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  2. Gen 6 Ubers Gengarite Suspect Alt Confirmation Thread

    Done (3 battles at once really speeds up the process lol).
  3. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Knock Off is not supposed to get the increased *1.5 damage when it does not remove the opponent's item even if one is held (as in Griseous Orb Giratina-O). However, it still KO'd me in a match (and in the testing environment in the replay) despite the calc. saying otherwise. Although I haven't...
  4. Adaptability Close Combat Please (Peaked #1!)

    Yea, CM-Arceus Electric (and other types too in fact) do heavily threaten this team; I really don't have anything for them once they set-up. In a worse case scenario, when they do get such a boost and Giratina is sleeping or weakened, I can usually sack Groudon (who barely survives a +1 Ice Beam...
  5. Adaptability Close Combat Please (Peaked #1!)

    Groudon is difficult to change since without the defensive set, my team is lacking in physical bulk, and too much stress is placed on Giratina, who needs the Specially Defensive spread for Kyogre. Specially Defensive Taunt Yveltal was one of my earlier considerations and would easily work for...
  6. Adaptability Close Combat Please (Peaked #1!)

    Adaptability Close Combat, Please (Mega-Lucario in Ubers) (Peaked #1!!!) Introduction I’ve been playing competitive Pokemon since Gen IV, and Ubers has always been my best and favorite tier. I was curious about the changes brought upon by Gen VI, and when I investigated, I found a...
  7. #1 On the Ubers ladder! Yay (admittedly with <200 people on it, lol, but still)!

    #1 On the Ubers ladder! Yay (admittedly with <200 people on it, lol, but still)!
  8. Don't use sub-SD Lando-T.

    Don't use sub-SD Lando-T.
  9. XY Ubers Laddering Challenge

    Any notes on the disappearance of Pokebank Ubers ladder?
  10. XY Ubers Laddering Challenge

    in as jim99Lando-T Edit: Sub SD Lando-T too hard... the decline in usage of past set-up baits like Ferrothorn and the half disappearance of Dragon Tail due to Xerneas and Ho-oh makes it hard to set-up, and its old checks still exist and are as strong as ever.
  11. Lucario

    I'm pretty sure Iron Tail was TM-able in HGSS or something; I'm gonna have to look at that. Anyway, PS is a simulator, so it doesn't matter too much. I would argue that both sets are rather one-dimensional. However, the physical-set has a few nifty perks to choose from, for one can run Stone...
  12. Lucario

    Just no to special Luke. The same shortcomings to physical Luke still apply with no real benefits: impossible to set-up, priority is underwhelming (for sweeping), still walled by standard Uber defensive Poke, etc. Additionally, Aura Sphere is significantly weaker than Close Combat (160 vs. 240...
  13. Multi Gen Weekend Tournaments - 26/10 @ 8:00 pm GMT+2 - Gen 6

    Congrats to Level 56 for the win!
  14. Assault Vest

    Ugh... I already admitted it (Scizor) sucked before this argument, and I was just curious if it had any potential at all (which it doesn't). Main pokes I like with the item thus far are Palkia and Yveltal, as this thread already detailed, but the limitations of the item are too great for...
  15. Thunderbolt vs Thunder

    Thunder's accuracy in the sun is an absolutely pathetic 50%, and it fails to OHKO Pokemon it's supposed to as well (I'm looking at you, Ho-oh). However, I agree with the general sentiment that TBolt is $### weak without STAB.
  16. Lucario

    From playing with Lucario, I've found that it is very difficult to get a SD off, and even when I do there are several things that can get in front of my sweep (mostly faster things that can OHKO and avoid KOs from BP/Espeed, cause its not E-Killer Guys... The priority is underwhelming). Most of...
  17. Lucario

    Not to mention the huge power disparity between CC and Iron Tail vs. Aura Sphere and Flash Cannon.
  18. Yveltal

    *bulk in place for speed. Don't get me wrong: with the right EV spread and perhaps Sucker Punch to get past faster Pokemon like Scarfers, Weakness Policy is a reasonable item on it. However, I just feel that it gambles on too much (surviving a hit, getting the super effective hit to begin with...
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