Rain has received an incredible new asset to its arsenal this Gen in the form of a great Rain Setter, Pelipper. However it's not a prime archetype in OU due to major top tier threats being a major hassle to it (e.g. Tapu Fini, Tapu Koko, Toxapex etc.). Rain can still however hold it's own with incredible offensive pressure and speed control.
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Scald
- Hurricane
- U-turn
- Roost
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shadow Bone
- Flare Blitz
- Swords Dance
- Stealth Rock
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 252 Spe / 4 Sp. Def
Modest Nature
- Hydro Pump
- Surf
- Draco Meteor
- Ice Beam
Kabutops @ Rockium Z
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Swords Dance
- Rapid Spin
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Focus Blast
- Shadow Ball
Damage Calcs:
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1)Ferrothorn vs Manaphy: +3 252 SpA Manaphy Ice Beam vs. 252 HP / 168 SpD Ferrothorn: 156-184 (44.3 - 52.2%) -- guaranteed 3HKO after Leftovers recovery
2)Marowak-A vs Ferrothorn under rain:252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 252 HP / 88+ Def Ferrothorn in Rain: 412-492 (117 - 139.7%) -- guaranteed OHKO
3)Tapu Lele vs Tapu Fini: 252 SpA Tapu Lele Psychic vs. 248 HP / 16+ SpD Tapu Fini in Psychic Terrain: 160-189 (46.6 - 55.1%) -- 11.7% chance to 2HKO after Leftovers recovery
4)Tapu Lle vs Tapu Koko: 252 SpA Tapu Lele Psychic vs. 0 HP / 0 SpD Tapu Koko in Psychic Terrain: 280-330 (99.6 - 117.4%) -- 93.8% chance to OHKO
4a)Outside of Psychic Terrain: 252 SpA Tapu Lele Psychic vs. 0 HP / 0 SpD Tapu Koko: 186-220 (66.1 - 78.2%) -- guaranteed 2HKO
4b)Outside of Psychic Terrain: 252 SpA Tapu Lele Moonblast vs. 0 HP / 0 SpD Tapu Koko: 198-234 (70.4 - 83.2%) -- guaranteed 2HKO
5)Kabutops-Z vs Tapu Fini: 252+ Atk Kabutops Continental Crush (180 BP) vs. 248 HP / 192 Def Tapu Fini: 222-262 (64.7 - 76.3%) -- guaranteed 2HKO after Leftovers recovery
6)Marowak-A vs Tapu Fini: 252+ Atk Thick Club Marowak-Alola Shadow Bone vs. 248 HP / 192 Def Tapu Fini: 166-196 (48.3 - 57.1%) -- 44.9% chance to 2HKO after Leftovers recovery
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Importable:
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Scald
- Hurricane
- U-turn
- Roost
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shadow Bone
- Flare Blitz
- Swords Dance
- Stealth Rock
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Focus Blast
- Shadow Ball
Kabutops @ Rockium Z
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Swords Dance
- Rapid Spin
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Surf
- Draco Meteor
- Ice Beam
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Scald
- Hurricane
- U-turn
- Roost
- Pelipper outshines Politoed in every conceivable way, Politoed might be preferred if one likes the Support Moves it offers, those being Encore and Perish Song. The latter isn't really helpful in most situations and Encore isn't enough to justify using Politoed over Pelipper. Additionally, although Pelipper simply can not take Electric Type attacks it isn't weak to Grass Type moves.
- Slow U-Turn adds Momentum to the team which is of great value to a Rain team letting you get some damage while at the same time getting your Rain Sweepers in.
- Scald and Hurricane are the Stab moves of choice, Scald having a nice 30% chance to burn and increased power thanks to Rain while Hurricane has 100% accuracy under Rain, with a small confusion chance to boot.
- Roost works as reliable recovery.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
- To start off our defensive backbone, Ferrothorn has great synergy with Pelipper resisting Electric Type and Rock Type attacks aimed at it while Pelipper softens up Fire moves for it with Drizzle and resists Fighting moves.
- Spikes is incredibly useful since they can be used over time to stack up in order to weaken the opposing team for the team's sweepers to clean up.
- Leech Seed offers extra recovery from Ferrothorn while at the same time being handy against Pokemon such as Heatran.
- Power Whip is our Stab of choice, hitting things like Manaphy, Ash Greninja and Tapu Fini.
- Gyro Ball is our second Stab of choice hitting things like Tapu Lele, Gengar and Latios.
- A Relaxed Nature increases Gyro Ball's base power while the given EV Spread allows Ferrothorn to survive a +3 Ice Beam from Manaphy.
