This team is mostly focused around fast kills and flinching, Im pretty bad at this so i'd appreciate help
Tongue scarf (Greninja-Ash) @ King's Rock
Ability: Battle Bond
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Water Shuriken
- Ice Beam
- U-turn
- Substitute
Mostly used for his speed to get revenge kills or try to kill other fasties
Kyurem-edgy (Kyurem-Black) @ Choice Band
Ability: Teravolt
Shiny: Yes
EVs: 252 Atk / 8 SpD / 248 Spe
Adamant Nature
- Outrage
- Fusion Bolt
- Iron Head
- Facade
Used to try to sweep with outrage or fusion bolt once the pokes with the resists are gone, If he is statused i use facade, Dont really know why i put iron head there but i dont know what else to put and outrage and fusion bolt are really the only thing i use anyway
Bad wishes. (Jirachi) @ King's Rock
Ability: Serene Grace
Shiny: Yes
EVs: 100 HP / 48 Atk / 68 Def / 40 SpD / 252 Spe
Jolly Nature
- Iron Head
- Body Slam
- Stealth Rock
- U-turn
Used to setup stealth rocks then switch/flinch annoy the king's rock is there for the u-turn and body slam and actually helped out sometimes
He's got DRILL HANDS! (Excadrill) @ Rocky Helmet
Ability: Mold Breaker
EVs: 128 Atk / 252 Def / 128 SpD
Impish Nature
- Rapid Spin
- Earthquake
- X-Scissor
- Shadow Claw
Used to get rid of hazards and kill rock types
Why is my fire blue (Marowak-Alola) @ Thick Club
Ability: Lightning Rod
EVs: 252 HP / 108 Atk / 48 Def / 100 SpD
Adamant Nature
- Bonemerang
- Fire Punch
- Shadow Bone
- Swords Dance
Used mostly because fighting types beat the hell out of the rest of the pokemon, bonemerang helped out quite a bit because people went rock types to counter it and lightning rod has helped save some damage when people were attacking the greninja
Nightmares (Pinsir-Mega) @ Pinsirite
Ability: (starts with) Moxie
EVs: 12 HP / 252 Atk / 244 Spe
Adamant Nature
- Earthquake
- Double-Edge
- X-Scissor
- Swords Dance
I mostly needed a flying type, But he is really useful for ground types and can sweep occasionally
Tongue scarf (Greninja-Ash) @ King's Rock
Ability: Battle Bond
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Water Shuriken
- Ice Beam
- U-turn
- Substitute
Mostly used for his speed to get revenge kills or try to kill other fasties
Kyurem-edgy (Kyurem-Black) @ Choice Band
Ability: Teravolt
Shiny: Yes
EVs: 252 Atk / 8 SpD / 248 Spe
Adamant Nature
- Outrage
- Fusion Bolt
- Iron Head
- Facade
Used to try to sweep with outrage or fusion bolt once the pokes with the resists are gone, If he is statused i use facade, Dont really know why i put iron head there but i dont know what else to put and outrage and fusion bolt are really the only thing i use anyway
Bad wishes. (Jirachi) @ King's Rock
Ability: Serene Grace
Shiny: Yes
EVs: 100 HP / 48 Atk / 68 Def / 40 SpD / 252 Spe
Jolly Nature
- Iron Head
- Body Slam
- Stealth Rock
- U-turn
Used to setup stealth rocks then switch/flinch annoy the king's rock is there for the u-turn and body slam and actually helped out sometimes
He's got DRILL HANDS! (Excadrill) @ Rocky Helmet
Ability: Mold Breaker
EVs: 128 Atk / 252 Def / 128 SpD
Impish Nature
- Rapid Spin
- Earthquake
- X-Scissor
- Shadow Claw
Used to get rid of hazards and kill rock types
Why is my fire blue (Marowak-Alola) @ Thick Club
Ability: Lightning Rod
EVs: 252 HP / 108 Atk / 48 Def / 100 SpD
Adamant Nature
- Bonemerang
- Fire Punch
- Shadow Bone
- Swords Dance
Used mostly because fighting types beat the hell out of the rest of the pokemon, bonemerang helped out quite a bit because people went rock types to counter it and lightning rod has helped save some damage when people were attacking the greninja
Nightmares (Pinsir-Mega) @ Pinsirite
Ability: (starts with) Moxie
EVs: 12 HP / 252 Atk / 244 Spe
Adamant Nature
- Earthquake
- Double-Edge
- X-Scissor
- Swords Dance
I mostly needed a flying type, But he is really useful for ground types and can sweep occasionally