LC Buneary

Hilomilo

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[OVERVIEW]

Despite its stiff competition as an offensive Normal-type from Zigzagoon and Bunnelby, Buneary carves itself a unique niche in the LC metagame in its access to Healing Wish and Z-Splash. When using Splash with a Normalium-Z, Buneary is able to gain a +3 boost in its Attack and make great use of its ability to hit 19 Speed to sweep. Furthermore, Buneary has ideal coverage options in Drain Punch, Jump Kick, and the elemental punches to complement its powerful STAB Return, as well as having two unique abilities in Limber and Klutz and an expansive utility movepool consisting of gems in Healing Wish, Thunder Wave, and Heal Bell, providing it with quite a bit of versatility. Unfortunately, Buneary is unable to hold an Eviolite when attempting to sweep and is thus extremely frail and susceptible to priority, especially considering its lack of resistances and weakness to the ever-present Fighting-types like Mienfoo and Timburr. Furthermore, Buneary faces stiff competition from Zigzagoon due to the latter's access to Extreme Speed, is walled by Ghost-type Pokemon if it's running Quick Attack due to its lack of a move to hit them super effectively, and struggles to find setup opportunities due to its frailty. As a result, Buneary requires a lot of support to effectively sweep or support its team. Nevertheless, Buneary packs quite the punch as a Pokemon capable of either supporting its team with Healing Wish or sweeping late-game and definitely deserves consideration as your team's offensive Normal-type.

[SET]
name: Offensive Utility
move 1: Healing Wish
move 2: Return
move 3: Drain Punch / Jump Kick / Fire Punch
move 4: Thunder Wave / Baton Pass / Switcheroo / Quick Attack
item: Eviolite / Choice Band
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]
Moves
========
Healing Wish is useful for completely healing a teammate once Buneary is low on HP. Return is Buneary's most powerful STAB option and with maximum Attack investment is capable of 2HKOing Corphish and Eviolite Snivy. When Buneary is equipped with a Choice Band, this can even OHKO the aforementioned threats. Drain Punch both is good coverage for Normal-resistant Pokemon like Ferroseed and Omanyte and provides Buneary with valuable passive recovery, while Jump Kick can be used over Drain Punch for more power. Fire Punch is another viable option that can be used to hit Pumpkaboo-XL and other Ghost-types that would otherwise wall Buneary. Thunder Wave can be used to cripple Buneary's switch-ins, such as Gastly and Pawniard, when it is holding an Eviolite. Baton Pass can be used over Thunder Wave when Buneary is holding a Choice Band, as it is useful for preserving momentum. Switcheroo allows Buneary to cripple defensive threats that may try switching in, such as Mareanie and Ferroseed, with a Choice Band, as they won't enjoy being locked into status moves. Quick Attack is useful if Buneary is holding either an Eviolite or Choice Band, as it allows it to pick off weakened foes. Buneary can also use Heal Bell when holding an Eviolite to relieve itself and its team of status, though this usually isn't as valuable as Switcheroo or Thunder Wave.

Set Details
========

Eviolite is the preferred item, as it allows Buneary to avoid the OHKO from common and threatening attacks in Snivy's Leaf Storm and Gastly's Hidden Power Fighting. Choice Band can be used over Eviolite to give Buneary impressive wallbreaking capabilities alongside its good Speed. Buneary can opt to run its Klutz ability when holding Choice Band to be able to switch moves, though this usually isn't preferred due to the loss of power. Thunder Wave should almost always be used when Buneary is running Eviolite, whereas Baton Pass and Switcheroo are all better options for Choice Band. However, Quick Attack is a plausible option on Eviolite as well due to the useful priority it provides Buneary with. Limber is the preferred ability, as it prevents Buneary from being paralyzed, while maximum Attack and Speed EVs with a Jolly nature allow Buneary to hit 19 Speed, letting it outpace prevalent threats in Gastly and Doduo, while hitting as hard as possible.

Usage Tips
========

Healing Wish is best used once Buneary's been weakened, as its Speed tier usually allows it to quickly use the move before losing to the foe and heal one of its teammates. When Buneary is healthy, it is best to either attack or use Thunder Wave so it doesn't waste all of its HP just to heal a teammate. If Buneary is running Thunder Wave, it should be used when predicting a switch to a Ghost-type or a Pokemon that doesn't take much from either Return or Buneary's coverage, as this will cripple the switch-in and allow Buneary to switch out into a teammate that beats the foe. Baton Pass should be used when predicting a switch to a Pokemon that walls Buneary if it’s using Choice Band, as this will allow you to bring out a Pokemon capable of defeating the Buneary switch-in. Switcheroo should only be used against a defensive Pokemon or special attacker or when predicting a switch to one of these, as neither will benefit from being locked into a move whereas physical attackers will be able to take advantage of the power boost. If Buneary is against a faster threat, such as Elekid, as well as Focus Sash Diglett, but will be able to survive their attack, it should use Healing Wish to grant one teammate full recovery and guarantee that it isn't wasting the moveslot.

Team Options
========

Bulkier offensive Pokemon without recovery, such as Tirtouga, Snubbull, and Alolan Grimer appreciate Buneary's Healing Wish, as they are able to continually check what they need to when given recovery and in Tirtouga's case can find easier setup opportunities. Because this set is extremely vulnerable to Ghost-types, Buneary appreciates Pokemon that are able to take them on, such as Houndour, Scraggy, and Carvanha. Pursuit trappers, such as Alolan Grimer and Pawniard, are particularly helpful, as they will usually guarantee that Ghost-type foes are KOed or severely weakened. Fighting-type checks, such as Spritzee, Cottonee, and Mudbray, are also appreciated by Buneary, and entry hazard support from the likes of Dwebble and Ferroseed weakens foes and gives Buneary an easier time breaking through teams. Pokemon like Focus Sash Diglett and Snubbull that can take care of common priority users in Timburr, Pawniard and Zigzagoon are big helps to Buneary considering its vulnerability to most of the tier's priority. Lastly, extremely offensive teams appreciate this set due to the archetype's general lack of recovery and struggle against Pokemon with Choice Scarf.

[SET]
name: Z-Splash
move 1: Splash
move 2: Return
move 3: Drain Punch
move 4: Fire Punch / Baton Pass / Quick Attack
item: Normalium Z
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]
Moves
========

Splash with a Normalium Z grants Buneary access to Z-Splash, which gives it a drastic +3 Attack boost and allows it to reliably break defensive and offensive teams alike. Return is Buneary's most powerful STAB option and when hitting off of boosted Attack is capable of breaking through some of the tier's bulkiest threats with some prior damage, such as Mareanie and Mudbray. Drain Punch provides Buneary with good coverage for Steel- and Rock-types, such as Onix and Pawniard, and gives Buneary some recovery, though Jump Kick can be used over Drain Punch if you aren't using Fire Punch, as this allows it to OHKO Ferroseed, though the accuracy and crash damage is unappealing. Fire Punch is useful for hitting Ghost-types such as Pumpkaboo and Gastly hard enough to OHKO, which otherwise wall Buneary, whereas Baton Pass can be used over Fire Punch to pass Buneary's stat boosts to teammates that can make better use of them against the opponent's team. Lastly, Quick Attack is useful for picking off weakened threats or damaging Pokemon that are faster than Buneary before it is revenge killed. It should be noted that when running Baton Pass and Quick Attack, Buneary is completely walled by Ghost-types due to its lack of a move to hit them for any damage.

Set Details
========

Maximum investment in Attack is important for giving Buneary as much offensive prowess as possible, and a Jolly nature with maximum Speed investment allows Buneary to hit 19 Speed, which is very useful for outspeeding a healthy portion of the metagame, including common threats in Mienfoo, Doduo, and Gastly. Buneary's remaining EVs are invested in Defense to allow it to reach 11 Defense. Normalium Z is mandatory, as it grants Buneary access to its only setup option in Z-Splash, while Limber is the preferred ability, as it prevents Buneary from being paralyzed, which could otherwise compromise its sweeping capabilities by halving its Speed.

Usage Tips
========

This set is best used as a late-game cleaner, as it is very capable of picking off weakened threats and sweeping the remains of an opponent's team after setting up. However, due to its frailty, Buneary shouldn't be switching into any attacks unless they're Ghost-type, which is why it is best brought in after one of its teammates has fainted or via slow pivot support from bulky Vullaby or Mienfoo. If Buneary is in danger of fainting but hasn't yet used Z-Splash, it can opt to use Breakneck Blitz instead to deliver one final blow to its foe and either KO them or weaken them for one of Buneary's teammates. If Buneary is running Baton Pass, it can use it when weakened so that its Attack boosts won't go to waste and instead will be given to a teammate capable of sweeping with the boost in Attack, such as Carvanha or Snubbull. Buneary's susceptibility to strong priority attacks often means that Pokemon like Timburr and Croagunk should be removed before Buneary attempts its sweep, while its vulnerability to all forms of status bar paralysis means that it should always be aware of these things on the opponent's team. Burns will halve its Attack stat and make it harder to break bulkier threats, and sleep will completely immobilize Buneary and halt its sweep. Common phazers in Hippopotas and Mareanie are also best removed before Buneary attempts to sweep, as Buneary can only set up once and will be rather useless if its stat boosts have been removed. Lastly, setting up with Z-Splash can be a monumental task due to Buneary's frailty. Common defensive Pokemon in Ferroseed and Munchlax make for good Pokemon to set up on as a result of this.

