Items too weak:
- Dawn Stone
- Fire Stone
- Leaf Stone
- ThunderStone
- Shiny Stone
- Water Stone
- Dragon Scale
- Dubious Disc
- Electirizer
- Fairy Tech
- Full Incense
- Luck Incense
- Sea Incense
- Pure Incense
- Oval Stone
- Prism Scale
- Reaper Cloth
- Armor Fossil
- Cover Fossil
- Dome Fossil
- Helix Fossil
- Jaw Fossil
- Root Fossil
- Sail Fossil
- Kings Rock
- Metal Coat
This means that we gotta work on:
Stones: Moon (Strong on musharna), Dawn, Fire, Leaf, Thunder, Shiny, Water (all weak on something). Aka just not Dusk Stone and Sun Stone.
Incenses: Rose, Rock, Odd (all strong), Full, Luck, Pure and Sea (all weak). Just not Lax and Wave Incense.
Eeveeitems: Fairy Tech (and some stones on some eevolutions arguably). Moss Rock, Ice Rock, Solar Ray and Lunar Ray were deemed fine.
Fossils: Armor, Cover, Dome, Helix, Jaw, Root, Sail. Claw, Old Amber, Plume and Skull are fine.
Other items: Dragon Scale, Dubious Disc, Electirizer, Oval Stone, Prism Scale, Reaper Cloth. Deep Sea Shit, Light Ball, Lucky Punch, Magmarizer, Powders, Protector, Sachet, Stick, Thick Club, Whipped Dream, Up-Grade, Charged Stone, Odd Keystone.
Items sig for some and common for the rest: King's Rock and Metal Coat. No parameters.
I will still let people suggest changing to the list, while we work on each specific category. When the category is finished, you can't touch it anymore.
Following the suggestions of Gerard and deadfox081, I suggest we tackle on the following orders:
1) Eeveeitems (aka just fairy tech): Only 1 and the logic behind it is clear. Should be easy.
2) Items sig for some and common for the rest. Only 2 and they seem to be easy fixes.
3) Fossils. All are weak and the logic behind is solid, so it also should be easy.
4) Other Items. Only 6 items.
5) Incenses. 7 items, some too good and some too weak and some obey a logic (+2 stats and something) while some others don't (see full incense).
6) Stones. 7 items that affect a gazillion mons -_-.
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Also I forgot to include Mega Stones. Of those, I feel only
Mawilite is too good (and none are weak). Reasoning is: Mawile doesn't get Huge Power before mega-evo, so there is no reason to boost it further. Unlike Medicham. Mawile has already intimidate and Sheer Force, so the extra attack to Huge Power is largely unnecessary.
Lemme know what you guys think. While we do the next step below.
- - - -
So, if we all agree, then let's begin with Fairy Tech.
All Eevee items do the following: they boost the abilities of the eevolution and the highest true stat. For Espeon and Umbreon they give a big boost to their main abilities. For Glaceon and Leafeon, they activate both their abilities at full force.
Sylveon's abilities are Cute Charm and Pixilate. We can boost Cute Charm and/or Pixilate. For Cute Charm we can make it work with mons of the same gender and/or mimic destiny knot and have it work forever. For Pixilate, we can boost bap of stuff or give the boost initially given.
My suggestion (and feel free to suggest other stuff, I just include suggestions so this moves faster) is:
Fairy Tech: Cute Charm affects pokemon of the same gender as well and infatuation induced by it lasts until the pokemon faints or switches out. Fairy Typed moves, either originally or changed by Pixilate, have their Effect Chance of Secondary Effects multiplied by 1.5. Increases the Pokemon's highest true base stat (e.g. 130 Atk) of Attack, Defense, Special Attack, and Special Defense by one (1) Rank. If the highest true base stat is tied, each Rank is raised.
turns sylveon into a very obnoxious little bastard, so it may not be advisable, so thoughts?
(ouch my wristle...)