The two Pokemon I knew I wanted to use right away were Volcanion and Mamoswine. On a build where Tapu Fini is prohibited, I looked to Volcanion to offer a comparable amount of role compression; it serves as a bulky Water-type, rain check, and Steel killer in one slot. Wacan Berry > Shuca Berry because imo Electric-types threaten out Volcanion more easily than Ground-types. I was inspired to use Mamoswine after some people were chatting about how it's really hard to switch into a Pokemon that has both Ice and Ground coverage. I suppose I could've just went with Metagross at this point, but I wanted to try something different. Mamoswine's basically a slower Landorus-T that trades Intimidate for Thick Fat and an actually usable secondary STAB typing. With Volcanion and Mamoswine on the team, I knew I'd need Tailwind support to get the most of them, as they both have pretty middling speed tiers. I wanted to use Zapdos, but knew I couldn't use a Misty/Psychic seed. I also didn't really want to use Electrium Z, because I really wanted Mamoswine to have Groundium Z. I ended up giving Zapdos a Life Orb - I often use Zapdos as a fake Fire-type anyways so I figured I'd give it an item and EV spread that actually let Heat Wave do respectable damage. I was starting to feel weak to Trick Room, as well as to rain and Psyspam, so I added Scrafty and Ferrothorn respectively. For the Mega Slot, I was on the fence between using Mega Salamence or Mega Manectric, but decided that Mega Manectric offered better offensive coverage and more reliable Intimidate support. I honestly am starting to think that Mega Manectric rivals Mega Salamence as a "splashable" mega - it's really easy to toss onto a team as an afterthought and still have a decent team. Well, anyways, hope you enjoy experimenting with this team. This round of the Teambuilding competition really challenged me to use some non-standard sets and I'm kind of happy with what I came up with - I'll probably borrow some concepts from this team in future teams that I build. Cheers!