before Vexating Aroma damage, but after everything else)
Crit (1-1250): 9922/10000
Crit (1-625): 5297/10000
Burn (1-1000): 6072/10000
Crit (1-625): 165/10000
Crit (1-625): 1277/10000
SpD drop (1-2000): 3583/10000
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Crit (1-625): 1198/10000
Poison (1-1000): 7567/10000
Crit (1-625): 1212/10000
Crit (1-1250): 1081/10000
Number of hits: (1-3334, 3335-6667, 6668-10000): 2623/10000
Crit 1 (1-1250): 1708/10000
Crit 2 (1-1250): 9599/10000
Crit 3 (1-1250): 2339/10000
Crit (1-625): 7491/10000
Crit (1-625): 8827/10000
Stats boost (1-2000): 2544/10000
Withering Miasma (8): Everyone's maximum energy is reduced by 48
Target: 6/7
Aggro threshold: 918
766
706
509
485
367
316
68
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