Team Options
========

Buneary appreciates Pokemon that are able to either switch into or take care of the Fighting-types of the tier that it hates dealing with. Abra, Snubbull, Spritzee, Mareanie, and Slowpoke are all great teammates for Buneary due to either being able to KO or switch into the tier's common Fighting-types, such as Timburr, Scraggy, and Mienfoo. Pokemon that can use Volt Switch or U-turn to safely bring Buneary into the battlefield are also very appreciated due to Buneary's poor bulk. These Pokemon include Mienfoo, Chinchou, Magnemite, and Larvesta. If Buneary wishes to run Quick Attack, reliable answers to Ghost-type Pokemon, such as Scraggy and Alolan Grimer, can help take care of common Pokemon of the type in Pumpkaboo and Gastly, though they should eliminate these threats before Buneary comes onto the battlefield to prevent a wasted Normalium Z. Memento support from the likes of Cottonee, Alolan Grimer and Diglett is quite nice, as Memento will usually provide Buneary with an easy opportunity to set up. Entry hazard support from the likes of Dwebble and Onix is also appreciated, as it allows Buneary to break past bulkier threats in boosted Mudbray and Spritzee to more success. If Buneary is running Baton Pass, Mienfoo and Timburr are good examples of Pokemon that appreciate receiving Attack boosts. Corphish especially appreciates Buneary's Baton Pass support, as when boosted, it is capable of nearly OHKOing the entire metagame with Adaptability Crabhammer. Sticky Web support from the likes or Surskit and Spinarak can help Buneary to outspeed faster threats in Diglett and Elekid as well as Choice Scarf users that attempt to revenge kill it, and common wielders of the move Knock Off in Aipom and Timburr are able to remove items from defensive Pokemon like Spritzee and Slowpoke and make them easier for Buneary for break through.

[STRATEGY COMMENTS]
Other Options
=============

Fake Out is a decent utility option, though this often isn't preferred over Quick Attack due to its one-time use and the existence of better Fake Out users in Meowth and Aipom. Buneary has access to decent coverage options in Ice Punch, Thunder Punch, Circle Throw, and Iron Tail. However, none of these are usually as valuable as Fire Punch and Drain Punch due to Buneary's near perfect coverage with the latter options. Buneary can make use of its good Speed to get off a fast Encore and halt setup sweepers and walls, though this usually isn't as valuable as its other utility in Thunder Wave and Healing Wish. Buneary can also use Magic Coat to bounce back potential entry hazards from the likes of Onix and Dwebble, though this isn't preferred for reasons similar to Encore. Power-Up Punch and Work Up are decent options when trying to attempt a sweep, though this requires several stat boosts to become powerful, unlike Z-Splash. Choice Scarf is an option to help Buneary outspeed all common Choice Scarf users and +1 Corphish, though this takes away from its offensive prowess. Cosmic Power can be used alongside Baton Pass to pass Defense and Special Defense boosts to partners, though this is fairly situational given Buneary's poor bulk before reaching +2. Agility is another option for Buneary to pass Speed boosts, though this is usually better done by Torchic or Aipom. Buneary has a rather impressive special movepool, consisting of powerful options in Hyper Voice, Ice Beam, Thunderbolt, Grass Knot, and Shadow Ball. However, it can't make great use of said movepool given its poor Special Attack. A set consisting of only Last Resort and Fake Out is a gimmicky yet powerful option. However, this is a bad idea due it to being walled by Ghost-types and lacking the coverage that's necessary for Buneary to hit Rock- and Steel-types. Buneary can also utilize its access to Sunny Day and Rain Dance to alongside its decent Speed to act as a reliable weather setter for sun and rain teams alike, though Vulpix is a better sun setter due to Drought, and rain teams aren't very viable in LC.

Checks and Counters
===================

**Fighting-types**: Fighting-types such as Timburr, Riolu, Mienfoo, and Pancham are all able to threaten Buneary with their super effective STAB attacks and discourage it from setting up.

**Revenge Killers**: Despite its above-average Speed stat, Buneary is still outsped and threatened common Pokemon in Elekid and Diglett, as well as by common Choice Scarf users in Mienfoo, Vullaby, and Drilbur. All of these threats are powerful enough to either severely damage Buneary or OHKO it.

**Priority**: Due to its frailty, Buneary takes lots of damage from all relevant forms of priority. Timburr's Mach Punch, Pawniard's Sucker Punch, and Zigzagoon's Extreme Speed are all moves that Buneary has to look out for.

**Ghost-types**: Unless it is running Fire Punch, Buneary is completely walled by Ghost-type Pokemon like Gastly, Pumpkaboo-XL, and Honedge and can either be KOed or inflicted with status by these threats. Frillish in particular is a fantastic counter, as it is immune to Buneary's STAB and Fighting-type attacks, has reliable recovery to avoid being whittled down, and doesn't take much damage from Fire Punch.

**Status**: Despite being immune to paralysis, Buneary is crippled by burns due to the decrease in Attack power and is put on a timer by poison.
 
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[OVERVIEW]
I wouldn't specify just choice items - say it can cripple Pokemon with hindering items or something.
I'd rearrange the negatives section a little bit for the sake of clarity. Something like:
* Frail
* Typing leaves it with poor STAB coverage, no resistances, and a weakness to the common Fighting-type.
* Things that hinder its sweeping potential
* Outclassed by Zig as a sweeper
* Outclassed by bulkier normal-types as a support mon (make sure to mention that bunny does have the advantage of being faster)


[SET]
name: Z-Splash
move 1: Splash
move 2: Return
move 3: Drain Punch
move 4: Fire Punch / Baton Pass / Quick Attack
item: Normalium Z
ability: Limber
nature: Jolly
evs: 228 Atk / 236 Spe

[SET COMMENTS]
Moves
========
Splash is actually +3 boost in power (2.5x = +3)
I wouldn't say that dp is recovery - that's not really what its used for. Just say it hits normal resists and gives some recovery
Id mention jump kick > drain if you don't have fire punch. Its not worth a slash, but it reliably kos ferro after a boost. Mention the downsides of lack of passive recovery and accuracy issue though.

Usage Tips
========
Mention what to set up against earlier on (probs right after the first point)
I don't agree with the Baton Pass point really - I don't think you need to specify what to use baton pass against
Don't mention Freeze in the last point. Since no move 100% inflicts it, its probably not worth

Team Options
========
I'm not really seeing how Buneary needs Speed control support as its one of the fastest Pokemon in the meta - I'd remove this point.
Mention Agrimer in the ghost handlers point- its the best pursuit trapper in the meta.
Mention stuff that likes Baton Pass - fighters seem like a good choice here.

[SET]
Support

[SET COMMENTS]
Set Details
========
* Klutz cb definitely deserves a mention here, especially if running Switcheroo. Again, no slash needed, just a mention. Talk about the downside (less power) and upside (ability to switch moves!)
Explain how cool 19 speed is (outspeeds most of the non-scarfed meta)

Usage Tips
========
* I wouldn't say remove priority users since you aren't trying to sweep with this set - just say to be cautious of them

Team Options
========
Talk about frailer sweepers that enjoy a healing wish pass
Mention Pursuit trappers (agrimer, pawn)
Talk about the types of teams that appreciate this set (balls-to-the-wall offensive, mostly)

[STRATEGY COMMENTS]
Other Options
=============
Change the Klutz thing if you added it above to like "Buneary can use Klutz in conjunction with various other items, including..."

Checks and Counters
===================
Abra doesn't outspeed Buneary
I'd combine the faster Pokemon and choice scarf sections into like "Revenge Killers" and mention dig and scarfers.
Take freeze out of the status section. I don't think you really need Sleep here either since its kind of obvious. Do add Flame Body to the status section, though - it discourages bunny from attacking pony and vesta.

Overall, super solid work! 1/3

OW6Atvo.png
 
I think Z-Splash should be the second set since it competes directly with BD users but I'd like other QC input on that

Overview:
I wouldn't say it faces competition from Munchlax as a support, Munchlax doesn't offer much in the way of support other than Pursuit

Z-Splash:
Return doesn't OHKO defensive Mudbray, and needs some prior damage for Mareanie (I think you did the calcs with +4 instead of +3). Just say that it can break through bulkier Pokemon after a boost and a bit of prior damage.
* Many players will think that Buneary is running a Klutz set, which will allow it to sometimes predict the opponent's switch into a defensive Pokemon and set up.
Remove that because it shouldn't be the case; hopefully it'll change once this analysis is around for long enough.
In Team Options, mention that Sticky Web is helpful if Quick Attack isn't run so that Buneary can get around Diglett, Elekid, and Scarf users looking to revenge-kill it.
Mention Knock Off users to help with extremely bulky Pokemon like Spritzee and Slowpoke.
I don't think poison is that bad given Buneary's role as a frail cleaner. Just mention burn and sleep

Utility:
I'd go with Corphish as the example over LO Staryu since 2HKOing LO Staryu isn't very impressive. Specify that it 2HKOes Eviolite Snivy.
* Thunder Wave should almost always be used when Buneary is running Eviolite, while Baton Pass, Switcheroo and Quick Attack are all better options for Choice Band.
I think Quick Attack is OK with Eviolite since priority is always nice. Baton Pass and Switcheroo are definitely better on CB, though.
Mention Knock Off users for team options so that Buneary is even more difficult to switch into.

