uh...let's see...it comes in on any choice user that uses any of 14/17 attacking types? If you want examples...let's say any of the normal/flying birds that's not staraptor.
Even if certain pokemon carry a fighting or ground attack for coverage, they still have 3 other moves you will resist that you can come in on...using your example, it can come in fine on scyther if it doesn't use brick break or nidoking if it doesn't EQ. And don't say they just have to predict you and you die because then you've lost to prediction and not the actual pokemon not doing its job.
I also stated that it should be used in conjunction with another physical tank which you seem to have ignored. Even in OU there's no one physical tank that can cover everything. I think having a pokemon that can cover 14 types, it shouldn't be too hard to find another to cover the other 3.
Two of those may be the most common attacking types, but you're quoting general population statistics, not team statistics. On any given team, there will always be more physical attacks that are not fighting or ground than those that are. Hence there is plenty for aggron to come in on.
Ok ... this will be my last post in this thread, and its really just to clarify my original position, which was prompted by your definition of Aggron as a "physical wall".
Yes he can potentially switch in on 14/17 types, I don't dispute this, and I believe I actually said he can physically tank to a certain extent. However for me his double weakness to Ground and Fighting type attacks will always prevent him from being a solid physical wall.
Yes nothing can wall all types arguments - believe it or not I was aware of that, I have played this game - however IMHO a phyisical wall should be able to switch into the majority of that metagames physical sweepers, and unfortunately the greater majority of UU's physical sweepers are capable of OHKOing him because of that weakness.
Granted if the sweeper is banded/scarfed Aggron is guaranteed the first switch-in, after that it becomes a game of prediction ...
However against non-choiced physical attackers Aggron is not nearly as safe bet. Yes it still resist 14/17 types, but most players know to build physical attackers for coverage Rock/Ground, Ghost/Fighting, and its here that that double weakness really hurts it, and in IMHO stops it from being an effective wall.
This takes nothing away from his ability to tank certain physical hits ...
Anyhoo that's me done with this thread.
Afternoon all.