I have recently stumbled on what I believe is the greatest CCG since Magic the Gathering. It's essentially a card game with the mechanics of a tactical turn based RPG like Fire Emblem
https://duelyst.com/
This a game that functions similarly to Hearthstone in that there are 6 classes, with neutral minions available to everyone, and class unique spells and minions that can only go in a deck of that class. What sets the game apart is that it's played on a 9x5 grid. Your general is a 2 attack, 25 health character that represents you, and can equip artifacts to modify your abilities in battle. Minions can be placed in the attack range of any character you control, the move limit is 2 spaces for any character (vertically and horizontally), and the attack range is the immediate area including diagonal squares. This also allows for new mechanics, minions that can attack anywhere, move anywhere, be placed anywhere, or get bonuses from positioning or attack facing. Additionally, a lot of Hearthstone staple mechanics are implemented and function similarly.
Currently the game is in open beta. There's a ranked ladder and arena that function like Hearthstone, and the business model of collecting cards by opening packs and crafting is handled similarly as well. This game gives you more quests worth more gold, a higher drop rate for cards of higher rarities out of packs, and better bonuses from winning ladder, while increasing the deck size to 40 and allowed card count for duplicate copies to 3.
The art and music are fantastic. Cards are handled as sprite art with interesting animations ala Fire Emblem 7 and backgrounds are stunning. Interface and quality of life wise, the game still feels like a beta in some ways, but is mostly very clean at this point.
Has anyone else on Smogon seen or played this one? As a veteran of other CCGs this is an interesting and fresh challenge for me and I'm curious to see what other people have come up with in terms of decks. General discussion of gameplay is also recommended. If you haven't played it and do enjoy Hearthstone, I would wholeheartedly recommend taking a look.
https://duelyst.com/
This a game that functions similarly to Hearthstone in that there are 6 classes, with neutral minions available to everyone, and class unique spells and minions that can only go in a deck of that class. What sets the game apart is that it's played on a 9x5 grid. Your general is a 2 attack, 25 health character that represents you, and can equip artifacts to modify your abilities in battle. Minions can be placed in the attack range of any character you control, the move limit is 2 spaces for any character (vertically and horizontally), and the attack range is the immediate area including diagonal squares. This also allows for new mechanics, minions that can attack anywhere, move anywhere, be placed anywhere, or get bonuses from positioning or attack facing. Additionally, a lot of Hearthstone staple mechanics are implemented and function similarly.
Currently the game is in open beta. There's a ranked ladder and arena that function like Hearthstone, and the business model of collecting cards by opening packs and crafting is handled similarly as well. This game gives you more quests worth more gold, a higher drop rate for cards of higher rarities out of packs, and better bonuses from winning ladder, while increasing the deck size to 40 and allowed card count for duplicate copies to 3.
The art and music are fantastic. Cards are handled as sprite art with interesting animations ala Fire Emblem 7 and backgrounds are stunning. Interface and quality of life wise, the game still feels like a beta in some ways, but is mostly very clean at this point.
Has anyone else on Smogon seen or played this one? As a veteran of other CCGs this is an interesting and fresh challenge for me and I'm curious to see what other people have come up with in terms of decks. General discussion of gameplay is also recommended. If you haven't played it and do enjoy Hearthstone, I would wholeheartedly recommend taking a look.