Other Options:
Mention that it can Baton Pass Cosmic Power or Agility, but the latter is done better by Torchic or Aipom.
Mention that it's too weak to take advantage of its good special movepool.
Mention that Last Resort is never worth giving up on coverage.
No need to mention poison here either

Good stuff, qc 2/3
 
Implemented and written out. Thanks Levi! Also wondering, should Frillish get a mention as a counter? It is either immune or resistant to all of Buneary's common coverage, albeit uncommon.
 
Overview
  • Reword the first sentence, as it currently makes it sounds like Buneary doesn't face competition from Zigzagoon and Bunnelby anymore, while it very much still does.
  • Mention how Buneary lacks a move to hit Ghost-types super effectively.
  • Talk about Buneary's good utility movepool (especially since you base a set on it)
  • Remove unnecessary sentences: 'Unfortunately, Buneary is not without its flaws. Due to its inability to hold an Eviolite when attempting to sweep' --> 'Unfortunately, Buneary is unable to hold an Eviolite when attempting to sweep' and remove the final sentence entirely. These increase the length arbitrarily and do not add anything to the analysis.
Set: Z-Splash
  • evs: 228 Atk / 4 Def / 236 Spe. The extra 4 EVs raise Defense by one point, which is essentially 'why not?'
Moves
  • Mention that, when using either Baton Pass or Quick Attack, Buneary is completely walled by all Ghost-types, making them usually inferior choices.
Set Details
  • Mention that the leftover EVs are put into Defense to raise it by one point.
  • Mention that Jolly nature allows you to notably outspeed Doduo and Gastly.
Usage Tips
  • Mention that phazers should always be removed before attempting a sweep, as they can remove Buneary's boosts and, since it can't set up again, make it kind of useless.
  • Buneary can't set up on Spritzee. It doesn't get OHKOed even at +3, so it hits you on the turn you set up, takes one hit, and hits you again, and then Buneary is dead.
Team Options
  • Mention that Pawniard under answers to Ghost-types and mention that both it and Grimer-A can Pursuit trap them, removing them from play or heavily denting them.
Set: Offensive Utility
  • Wait you gave it defense EVs here but not in the other set? okay, good job
Moves
  • Mention why Switcheroo is useful with CB (cripples defensive switchins such as Spritzee)
  • I think Quick Attack is also an option on CB sets, as STAB CB boosted priority is always useful
Set Details
  • Once again, mention examples of what Buneary outspeeds with 19 Speed
  • Mention how you put the remaining EVs into Defense
Usage Tips
  • Since Buneary is usually Z-Splash, you can use the surprise element this set has to your advantage by potentially crippling an opponents counter to Z-Splash with TWave or Switcheroo
Team Options
  • Mention how SturdySmashers like Tirtouga and Dwebble appreciate being able to go for a second set up thanks to Healing Wish, as it allows them to play more freely in the early to mid game
Other Options
  • I would change the last point to a set based on Last Resort with the only moves being Fake Out/Last Resort, and say that it is not as good as the listed sets because of the lack of coverage.
  • Mention a weather setting set, as Buneary gets both Sunny Day and Rain Dance and its high Speed will usually allow it to set it up, and it can use Baton Pass to get a weather sweeper in, but say that sun setting is done better by Vulpix and that rain is not very good in Little Cup due to the lack of good abusers
Checks and Counters
  • Add Frillish to the Ghost-type section, as it even resists Fire Punch and thus hard walls Buneary and can threaten it with a Scald burn (I think this mon should be threatened explicitly)
Great job writing all this!
 
Overview
  • Reword the first sentence, as it currently makes it sounds like Buneary doesn't face competition from Zigzagoon and Bunnelby anymore, while it very much still does.
  • Mention how Buneary lacks a move to hit Ghost-types super effectively.
  • Talk about Buneary's good utility movepool (especially since you base a set on it)
  • Remove unnecessary sentences: 'Unfortunately, Buneary is not without its flaws. Due to its inability to hold an Eviolite when attempting to sweep' --> 'Unfortunately, Buneary is unable to hold an Eviolite when attempting to sweep' and remove the final sentence entirely. These increase the length arbitrarily and do not add anything to the analysis.
Set: Z-Splash
  • evs: 228 Atk / 4 Def / 236 Spe. The extra 4 EVs raise Defense by one point, which is essentially 'why not?'
Moves
  • Mention that, when using either Baton Pass or Quick Attack, Buneary is completely walled by all Ghost-types, making them usually inferior choices.
Set Details
  • Mention that the leftover EVs are put into Defense to raise it by one point.
  • Mention that Jolly nature allows you to notably outspeed Doduo and Gastly.
Usage Tips
  • Mention that phazers should always be removed before attempting a sweep, as they can remove Buneary's boosts and, since it can't set up again, make it kind of useless.
  • Buneary can't set up on Spritzee. It doesn't get OHKOed even at +3, so it hits you on the turn you set up, takes one hit, and hits you again, and then Buneary is dead.
Team Options
  • Mention that Pawniard under answers to Ghost-types and mention that both it and Grimer-A can Pursuit trap them, removing them from play or heavily denting them.
Set: Offensive Utility
  • Wait you gave it defense EVs here but not in the other set? okay, good job
Moves
  • Mention why Switcheroo is useful with CB (cripples defensive switchins such as Spritzee)
  • I think Quick Attack is also an option on CB sets, as STAB CB boosted priority is always useful
Set Details
  • Once again, mention examples of what Buneary outspeeds with 19 Speed
  • Mention how you put the remaining EVs into Defense
Usage Tips
  • Since Buneary is usually Z-Splash, you can use the surprise element this set has to your advantage by potentially crippling an opponents counter to Z-Splash with TWave or Switcheroo
Team Options
  • Mention how SturdySmashers like Tirtouga and Dwebble appreciate being able to go for a second set up thanks to Healing Wish, as it allows them to play more freely in the early to mid game
Other Options
  • I would change the last point to a set based on Last Resort with the only moves being Fake Out/Last Resort, and say that it is not as good as the listed sets because of the lack of coverage.
  • Mention a weather setting set, as Buneary gets both Sunny Day and Rain Dance and its high Speed will usually allow it to set it up, and it can use Baton Pass to get a weather sweeper in, but say that sun setting is done better by Vulpix and that rain is not very good in Little Cup due to the lack of good abusers
Checks and Counters
  • Add Frillish to the Ghost-type section, as it even resists Fire Punch and thus hard walls Buneary and can threaten it with a Scald burn (I think this mon should be threatened explicitly)
Great job writing all this!
Stamping this as the 3rd check but do not add dwebble to the utility set's team options as it does not really utilize healing wish very well and is generally a subpar pkmon, though I have a few more things to say. also rain isn't bad in lc due to lack of good abusers, but generally due to the lack of an auto-inducer and how much of an opportunity cost if it is to rain dance. So instead say that Rain Dance buneary is generally sub-optimal due to all other weathers having autoinducers to easily remove the rain.

you'll get 3/3 after it's all implemented just to be safe

Z-Splash should be the second set, as per what levi said. I agree with the idea, and as Z-splash is less splashable (heh) and Bun is the best healing wish user, i think it makes the most sense.
When you mention BP recipients in Team Options for the Z-splash set, I would include Corphish specifically as +3 Crabhammer OHKOs pretty much everything, resists included after their Eviolite is removed. Corphish also has the bulk to take the quicker pass if the opponent went to something such as Mudbray that you cannot OHKO.

Healing Wish is the selling point of non-Z-splash Buneary, and the Team Options does nothing to reflect this. As Thunderboy said mention Tirt, though ignore Dweb since idt that's very good and doesn't usually have a utility + a sweeping role. Healing wish support allows for Pkmon such as Tirt and timburr are used to counter Pokemon throughout the match and potentially wallbreak for itself. Then they can be given a second life w/ healing wish, allowing them to potentially sweep. Grimer-a enjoys the support since it gets worn down and its typing is so good at checking so many hard hitting things, plus pursuit trapping for bun is p nice. snubs also enjoys the recovery since it gets whittled like no other.

also make healing wish the first move on the set
 
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Amcheck, keep in mind that this does not count as an official check unless stamped by a GP member.

