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  1. A Scarf, a Dragon and lots of Substitutes

    awsmminer3 used Bump Topic!
  2. A Scarf, a Dragon and lots of Substitutes

    Welcome to my first RMT. As you can see, this team contains a Scarf, a dragon and a lot of Substitutes (otherwise I would have called it something else). Let's just cut to the teambuilding process, I hate introductions. Teambuilding process The first item of business for any teambuilder is to...
  3. First UU team, rate as hard as you'd like

    OK then, maybe I should look at whole teams in future. Also, Weavile can use a Sash with Toppers or Starmie (in OU) to Spin hazards and keep your sash up. This guarantees a Swords Dance. Night Slash is an acceptable loss, because Pursuit has over half the base power on non-switching targets.
  4. First UU team, rate as hard as you'd like

    I didn't look at half your team, but Weavile is always completely useless unless it has Swords Dance. You decide where to put it into your set, but put it in or replace Weavile.
  5. My UU RMT

    I think your team could really use a spinblocker. I know that Bronzong has massive bulk (unlike the rock-setter in my team at http://www.smogon.com/forums/threads/my-first-rmt.3488806/) but it still deserves a spinblocker. I'll give you 2 options. Option 1: Mismagius @ Leftovers Ability...
  6. The most amazing thing you have done in Pokémon?

    Beating Iris in Black 2. Did I mention that I only had one Pokémon alive? Oh yeah, I didn't. My team was Serperior/Lucario/Magnezone/Arcanine/Zoroark/Ducklett(HM Slave) and I only had one Pokémon alive. Lucario had FOUR HP left when it KO'd her Archeops with ThunderPunch.
  7. Little Cup Counter that Pokemon NOMINATIONS [Team 2, Pokemon 2] | Re-hosted

    My post will be edited to remove the sashes and put what I think the most effective options are.
  8. Little Cup Counter that Pokemon NOMINATIONS [Team 2, Pokemon 2] | Re-hosted

    First set for Team 1, Pokemon 2: We need a Pokemon to counter Archen as best we can, and Magnemite will hurt us too. How do we cover these sets? Ground will destroy the Magnemite, while a decent Electric- or Rock-type attack blows away Archen. How do we pack both? Answer: Drilbur @ Eviolite...
  9. Bluffing in Pokemon!

    Thanks for the criticism Spinda, and this bluff has worked before, so it's not totally useless. I will use your criticism to improve in future.
  10. Tier Shift Viability Ranking

    Why on Earth is Cresselia not A rank or S rank? It's BL2, giving it spectacular bulk. I run a Physically Defensive EV spread with Calm Mind, Toxic, Psychic and Moonlight and it's consistently walled everything left after the rampages of my BellyZard. It has needed Drought support to maximize...
  11. Bluffing in Pokemon!

    I have recently been able to pull off a good bluff with this set: Jolteon @ Wise Glasses Ability: Volt Absorb EVs: 252 Spd / 252 SAtk / 4 HP Modest Nature - Thunder - Hidden Power [Ice] - Shadow Ball - Volt Switch Why Wise Glasses over Expert Belt, you ask? I'll tell you: you don't need a...
  12. A Monotype Take on the OU Metagame - Analyses Repost - (contributions are welcomed)

    I strongly recommend that Weavile be added to the 'Notable Members' list for the Ice type. If it can force a switch and Swords Dance, it can wreak havoc with Ice Punch/Ice Shard, Low Kick/Brick Break and Night Slash. Only a wallbreaker and it dies instantly to Fighting attacks, but it forms a...
  13. Challenge The Scramble Challenge - Mark 2

    OK. I have a challange for you, named Metal the Piplup. Metal thinks it is a mighty Steel-type already, so it must use a Steel-type move on its first turn in combat (when you learn one). It knows it is a Water-type so it must use a Water-type move on the second turn. To evolve to Prinplup you...
  14. CAP 17 CAP 6 - Part 4 - Primary Ability Discussion

    Type-immunity abilities seem to be very much supported here, but I would like to see the less-suggested Gluttony and/or Unburden for CAP6. Gluttony leads into BellySalac, as has been mentioned, which makes it less revengable without the need for making it so in Base Stats. Unburden takes an...
  15. CAP 17 CAP 6 - Part 3 - Threats Discussion

    I think we have estblished that CAP6 will be destroyed by: a)Electric- and Fire-types (Rotom-H stands out for being both) b)Pokemon that can prevent it from Drumming c)Pokemon that can Encore Belly Drum after you use it, thus killing CAP6 through Belly Drum's self-damage d)Pokemon that can make...
  16. CAP 17 CAP 6 - Part 2 - Typing Discussion

    I think that Dragon/Fighting is a completely redundant typing for CAP6. For one thing, those 2 types are the most powerful in OU (bar Water in rain), eliminating the necessity of Belly Drum. On top of that, when you combine them you find that the only resist of both is Kitsunoh, who can be...
  17. CAP 17 CAP 6 - Part 1 - Concept Assessment 1

    That was my first contribution to CAP beside playing the Showdown metagame, so I accept the criticisms.
  18. CAP 17 CAP 6 - Part 1 - Concept Assessment 1

    I say that Transform would be a left-field but interesting move to base CAP6: Show Me Your Moves! around. You can impersonate literally ANY Pokémon for up to 5 turns, opening up a lot of options (And I mean a LOT!) to play around with. You could, for example, impersonate a Dragon whilst running...
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