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Fight Subway Boss Ingo
Difficulty: Medium Team Restrictions: Players can bring three Pokémon with them. Item Restrictions: Can bring up to 0 CC worth of non-held items, can bring up to 0 "rare items", can only bring three held items.
Battle Info
Format: 3v3 Singles # Allowed Subs: 3 # Allowed Mega Evolutions: 1 Switch = OK
All Abilities
Items = ON
Player orders first R1.
Subway Boss Ingo's Item Bag: N/A
Arena: Subway Train
(Image) Cramped spaces are characteristic of this arena and during the battle the train zooms along briskly, bumping occasionally, but not enough to interrupt the battle. There are no seats in these custom trains, as they are designed for Pokémon battles, though there are metal rings hanging from the ceiling that Pokémon and players alike can hold onto. The train is big enough in size to fit all Pokémon within reason, though larger Pokémon will find it difficult to maneuver. Somehow, the train is so immeasurably tough that no attack can damage it or throw it off course. Inexplicably, even though it might not make sense, all moves succeed as normal in this arena without environmental hindrance. Although there is electricity flowing about and tons of metal, it is all properly insulated so that no single type of Pokemon has a distinct advantage over any other.
Arena Type: Structure (Produces Tri-Attack)
Restrictions: None.
TEAM JAYELT413
Kitsunoh [M] [The Box] Types: Ghost/Steel
Abilities::
Frisk / Limber / Cursed Body (H) (Unlocked)
"Ooh, cool! I love trains. Let's begin with a sharp note!"
God's Weapon @ Dusk Stone
Flash Cannon ~ Iron Head ~ Flash Cannon
IF Dwebble is to use a Damaging [Ground] Move, THEN Magnet Rise and push back [ONCE]
IF Dwebble is to use a Damaging [Dark] Move, THEN Substitute 20 and push back [ONCE]
Klinklang (-)
Life Orb
HP: 90
EN: 100
Speed: 104 [+12]
4 / 3 / 3 / 3
SC 1 / WC 4
Plus / Minus / Clear Body
Status: -
Action 1:
God's Weapon used Flash Cannon! God's Weapon switched formes!
Lower SpD (<=1000): 8531/10000 [No]
(8 + 10 - 4.5 + 3 - 1)*1.5 = 23.25 Damage Crustle's Weakness Policy activated!
-5 EN Crustle used Spikes! jayelt413's side of the field was covered in Spikes!
-8 EN
Action 2:
God's Weapon used Substitute (20)!
-18 EN Crustle used Knock Off!
Crit (<=625): 982/10000 [No]
(10 + 6 - 3)*1.5 + 4 = 23.5 Damage The Substitute faded!
-7 EN
Action 3:
God's Weapon used Iron Head!
Flinch (<=3000): 3418/10000 [No]
(8 + 10 - 7.5 + 3 - 1)*1.5 = 18.75 Damage
-5 EN Crustle used Knock Off!
Crit (<=625): 5037/10000 [No]
(10 + 6 - 3)*1.5 + 4 = 23.5 Damage Aegislash's Dusk Stone was Knocked Off!
-11 EN
Klinklang (-)
Life Orb
HP: 90
EN: 100
Speed: 104 [+12]
4 / 3 / 3 / 3
SC 1 / WC 4
Plus / Minus / Clear Body
Status: -
---
"We apologise for the delay. We have opened up the Buffet Car, and again we apologise for the delay."
Earthquake ~ Earthquake ~ Earthquake
IF Aegislash uses a Protective/Evasive action AND this substitution didn't activate on the action prior THEN Stealth Rock on the first instance, Spikes on the second IF Aegislash uses Magnet Rise THEN Smack Down on the first instance IF Aegislash uses Wide Guard THEN Night Slash on the first instance, Knock Off on the second, Night Slash on the third IF Aegislash is KOed THEN Spikes
"Wow, that bug under a rock thing is pretty solid. But I think I've got a solid way to burst past it." Not gonna lie, I almost forgot this move existed
Whoops, just noticed I forgot to account for Sturdy in Flash Cannon + Iron Head. This has been applied. Obviously I'm leaving my orders as is (Since changing them would be unfair), so if your orders change in any way (or don't) lemme know.
"Wow, that was definitely a good call on my part. God's Weapon, put the Crustle out of its misery."
Iron Head ~ Flash Cannon ~ Shadow Sneak
IF Dwebble uses Endure, THEN Toxic that action and push back
IF Dwebble successfully uses a P/E move, THEN Chill that action and push back
IF Dwebble is to use a Damaging [Ground] Move AND Dwebble used Protect last action, THEN Magnet Rise that action and push back
"Keep calling him a Dwebble and I'll throw you off at the next station."
Endure ~ Rest ~ Earthquake
IF you are not posioned at the start of A2 THEN Earthquake A2 IF you're asleep when you're to act A3 THEN Sleep Talk (Earthquake / Bulldoze / Dig / Sand Tomb)
"I usually don't do this, but I'm actually going to give God's Weapon a break. Aura Paladin, let's show them how we do things around here!"
God's Weapon OUT
Aura Paladin @ Lucarionite IN
[Mega Evolve] High Jump Kick | Cross Chop | High Jump Kick
IF Klinklang uses Double Team, THEN Aura Sphere and push back
IF Klinklang successfully uses a P/E move AND M-Lucario is not behind a subsitute, THEN Substitute 15 and push back
IF Klinklang uses Hidden Power AND M-Lucario is faster AND M-Lucario is not behind a subsitute, THEN Substitute 15 and push back
"That's rather disappointing. Such a commanding lead gone all because I forgot about the existence of Plus and Minus on the same Pokémon. No matter, we've still got the edge in this one. Aura Paladin, get this thing out of here, I really don't appreciate its face."
Drain Punch ~ Chill ~ Reversal + Reversal
IF Klingklang manages to land a Critical Hit, THEN replace remaining actions with Drain Punch the next action and Cross Chop the action following that
Klinklang (-)
Life Orb
HP: KO
EN: KO
Speed: 104 [+12]
4 / 3 / 3 / 3
SC 1 / WC 4
Plus / Minus / Clear Body
Status: KOed
Action 1:
Lucario is cooliing down! Garbodor used Spikes!
-8 EN
Action 2:
Lucario used Psychic!
Crit: 4517/10000 [No]
Lower SpD: 3949/10000 [No]
(11 + 7.5 - 4.5)*1.5 = 21 Damage
-7.5 EN Lucario fainted due to lack of energy! Garbodor used Spikes!
-12 EN
"Well well well, looks like the last stop is coming up rather soon. The Box, let's prepare our bags to get off!"
Earthquake | Iron Head | Earthquake
IF Garbodor is to use Acid Spray, THEN Dig and push back.
IF Garbodor is to use Substitute, THEN Imprison[Protect|Substitute|Toxic] and push back. Activate this only once.
IF Garbodor successfully uses a P/E Move, THEN Phantom Force and push back.