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[OVERVIEW]

In previous generations, Buneary faced stiff competition as an offensive Normal-type Pokemon from the likes of Zigzagoon and Bunnelby, mostly due to its lack of set up options or immediate power. Fortunately for Buneary, while it still does face competition, with Generation 7 came the introduction of Z-moves, which turned its access to a once useless move in Splash into a true blessing. Don't mention generation shift "Back in gen 6", "now that this is gen 7", etc. Plus, the first sentence in an Overview should tell the reader what the main reason to use Buneary is. I don't play LC, so I don't know if Z-Splash is what makes it viable in the first place, but the first sentence should look something like "Buneary is potent set-up sweeper thanks to its access to Z-Splash and the Speed to back it up." When using Splash with a Normalium-Z, Buneary is able to gain a +3 boost in to its Attack and make great use of its ability to hit 19 Speed to sweep. Furthermore, Buneary has ideal coverage options in Drain Punch, Jump Kick and the elemental punches to compliment its powerful STAB Return, as well as two unique abilities in Limber and Klutz,(comma) and an expansive utility movepool consisting of gems in fluff Healing Wish, Thunder Wave,(comma) and Heal Bell. This allows Buneary to boast quite a bit of versatility. Unfortunately, Buneary is unable to hold an Eviolite when attempting to sweep, and is thus extremely frail and susceptible to priority, especially considering its lack of resistances and weakness to the ever so prevalent Fighting-type. Furthermore, Buneary faces stiff competition from Zigzagoon due to the latter's access to Extreme Speed,(comma) (period). It is walled by Ghost-type Pokemon if running Quick Attack due to its lack of a move to hit them super effectively, and struggles to find set up opportunities due to its frailty. As a result, this little rabbit Buneary fluff requires a lot of support to effectively sweep or support its team. Nevertheless, Buneary packs quite the punch as a Pokemon capable of either supporting its team with Healing Wish or sweeping late-(hyphen)game, and definitely deserves consideration as your a avoid saying "you" team's offensive Normal-type.

[SET]
name: Offensive Utility
move 1: Healing Wish
move 2: Return
move 3: Drain Punch / Jump Kick / Fire Punch
move 4: Thunder Wave / Baton Pass / Switcheroo / Quick Attack
item: Eviolite / Choice Band
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]
Moves
========
Healing Wish is useful for completely healing a teammate once Buneary is low on HP. Return is Buneary's most powerful STAB option and with maximum Attack investment, is capable of 2HKOing Corphish and Eviolite Snivy. When equipped with a Choice Band, this can OHKO the aforementioned threats. Drain Punch is both good coverage for Normal-Resistant Pokemon that resist Normal-type moves like Ferroseed and Omanyte and provides Buneary with valuable passive recovery, while Jump Kick can be used over Drain Punch for more power. Fire Punch is another viable option that can be used to hit Pumpkaboo-Super and other Ghost-(hyphen)types that would otherwise wall Buneary. Thunder Wave can be used to cripple Buneary's switch-(hyphen)ins, such as Gastly or Pawniard, when it is holding an Eviolite. Baton Pass can be used over Thunder Wave when Buneary is holding a Choice Band, is as it is useful for preserving momentum. Switcheroo allows Buneary to cripple defensive threats that may try switching in, such as Mareanie or Ferroseed, with a Choice Band, as they won't enjoy being locked onto into status moves. Quick Attack is useful if Buneary is holding either an Eviolite or Choice Band, as it allows it to pick off weakened foes. Buneary can also use Heal Bell when holding an Eviolite to relieve itself and its team of status, though this usually isn't as valuable as Switcheroo or Thunder Wave.

Set Details
========
Eviolite is the preferred item, as it allows Buneary to avoid the OHKO from common and threatening attacks in such as Snivy's Leaf Storm and Gastly's Hidden Power Fighting Sludge Wave does more than Hidden Power Fighting, so you might want to change that. Buneary can then retaliate with Thunder Wave or Return or Thunder Wave Return doesn't hit Gastly, and with Return being the second thing that is mentioned just like Gaatly is, it implies that Gastly can be hit with Return. Choice Band can be used over Eviolite to give Buneary impressive wallbreaking capabilities alongside its good Speed. Buneary can opt to run its Klutz ability when holding Choice Band to be able to switch moves, though this usually isn't preferred due to the loss of power. Thunder Wave should almost always be used when Buneary is running Eviolite, while Baton Pass and Switcheroo are all better options for Choice Band. However, Quick Attack is a plausible option on Eviolite as well due to the useful priority it provides Buneary with. Limber is the preferred ability as it prevents Buneary from Paralysis, while maximized Attack and Speed EVs with a Jolly nature allow Buneary to hit 19 Speed, which allows it to outpace prevalent threats in Gastly and Doduo, while hitting as hard as possible. Klutz wasn't even in the set, and but it was mentioned before Limber.

Usage Tips
========
Healing Wish is best used once Buneary's Buneary has been weakened, as its Speed tier usually allows it to quickly use the move before losing to the opponent and heal one of its teammates. When Buneary is healthy, it is best to either attack or use Thunder Wave so it doesn't waste all of its HP just to heal a teammate. If Buneary is running the move, Thunder Wave should be used when predicting a switch into a Ghost-(hyphen)type or Pokemon that doesn't take much from either Return or its coverage, as this will cripple the switch-(hyphen)in and allow Buneary to switch out into a teammate that beats the foe. Baton Pass should be used when predicting switches into a Pokemon that walls Buneary if it’s using Choice Band, as this will allow you to bring out a Pokemon capable of defeating the Buneary switch-in. Switcheroo should only be used against a defensive Pokemon or Special Attacker or when predicting a switch into one of these, as neither will benefit from being locked onto a move whereas physical attackers will. If Buneary is against a faster threat, such as Elekid or Focus Sash Diglett, but will be able to survive their attack, it should use Healing Wish to grant one teammate full recovery and guarantee it isn't wasting the moveslot move.

Team Options
========
Bulkier offensive Pokemon without recovery, such as Tirtouga, Snubbull,(comma) and Alolan Grimer appreciate Buneary's Healing Wish, as they are able to continually check what they need to when given recovery and in Tirtouga's case, can find easier set up opportunities. Because this set is extremely vulnerable to Ghost-types, Buneary appreciates Pokemon that are able to take them on, such as Houndoor, Scraggy,(comma) and Carvanha. Pursuit trappers, such as Alolan Grimer and Pawniard, are particularly helpful, as they will usually guarantee that Ghost-type foes are KO'd KOed or severely weakened. Fighting-type checks, such as Spritzee, Cottonee,(comma) and Mudbray are also appreciated by Buneary, while entry hazard support from the likes of Dwebble and Ferroseed weakens foes and gives Buneary an easier time breaking through teams. Pokemon that can take care of common priority users in such as Timburr, Pawniard and Zigzagoon, like Focus Sash Diglett and Snubbull,(comma) are big helps to Buneary considering its vulnerability to most of the tier's priority in the metagame. Lastly, extremely offensive teams appreciate this set due to the archetype's general lack of recovery and struggle against Pokemon with Choice Scarf.

[SET]
name: Z-Splash
move 1: Splash
move 2: Return
move 3: Drain Punch
move 4: Fire Punch / Baton Pass / Quick Attack
item: Normalium Z
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]

Moves
========
Splash with a Normalium Z grants Buneary access to Z-Splash, which gives it a drastic +3 boost in power and allows it to reliably break defensive and offensive teams alike. Return is Buneary's most powerful STAB option,(comma) and when boosted,(comma) is capable of breaking through some of the tier's bulkiest threats with some prior damage, such as Mareanie and Mudbray. Drain Punch is good coverage for Steel- and Rock-types, such as Onix and Pawniard, and gives Buneary some recovery, though Jump Kick can be used over Drain Punch if you aren't using Fire Punch, as this allows Buneary to OHKO Ferroseed. However, the accuracy and crash damage is unappealing. Fire Punch is useful for hitting Ghost-(hyphen)types such as Pumpkaboo and Gastly, which otherwise wall Buneary, hard enough to OHKO, while Baton Pass can be used over Fire Punch to pass Buneary's stat boosts to teammates that are better offensively against the opponent's team. Lastly, Quick Attack is useful for picking off weakened threats or damaging Pokemon that are faster than Buneary before it is revenge killed. It should be noted when running Baton Pass and Quick Attack that Buneary is completely walled by Ghost-types due to its lack of a move to hit them for any damage.

Set Details
========
Maximum investment in Attack is important for giving Buneary as much offensive prowess as possible, while a Jolly nature with maximum Speed investment allows Buneary to hit 19 Speed, which is very useful for outspeeding a healthy portion of the metagame, including common threats in Mienfoo, Doduo,(comma) and Gastly. Buneary's remaining EVs are invested in Defense to allow it to reach 11 Defense. Normalium Z is mandatory, as it grants Buneary access to its only set-(hyphen)up option in Z-Splash, while Limber is the preferred ability, as it prevents Buneary from Paralysis being paralyzed, which could otherwise compromise its sweeping capabilities by halving its Speed.

