In turn 6, I killed my opponent's Latias, it then used Tail Wind as its last will - but the tailwind was actually used for my team's side: http://replay.pokemonshowdown.com/gen7lastwill-570260160
Where did you see that? I thought it was just flying typeshttp://replay.pokemonshowdown.com/gen7vgc2017-570465945
http://replay.pokemonshowdown.com/gen7vgc2017-570465945
Aerodactyl was able to use Sky Drop to damage my Flygon, even though Pokemon with Levitate shouldn't take damage.
In gen 1, even 100% accurate moves have a 1/256 (i think) chance to miss.Hey ^^ just did a random gen 1 battle and I missed a thunderbolt, without anything ( i guess, but it's gen 1 so exept sand attack there isn't many...) modifying my accuracy or his evasiveness. Just wanted to let that here, sorry about my poor english and keep the work ! Thanks
http://replay.pokemonshowdown.com/gen1randombattle-571039393
Okok I never realised that ^^ thank you manIn gen 1, even 100% accurate moves have a 1/256 (i think) chance to miss.
Am I crazy or is this the kind of thing that should be marked illegal on validation, but is not?Ok, so I think this qualifies as a bug, though I'm not actually sure. Either way, I brought it up on #showdown the other day and got no response, so I thought I'd post it here.
Basically, I believe there is an issue with egg move illegalities. Now, for the most part, such illegalities are a thing of the past, but that is not entirely true. The change this generation was that females can pass down egg moves as well as males, and as such, any illegalities caused by needing two different species as the male parent are now eliminated. But there are two other cases where egg moves can be illegal together, and nothing has changed regarding those this generation. As such they should be still illegal. However, as of now, such combinations are legal on PS. Now, of these two, one is purely theoretical, as no illegalities involving it exist. But the other is actually real and relevant.
The first (and actually important) one of these is the case of baby Pokemon. For many of these, it is possible to hatch both the baby, and its evolved form from eggs, depending on held items. Additionally, these evolved forms may have different egg move lists from the babies. In certain cases, there may be moves on each list that are not on the other. These moves should be illegal with one another. To give an example, Azurill has the moves Fake Tears and Sing as egg moves, but Marill does not. At the same time, Marill has Amnesia and Aqua Jet as egg moves, but Azurill does not. Thus, if you were to breed Aqua Jet onto a female Marill and then breed it with a male Clefairy that knows sing, you would have one of two results. If Marill is holding Sea Incense, then an Azurill would be born. It would know Sing, but not Aqua Jet, since that is not an egg move of Azurill. Alternatively, if it was not holding the incense, a Marill would be born, and it would know Aqua Jet, but not Sing, since that is not an egg move for Marill. In any case, the two moves will always be illegal with each other.
To put it more simply, the change in egg move passing has indeed made all egg moves of a given Pokemon legal together (baring the odd case below), but not all egg moves of a given family. Moves exclusive to one member of a family's egg list are illegal with moves exclusive to another members egg list. However, that is not currently the case on PS.
Now, while I know this is unimportant (at least at the present moment), as long as I am talking about it, I might as well mention the other, theoretical case: Volbeat. Volbeat is all male, but can be hatched via eggs from an Illumise. However, Volbeat and Illumise have different egg move lists. As such, if there existed two moves on Volbeat's egg list, but not on Illumise's that could not be passed down from a single male parent, then it would be impossible for them to be legal together, as the female Illumise could not hold onto the move for passing. Now, as it currently stands, the only egg moves Volbeat has that Illumise does not can all be passed down at once from Spinda. However, should there ever be a future case where Volbeat gains an egg move that Illumise does not have and Spinda cannot pass, illegalities would come into existence (technically, this is also the case with Nidoran-M, but since that is in the field egg group, it has Smeargle to eliminate all illegalities).
Anyways, this came up since we were talking in #cap about the potential for move illegalities now that egg move stuff changed, since they can have important competitive implications. While I'm not sure there is anything important being allowed now that should be illegal, since the idea came up, I just figured I'd drop it here.
Many effects, such as multi-hit and phasing moves, are coded not to happen after you faint, in order to properly handle Rocky Helmet/Rough Skin/Iron Barbs damage. The coding doesn't bother to check why you fainted, just that you did.http://replay.pokemonshowdown.com/gen7lastwill-571783994
Final moves not doing damage on several occasions
My understanding is that this is a mechanic, because of the way Pledge moves interact with each other.I was in the middle of a VGC battle and noticed that water pledge isn't redirected by storm drain. I'm not sure if this is a mechanic or not (nothing online says that this should be possible, but idk).
No, this is a known bug.On turn 21 in this hackmons cup battle freeze shock failed to charge. Is it just not supposed to charge if there is no one on the other side. http://replay.pokemonshowdown.com/gen7hackmonscup-572014222
Ghost types can't be trapped by any meansMagma storm apparently can't trap ghost types on PS!. I tested this with Gengar and Sableye, both were able to switch. I'm pretty sure this is not reflecting the ingame mechanics, but I couldn't test it because I don't have a Heatran on S/M.
replay vs. Gengar: http://replay.pokemonshowdown.com/gen7ou-570789474
Could anyone test this/verify that it's actually working correctly on Showdown?
That's a gen1 mechanic. PS accurately replicates how the games (red / blue / yellow) behave when you cure paralysis without switching out.I then rest curing my paralysis but it still outsped me after I woke up.