Unlucky Desperado
Banned deucer.
Manaphy for S
There are lot of things wrong with GuatemalaPartiratuculo 's post. Manaphy is a fearsome stall and balance breaker. Keldeo is a great pokemon that fits on offense. Its Specs set hits strong, its Scarf set is a revenge killer and its SubCM set can hurt stall teams also. The problem with Keldeo's Choice sets is that it isn't able to switch up moves, while Manaphy, who has superior coverage moves, can. The fact that Manaphy needs to set up shouldn't hurt it. There are many things it can set up on, such as Hippowdon, non Solar Beam Heatran, and bulky Garchomp. Passive pokemon that are commonly on balanced and stall builds are way more scared of Manaphy than Keldeo. Not relevant to Manaphy's ranking but Azumarill can't exactly break Stall, Balance, or Offense alone. Versus offense there is a lot of pressure on it to prevent set up, vs balance and stall there are definitely checks to it.
Moving on to the actual Manaphy discussion, it has three sets. Tail Glow + 3 attacks, Tail Glow + RD + 2 attacks, and CM rest. Tail Glow + 3 attacks Manaphy versus offense can fire off some attacks. Very rarely can it Tail Glow and expect to sweep. Manaphy gets so many switch ins versus balance and stall. Personally I'm scared of using balance and stall because of Manaphy. Moving on to Tail Glow + RD + 2 attacks, this set is probably equally effective versus offense simply because it has the same fire power. Even if it loses a coverage move, Manaphy is able to fire off stronger Scalds and recover from annoying status. Not as effective versus balance and stall simply because it lacks a coverage move, but its not bad. In my opinion, CM Rest is the best set simply because it is effective versus all playstyles. It has the bulk to switch in to Pokemon like Weavile and non Specs Keldeo After it is able to set up 1 or 2 Calm Minds, moves that would hit it super effectively don't do much and allows Manaphy to Rest up. This Manaphy is most similar to CroCune, but it doesn't have to rely on Sleep Talk roles and has more offensive presence (relatively). Stall is pretty helpless versus this set as it is with TG + 3 attacks.
It has so many benefits such as firing off Scalds, threatening 2 playstyles and its only flaws are its relatively weak power without TG/CM, its slow speed, and Rain Dance neccessary to utilize Rest/Hydration
There are lot of things wrong with GuatemalaPartiratuculo 's post. Manaphy is a fearsome stall and balance breaker. Keldeo is a great pokemon that fits on offense. Its Specs set hits strong, its Scarf set is a revenge killer and its SubCM set can hurt stall teams also. The problem with Keldeo's Choice sets is that it isn't able to switch up moves, while Manaphy, who has superior coverage moves, can. The fact that Manaphy needs to set up shouldn't hurt it. There are many things it can set up on, such as Hippowdon, non Solar Beam Heatran, and bulky Garchomp. Passive pokemon that are commonly on balanced and stall builds are way more scared of Manaphy than Keldeo. Not relevant to Manaphy's ranking but Azumarill can't exactly break Stall, Balance, or Offense alone. Versus offense there is a lot of pressure on it to prevent set up, vs balance and stall there are definitely checks to it.
Moving on to the actual Manaphy discussion, it has three sets. Tail Glow + 3 attacks, Tail Glow + RD + 2 attacks, and CM rest. Tail Glow + 3 attacks Manaphy versus offense can fire off some attacks. Very rarely can it Tail Glow and expect to sweep. Manaphy gets so many switch ins versus balance and stall. Personally I'm scared of using balance and stall because of Manaphy. Moving on to Tail Glow + RD + 2 attacks, this set is probably equally effective versus offense simply because it has the same fire power. Even if it loses a coverage move, Manaphy is able to fire off stronger Scalds and recover from annoying status. Not as effective versus balance and stall simply because it lacks a coverage move, but its not bad. In my opinion, CM Rest is the best set simply because it is effective versus all playstyles. It has the bulk to switch in to Pokemon like Weavile and non Specs Keldeo After it is able to set up 1 or 2 Calm Minds, moves that would hit it super effectively don't do much and allows Manaphy to Rest up. This Manaphy is most similar to CroCune, but it doesn't have to rely on Sleep Talk roles and has more offensive presence (relatively). Stall is pretty helpless versus this set as it is with TG + 3 attacks.
It has so many benefits such as firing off Scalds, threatening 2 playstyles and its only flaws are its relatively weak power without TG/CM, its slow speed, and Rain Dance neccessary to utilize Rest/Hydration
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