Usage Tips
========
This set is best used as a late-(hyphen)game cleaner, as it is very capable of picking off weakened threats and sweeping the remains of an opponent's team after set-(hyphen)up. However, due to its frailty, Buneary shouldn't be switching into any attacks unless they're Ghost-(hyphen)type, which is why it is best to be brought in after one of its teammates has fainted or via slow pivot support from Bulky bulky Vullaby or Mienfoo. If Buneary is in danger of fainting, but hasn't yet used Z-Splash, it can opt to use Breakneck Blitz instead to deliver one final blow to its opponent and either KO them or weaken them for one of Buneary's teammates. If Buneary is running Baton Pass, it can use it when weakened so that its Attack boosts won't go to waste and instead will be given to an opponent capable of sweeping with the boost in Attack, such as Carvanha and Snubbull. Buneary's susceptibility to priority attacks often means that Pokemon that carry strong priority, such as Timburr or Croagunk, should be removed before Buneary attempts its sweep, while its vulnerability to all forms of status bar Paralysis means that it should always be aware of these things on the opponent's team. Burn will half its attack stat and make it harder to break bulkier threats and Sleep will completely immobilize Buneary and halt its sweep. Common phazers in such as Hippowdon Hippopotas and Toxapex Mareanie are also best removed before Buneary attempts to sweep, as Buneary can only set up once and will be rather useless if its stat boosts have been removed. Lastly, setting up with Z-Splash can be a monumental task due to Buneary's frailty. Common defensive Pokemon in Ferroseed and Munchlax make for good Pokemon to set up on as a result of this.

Team Options
========
Buneary appreciates Pokemon that are able to either switch into or take care of the Fighting-(hyphen)types of in the tier metagame that it hates dealing with. Abra, Snubbull, Spritzee, Mareanie,(comma) and Slowpoke are all great teammates for Buneary due to them either being able to either KO or switch into the tier's common Fighting-(hyphen)types, such as Timburr, Scraggy,(comma) and Mienfoo. Pokemon that can use Volt Switch or U-turn to safely bring Buneary into the battlefield are also very appreciated, due to Buneary's poor bulk. These Pokemon include Chinchou, Mienfoo, Magnemite, Larvesta,(comma) and many more. If Buneary wishes to run Quick Attack, reliable answers to Ghost-(hyphen)type Pokemon, such as Scraggy and Alolan Grimer,(comma) can help take care of common Pokemon of the type in Pumpkaboo and Gastly, though and they should eliminate these threats before Buneary comes onto the battlefield to prevent a wasted Normalium Z. Memento support from the likes of Cottonee, Alolan Grimer,(comma) and Diglett is quite nice, as Memento will usually provide Buneary with an easy opportunity to set up. Hazard support from the likes of Dwebble and Onix is also appreciated, as it allows Buneary to break past bulkier threats in like boosted Mudbray and Spritzee to more success. If Buneary is running Baton Pass, Mienfoo and Timburr are good examples of Pokemon that appreciate receiving Attack boosts. Corphish especially appreciates Buneary's Baton Pass support, as when boosted, it is capable of nearly OHKOing the entire metagame with Adaptability Crabhammer. Sticky Web support from the likes or Surskit or Spinarak can help Buneary to outspeed faster threats in such as Diglett and Elekid as well as Choice Scarfers users that attempt to revenge kill it, and common wielders of the move Knock Off in Aipom and Timburr are able to remove items from defensive Pokemon like Spritzee and Slowpoke and make them easier for Buneary for break through.

[STRATEGY COMMENTS]

Other Options
=============
Fake Out is a decent utility option, though this often isn't preferred over Quick Attack due to its one time use and better being outclassed by other Fake Out users in like Meowth and Aipom. Buneary has access to decent coverage options in Ice Punch, Thunder Punch, Circle Throw,(comma) and Iron Tail. However, none of these are usually as valuable as Fire Punch and Drain Punch due to Buneary's near perfect coverage with the latter options. Buneary can make use of its good Speed to get off a fast Encore and halt check set-(hyphen)up sweepers and walls, though this usually isn't as valuable as its other utility in Thunder Wave and Healing Wish. Buneary can also use Magic Coat to bounce back potential hazards from the likes of Onix and Dwebble, though this isn't preferred for reasons similar to Encore. Power-Up-(hyphen) Punch and Work Up are decent options when trying to attempt a sweep, though this requires several stat boosts to become powerful, unlike Z-Splash. Choice Scarf is an option to help Buneary outspeed all common Choice Scarf users and +1 Corphish, though this takes away from its offensive prowess. Cosmic Power can be used alongside Baton Pass to pass Defense and Special Defense boosts to partners, though this is fairly situational given Buneary's poor bulk before reaching +2. Agility is another option for Buneary to Baton Pass boosts, though this is usually better done by Torchic or Aipom. Buneary has a rather impressive Special movepool, consisting of powerful options in Hyper Voice, Ice Beam, Thunderbolt, Grass Knot and Shadow Ball. However, it can't make great use of said movepool given its poor Special Attack. A set consisting of only Last Resort and Fake Out is a gimmicky yet powerful option. However, this is a bad idea due to it being walled by Ghost-types and lacking the coverage that's necessary for Buneary to hit Rock- and Steel-types. Buneary can also utilize its access to Sunny Day and Rain Dance to alongside its decent speed Speed, and can act as a reliable weather setter for sun and rain teams alike, though Vulpix is a better sun setter due to Drought and rain teams aren't very viable in LC.

Checks and Counters
===================
**Fighting-types**: Fighting-types such as Timburr, Riolu, Mienfoo,(comma) and Pancham are all able to threaten Buneary with their super effective STAB attacks,(comma) and discourage it from setting up.

**Revenge Killers**: Despite its above average Speed stat, Buneary is still outsped and threatened by common Pokemon in Elekid and Diglett, as well as by common Choice Scarf users in like Mienfoo, Vullaby,(comma) and Drilbur. All of these threats are powerful enough to either severely damage Buneary or OHKO it.

**Priority**: Due to its frailty, Buneary takes lots of damage from all relevant forms of priority. Timburr's Mach Punch, Pawniard's Sucker Punch, and Zigzagoon's Extreme Speed are all moves that Buneary has to look out for.

**Ghost-types**: Unless it is running Fire Punch, Buneary is completely walled by Ghost-type Pokemon like Gastly, Pumpkaboo-Super,(comma) and Honedge and can either be KOed or inflicted with status by these threats. Frillish in particular is a fantastic counter, as it is immune to Buneary's STAB and Fighting-type attacks, has reliable recovery to avoid being whittled,(comma) and doesn't take much damage from Fire Punch.

**Status**: Despite being immune to Paralysis, Buneary hates all other forms of status. It is crippled by burns due to the decrease in Attack power and is put on a timer by Poison.
 
[OVERVIEW]

In previous generations, Buneary faced stiff competition as an offensive Normal-type Pokemon from the likes of Zigzagoon and Bunnelby, mostly due to its lack of set up options orimmediate power. Fortunately for Buneary, while it still does face competition, with Generation 7 came Even though Bunnelby faces competition with other Normal-type setup sweepers such as Zigzagoon and Bunnelyb, (AC) the introduction of Z-moves, (RC) which turned its access to a once useless move in Z-Splash into a true blessing. When using Splash with a Normalium-Z, Buneary is able allows it to gain a +3 boost in its Attack and make great use of its ability to hit 19 Speed to sweep. Furthermore, Buneary has ideal coverage options in Drain Punch, Jump Kick, (AC) and the elemental punches to compliment complement its powerful STAB move in Return, as well as having two unique abilities in Limber and Klutz and an expansive utility movepool consisting of gems in Healing Wish, Thunder Wave, (AC) and Heal Bell, (AC) allowing it. (RC) This allows Buneary to boast quite a bit of versatility. Unfortunately, Buneary is unable to hold an Eviolite when attempting to sweep, (RC) and is thus extremely frail and susceptible to priority, especially considering its lack of resistances and weakness to the ever so prevalent Fighting-type ever-present Fighting-types in LC such as Mienfoo. Furthermore, Buneary faces stiff competition from Zigzagoon due to the latter's its access to Extreme Speed, it is walled by Ghost-type Pokemon if it's running Quick Attack due to its lack of a move to hit them super effectively, and it struggles to find set up opportunities due to its frailty. As a result, this little rabbit Buneary requires a lot of support to effectively sweep or support its team. Nevertheless, Buneary packs quite the punch as a Pokemon capable of either supporting its team with Healing Wish or sweeping late game, (RC) late-game and definitely deserves consideration as your team's offensive Normal-type.

[SET]
name: Offensive Utility
move 1: Healing Wish
move 2: Return
move 3: Drain Punch / Jump Kick / Fire Punch
move 4: Thunder Wave / Baton Pass / Switcheroo / Quick Attack
item: Eviolite / Choice Band
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]
Moves
========
(add blank line)
Healing Wish is useful for completely healing a teammate once Buneary is low on HP. Return is Buneary's most powerful STAB option and with maximum Attack investment, (RC) is capable of 2HKOing Corphish and Eviolite Snivy. When equipped with a Choice Band, this can OHKO the aforementioned threats. Drain Punch is both good coverage for Normal-resistant Pokemon like Ferroseed and Omanyte and provides Buneary with valuable passive recovery, while Jump Kick can be used over Drain Punch for more power. Fire Punch is another viable option that can be used to hit Pumpkaboo-Super Pumpkaboo-XL and other Ghost types that would otherwise wall Buneary. Thunder Wave can be used to cripple Buneary's switch ins switch-ins, such as Gastly or and Pawniard, when it is holding an Eviolite. Baton Pass can be used over Thunder Wave when Buneary is holding a Choice Band, is as it is useful for preserving momentum. Switcheroo allows Buneary to cripple defensive threats that may try switching in, such as Mareanie or Ferroseed, with a Choice Band, as they won't enjoy being locked onto into status moves. Quick Attack is useful if Buneary is holding either an Eviolite or Choice Band, as it allows it to pick off weakened foes. Buneary can also use Heal Bell when holding an Eviolite to relieve itself and its team of status, though this usually isn't as valuable as Switcheroo or Thunder Wave.

Set Details
========
(add blank line)
Eviolite is the preferred item, as it allows Buneary to avoid the OHKO from common and threatening attacks in Snivy's Leaf Storm and Gastly's Hidden Power Fighting. Buneary can then retaliate with Thunder Wave or Return. (this belongs in Usage Tips) Choice Band can be used over Eviolite to give Buneary impressive wallbreaking capabilities alongside its good Speed. Buneary can opt to run its Klutz ability when holding Choice Band to be able to switch moves, though this usually isn't preferred due to the loss of power. Thunder Wave should almost always be used when Buneary is running Eviolite, while whereas Baton Pass and Switcheroo are all better options for Choice Band. However, Quick Attack is a plausible option on Eviolite as well due to the useful priority it provides Buneary with. Limber is the preferred ability as it prevents Buneary from Paralysis being paralyzed, while maximized maximum Attack and Speed EVs with a Jolly nature allow Buneary to hit 19 Speed, which allows letting it to outpace prevalent threats in Gastly and Doduo, (RC) while hitting as hard as possible.

Usage Tips
========
(add blank line)
Healing Wish is best used once Buneary's been weakened, as its Speed tier usually allows it to quickly use the move before losing to the opponent foe and heal one of its teammates. When Buneary is healthy, it is best to either attack or use Thunder Wave so it doesn't waste all of its HP just to heal a teammate. If Buneary is running the move Thunder Wave, Thunder Wave it should be used when predicting a switch into a Ghost-type (AH) or a Pokemon that doesn't take much from either Return or its Buneary's coverage, as this will cripple the switch-in (AH) and allow Buneary to switch out into a teammate that beats the foe. Baton Pass should be used when predicting switches into a Pokemon that walls Buneary if it's using Choice Band, as this will allow you to bring out a Pokemon capable of defeating the Buneary switch-in. Switcheroo should only be used against a defensive Pokemon or special attacker or when predicting a switch into one of these, as neither will benefit from being locked onto a move, (AC) whereas physical attackers will. If Buneary is against a faster threat, such as Elekid, (AC) as well as or Focus Sash Diglett, but will be able to survive their attack, it should use Healing Wish to grant one teammate full recovery and guarantee that it isn't wasting the moveslot.

Team Options
========
(add blank line)
Bulkier offensive Pokemon without recovery, such as Tirtouga, Snubbull, (AC) and Alolan Grimer, (AC) appreciate Buneary's Healing Wish, as they are able to continually check what they need to when given recovery and in Tirtouga's case, (RC) can find easier set up opportunities. Because this set is extremely vulnerable to Ghost-types, Buneary appreciates Pokemon that are able to take them on, such as Houndoor Houndour, Scraggy, (AC) and Carvanha. Pursuit trappers, such as Alolan Grimer and Pawniard, are particularly helpful, as they will usually guarantee that Ghost-type foes are KO'd KOed or severely weakened. Fighting-type checks, such as Spritzee, Cottonee, (AC) and Mudbray, (AC) are also appreciated by Buneary, while and entry hazard support from the likes of Dwebble and Ferroseed weakens foes and gives Buneary an easier time breaking through teams. Pokemon like Focus Sash Diglett and Snubbull that can take care of common priority users in Timburr, Pawniard, (AC) and Zigzagoon, (RC) like Focus Sash Diglett and Snubbull are a big helps help to Buneary, (AC) considering its vulnerability to most of the tier's priority. Lastly, extremely offensive hyper offense teams appreciate this set due to the archetype's general lack of recovery and struggle against Pokemon with Choice Scarf.

[SET]
name: Z-Splash
move 1: Splash
move 2: Return
move 3: Drain Punch
move 4: Fire Punch / Baton Pass / Quick Attack
item: Normalium Z
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]
(remove blank line)
Moves
========
(add blank line)
Splash with a Normalium Z grants Buneary access to Z-Splash, which gives it a drastic +3 Attack boost in power and allows it to reliably break defensive and offensive teams alike. Return is Buneary's most powerful STAB option and when hitting off of boosted Attack is capable of breaking through some of the tier's bulkiest threats with some prior damage, such as Mareanie and Mudbray. Drain Punch is provides Buneary with good coverage for Steel- and Rock-types, such as Pawniard and Onix and Pawniard, and it gives Buneary some recovery; (ASC) however, though Jump Kick can be used over Drain Punch if you aren't using Fire Punch on Buneary, as this allows Buneary it to OHKO Ferroseed. (RP) However, though the accuracy and crash damage is unappealing. Fire Punch is useful for hitting Ghost-types (AH) such as Pumpkaboo and Gastly hard enough to OHKO, which otherwise wall Buneary, hard enough to OHKO, (RC) while whereas Baton Pass can be used over Fire Punch to pass Buneary's stat boosts to teammates that are better offensively against the opponent's team. Lastly, Quick Attack is useful for picking off weakened threats or damaging Pokemon that are faster than Buneary before it is revenge killed. It should be noted that when running Baton Pass and Quick Attack, (AC) that Buneary is completely walled by Ghost-types due to its lack of a move to hit them for any damage.

Set Details
========
(add blank line)
Maximum investment in Attack is important for giving Buneary as much offensive prowess as possible, while and a Jolly nature with maximum Speed investment allows allow Buneary to hit 19 Speed, which is very useful for outspeeding a healthy portion of the metagame, including common threats in Mienfoo, Doduo, (AC) and Gastly. Buneary's remaining EVs are invested in Defense to allow it to reach 11 Defense. Normalium Z is mandatory, as it grants Buneary access to its only set up option in Z-Splash, while Limber is the preferred ability, as it prevents Buneary from Paralysis being paralyzed, which could otherwise compromise its sweeping capabilities by halving its Speed.

Usage Tips
========
(add blank line)
This set is best used as a late-game (AH) cleaner, as it is very capable of picking off weakened threats and sweeping the remains of an opponent's team after setup setting up. However, due to its frailty, Buneary shouldn't be switching into any attacks unless they're Ghost-type (AH) ones, which is why it is best brought in after one of its teammates has fainted or via slow pivot support from bulky Vullaby or Mienfoo. If Buneary is in danger of fainting, (RC) but hasn't yet used Z-Splash, it can opt to use Breakneck Blitz instead to deliver one final blow to its opponent foe and either KO them or weaken them for one of Buneary's teammates. If Buneary is running Baton Pass, it can use it when weakened so that its Attack boosts won't go to waste and instead will be given to an opponent a teammate capable of sweeping with the boost in Attack, such as Carvanha and Snubbull. Buneary's susceptibility to priority attacks often means that Pokemon that carry strong priority moves, such as Timburr or Croagunk, should be removed before Buneary attempts its sweep, while its vulnerability to all forms of status bar paralysis means that it should always be aware of these things on the opponent's team. Burn Burns will half its Attack stat and make it harder to break bulkier threats, (AC) and sleep will completely immobilize Buneary and halt its sweep. Common phazers in Hippowdon Hippopotas and Toxapex Mareanie are also best removed before Buneary attempts to sweep, as Buneary can only set up once and will be rather useless if its stat boosts have been removed. Lastly, setting up with Z-Splash can be a monumental task due to Buneary's frailty. Common defensive Pokemon in Ferroseed and Munchlax make for good Pokemon to set up on as a result of this.

Team Options
========
(add blank line)
Buneary appreciates Pokemon that are able to either switch into or take care of the Fighting-types (AH) of the tier that it hates dealing with. Abra, Snubbull, Spritzee, Mareanie, (AC) and Slowpoke are all great teammates for Buneary due to either being able to KO or switch into the tier's common Fighting-types (AH), such as Timburr, Scraggy, (AC) and Mienfoo. Pokemon that can use Volt Switch or U-turn to safely bring Buneary into the battlefield are also very appreciated, (RC) due to Buneary's poor bulk. These Pokemon include Chinchou, Mienfoo, Magnemite, Larvesta, (AC) and many more. If Buneary wishes to run Quick Attack, reliable answers to Ghost-type (AH) Pokemon, such as Scraggy and Alolan Grimer, (AC) can help take care of common Pokemon of the type in Pumpkaboo and Gastly, though they should eliminate these threats before Buneary comes onto the battlefield to prevent a wasted Normalium Z. Memento support from the likes of Cottonee, Alolan Grimer, (AC) and Diglett is quite nice, as Memento will usually provide Buneary with an easy opportunity to set up. Entry hazard support from the likes of Dwebble and Onix is also appreciated, as it allows Buneary to break past bulkier threats in boosted Mudbray and Spritzee to more success. If Buneary is running Baton Pass, Mienfoo and Timburr are good examples of Pokemon that appreciate receiving Attack boosts. Corphish especially appreciates Buneary's Baton Pass support, as when boosted, it is capable of nearly OHKOing the entire metagame with Adaptability Crabhammer. Sticky Web support from the likes or of Surskit or Spinarak can help Buneary to outspeed faster threats in Diglett and Elekid as well as Choice Scarfers Scarf users that attempt to revenge kill it, and common wielders of the move Knock Off in Aipom and Timburr are able to remove items from defensive Pokemon like Spritzee and Slowpoke and make them easier for Buneary for break through.

[STRATEGY COMMENTS]
(remove blank line)
Other Options
=============
(add blank line)
Fake Out is a decent utility option, though this often isn't preferred over Quick Attack due to its one-time (AH) use and the existence of better Fake Out users in Meowth and Aipom. Buneary has access to decent coverage options in Ice Punch, Thunder Punch, Circle Throw, (AC) and Iron Tail. However, none of these are usually as valuable as Fire Punch and Drain Punch due to Buneary's near perfect coverage with the latter options. Buneary can make use of its good Speed to get off a fast Encore and halt set up setup sweepers and walls, though this usually isn't as valuable as its other utility in Thunder Wave and Healing Wish. Buneary can also use Magic Coat to bounce back potential entry hazards from the likes of Onix and Dwebble, though this isn't preferred for reasons similar to Encore. Power-Up Punch (RH) and Work Up are decent options when trying to attempt a sweep, though this requires several stat boosts to become powerful, unlike Z-Splash. Choice Scarf is an option to help Buneary outspeed all common Choice Scarf users and +1 Corphish, though this takes away from its offensive prowess. Cosmic Power can be used alongside Baton Pass to pass Defense and Special Defense boosts to partners, though this is fairly situational given Buneary's poor bulk before reaching +2. Agility is another option for Buneary to Baton pass Speed boosts, though this is usually better done by Torchic or Aipom. Buneary has a rather impressive special movepool, consisting of powerful options in Hyper Voice, Ice Beam, Thunderbolt, Grass Knot, (AC) and Shadow Ball. However, it can't make great use of said movepool given its poor Special Attack. A set consisting of only Last Resort and Fake Out is a gimmicky yet powerful option. However, this is a bad idea due to it being walled by Ghost-types and lacking the coverage that's necessary for Buneary to hit Rock- and Steel-types. Buneary can also utilize its access to Sunny Day and Rain Dance to alongside its decent Speed, (RC) act as a reliable weather setter for sun and rain teams alike, though Vulpix is a better sun setter due to Drought, (AC) and rain teams aren't very viable in LC.

Checks and Counters
===================
(add blank line)
**Fighting-types**: Fighting-types such as Timburr, Riolu, Mienfoo, (AC) and Pancham are all able to threaten Buneary with their super effective STAB attacks and discourage it from setting up.

**Revenge Killers**: Despite its above-average (AH) Speed stat, Buneary is still outsped and threatened by common Pokemon in Elekid and Diglett, as well as by common Choice Scarf users in Mienfoo, Vullaby, (AC) and Drilbur. All of these threats are powerful enough to either severely damage Buneary or OHKO it.

**Priority**: Due to its frailty, Buneary takes lots of damage from all relevant forms of priority. Timburr's Mach Punch, Pawniard's Sucker Punch, and Zigzagoon's Extreme Speed are all moves that Buneary has to look out for.

**Ghost-types**: Unless it is running Fire Punch, Buneary is completely walled by Ghost-type Pokemon like Gastly, Pumpkaboo-Super Pumpkaboo-XL, (AC) and Honedge and can either be KOed or inflicted with status by these threats. Frillish in particular is a fantastic counter, as it is immune to Buneary's STAB and Fighting-type attacks, has reliable recovery to avoid being whittled, (AC) and doesn't take much damage from Fire Punch.

**Status**: Despite being immune to paralysis, Buneary hates all other forms of status. It is crippled by burns due to the decrease in Attack power and is put on a timer by poison.
Sorry for taking so long, something happened

GP 1/2
 
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remove
add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Despite its stiff competition as an offensive Normal-type from Zigzagoon and Bunnelby, Buneary carves itself a unique niche in the LC metagame in its access to Z-Splash. When using Splash with a Normalium Z, (RH) Buneary is able to gain a +3 boost in its Attack and make great use of its ability to hit 19 Speed to sweep. Furthermore, Buneary has ideal coverage options in Drain Punch, Jump Kick, and the elemental punches to compliment complement its powerful STAB move in Return, as well as having two unique abilities in Limber and Klutz and an expansive utility movepool consisting of gems in Healing Wish, Thunder Wave, and Heal Bell, allowing it to boast providing it with quite a bit of versatility. Unfortunately, Buneary is unable to hold an Eviolite when attempting to sweep and is thus extremely frail and susceptible to priority, especially considering its lack of resistances and weakness to the ever-present (AH) Fighting-types in LC like Mienfoo and Timburr. Furthermore, Buneary faces stiff competition from Zigzagoon due to the its latter's access to Extreme Speed, is walled by Ghost-type Pokemon if it's running Quick Attack due to its lack of a move to hit them super effectively, and it struggles to find set up setup opportunities due to its frailty. As a result, Buneary requires a lot of support to effectively sweep or support its team. Nevertheless, Buneary packs quite the punch as a Pokemon capable of either supporting its team with Healing Wish or sweeping late-game and definitely deserves consideration as your team's offensive Normal-type.

[SET]
name: Offensive Utility
move 1: Healing Wish
move 2: Return
move 3: Drain Punch / Jump Kick / Fire Punch
move 4: Thunder Wave / Baton Pass / Switcheroo / Quick Attack
item: Eviolite / Choice Band
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]
Moves
========
Healing Wish is useful for completely healing a teammate once Buneary is low on HP. Return is Buneary's most powerful STAB option and with maximum Attack investment is capable of 2HKOing Corphish and Eviolite Snivy. When Buneary is equipped with a Choice Band, this can even OHKO the aforementioned threats. Drain Punch both is both good coverage for Normal-resistant Pokemon like Ferroseed and Omanyte and provides Buneary with valuable passive recovery, while Jump Kick can be used over Drain Punch for more power. Fire Punch is another viable option that can be used to hit Pumpkaboo-XL and other Ghost-types (AH) that would otherwise wall Buneary. Thunder Wave can be used to cripple Buneary's switch-ins, such as Gastly and Pawniard, when it is holding an Eviolite. Baton Pass can be used over Thunder Wave when Buneary is holding a Choice Band, as it is useful for preserving momentum. Switcheroo allows Buneary to cripple defensive threats that may try switching in, such as Mareanie and Ferroseed, with a Choice Band, as they won't enjoy being locked into status moves. Quick Attack is useful if Buneary is holding either an Eviolite or Choice Band, as it allows it to pick off weakened foes. Buneary can also use Heal Bell when holding an Eviolite to relieve itself and its team of status, though this usually isn't as valuable as Switcheroo or Thunder Wave.

Set Details
========
Eviolite is the preferred item, as it allows Buneary to avoid the OHKO from common and threatening attacks in Snivy's Leaf Storm and Gastly's Hidden Power Fighting. Choice Band can be used over Eviolite to give Buneary impressive wallbreaking capabilities alongside its good Speed. Buneary can opt to run its Klutz ability when holding Choice Band to be able to switch moves, though this usually isn't preferred due to the loss of power. Thunder Wave should almost always be used when Buneary is running Eviolite, whereas Baton Pass and Switcheroo are all better options for Choice Band. However, Quick Attack is a plausible option on Eviolite as well due to the useful priority it provides Buneary with. Limber is the preferred ability, (AC) as it prevents Buneary from being paralyzed, while maximum Attack and Speed EVs with a Jolly nature allow Buneary to hit 19 Speed, letting it outpace prevalent threats in Gastly and Doduo (RC) while hitting as hard as possible.

Usage Tips
========

Healing Wish is best used once Buneary's been weakened, as its Speed tier usually allows it to quickly use the move before losing to the foe and heal one of its teammates. When Buneary is healthy, it is best to either attack or use Thunder Wave so it doesn't waste all of its HP just to heal a teammate. If Buneary is running Thunder Wave, it should be used when predicting a switch into a Ghost-type or a Pokemon that doesn't take much from either Return or Buneary's coverage, as this will cripple the switch-in and allow Buneary to switch out into a teammate that beats the foe. Baton Pass should be used when predicting a switches into a Pokemon that walls Buneary if it’s using Choice Band, as this will allow you to bring out a Pokemon capable of defeating the Buneary switch-in. Switcheroo should only be used against a defensive Pokemon or special attacker or when predicting a switch into one of these, as neither will benefit from being locked onto into a move whereas physical attackers will be able to take advantage of the power boost. If Buneary is against a faster threat, such as Elekid, as well as Focus Sash Diglett, but will be able to survive their attack, it should use Healing Wish to grant one teammate full recovery and guarantee that it isn't wasting the moveslot.

