So i've not got a few runs with this team so far and its handled itself fairly well but I still would like an extra set of eyes to look it over for me.
Team Building Process: When I started I made my first pick as Talonflame to take advantage of Gale Wings and Priority Brave Bird. Then I figured Having a good counter to other fairy's and dragons would be a good idea so origionaly I had Mega Gardevior and switched it out for Sylveon after seeing how easily Gardevior was taken out. I ended up using Sylveon as more of a cleric/dragon and fairy counter than just the counter option. Latios was my Dragon and I went for more of a support idea for him to make things go a little easier in the long run for him. Roserade is my lead because of her use of Toxic Spikes and ability fo cover water types. Keldeo is a smash and grab kind of guy he uses the STAB Hydro Pump and STAB Secret Sword to get across what he can do. Bisharp went in as a last minute idea to cover Fairies better and as a way to hit hard while still holding his ground.
Talonflame @ Leftovers
Ability: Gale Wings
Nature: Jolly
EV's: 252 ATK, 4 Sp.D, 252 Spe
Moves:
Brave Bird
Flare Blitz
U-Turn
Steel Wing
I chose Talonflame because admittedly it astounded me how effective the priority Brave Bird worked out in my playthrough of Y and I wanted to have a hand at using it in competitive play. Flare Blitz was used as a secondary STAB move and Steel Wing covers fairies. U-Turn I used to give Talonflame the option to do damage and switch setting up for another mon to come in and score the KO.
Sylveon @ Leftovers
Ability: Pixilate
Nature: Bold
EV's: 252 HP, 220 DEF, 36 Sp.D
Moves:
Hyper Voice
Wish
Heal Bell
Protect
Sylveon I'm using as a kind of cleric/dragon hunter Pixilate allows Hyper Voice to be a STAB move and the others are for healing and stalling so I can think out the strategy a bit. And again I'm going to sound like a noob but Sylveon became a choice after remembering that even though i've beaten the story on a lot of the Pokemon games in the past it was the very first Pokemon I had ever gotten to lvl100
Latios @ Light Clay
Ability: Levitate
Nature: Timid
EV's: 248 HP, 8 Sp.A, 252 Spe
Moves:
Light Screen
Draco Meteor
Memento
Reflect
Latios is here acting as a secondary Dragon cover and as a bulky sheild and Memento user. I decided to make him faster to try and make Memento hit first in some situations but I try to avoid using Memento if I don't have to.
Roserade @ Focus Sash
Ability: Natural Cure
Nature: Timid
EV's: 4 HP, 252 Sp.A, 252 Spe
Moves:
Toxic Spikes
Sleep Powder
Leaf Storn
Hidden Power (Fire)
Roserade was a choice I made because I needed to get a hazard thrower onto my team and I decided that Toxic Spikes would be the best choice. After that it was a decision of how to give her STAB and coverage and I feel like I may have messed her up on the choices there.
Keldeo @ Leftovers
Ability: Justified
Nature: Timid
EV's: 4 HP, 252 Sp.A, 252 Spe
Moves:
Hydro Pump
Secret Sword
Hidden Power (Ice)
Calm Mind
Keldeo was my coverage to Fire types and even Rock and Ground coverage. Hidden Power Ice was to cover for Dragon types and making him faster was as simple as trying to get the moves off faster.
Bisharp @ Life Orb
Ability: Inner Focus
Nature: Naive
EV's: 252 ATK, 4 Sp.A, 252 Spe
Moves:
Dark Pulse
Iron Head
Swords Dance
Return
Bisharp was my choice to help cover Fary types and allow me to hit hard with Dark Pulse and Iron head I typically send him in after setting up Light Screen from Latios that way he can use Swords Dance and get the boost there before hitting the target with Iron Head.
It feels like a solid team I just feel like it may have a weakness I'm not seeing at the moment. (This team was formed after hours of just trial and error and also some timely research) The only reall weakness I've noticed would be Volt Tackle and Electric Types in general this was pointed out to my but a Raikou on a team that practically ripped appart most of my options.