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shadow Bone
- Flare Blitz
- Swords Dance
- Stealth Rock
- Marowak-A hits incredibly hard thanks to Thick Club and can switch in on Tapu Koko and most Electric Type moves in general which are a big threat for Rain.
- Shadow Bone is a powerful Stab move while Flare Blitz nets an OHKO on opposing Ferrothorn even under Rain, since we're using Lightning Rod however this will greatly hinder Marowak-A's longevity.
- Swords Dance pushes Marowak-A's Attack Stat through the roof letting it stampede through Stall matchups.
- Stealth Rock works well alongside Spikes and is a welcome asset to any team.
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 252 Spe / 4 Sp. Def
Modest Nature
- Hydro Pump
- Surf
- Draco Meteor
- Ice Beam
- Max Speed, max Special Attack Kingdra with a Modest Nature combined with Choice Specs and Rain lets Kingdra outspeed up to scarfed base 110 Pokemon while at the same time hitting like a truck.
- Hydro Pump under Rain is a powerful Stab move while Surf trades away some of that power for guaranteed hits.
- Draco Meteor is a powerful secondary Stab that hits most common Water resist switch ins bar Tapu Fini.
- Ice Beam lets Kingdra hit Grass Types such as Tangrowth, Amoongus, Tapu Bulu and Dragon or Ground types such as Garchomp, Salamence or Landorus-T.
Kabutops @ Rockium Z
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Swords Dance
- Rapid Spin
- Waterfall boosted by Rain hits most targets incredibly hard especially combined with Swords Dance.
- Rockium Z allows Kabutops to use a one time use Continental Crash to break past things such as Tapu Fini, Amoongus, Mega Venusaur and Rotom-W.
- Rapid Spin can come clutch in a lot of situations, maybe letting Pelipper reset the Rain without having to worry about SR damaging it or flat out removing it from play and not letting it reset weather, additionally Kingdra enjoys not having to take extra damage.
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Focus Blast
- Shadow Ball
- Choice Scarf Tapu Lele protects Kabutops and Kingdra from priority attacks.
- It can clean up a badly damaged opposing team in case you couldn't set up a Rain sweep.
- It can break past defensive threats such as Tapu Fini with it's powerful Psychic under Psychic Terrain or it can flat out remove things such as Amoongus and Mega Venusaur.
- It outspeeds unboosted Tapu Koko dealing great damage to it for another teammate to clean it up in case it can't get the job done.
- All in all it applies great pressure, helping your other sweepers by putting dents in the other team or by sweeping on its own.
Damage Calcs:
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1)Ferrothorn vs Manaphy: +3 252 SpA Manaphy Ice Beam vs. 252 HP / 168 SpD Ferrothorn: 156-184 (44.3 - 52.2%) -- guaranteed 3HKO after Leftovers recovery
2)Marowak-A vs Ferrothorn under rain:252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 252 HP / 88+ Def Ferrothorn in Rain: 412-492 (117 - 139.7%) -- guaranteed OHKO
3)Tapu Lele vs Tapu Fini: 252 SpA Tapu Lele Psychic vs. 248 HP / 16+ SpD Tapu Fini in Psychic Terrain: 160-189 (46.6 - 55.1%) -- 11.7% chance to 2HKO after Leftovers recovery
4)Tapu Lle vs Tapu Koko: 252 SpA Tapu Lele Psychic vs. 0 HP / 0 SpD Tapu Koko in Psychic Terrain: 280-330 (99.6 - 117.4%) -- 93.8% chance to OHKO
4a)Outside of Psychic Terrain: 252 SpA Tapu Lele Psychic vs. 0 HP / 0 SpD Tapu Koko: 186-220 (66.1 - 78.2%) -- guaranteed 2HKO
4b)Outside of Psychic Terrain: 252 SpA Tapu Lele Moonblast vs. 0 HP / 0 SpD Tapu Koko: 198-234 (70.4 - 83.2%) -- guaranteed 2HKO
5)Kabutops-Z vs Tapu Fini: 252+ Atk Kabutops Continental Crush (180 BP) vs. 248 HP / 192 Def Tapu Fini: 222-262 (64.7 - 76.3%) -- guaranteed 2HKO after Leftovers recovery
6)Marowak-A vs Tapu Fini: 252+ Atk Thick Club Marowak-Alola Shadow Bone vs. 248 HP / 192 Def Tapu Fini: 166-196 (48.3 - 57.1%) -- 44.9% chance to 2HKO after Leftovers recovery
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Importable:
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Scald
- Hurricane
- U-turn
- Roost
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shadow Bone
- Flare Blitz
- Swords Dance
- Stealth Rock
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Focus Blast
- Shadow Ball
Kabutops @ Rockium Z
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Swords Dance
- Rapid Spin
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Surf
- Draco Meteor
- Ice Beam
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