Team Options
========

Bulkier offensive Pokemon without recovery, such as Tirtouga, Snubbull, and Alolan Grimer appreciate Buneary's Healing Wish, as they are able to continually check what they need to when given recovery and in Tirtouga's case can find easier set up setup opportunities. Because this set is extremely vulnerable to Ghost-types, Buneary appreciates Pokemon that are able to take them on, such as Houndour, Scraggy, and Carvanha. Pursuit trappers, such as Alolan Grimer and Pawniard, are particularly helpful, as they will usually guarantee that Ghost-type foes are KOed or severely weakened. Fighting-type checks, such as Spritzee, Cottonee, and Mudbray, are also appreciated by Buneary, and entry hazard support from the likes of Dwebble and Ferroseed weakens foes and gives Buneary an easier time breaking through teams. Pokemon like Focus Sash Diglett and Snubbull that can take care of common priority users in Timburr, Pawniard and Zigzagoon are big helps to Buneary considering its vulnerability to most of the tier's priority. Lastly, extremely hyper offensive teams appreciate this set due to the archetype's general lack of recovery and struggle against Pokemon with Choice Scarf.

[SET]
name: Z-Splash
move 1: Splash
move 2: Return
move 3: Drain Punch
move 4: Fire Punch / Baton Pass / Quick Attack
item: Normalium Z
ability: Limber
nature: Jolly
evs: 228 Atk / 4 Def / 236 Spe

[SET COMMENTS]
Moves
========

Splash with a Normalium Z grants Buneary access to Z-Splash, which gives it a drastic +3 Attack boost and allows it to reliably break defensive and offensive teams alike. Return is Buneary's most powerful STAB option and when hitting off of boosted Attack is capable of breaking through some of the tier's bulkiest threats with some prior damage, such as Mareanie and Mudbray. Drain Punch provides Buneary with good coverage for Steel- and Rock-types, such as Onix and Pawniard, and gives Buneary some recovery, though Jump Kick can be used over Drain Punch if you aren't using Fire Punch on Buneary, as this allows it to OHKO Ferroseed, though the accuracy and crash damage is unappealing. Fire Punch is useful for hitting Ghost-types such as Pumpkaboo and Gastly hard enough to OHKO, which otherwise wall Buneary, (AC) whereas Baton Pass can be used over Fire Punch to pass Buneary's stat boosts to teammates that are better offensively can make better use of them against the opponent's team. Lastly, Quick Attack is useful for picking off weakened threats or damaging Pokemon that are faster than Buneary before it is revenge killed. It should be noted that when running Baton Pass and Quick Attack, Buneary is completely walled by Ghost-types due to its lack of a move to hit them for any damage.

Set Details
========

Maximum investment in Attack is important for giving Buneary as much offensive prowess as possible, and a Jolly nature with maximum Speed investment allows Buneary to hit 19 Speed, which is very useful for outspeeding a healthy portion of the metagame, including common threats in Mienfoo, Doduo, and Gastly. Buneary's remaining EVs are invested in Defense to allow it to reach 11 Defense. Normalium Z is mandatory, as it grants Buneary access to its only set up setup option in Z-Splash, while Limber is the preferred ability, as it prevents Buneary from being paralyzed, which could otherwise compromise its sweeping capabilities by halving its Speed.

Usage Tips
========

This set is best used as a late-game cleaner, as it is very capable of picking off weakened threats and sweeping the remains of an opponent's team after setting up. However, due to its frailty, Buneary shouldn't be switching into any attacks unless they're Ghost-type, which is why it is best brought in after one of its teammates has fainted or via slow pivot support from bulky Vullaby or Mienfoo. If Buneary is in danger of fainting but hasn't yet used Z-Splash, it can opt to use Breakneck Blitz instead to deliver one final blow to its foe and either KO them or weaken them for one of Buneary's teammates. If Buneary is running Baton Pass, it can use it when weakened so that its Attack boosts won't go to waste and instead will be given to a teammate capable of sweeping with the boost in Attack, such as Carvanha and or Snubbull. Buneary's susceptibility to strong priority attacks often means that Pokemon that carry strong priority moves, such as like Timburr or and Croagunk (RC) should be removed before Buneary attempts its sweep, while its vulnerability to all forms of status bar paralysis means that it should always be aware of these things on the opponent's team. Burns will halve its Attack stat and make it harder to break bulkier threats, and sleep will completely immobilize Buneary and halt its sweep. Common phazers in Hippopotas and Mareanie are also best removed before Buneary attempts to sweep, as Buneary can only set up once and will be rather useless if its stat boosts have been removed. Lastly, setting up with Z-Splash can be a monumental task due to Buneary's frailty. Common defensive Pokemon in Ferroseed and Munchlax make for good Pokemon to set up on as a result of this.

Team Options
========

Buneary appreciates Pokemon that are able to either switch into or take care of the Fighting-types of the tier that it hates dealing with. Abra, Snubbull, Spritzee, Mareanie, and Slowpoke are all great teammates for Buneary due to either being able to KO or switch into the tier's common Fighting-types, such as Timburr, Scraggy, and Mienfoo. Pokemon that can use Volt Switch or U-turn to safely bring Buneary into the battlefield are also very appreciated due to Buneary's poor bulk. These Pokemon include Mienfoo, Chinchou, Magnemite, and Larvesta, and more. If Buneary wishes to run Quick Attack, reliable answers to Ghost-type Pokemon, such as Scraggy and Alolan Grimer, can help take care of common Pokemon of the type in Pumpkaboo and Gastly, though they should eliminate these threats before Buneary comes onto the battlefield to prevent a wasted Normalium Z. Memento support from the likes of Cottonee, Alolan Grimer and Diglett is quite nice, as Memento will usually provide Buneary with an easy opportunity to set up. Entry hazard support from the likes of Dwebble and Onix is also appreciated, as it allows Buneary to break past bulkier threats in boosted Mudbray and Spritzee to more success. If Buneary is running Baton Pass, Mienfoo and Timburr are good examples of Pokemon that appreciate receiving Attack boosts. Corphish especially appreciates Buneary's Baton Pass support, as when boosted, it is capable of nearly OHKOing the entire metagame with Adaptability Crabhammer. Sticky Web support from the likes or Surskit and Spinarak can help Buneary to outspeed faster threats in Diglett and Elekid as well as Choice Scarf users that attempt to revenge kill it, and common wielders of the move Knock Off in Aipom and Timburr are able to remove items from defensive Pokemon like Spritzee and Slowpoke and make them easier for Buneary for break through.

[STRATEGY COMMENTS]
Other Options
=============
(fix spacing)
Fake Out is a decent utility option, though this often isn't preferred over Quick Attack due to its one-time use and the existence of better Fake Out users in Meowth and Aipom. Buneary has access to decent coverage options in Ice Punch, Thunder Punch, Circle Throw, and Iron Tail. However, none of these are usually as valuable as Fire Punch and Drain Punch due to Buneary's near-perfect (AH) coverage with the latter options. Buneary can make use of its good Speed to get off a fast Encore and halt setup sweepers and walls, though this usually isn't as valuable as its other utility in Thunder Wave and Healing Wish. Buneary can also use Magic Coat to bounce back potential entry hazards from the likes of Onix and Dwebble, though this isn't preferred for reasons similar to Encore. Power-Up Punch and Work Up are decent options when trying to attempt a sweep, though this requires several stat boosts to become powerful, unlike Z-Splash. Choice Scarf is an option to help Buneary outspeed all common Choice Scarf users and +1 Corphish, though this takes away from its offensive prowess. Cosmic Power can be used alongside Baton Pass to pass Defense and Special Defense boosts to partners, though this is fairly situational given Buneary's poor bulk before reaching +2. Agility is another option for Buneary to pass Speed boosts, though this is usually better done by Torchic or Aipom. Buneary has a rather impressive special movepool, consisting of powerful options in Hyper Voice, Ice Beam, Thunderbolt, Grass Knot, and Shadow Ball. However, it can't make great use of said movepool given its poor Special Attack. A set consisting of only Last Resort and Fake Out is a gimmicky yet powerful option. However, this is a bad idea due it to being walled by Ghost-types and lacking the coverage that's necessary for Buneary to hit Rock- and Steel-types. Buneary can also utilize its access to Sunny Day and Rain Dance to alongside its decent Speed to act as a reliable weather setter for sun and rain teams alike, though Vulpix is a better sun setter due to Drought, (comma) and rain teams aren't very viable in LC.

Checks and Counters
===================

**Fighting-types**: Fighting-types such as Timburr, Riolu, Mienfoo, and Pancham are all able to threaten Buneary with their super effective STAB attacks and discourage it from setting up.

**Revenge Killers**: Despite its above-average Speed stat, Buneary is still outsped and threatened common Pokemon in Elekid and Diglett, as well as by common Choice Scarf users in Mienfoo, Vullaby, and Drilbur. All of these threats are powerful enough to either severely damage Buneary or OHKO it.

**Priority**: Due to its frailty, Buneary takes lots of damage from all relevant forms of priority. Timburr's Mach Punch, Pawniard's Sucker Punch, and Zigzagoon's Extreme Speed are all moves that Buneary has to look out for.

**Ghost-types**: Unless it is running Fire Punch, Buneary is completely walled by Ghost-type Pokemon like Gastly, Pumpkaboo-XL, and Honedge and can either be KOed or inflicted with status by these threats. Frillish in particular is a fantastic counter, as it is immune to Buneary's STAB and Fighting-type attacks, has reliable recovery to avoid being whittled down, and doesn't take much damage from Fire Punch.

**Status**: Despite being immune to paralysis, Buneary is crippled by burns due to the decrease in Attack power and is put on a timer by poison.
 
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