Team Building Process: When I started I made my first pick as Talonflame to take advantage of Gale Wings and Priority Brave Bird. Then I figured Having a good counter to other fairy's and dragons would be a good idea so origionaly I had Mega Gardevior and switched it out for Sylveon after seeing how easily Gardevior was taken out. I ended up using Sylveon as more of a cleric/dragon and fairy counter than just the counter option. Latios was my Dragon and I went for more of a support idea for him to make things go a little easier in the long run for him. Roserade is my lead because of her use of Toxic Spikes and ability fo cover water types. Keldeo is a smash and grab kind of guy he uses the STAB Hydro Pump and STAB Secret Sword to get across what he can do. Bisharp went in as a last minute idea to cover Fairies better and as a way to hit hard while still holding his ground.
Talonflame @ Leftovers
Ability: Gale Wings
Nature: Jolly
EV's: 252 ATK, 4 Sp.D, 252 Spe
Moves:
Brave Bird
Flare Blitz
U-Turn
Steel Wing
I chose Talonflame because admittedly it astounded me how effective the priority Brave Bird worked out in my playthrough of Y and I wanted to have a hand at using it in competitive play. Flare Blitz was used as a secondary STAB move and Steel Wing covers fairies. U-Turn I used to give Talonflame the option to do damage and switch setting up for another mon to come in and score the KO.
Sylveon @ Leftovers
Ability: Pixilate
Nature: Bold
EV's: 252 HP, 220 DEF, 36 Sp.D
Moves:
Hyper Voice
Wish
Heal Bell
Protect
Sylveon I'm using as a kind of cleric/dragon hunter Pixilate allows Hyper Voice to be a STAB move and the others are for healing and stalling so I can think out the strategy a bit. And again I'm going to sound like a noob but Sylveon became a choice after remembering that even though i've beaten the story on a lot of the Pokemon games in the past it was the very first Pokemon I had ever gotten to lvl100
Latios @ Light Clay
Ability: Levitate
Nature: Timid
EV's: 248 HP, 8 Sp.A, 252 Spe
Moves:
Light Screen
Draco Meteor
Memento
Reflect
Latios is here acting as a secondary Dragon cover and as a bulky sheild and Memento user. I decided to make him faster to try and make Memento hit first in some situations but I try to avoid using Memento if I don't have to.
Roserade @ Focus Sash
Ability: Natural Cure
Nature: Timid
EV's: 4 HP, 252 Sp.A, 252 Spe
Moves:
Toxic Spikes
Sleep Powder
Leaf Storn
Hidden Power (Fire)
Roserade was a choice I made because I needed to get a hazard thrower onto my team and I decided that Toxic Spikes would be the best choice. After that it was a decision of how to give her STAB and coverage and I feel like I may have messed her up on the choices there.
Keldeo @ Leftovers
Ability: Justified
Nature: Timid
EV's: 4 HP, 252 Sp.A, 252 Spe
Moves:
Hydro Pump
Secret Sword
Hidden Power (Ice)
Calm Mind
Keldeo was my coverage to Fire types and even Rock and Ground coverage. Hidden Power Ice was to cover for Dragon types and making him faster was as simple as trying to get the moves off faster.
Bisharp @ Life Orb
Ability: Inner Focus
Nature: Naive
EV's: 252 ATK, 4 Sp.A, 252 Spe
Moves:
Dark Pulse
Iron Head
Swords Dance
Return
Bisharp was my choice to help cover Fary types and allow me to hit hard with Dark Pulse and Iron head I typically send him in after setting up Light Screen from Latios that way he can use Swords Dance and get the boost there before hitting the target with Iron Head.
It feels like a solid team I just feel like it may have a weakness I'm not seeing at the moment. (This team was formed after hours of just trial and error and also some timely research) The only reall weakness I've noticed would be Volt Tackle and Electric Types in general this was pointed out to my but a Raikou on a team that practically ripped appart most of my options.
Last edited: